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authorBen Boeckel <ben.boeckel@kitware.com>2013-09-02 20:27:32 (GMT)
committerBrad King <brad.king@kitware.com>2014-03-08 18:05:28 (GMT)
commitec97ed7d0c67b635caf3ada65541b2eaf0818a93 (patch)
tree9b38ed2ca59f7da24dfc0db503d9e203ed265fb4 /Source/cmProperty.cxx
parent2977330a7b27d21e2b6276d9386624b6811b9274 (diff)
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stringapi: Use strings for property names
Property names are always generated by CMake and should never be NULL.
Diffstat (limited to 'Source/cmProperty.cxx')
-rw-r--r--Source/cmProperty.cxx5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/cmProperty.cxx b/Source/cmProperty.cxx
index 3b37cf3..40976db 100644
--- a/Source/cmProperty.cxx
+++ b/Source/cmProperty.cxx
@@ -12,14 +12,15 @@
#include "cmProperty.h"
#include "cmSystemTools.h"
-void cmProperty::Set(const char *name, const char *value)
+void cmProperty::Set(const std::string& name, const char *value)
{
this->Name = name;
this->Value = value;
this->ValueHasBeenSet = true;
}
-void cmProperty::Append(const char *name, const char *value, bool asString)
+void cmProperty::Append(const std::string& name, const char *value,
+ bool asString)
{
this->Name = name;
if(!this->Value.empty() && *value && !asString)