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authorBen Boeckel <ben.boeckel@kitware.com>2013-09-02 20:27:32 (GMT)
committerBrad King <brad.king@kitware.com>2014-03-08 18:05:28 (GMT)
commitec97ed7d0c67b635caf3ada65541b2eaf0818a93 (patch)
tree9b38ed2ca59f7da24dfc0db503d9e203ed265fb4 /Source/cmPropertyDefinitionMap.h
parent2977330a7b27d21e2b6276d9386624b6811b9274 (diff)
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stringapi: Use strings for property names
Property names are always generated by CMake and should never be NULL.
Diffstat (limited to 'Source/cmPropertyDefinitionMap.h')
-rw-r--r--Source/cmPropertyDefinitionMap.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/cmPropertyDefinitionMap.h b/Source/cmPropertyDefinitionMap.h
index 736e243..68c3ff3 100644
--- a/Source/cmPropertyDefinitionMap.h
+++ b/Source/cmPropertyDefinitionMap.h
@@ -21,16 +21,16 @@ public std::map<cmStdString,cmPropertyDefinition>
{
public:
// define the property
- void DefineProperty(const char *name, cmProperty::ScopeType scope,
+ void DefineProperty(const cmStdString& name, cmProperty::ScopeType scope,
const char *ShortDescription,
const char *FullDescription,
bool chain);
// has a named property been defined
- bool IsPropertyDefined(const char *name);
+ bool IsPropertyDefined(const cmStdString& name);
// is a named property set to chain
- bool IsPropertyChained(const char *name);
+ bool IsPropertyChained(const cmStdString& name);
};
#endif