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author | jonathan molinatto <jonathan.molinatto@gmail.com> | 2020-08-20 16:31:21 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2020-08-25 19:27:38 (GMT) |
commit | ba497111f6541096313af187a1f70e4594a63059 (patch) | |
tree | 7489574ac5bf8ac27ba42b15db8db1df5b902329 /Source/cmGlobalVisualStudioVersionedGenerator.h | |
parent | 8de3a25ec34c4b2d3cd7e519d3c3607e81de34c4 (diff) | |
download | CMake-ba497111f6541096313af187a1f70e4594a63059.zip CMake-ba497111f6541096313af187a1f70e4594a63059.tar.gz CMake-ba497111f6541096313af187a1f70e4594a63059.tar.bz2 |
VS: Add option for custom Win10 SDK version maximum
Since commit 83ddc4d289 (VS: Do not select a Windows SDK too high for
current VS version, 2017-08-07, v3.13.0-rc1~72^2~2) we enforce a maximum
SDK version for the VS 2015 generator. The blog post linked in the
original commit is no longer available, but it can be seen here:
* https://web.archive.org/web/20190108032520/https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/
In particular, it states:
> VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763)
> is officially only supported for VS 2017.
However, in some circumstances a higher version can be used.
Add a `CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION_MAXIMUM` to override the
generator's default maximum SDK version.
Fixes: #20633
Diffstat (limited to 'Source/cmGlobalVisualStudioVersionedGenerator.h')
-rw-r--r-- | Source/cmGlobalVisualStudioVersionedGenerator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/cmGlobalVisualStudioVersionedGenerator.h b/Source/cmGlobalVisualStudioVersionedGenerator.h index d5b8337..289c35c 100644 --- a/Source/cmGlobalVisualStudioVersionedGenerator.h +++ b/Source/cmGlobalVisualStudioVersionedGenerator.h @@ -57,7 +57,7 @@ protected: // Check for a Win 8 SDK known to the registry or VS installer tool. bool IsWin81SDKInstalled() const; - std::string GetWindows10SDKMaxVersion() const override; + std::string GetWindows10SDKMaxVersion(cmMakefile*) const override; std::string FindMSBuildCommand() override; std::string FindDevEnvCommand() override; |