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author | Brad King <brad.king@kitware.com> | 2017-10-18 17:30:09 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2017-10-18 18:24:07 (GMT) |
commit | 344d149ae45251125f3dad038d9f10e531eb6fd1 (patch) | |
tree | fc945d8bc8a6b4239b2125bf55ae3b9b193f87ef /Source/cmLocalVisualStudioGenerator.h | |
parent | 6dec363028ad969fb1a7b160e42ab815ccbb60ca (diff) | |
download | CMake-344d149ae45251125f3dad038d9f10e531eb6fd1.zip CMake-344d149ae45251125f3dad038d9f10e531eb6fd1.tar.gz CMake-344d149ae45251125f3dad038d9f10e531eb6fd1.tar.bz2 |
VS,Xcode: Add CMakeLists.txt sources without mutating targets
Rather than injecting `CMakeLists.txt` files into each target's
`SOURCES`, teach the generators to add them during generation using
dedicated code. This avoids mutating the original targets, and avoids
polluting `$<TARGET_PROPERTY:foo,SOURCES>` with generator-specific
content.
This also avoids listing the `CMakeLists.txt` sources in the results of
`CMAKE_DEBUG_TARGET_PROPERTIES==SOURCES` so the `RunCMake.TargetSources`
test no longer needs a separate case for IDEs.
Diffstat (limited to 'Source/cmLocalVisualStudioGenerator.h')
-rw-r--r-- | Source/cmLocalVisualStudioGenerator.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/cmLocalVisualStudioGenerator.h b/Source/cmLocalVisualStudioGenerator.h index cba24fe..ace2f89 100644 --- a/Source/cmLocalVisualStudioGenerator.h +++ b/Source/cmLocalVisualStudioGenerator.h @@ -44,8 +44,6 @@ public: virtual std::string ComputeLongestObjectDirectory( cmGeneratorTarget const*) const = 0; - virtual void AddCMakeListsRules() = 0; - virtual void ComputeObjectFilenames( std::map<cmSourceFile const*, std::string>& mapping, cmGeneratorTarget const* = 0); |