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author | Stephen Kelly <steveire@gmail.com> | 2016-10-09 08:34:47 (GMT) |
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committer | Stephen Kelly <steveire@gmail.com> | 2016-10-15 09:25:12 (GMT) |
commit | 425cd1670fdd40b752af71e5f28952ae4fcec4ac (patch) | |
tree | 5b5538f305e6636f94fa24000b8fb0874b35df43 /Source/cmLocalUnixMakefileGenerator3.cxx | |
parent | 0d818632978a450f1afaf687c867e62e885457f7 (diff) | |
download | CMake-425cd1670fdd40b752af71e5f28952ae4fcec4ac.zip CMake-425cd1670fdd40b752af71e5f28952ae4fcec4ac.tar.gz CMake-425cd1670fdd40b752af71e5f28952ae4fcec4ac.tar.bz2 |
cmLocalGenerator: Remove the launcher from RuleVariables
This one is not like the others as it doesn't participate in
substitutions. Keep ExpandRuleVariables doing only one thing and make
callers responsible for inserting a launcher prefix, simplifying the
code all-around.
Remove now-obsolete InsertRuleLauncher method.
Diffstat (limited to 'Source/cmLocalUnixMakefileGenerator3.cxx')
-rw-r--r-- | Source/cmLocalUnixMakefileGenerator3.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/cmLocalUnixMakefileGenerator3.cxx b/Source/cmLocalUnixMakefileGenerator3.cxx index 02eef59..92b58ba 100644 --- a/Source/cmLocalUnixMakefileGenerator3.cxx +++ b/Source/cmLocalUnixMakefileGenerator3.cxx @@ -984,13 +984,11 @@ void cmLocalUnixMakefileGenerator3::AppendCustomCommand( std::string launcher; // Short-circuit if there is no launcher. - const char* prop = "RULE_LAUNCH_CUSTOM"; - const char* val = this->GetRuleLauncher(target, prop); + const char* val = this->GetRuleLauncher(target, "RULE_LAUNCH_CUSTOM"); if (val && *val) { // Expand rules in the empty string. It may insert the launcher and // perform replacements. RuleVariables vars; - vars.RuleLauncher = prop; vars.CMTarget = target; std::string output; const std::vector<std::string>& outputs = ccg.GetOutputs(); @@ -1005,6 +1003,8 @@ void cmLocalUnixMakefileGenerator3::AppendCustomCommand( } vars.Output = output.c_str(); + launcher = val; + launcher += " "; this->ExpandRuleVariables(launcher, vars); if (!launcher.empty()) { launcher += " "; |