diff options
author | Stephen Kelly <steveire@gmail.com> | 2016-10-18 19:28:49 (GMT) |
---|---|---|
committer | Stephen Kelly <steveire@gmail.com> | 2016-10-19 13:40:59 (GMT) |
commit | e0a84904eb38e145c3a4d4e4ef5d7aceb3c2d196 (patch) | |
tree | 9a01a9e6da16eb6703de089b1ac4eab5c26b62d6 /Source/cmStateSnapshot.cxx | |
parent | a91eaf387287a201d421e90d78bcae8836cc6042 (diff) | |
download | CMake-e0a84904eb38e145c3a4d4e4ef5d7aceb3c2d196.zip CMake-e0a84904eb38e145c3a4d4e4ef5d7aceb3c2d196.tar.gz CMake-e0a84904eb38e145c3a4d4e4ef5d7aceb3c2d196.tar.bz2 |
cmState: Split auxiliary classes into separate files
Port dependents to the new locations as needed.
Leave behind a cmState.h include in cmListFileCache to reduce noise. It
is removed in a following commit.
Diffstat (limited to 'Source/cmStateSnapshot.cxx')
-rw-r--r-- | Source/cmStateSnapshot.cxx | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/Source/cmStateSnapshot.cxx b/Source/cmStateSnapshot.cxx new file mode 100644 index 0000000..7f86221 --- /dev/null +++ b/Source/cmStateSnapshot.cxx @@ -0,0 +1,415 @@ +/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying + file Copyright.txt or https://cmake.org/licensing for details. */ + +#include "cmStateSnapshot.h" + +#include "cmState.h" +#include "cmStateDirectory.h" +#include "cmStatePrivate.h" +#include "cmSystemTools.h" +#include "cmVersion.h" +#include "cmake.h" + +cmStateSnapshot::cmStateSnapshot(cmState* state) + : State(state) + , Position() +{ +} + +std::vector<cmStateSnapshot> cmStateSnapshot::GetChildren() +{ + return this->Position->BuildSystemDirectory->Children; +} + +cmStateSnapshot::cmStateSnapshot(cmState* state, + cmStateDetail::PositionType position) + : State(state) + , Position(position) +{ +} + +cmStateEnums::SnapshotType cmStateSnapshot::GetType() const +{ + return this->Position->SnapshotType; +} + +void cmStateSnapshot::SetListFile(const std::string& listfile) +{ + *this->Position->ExecutionListFile = listfile; +} + +std::string cmStateSnapshot::GetExecutionListFile() const +{ + return *this->Position->ExecutionListFile; +} + +bool cmStateSnapshot::IsValid() const +{ + return this->State && this->Position.IsValid() + ? this->Position != this->State->SnapshotData.Root() + : false; +} + +cmStateSnapshot cmStateSnapshot::GetBuildsystemDirectoryParent() const +{ + cmStateSnapshot snapshot; + if (!this->State || this->Position == this->State->SnapshotData.Root()) { + return snapshot; + } + cmStateDetail::PositionType parentPos = this->Position->DirectoryParent; + if (parentPos != this->State->SnapshotData.Root()) { + snapshot = cmStateSnapshot(this->State, + parentPos->BuildSystemDirectory->DirectoryEnd); + } + + return snapshot; +} + +cmStateSnapshot cmStateSnapshot::GetCallStackParent() const +{ + assert(this->State); + assert(this->Position != this->State->SnapshotData.Root()); + + cmStateSnapshot snapshot; + cmStateDetail::PositionType parentPos = this->Position; + while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType || + parentPos->SnapshotType == cmStateEnums::VariableScopeType) { + ++parentPos; + } + if (parentPos->SnapshotType == cmStateEnums::BuildsystemDirectoryType || + parentPos->SnapshotType == cmStateEnums::BaseType) { + return snapshot; + } + + ++parentPos; + while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType || + parentPos->SnapshotType == cmStateEnums::VariableScopeType) { + ++parentPos; + } + + if (parentPos == this->State->SnapshotData.Root()) { + return snapshot; + } + + snapshot = cmStateSnapshot(this->State, parentPos); + return snapshot; +} + +cmStateSnapshot cmStateSnapshot::GetCallStackBottom() const +{ + assert(this->State); + assert(this->Position != this->State->SnapshotData.Root()); + + cmStateDetail::PositionType pos = this->Position; + while (pos->SnapshotType != cmStateEnums::BaseType && + pos->SnapshotType != cmStateEnums::BuildsystemDirectoryType && + pos != this->State->SnapshotData.Root()) { + ++pos; + } + return cmStateSnapshot(this->State, pos); +} + +void cmStateSnapshot::PushPolicy(cmPolicies::PolicyMap entry, bool weak) +{ + cmStateDetail::PositionType pos = this->Position; + pos->Policies = this->State->PolicyStack.Push( + pos->Policies, cmStateDetail::PolicyStackEntry(entry, weak)); +} + +bool cmStateSnapshot::PopPolicy() +{ + cmStateDetail::PositionType pos = this->Position; + if (pos->Policies == pos->PolicyScope) { + return false; + } + pos->Policies = this->State->PolicyStack.Pop(pos->Policies); + return true; +} + +bool cmStateSnapshot::CanPopPolicyScope() +{ + return this->Position->Policies == this->Position->PolicyScope; +} + +void cmStateSnapshot::SetPolicy(cmPolicies::PolicyID id, + cmPolicies::PolicyStatus status) +{ + // Update the policy stack from the top to the top-most strong entry. + bool previous_was_weak = true; + for (cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator psi = + this->Position->Policies; + previous_was_weak && psi != this->Position->PolicyRoot; ++psi) { + psi->Set(id, status); + previous_was_weak = psi->Weak; + } +} + +cmPolicies::PolicyStatus cmStateSnapshot::GetPolicy( + cmPolicies::PolicyID id) const +{ + cmPolicies::PolicyStatus status = cmPolicies::GetPolicyStatus(id); + + if (status == cmPolicies::REQUIRED_ALWAYS || + status == cmPolicies::REQUIRED_IF_USED) { + return status; + } + + cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator dir = + this->Position->BuildSystemDirectory; + + while (true) { + assert(dir.IsValid()); + cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator leaf = + dir->DirectoryEnd->Policies; + cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator root = + dir->DirectoryEnd->PolicyRoot; + for (; leaf != root; ++leaf) { + if (leaf->IsDefined(id)) { + status = leaf->Get(id); + return status; + } + } + cmStateDetail::PositionType e = dir->DirectoryEnd; + cmStateDetail::PositionType p = e->DirectoryParent; + if (p == this->State->SnapshotData.Root()) { + break; + } + dir = p->BuildSystemDirectory; + } + return status; +} + +bool cmStateSnapshot::HasDefinedPolicyCMP0011() +{ + return !this->Position->Policies->IsEmpty(); +} + +const char* cmStateSnapshot::GetDefinition(std::string const& name) const +{ + assert(this->Position->Vars.IsValid()); + return cmDefinitions::Get(name, this->Position->Vars, this->Position->Root); +} + +bool cmStateSnapshot::IsInitialized(std::string const& name) const +{ + return cmDefinitions::HasKey(name, this->Position->Vars, + this->Position->Root); +} + +void cmStateSnapshot::SetDefinition(std::string const& name, + std::string const& value) +{ + this->Position->Vars->Set(name, value.c_str()); +} + +void cmStateSnapshot::RemoveDefinition(std::string const& name) +{ + this->Position->Vars->Set(name, CM_NULLPTR); +} + +std::vector<std::string> cmStateSnapshot::UnusedKeys() const +{ + return this->Position->Vars->UnusedKeys(); +} + +std::vector<std::string> cmStateSnapshot::ClosureKeys() const +{ + return cmDefinitions::ClosureKeys(this->Position->Vars, + this->Position->Root); +} + +bool cmStateSnapshot::RaiseScope(std::string const& var, const char* varDef) +{ + if (this->Position->ScopeParent == this->Position->DirectoryParent) { + cmStateSnapshot parentDir = this->GetBuildsystemDirectoryParent(); + if (!parentDir.IsValid()) { + return false; + } + // Update the definition in the parent directory top scope. This + // directory's scope was initialized by the closure of the parent + // scope, so we do not need to localize the definition first. + if (varDef) { + parentDir.SetDefinition(var, varDef); + } else { + parentDir.RemoveDefinition(var); + } + return true; + } + // First localize the definition in the current scope. + cmDefinitions::Raise(var, this->Position->Vars, this->Position->Root); + + // Now update the definition in the parent scope. + this->Position->Parent->Set(var, varDef); + return true; +} + +template <typename T, typename U, typename V> +void InitializeContentFromParent(T& parentContent, T& thisContent, + U& parentBacktraces, U& thisBacktraces, + V& contentEndPosition) +{ + std::vector<std::string>::const_iterator parentBegin = parentContent.begin(); + std::vector<std::string>::const_iterator parentEnd = parentContent.end(); + + std::vector<std::string>::const_reverse_iterator parentRbegin = + cmMakeReverseIterator(parentEnd); + std::vector<std::string>::const_reverse_iterator parentRend = + parentContent.rend(); + parentRbegin = std::find(parentRbegin, parentRend, cmPropertySentinal); + std::vector<std::string>::const_iterator parentIt = parentRbegin.base(); + + thisContent = std::vector<std::string>(parentIt, parentEnd); + + std::vector<cmListFileBacktrace>::const_iterator btIt = + parentBacktraces.begin() + std::distance(parentBegin, parentIt); + std::vector<cmListFileBacktrace>::const_iterator btEnd = + parentBacktraces.end(); + + thisBacktraces = std::vector<cmListFileBacktrace>(btIt, btEnd); + + contentEndPosition = thisContent.size(); +} + +void cmStateSnapshot::SetDefaultDefinitions() +{ +/* Up to CMake 2.4 here only WIN32, UNIX and APPLE were set. + With CMake must separate between target and host platform. In most cases + the tests for WIN32, UNIX and APPLE will be for the target system, so an + additional set of variables for the host system is required -> + CMAKE_HOST_WIN32, CMAKE_HOST_UNIX, CMAKE_HOST_APPLE. + WIN32, UNIX and APPLE are now set in the platform files in + Modules/Platforms/. + To keep cmake scripts (-P) and custom language and compiler modules + working, these variables are still also set here in this place, but they + will be reset in CMakeSystemSpecificInformation.cmake before the platform + files are executed. */ +#if defined(_WIN32) + this->SetDefinition("WIN32", "1"); + this->SetDefinition("CMAKE_HOST_WIN32", "1"); +#else + this->SetDefinition("UNIX", "1"); + this->SetDefinition("CMAKE_HOST_UNIX", "1"); +#endif +#if defined(__CYGWIN__) + std::string legacy; + if (cmSystemTools::GetEnv("CMAKE_LEGACY_CYGWIN_WIN32", legacy) && + cmSystemTools::IsOn(legacy.c_str())) { + this->SetDefinition("WIN32", "1"); + this->SetDefinition("CMAKE_HOST_WIN32", "1"); + } +#endif +#if defined(__APPLE__) + this->SetDefinition("APPLE", "1"); + this->SetDefinition("CMAKE_HOST_APPLE", "1"); +#endif +#if defined(__sun__) + this->SetDefinition("CMAKE_HOST_SOLARIS", "1"); +#endif + + char temp[1024]; + sprintf(temp, "%d", cmVersion::GetMinorVersion()); + this->SetDefinition("CMAKE_MINOR_VERSION", temp); + sprintf(temp, "%d", cmVersion::GetMajorVersion()); + this->SetDefinition("CMAKE_MAJOR_VERSION", temp); + sprintf(temp, "%d", cmVersion::GetPatchVersion()); + this->SetDefinition("CMAKE_PATCH_VERSION", temp); + sprintf(temp, "%d", cmVersion::GetTweakVersion()); + this->SetDefinition("CMAKE_TWEAK_VERSION", temp); + this->SetDefinition("CMAKE_VERSION", cmVersion::GetCMakeVersion()); + + this->SetDefinition("CMAKE_FILES_DIRECTORY", + cmake::GetCMakeFilesDirectory()); + + // Setup the default include file regular expression (match everything). + this->Position->BuildSystemDirectory->Properties.SetProperty( + "INCLUDE_REGULAR_EXPRESSION", "^.*$"); +} + +void cmStateSnapshot::SetDirectoryDefinitions() +{ + this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory()); + this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR", + this->State->GetSourceDirectory()); + this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory()); + this->SetDefinition("CMAKE_CURRENT_BINARY_DIR", + this->State->GetBinaryDirectory()); +} + +void cmStateSnapshot::InitializeFromParent() +{ + cmStateDetail::PositionType parent = this->Position->DirectoryParent; + assert(this->Position->Vars.IsValid()); + assert(parent->Vars.IsValid()); + + *this->Position->Vars = + cmDefinitions::MakeClosure(parent->Vars, parent->Root); + + InitializeContentFromParent( + parent->BuildSystemDirectory->IncludeDirectories, + this->Position->BuildSystemDirectory->IncludeDirectories, + parent->BuildSystemDirectory->IncludeDirectoryBacktraces, + this->Position->BuildSystemDirectory->IncludeDirectoryBacktraces, + this->Position->IncludeDirectoryPosition); + + InitializeContentFromParent( + parent->BuildSystemDirectory->CompileDefinitions, + this->Position->BuildSystemDirectory->CompileDefinitions, + parent->BuildSystemDirectory->CompileDefinitionsBacktraces, + this->Position->BuildSystemDirectory->CompileDefinitionsBacktraces, + this->Position->CompileDefinitionsPosition); + + InitializeContentFromParent( + parent->BuildSystemDirectory->CompileOptions, + this->Position->BuildSystemDirectory->CompileOptions, + parent->BuildSystemDirectory->CompileOptionsBacktraces, + this->Position->BuildSystemDirectory->CompileOptionsBacktraces, + this->Position->CompileOptionsPosition); +} + +cmState* cmStateSnapshot::GetState() const +{ + return this->State; +} + +cmStateDirectory cmStateSnapshot::GetDirectory() const +{ + return cmStateDirectory(this->Position->BuildSystemDirectory, *this); +} + +void cmStateSnapshot::SetProjectName(const std::string& name) +{ + this->Position->BuildSystemDirectory->ProjectName = name; +} + +std::string cmStateSnapshot::GetProjectName() const +{ + return this->Position->BuildSystemDirectory->ProjectName; +} + +void cmStateSnapshot::InitializeFromParent_ForSubdirsCommand() +{ + std::string currentSrcDir = this->GetDefinition("CMAKE_CURRENT_SOURCE_DIR"); + std::string currentBinDir = this->GetDefinition("CMAKE_CURRENT_BINARY_DIR"); + this->InitializeFromParent(); + this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory()); + this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory()); + + this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR", currentSrcDir); + this->SetDefinition("CMAKE_CURRENT_BINARY_DIR", currentBinDir); +} + +bool cmStateSnapshot::StrictWeakOrder::operator()( + const cmStateSnapshot& lhs, const cmStateSnapshot& rhs) const +{ + return lhs.Position.StrictWeakOrdered(rhs.Position); +} + +bool operator==(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs) +{ + return lhs.Position == rhs.Position; +} + +bool operator!=(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs) +{ + return lhs.Position != rhs.Position; +} |