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author | Brad King <brad.king@kitware.com> | 2017-02-13 18:49:14 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2017-02-13 18:53:17 (GMT) |
commit | 07c3380a6e2a09b7e5976ddbacf385b8b4cde2cd (patch) | |
tree | 9fc39a01f6f4de8941ae187a6b1a6fc2ddb07c01 /Source/cmMachO.cxx | |
parent | 4168bc184e3e15ee76485e49d3bc5852b90f27de (diff) | |
download | CMake-07c3380a6e2a09b7e5976ddbacf385b8b4cde2cd.zip CMake-07c3380a6e2a09b7e5976ddbacf385b8b4cde2cd.tar.gz CMake-07c3380a6e2a09b7e5976ddbacf385b8b4cde2cd.tar.bz2 |
execute_process: Restore no-decoding default behavior
Since commit v3.8.0-rc1~232^2 (execute_process: Add ENCODING option for
Windows child process output, 2016-11-23) we decode child process output
using the console's active codepage by default. This differs from
previous versions of CMake and is therefore incompatible. Changing this
default will require a policy, so for now revert the default behavior
back to performing no decoding.
Reported-by: Nils Gladitz <nilsgladitz@gmail.com>
Diffstat (limited to 'Source/cmMachO.cxx')
0 files changed, 0 insertions, 0 deletions