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authorStephen Kelly <steveire@gmail.com>2015-05-23 08:37:07 (GMT)
committerStephen Kelly <steveire@gmail.com>2015-06-04 18:44:37 (GMT)
commit7b9c75860d25479a153831740d289e8aca540f4d (patch)
tree59ec9a06e5d40c755b6555e9d27a29ed85550517 /Source/cmState.h
parent1b323949fe6770fa36846a5a85d049121c7ce2c4 (diff)
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cmState: Group BuildsystemDirectory state together in a struct.
It needs to be snapshotted independently of other state.
Diffstat (limited to 'Source/cmState.h')
-rw-r--r--Source/cmState.h16
1 files changed, 4 insertions, 12 deletions
diff --git a/Source/cmState.h b/Source/cmState.h
index 024c9a9..4589a72 100644
--- a/Source/cmState.h
+++ b/Source/cmState.h
@@ -164,19 +164,11 @@ private:
std::map<std::string, cmCommand*> Commands;
cmPropertyMap GlobalProperties;
cmake* CMakeInstance;
- std::vector<std::string> Locations;
- std::vector<std::string> OutputLocations;
- std::vector<SnapshotDataType> SnapshotData;
- std::vector<std::vector<std::string> > CurrentSourceDirectoryComponents;
- std::vector<std::vector<std::string> > CurrentBinaryDirectoryComponents;
- // The top-most directories for relative path conversion. Both the
- // source and destination location of a relative path conversion
- // must be underneath one of these directories (both under source or
- // both under binary) in order for the relative path to be evaluated
- // safely by the build tools.
- std::vector<std::string> RelativePathTopSource;
- std::vector<std::string> RelativePathTopBinary;
+ struct BuildsystemDirectoryStateType;
+ std::vector<BuildsystemDirectoryStateType> BuildsystemDirectory;
+
+ std::vector<SnapshotDataType> SnapshotData;
std::vector<std::string> SourceDirectoryComponents;
std::vector<std::string> BinaryDirectoryComponents;