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authorBrad King <brad.king@kitware.com>2008-12-16 14:15:18 (GMT)
committerBrad King <brad.king@kitware.com>2008-12-16 14:15:18 (GMT)
commit205fce61b66df1898a45fe49195101d7236790d5 (patch)
tree68cd5a7ad1b757870cf1a275044a36348516255b /Source/cmLocalGenerator.h
parent3cf9265fa7d1f6c7753ae5f19947409e4d9b8e9c (diff)
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ENH: Warn if build dir is too long for filesystem
When an object file directory is too deep to place an object file without exceeding CMAKE_OBJECT_PATH_MAX, this issues a warning. Previously we silently ignored the problem. See issue #7860.
Diffstat (limited to 'Source/cmLocalGenerator.h')
-rw-r--r--Source/cmLocalGenerator.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/cmLocalGenerator.h b/Source/cmLocalGenerator.h
index 0f4c1e9..5f962ad 100644
--- a/Source/cmLocalGenerator.h
+++ b/Source/cmLocalGenerator.h
@@ -370,6 +370,7 @@ protected:
std::map<cmStdString, cmStdString> LanguageToIncludeFlags;
std::map<cmStdString, cmStdString> UniqueObjectNamesMap;
std::string::size_type ObjectPathMax;
+ std::set<cmStdString> ObjectMaxPathViolations;
bool WindowsShell;
bool WindowsVSIDE;
bool WatcomWMake;