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author | Ben Boeckel <ben.boeckel@kitware.com> | 2017-04-17 20:24:44 (GMT) |
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committer | Ben Boeckel <ben.boeckel@kitware.com> | 2017-04-21 12:57:40 (GMT) |
commit | adf60b28384025d5b83c2df5a66f2190753e2695 (patch) | |
tree | c07e71eca348da7d33108042e6a897efba77166b /Source/cmLocalNinjaGenerator.h | |
parent | 01c5bb9551ff0322f2cb4d5439a2ab9a94c87815 (diff) | |
download | CMake-adf60b28384025d5b83c2df5a66f2190753e2695.zip CMake-adf60b28384025d5b83c2df5a66f2190753e2695.tar.gz CMake-adf60b28384025d5b83c2df5a66f2190753e2695.tar.bz2 |
ninja: break unnecessary target dependencies
Previously, given two libraries, X and Y where X depends on Y, all
object compilations of X would require the Y library to have been linked
before being compiled. This is not necessary and can instead be loosened
such that object compilations of X only depend on the order-only
dependencies of Y to be completed. This is to ensure that generated
sources, headers, custom commands, etc. are completed before X starts to
compile its objects.
This should help build performance in projects with many libraries which
cause a deep library dependency chain. Previously, a library at the
bottom would not start compilation until after all other libraries
completed, but now only its link step needs to wait and its compilation
jobs can be run in parallel with other tasks.
Fixes: #15555
Diffstat (limited to 'Source/cmLocalNinjaGenerator.h')
-rw-r--r-- | Source/cmLocalNinjaGenerator.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/cmLocalNinjaGenerator.h b/Source/cmLocalNinjaGenerator.h index fda4578..a45e018 100644 --- a/Source/cmLocalNinjaGenerator.h +++ b/Source/cmLocalNinjaGenerator.h @@ -63,7 +63,9 @@ public: std::string BuildCommandLine(const std::vector<std::string>& cmdLines); void AppendTargetOutputs(cmGeneratorTarget* target, cmNinjaDeps& outputs); - void AppendTargetDepends(cmGeneratorTarget* target, cmNinjaDeps& outputs); + void AppendTargetDepends( + cmGeneratorTarget* target, cmNinjaDeps& outputs, + cmNinjaTargetDepends depends = DependOnTargetArtifact); void AddCustomCommandTarget(cmCustomCommand const* cc, cmGeneratorTarget* target); |