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author | Gregor Jasny <gjasny@googlemail.com> | 2015-08-18 19:30:54 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2015-08-24 13:50:20 (GMT) |
commit | 744e6c497c01cb3a3129ca66d1cabfa83e17dbd4 (patch) | |
tree | 06c08c6e6772c19bbaaaf20f4bb460adef1d8d6e /Source/cmMakefile.cxx | |
parent | a712575da1a0e6117c4682100e3b9df72b964b2a (diff) | |
download | CMake-744e6c497c01cb3a3129ca66d1cabfa83e17dbd4.zip CMake-744e6c497c01cb3a3129ca66d1cabfa83e17dbd4.tar.gz CMake-744e6c497c01cb3a3129ca66d1cabfa83e17dbd4.tar.bz2 |
Fix iOS Bundle layouts (#15669)
In contrast to Mac OS X App bundle layout the iOS one lacks the
Contents/MacOSX structure. See also the Bundle Structures documentation
in Mac Developer Library:
https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/BundleTypes/BundleTypes.html
For now detect iOS targets by checking the SDK name/path.
Diffstat (limited to 'Source/cmMakefile.cxx')
-rw-r--r-- | Source/cmMakefile.cxx | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/Source/cmMakefile.cxx b/Source/cmMakefile.cxx index 85bc493..6e43b52 100644 --- a/Source/cmMakefile.cxx +++ b/Source/cmMakefile.cxx @@ -2529,6 +2529,18 @@ bool cmMakefile::PlatformIs64Bit() const return false; } +bool cmMakefile::PlatformIsAppleIos() const +{ + std::string sdkRoot; + sdkRoot = this->GetSafeDefinition("CMAKE_OSX_SYSROOT"); + sdkRoot = cmSystemTools::LowerCase(sdkRoot); + + return sdkRoot.find("iphoneos") == 0 || + sdkRoot.find("/iphoneos") != std::string::npos || + sdkRoot.find("iphonesimulator") == 0 || + sdkRoot.find("/iphonesimulator") != std::string::npos; +} + const char* cmMakefile::GetSONameFlag(const std::string& language) const { std::string name = "CMAKE_SHARED_LIBRARY_SONAME"; |