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author | Cristian Adam <cristian.adam@gmail.com> | 2020-07-29 15:33:00 (GMT) |
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committer | Cristian Adam <cristian.adam@gmail.com> | 2020-07-29 15:57:50 (GMT) |
commit | 7051250a6c040a8705b57168a71dfb14b4055b13 (patch) | |
tree | ba7948e85278120ae0c575340fdba850145f579d /Source/cmLocalGenerator.cxx | |
parent | 7b4ffd4d25712484ff815e446db366124f6edf66 (diff) | |
download | CMake-7051250a6c040a8705b57168a71dfb14b4055b13.zip CMake-7051250a6c040a8705b57168a71dfb14b4055b13.tar.gz CMake-7051250a6c040a8705b57168a71dfb14b4055b13.tar.bz2 |
Unity Builds: Do not set SKIP_AUTOGEN to source files
Fixes: #21028
Diffstat (limited to 'Source/cmLocalGenerator.cxx')
-rw-r--r-- | Source/cmLocalGenerator.cxx | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/cmLocalGenerator.cxx b/Source/cmLocalGenerator.cxx index 3b3f110..e26dc94 100644 --- a/Source/cmLocalGenerator.cxx +++ b/Source/cmLocalGenerator.cxx @@ -2848,7 +2848,6 @@ inline void RegisterUnitySources(cmGeneratorTarget* target, cmSourceFile* sf, { target->AddSourceFileToUnityBatch(sf->ResolveFullPath()); sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str()); - sf->SetProperty("SKIP_AUTOGEN", "ON"); } inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file, |