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authorStephen Kelly <steveire@gmail.com>2015-05-04 21:01:29 (GMT)
committerStephen Kelly <steveire@gmail.com>2015-05-16 06:11:33 (GMT)
commit57bdc1a2f7d416c106c4bef8f3543eec74c3c391 (patch)
tree35f8d079bab6b86e79472663bd6a582fab2be7fa /Source/cmLocalGenerator.h
parentebf8a41984f591dbd6c22735aec7f2b1c36c9e0a (diff)
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cmState: Compute and store directory components.
There is no need to duplicate these in all cmLocalGenerators. Rename the symbols according to current conventions. Add explicit calls to Set{Source,Binary}Directory with empty strings in order to trigger the population of the components containers with the current working directory in cmLocalGenerator. Having directories set to empty is a special case in CMake, which is relied on for the `if(CMAKE_BINARY_DIR)` condition at the end of CMakeDetermineSystem.cmake.
Diffstat (limited to 'Source/cmLocalGenerator.h')
-rw-r--r--Source/cmLocalGenerator.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/cmLocalGenerator.h b/Source/cmLocalGenerator.h
index fa2f712..f08c973 100644
--- a/Source/cmLocalGenerator.h
+++ b/Source/cmLocalGenerator.h
@@ -458,9 +458,7 @@ protected:
cmMakefile *Makefile;
cmState::Snapshot StateSnapshot;
cmGlobalGenerator *GlobalGenerator;
- std::vector<std::string> HomeDirectoryComponents;
std::vector<std::string> StartDirectoryComponents;
- std::vector<std::string> HomeOutputDirectoryComponents;
std::vector<std::string> StartOutputDirectoryComponents;
cmLocalGenerator* Parent;
std::vector<cmLocalGenerator*> Children;