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authorBrad King <brad.king@kitware.com>2017-04-11 18:08:19 (GMT)
committerBrad King <brad.king@kitware.com>2017-04-18 13:03:33 (GMT)
commit25f3f22a1a952b98e7dc6772ef5fedd4932d0901 (patch)
treea45f07d831a666a346bd1ae62e8836807b95dd97 /Source/cmGlobalXCodeGenerator.h
parentd596c5504e8ee9e1cc51ddbf7a29815dd07fc05f (diff)
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cmGlobalGenerator: Add method to check if object file location is known
Add a `HasKnownObjectFileLocation` method returning whether we know the exact location of object files produced by the native build system. This is true everywhere except on Xcode when an architecture placeholder is used.
Diffstat (limited to 'Source/cmGlobalXCodeGenerator.h')
-rw-r--r--Source/cmGlobalXCodeGenerator.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/cmGlobalXCodeGenerator.h b/Source/cmGlobalXCodeGenerator.h
index 982dabd..a733d5c 100644
--- a/Source/cmGlobalXCodeGenerator.h
+++ b/Source/cmGlobalXCodeGenerator.h
@@ -87,6 +87,8 @@ public:
i.e. "Can I build Debug and Release in the same tree?" */
bool IsMultiConfig() const CM_OVERRIDE;
+ bool HasKnownObjectFileLocation(std::string* reason) const CM_OVERRIDE;
+
bool UseEffectivePlatformName(cmMakefile* mf) const CM_OVERRIDE;
bool ShouldStripResourcePath(cmMakefile*) const CM_OVERRIDE;