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author | Brad King <brad.king@kitware.com> | 2013-03-29 19:56:13 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2013-03-29 19:58:21 (GMT) |
commit | 20c99b1dbcdf87e9bf43f216c6903157c826e036 (patch) | |
tree | 2985a712beca70ef8cc6e4f11ac0c99d02f116dd /Source/cmQtAutomoc.cxx | |
parent | 969a7fde7a82b17cae4bb6955435665eb5d3e979 (diff) | |
download | CMake-20c99b1dbcdf87e9bf43f216c6903157c826e036.zip CMake-20c99b1dbcdf87e9bf43f216c6903157c826e036.tar.gz CMake-20c99b1dbcdf87e9bf43f216c6903157c826e036.tar.bz2 |
automoc: Use a pre-build event in VS >= 7
In VS IDE generators add a pre-build event to perform automoc instead of
using a separate custom target. This reduces the number of targets in the
.sln that need to be loaded by the IDE.
This also works around a VS 11 bug as discussed in issue 13900.
Suggested-by: Hauke Heibel <hauke.heibel@gmail.com>
Diffstat (limited to 'Source/cmQtAutomoc.cxx')
-rw-r--r-- | Source/cmQtAutomoc.cxx | 50 |
1 files changed, 42 insertions, 8 deletions
diff --git a/Source/cmQtAutomoc.cxx b/Source/cmQtAutomoc.cxx index c7060b0..a1fa31f 100644 --- a/Source/cmQtAutomoc.cxx +++ b/Source/cmQtAutomoc.cxx @@ -17,6 +17,10 @@ #include "cmSourceFile.h" #include "cmSystemTools.h" +#if defined(_WIN32) && !defined(__CYGWIN__) +# include "cmLocalVisualStudioGenerator.h" +#endif + #include <cmsys/Terminal.h> #include <cmsys/ios/sstream> @@ -182,14 +186,44 @@ void cmQtAutomoc::SetupAutomocTarget(cmTarget* target) std::string automocComment = "Automoc for target "; automocComment += targetName; - cmTarget* automocTarget = makefile->AddUtilityCommand( - automocTargetName.c_str(), true, - workingDirectory.c_str(), depends, - commandLines, false, automocComment.c_str()); - // inherit FOLDER property from target (#13688) - copyTargetProperty(automocTarget, target, "FOLDER"); - - target->AddUtility(automocTargetName.c_str()); +#if defined(_WIN32) && !defined(__CYGWIN__) + bool usePRE_BUILD = false; + cmGlobalGenerator* gg = localGen->GetGlobalGenerator(); + if(strstr(gg->GetName(), "Visual Studio")) + { + cmLocalVisualStudioGenerator* vslg = + static_cast<cmLocalVisualStudioGenerator*>(localGen); + // Under VS >= 7 use a PRE_BUILD event instead of a separate target to + // reduce the number of targets loaded into the IDE. + // This also works around a VS 11 bug that may skip updating the target: + // https://connect.microsoft.com/VisualStudio/feedback/details/769495 + usePRE_BUILD = vslg->GetVersion() >= cmLocalVisualStudioGenerator::VS7; + } + if(usePRE_BUILD) + { + // Add the pre-build command directly to bypass the OBJECT_LIBRARY + // rejection in cmMakefile::AddCustomCommandToTarget because we know + // PRE_BUILD will work for an OBJECT_LIBRARY in this specific case. + std::vector<std::string> no_output; + cmCustomCommand cc(makefile, no_output, depends, + commandLines, automocComment.c_str(), + workingDirectory.c_str()); + cc.SetEscapeOldStyle(false); + cc.SetEscapeAllowMakeVars(true); + target->GetPreBuildCommands().push_back(cc); + } + else +#endif + { + cmTarget* automocTarget = makefile->AddUtilityCommand( + automocTargetName.c_str(), true, + workingDirectory.c_str(), depends, + commandLines, false, automocComment.c_str()); + // inherit FOLDER property from target (#13688) + copyTargetProperty(automocTarget, target, "FOLDER"); + + target->AddUtility(automocTargetName.c_str()); + } // configure a file to get all information to automoc at buildtime: std::string _moc_files; |