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author | Brad King <brad.king@kitware.com> | 2018-06-18 17:39:23 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2018-06-18 17:44:43 (GMT) |
commit | bc5bcad45e1eaebbea0f1409f096d166cdb778d9 (patch) | |
tree | 288910094177ffd862809b3d596dbaa7521aa64d /Source/cmGlobalXCodeGenerator.cxx | |
parent | ef5e2e8a62982ebccf4883fc7a01cdb66f8ca183 (diff) | |
download | CMake-bc5bcad45e1eaebbea0f1409f096d166cdb778d9.zip CMake-bc5bcad45e1eaebbea0f1409f096d166cdb778d9.tar.gz CMake-bc5bcad45e1eaebbea0f1409f096d166cdb778d9.tar.bz2 |
Xcode: Detect architecture(s) using ARCHS instead of CURRENT_ARCH
Xcode 10 no longer populates `CURRENT_ARCH` with the current
architecture in shell scripts and instead uses `undefined_arch`.
Instead we must use `ARCHS`. It lists all architectures separated by
spaces.
Fixes: #18085
Diffstat (limited to 'Source/cmGlobalXCodeGenerator.cxx')
-rw-r--r-- | Source/cmGlobalXCodeGenerator.cxx | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Source/cmGlobalXCodeGenerator.cxx b/Source/cmGlobalXCodeGenerator.cxx index 47741f9..58888c3 100644 --- a/Source/cmGlobalXCodeGenerator.cxx +++ b/Source/cmGlobalXCodeGenerator.cxx @@ -3156,8 +3156,13 @@ void cmGlobalXCodeGenerator::ComputeArchitectures(cmMakefile* mf) if (this->Architectures.empty()) { // With no ARCHS we use ONLY_ACTIVE_ARCH. // Look up the arch that Xcode chooses in this case. - if (const char* arch = mf->GetDefinition("CMAKE_XCODE_CURRENT_ARCH")) { + if (const char* arch = mf->GetDefinition("CMAKE_XCODE_ARCHS")) { this->ObjectDirArchDefault = arch; + // We expect only one arch but choose the first just in case. + std::string::size_type pos = this->ObjectDirArchDefault.find(';'); + if (pos != std::string::npos) { + this->ObjectDirArchDefault = this->ObjectDirArchDefault.substr(0, pos); + } } } |