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authorKen Martin <ken.martin@kitware.com>2005-05-24 18:42:23 (GMT)
committerKen Martin <ken.martin@kitware.com>2005-05-24 18:42:23 (GMT)
commitbaeeb4082345577f90c2a21e6841f61995b34dbd (patch)
tree4d304a5bfa58e2cdf1009af73dd5fba74a35abe9 /Source/cmLocalUnixMakefileGenerator3.h
parentef6c5ae23e369a3b6fd275069856d482fe7417c1 (diff)
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ENH: some more cleanup and changes to how custom commands are stored
Diffstat (limited to 'Source/cmLocalUnixMakefileGenerator3.h')
-rw-r--r--Source/cmLocalUnixMakefileGenerator3.h33
1 files changed, 18 insertions, 15 deletions
diff --git a/Source/cmLocalUnixMakefileGenerator3.h b/Source/cmLocalUnixMakefileGenerator3.h
index 9f5735c..9f1898f 100644
--- a/Source/cmLocalUnixMakefileGenerator3.h
+++ b/Source/cmLocalUnixMakefileGenerator3.h
@@ -135,7 +135,6 @@ public:
void WriteSpecialTargetsBottom(std::ostream& makefileStream);
std::string GetRelativeTargetDirectory(const cmTarget& target);
- void WriteLocalCleanRule(std::ostream& makefileStream);
// List the files for which to check dependency integrity. Each
// language has its own list because integrity may be checked
@@ -172,7 +171,8 @@ protected:
// this is responsible for writing all of the rules for all this
// directories custom commands (but not utility targets)
- void WriteCustomCommands();
+ void WriteCustomCommands(const cmTarget &target,std::ostream& os,
+ std::vector<std::string>& cleanFiles);
// this method Writes the Directory informaiton files
void WriteDirectoryInformationFile();
@@ -221,31 +221,38 @@ protected:
bool verbose);
- void GenerateCustomRuleFile(const cmCustomCommand& cc);
+ std::string GenerateCustomRuleFile(const cmCustomCommand& cc,
+ const char *dir);
// these three make some simple changes and then call WriteLibraryRule
void WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
- const std::vector<std::string>& external_objects);
+ const std::vector<std::string>& external_objects,
+ std::vector<std::string>& cleanFiles);
+
void WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
- const std::vector<std::string>& external_objects);
+ const std::vector<std::string>& external_objects,
+ std::vector<std::string>& cleanFiles);
+
void WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
- const std::vector<std::string>& external_objects);
+ const std::vector<std::string>& external_objects,
+ std::vector<std::string>& cleanFiles);
// the main code for writing the Executable target rules
void WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
const std::vector<std::string>& objects,
- const std::vector<std::string>& external_objects);
+ const std::vector<std::string>& external_objects,
+ std::vector<std::string>& cleanFiles);
// the main method for writing library rules
void WriteLibraryRule(std::ostream& ruleFileStream,
@@ -254,7 +261,8 @@ protected:
const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
const char* linkRuleVar,
- const char* extraLinkFlags);
+ const char* extraLinkFlags,
+ std::vector<std::string>& cleanFiles);
void WriteLocalMakefile();
@@ -275,11 +283,9 @@ protected:
void WriteTargetDependRule(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& objects);
- void WriteTargetCleanRule(const char *ruleFileName,
+ void WriteTargetCleanRule(std::ostream& ruleFileStream,
const cmTarget& target,
- const std::vector<std::string>& files,
- const std::vector<std::string>& objects,
- const std::vector<std::string>& external_objects);
+ const std::vector<std::string>& files);
void WriteTargetRequiresRule(std::ostream& ruleFileStream,
const cmTarget& target,
const std::vector<std::string>& objects);
@@ -332,9 +338,6 @@ private:
// Flag for whether echo command needs quotes.
bool m_EchoNeedsQuote;
- // Set of custom rule files that have been generated.
- std::set<cmStdString> m_CustomRuleFiles;
-
// Set of object file names that will be built in this directory.
std::set<cmStdString> m_ObjectFiles;
};