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authorStephen Kelly <steveire@gmail.com>2016-10-18 19:28:49 (GMT)
committerStephen Kelly <steveire@gmail.com>2016-10-19 13:40:59 (GMT)
commite0a84904eb38e145c3a4d4e4ef5d7aceb3c2d196 (patch)
tree9a01a9e6da16eb6703de089b1ac4eab5c26b62d6 /Source/cmStateSnapshot.cxx
parenta91eaf387287a201d421e90d78bcae8836cc6042 (diff)
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cmState: Split auxiliary classes into separate files
Port dependents to the new locations as needed. Leave behind a cmState.h include in cmListFileCache to reduce noise. It is removed in a following commit.
Diffstat (limited to 'Source/cmStateSnapshot.cxx')
-rw-r--r--Source/cmStateSnapshot.cxx415
1 files changed, 415 insertions, 0 deletions
diff --git a/Source/cmStateSnapshot.cxx b/Source/cmStateSnapshot.cxx
new file mode 100644
index 0000000..7f86221
--- /dev/null
+++ b/Source/cmStateSnapshot.cxx
@@ -0,0 +1,415 @@
+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+
+#include "cmStateSnapshot.h"
+
+#include "cmState.h"
+#include "cmStateDirectory.h"
+#include "cmStatePrivate.h"
+#include "cmSystemTools.h"
+#include "cmVersion.h"
+#include "cmake.h"
+
+cmStateSnapshot::cmStateSnapshot(cmState* state)
+ : State(state)
+ , Position()
+{
+}
+
+std::vector<cmStateSnapshot> cmStateSnapshot::GetChildren()
+{
+ return this->Position->BuildSystemDirectory->Children;
+}
+
+cmStateSnapshot::cmStateSnapshot(cmState* state,
+ cmStateDetail::PositionType position)
+ : State(state)
+ , Position(position)
+{
+}
+
+cmStateEnums::SnapshotType cmStateSnapshot::GetType() const
+{
+ return this->Position->SnapshotType;
+}
+
+void cmStateSnapshot::SetListFile(const std::string& listfile)
+{
+ *this->Position->ExecutionListFile = listfile;
+}
+
+std::string cmStateSnapshot::GetExecutionListFile() const
+{
+ return *this->Position->ExecutionListFile;
+}
+
+bool cmStateSnapshot::IsValid() const
+{
+ return this->State && this->Position.IsValid()
+ ? this->Position != this->State->SnapshotData.Root()
+ : false;
+}
+
+cmStateSnapshot cmStateSnapshot::GetBuildsystemDirectoryParent() const
+{
+ cmStateSnapshot snapshot;
+ if (!this->State || this->Position == this->State->SnapshotData.Root()) {
+ return snapshot;
+ }
+ cmStateDetail::PositionType parentPos = this->Position->DirectoryParent;
+ if (parentPos != this->State->SnapshotData.Root()) {
+ snapshot = cmStateSnapshot(this->State,
+ parentPos->BuildSystemDirectory->DirectoryEnd);
+ }
+
+ return snapshot;
+}
+
+cmStateSnapshot cmStateSnapshot::GetCallStackParent() const
+{
+ assert(this->State);
+ assert(this->Position != this->State->SnapshotData.Root());
+
+ cmStateSnapshot snapshot;
+ cmStateDetail::PositionType parentPos = this->Position;
+ while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType ||
+ parentPos->SnapshotType == cmStateEnums::VariableScopeType) {
+ ++parentPos;
+ }
+ if (parentPos->SnapshotType == cmStateEnums::BuildsystemDirectoryType ||
+ parentPos->SnapshotType == cmStateEnums::BaseType) {
+ return snapshot;
+ }
+
+ ++parentPos;
+ while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType ||
+ parentPos->SnapshotType == cmStateEnums::VariableScopeType) {
+ ++parentPos;
+ }
+
+ if (parentPos == this->State->SnapshotData.Root()) {
+ return snapshot;
+ }
+
+ snapshot = cmStateSnapshot(this->State, parentPos);
+ return snapshot;
+}
+
+cmStateSnapshot cmStateSnapshot::GetCallStackBottom() const
+{
+ assert(this->State);
+ assert(this->Position != this->State->SnapshotData.Root());
+
+ cmStateDetail::PositionType pos = this->Position;
+ while (pos->SnapshotType != cmStateEnums::BaseType &&
+ pos->SnapshotType != cmStateEnums::BuildsystemDirectoryType &&
+ pos != this->State->SnapshotData.Root()) {
+ ++pos;
+ }
+ return cmStateSnapshot(this->State, pos);
+}
+
+void cmStateSnapshot::PushPolicy(cmPolicies::PolicyMap entry, bool weak)
+{
+ cmStateDetail::PositionType pos = this->Position;
+ pos->Policies = this->State->PolicyStack.Push(
+ pos->Policies, cmStateDetail::PolicyStackEntry(entry, weak));
+}
+
+bool cmStateSnapshot::PopPolicy()
+{
+ cmStateDetail::PositionType pos = this->Position;
+ if (pos->Policies == pos->PolicyScope) {
+ return false;
+ }
+ pos->Policies = this->State->PolicyStack.Pop(pos->Policies);
+ return true;
+}
+
+bool cmStateSnapshot::CanPopPolicyScope()
+{
+ return this->Position->Policies == this->Position->PolicyScope;
+}
+
+void cmStateSnapshot::SetPolicy(cmPolicies::PolicyID id,
+ cmPolicies::PolicyStatus status)
+{
+ // Update the policy stack from the top to the top-most strong entry.
+ bool previous_was_weak = true;
+ for (cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator psi =
+ this->Position->Policies;
+ previous_was_weak && psi != this->Position->PolicyRoot; ++psi) {
+ psi->Set(id, status);
+ previous_was_weak = psi->Weak;
+ }
+}
+
+cmPolicies::PolicyStatus cmStateSnapshot::GetPolicy(
+ cmPolicies::PolicyID id) const
+{
+ cmPolicies::PolicyStatus status = cmPolicies::GetPolicyStatus(id);
+
+ if (status == cmPolicies::REQUIRED_ALWAYS ||
+ status == cmPolicies::REQUIRED_IF_USED) {
+ return status;
+ }
+
+ cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator dir =
+ this->Position->BuildSystemDirectory;
+
+ while (true) {
+ assert(dir.IsValid());
+ cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator leaf =
+ dir->DirectoryEnd->Policies;
+ cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator root =
+ dir->DirectoryEnd->PolicyRoot;
+ for (; leaf != root; ++leaf) {
+ if (leaf->IsDefined(id)) {
+ status = leaf->Get(id);
+ return status;
+ }
+ }
+ cmStateDetail::PositionType e = dir->DirectoryEnd;
+ cmStateDetail::PositionType p = e->DirectoryParent;
+ if (p == this->State->SnapshotData.Root()) {
+ break;
+ }
+ dir = p->BuildSystemDirectory;
+ }
+ return status;
+}
+
+bool cmStateSnapshot::HasDefinedPolicyCMP0011()
+{
+ return !this->Position->Policies->IsEmpty();
+}
+
+const char* cmStateSnapshot::GetDefinition(std::string const& name) const
+{
+ assert(this->Position->Vars.IsValid());
+ return cmDefinitions::Get(name, this->Position->Vars, this->Position->Root);
+}
+
+bool cmStateSnapshot::IsInitialized(std::string const& name) const
+{
+ return cmDefinitions::HasKey(name, this->Position->Vars,
+ this->Position->Root);
+}
+
+void cmStateSnapshot::SetDefinition(std::string const& name,
+ std::string const& value)
+{
+ this->Position->Vars->Set(name, value.c_str());
+}
+
+void cmStateSnapshot::RemoveDefinition(std::string const& name)
+{
+ this->Position->Vars->Set(name, CM_NULLPTR);
+}
+
+std::vector<std::string> cmStateSnapshot::UnusedKeys() const
+{
+ return this->Position->Vars->UnusedKeys();
+}
+
+std::vector<std::string> cmStateSnapshot::ClosureKeys() const
+{
+ return cmDefinitions::ClosureKeys(this->Position->Vars,
+ this->Position->Root);
+}
+
+bool cmStateSnapshot::RaiseScope(std::string const& var, const char* varDef)
+{
+ if (this->Position->ScopeParent == this->Position->DirectoryParent) {
+ cmStateSnapshot parentDir = this->GetBuildsystemDirectoryParent();
+ if (!parentDir.IsValid()) {
+ return false;
+ }
+ // Update the definition in the parent directory top scope. This
+ // directory's scope was initialized by the closure of the parent
+ // scope, so we do not need to localize the definition first.
+ if (varDef) {
+ parentDir.SetDefinition(var, varDef);
+ } else {
+ parentDir.RemoveDefinition(var);
+ }
+ return true;
+ }
+ // First localize the definition in the current scope.
+ cmDefinitions::Raise(var, this->Position->Vars, this->Position->Root);
+
+ // Now update the definition in the parent scope.
+ this->Position->Parent->Set(var, varDef);
+ return true;
+}
+
+template <typename T, typename U, typename V>
+void InitializeContentFromParent(T& parentContent, T& thisContent,
+ U& parentBacktraces, U& thisBacktraces,
+ V& contentEndPosition)
+{
+ std::vector<std::string>::const_iterator parentBegin = parentContent.begin();
+ std::vector<std::string>::const_iterator parentEnd = parentContent.end();
+
+ std::vector<std::string>::const_reverse_iterator parentRbegin =
+ cmMakeReverseIterator(parentEnd);
+ std::vector<std::string>::const_reverse_iterator parentRend =
+ parentContent.rend();
+ parentRbegin = std::find(parentRbegin, parentRend, cmPropertySentinal);
+ std::vector<std::string>::const_iterator parentIt = parentRbegin.base();
+
+ thisContent = std::vector<std::string>(parentIt, parentEnd);
+
+ std::vector<cmListFileBacktrace>::const_iterator btIt =
+ parentBacktraces.begin() + std::distance(parentBegin, parentIt);
+ std::vector<cmListFileBacktrace>::const_iterator btEnd =
+ parentBacktraces.end();
+
+ thisBacktraces = std::vector<cmListFileBacktrace>(btIt, btEnd);
+
+ contentEndPosition = thisContent.size();
+}
+
+void cmStateSnapshot::SetDefaultDefinitions()
+{
+/* Up to CMake 2.4 here only WIN32, UNIX and APPLE were set.
+ With CMake must separate between target and host platform. In most cases
+ the tests for WIN32, UNIX and APPLE will be for the target system, so an
+ additional set of variables for the host system is required ->
+ CMAKE_HOST_WIN32, CMAKE_HOST_UNIX, CMAKE_HOST_APPLE.
+ WIN32, UNIX and APPLE are now set in the platform files in
+ Modules/Platforms/.
+ To keep cmake scripts (-P) and custom language and compiler modules
+ working, these variables are still also set here in this place, but they
+ will be reset in CMakeSystemSpecificInformation.cmake before the platform
+ files are executed. */
+#if defined(_WIN32)
+ this->SetDefinition("WIN32", "1");
+ this->SetDefinition("CMAKE_HOST_WIN32", "1");
+#else
+ this->SetDefinition("UNIX", "1");
+ this->SetDefinition("CMAKE_HOST_UNIX", "1");
+#endif
+#if defined(__CYGWIN__)
+ std::string legacy;
+ if (cmSystemTools::GetEnv("CMAKE_LEGACY_CYGWIN_WIN32", legacy) &&
+ cmSystemTools::IsOn(legacy.c_str())) {
+ this->SetDefinition("WIN32", "1");
+ this->SetDefinition("CMAKE_HOST_WIN32", "1");
+ }
+#endif
+#if defined(__APPLE__)
+ this->SetDefinition("APPLE", "1");
+ this->SetDefinition("CMAKE_HOST_APPLE", "1");
+#endif
+#if defined(__sun__)
+ this->SetDefinition("CMAKE_HOST_SOLARIS", "1");
+#endif
+
+ char temp[1024];
+ sprintf(temp, "%d", cmVersion::GetMinorVersion());
+ this->SetDefinition("CMAKE_MINOR_VERSION", temp);
+ sprintf(temp, "%d", cmVersion::GetMajorVersion());
+ this->SetDefinition("CMAKE_MAJOR_VERSION", temp);
+ sprintf(temp, "%d", cmVersion::GetPatchVersion());
+ this->SetDefinition("CMAKE_PATCH_VERSION", temp);
+ sprintf(temp, "%d", cmVersion::GetTweakVersion());
+ this->SetDefinition("CMAKE_TWEAK_VERSION", temp);
+ this->SetDefinition("CMAKE_VERSION", cmVersion::GetCMakeVersion());
+
+ this->SetDefinition("CMAKE_FILES_DIRECTORY",
+ cmake::GetCMakeFilesDirectory());
+
+ // Setup the default include file regular expression (match everything).
+ this->Position->BuildSystemDirectory->Properties.SetProperty(
+ "INCLUDE_REGULAR_EXPRESSION", "^.*$");
+}
+
+void cmStateSnapshot::SetDirectoryDefinitions()
+{
+ this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory());
+ this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR",
+ this->State->GetSourceDirectory());
+ this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory());
+ this->SetDefinition("CMAKE_CURRENT_BINARY_DIR",
+ this->State->GetBinaryDirectory());
+}
+
+void cmStateSnapshot::InitializeFromParent()
+{
+ cmStateDetail::PositionType parent = this->Position->DirectoryParent;
+ assert(this->Position->Vars.IsValid());
+ assert(parent->Vars.IsValid());
+
+ *this->Position->Vars =
+ cmDefinitions::MakeClosure(parent->Vars, parent->Root);
+
+ InitializeContentFromParent(
+ parent->BuildSystemDirectory->IncludeDirectories,
+ this->Position->BuildSystemDirectory->IncludeDirectories,
+ parent->BuildSystemDirectory->IncludeDirectoryBacktraces,
+ this->Position->BuildSystemDirectory->IncludeDirectoryBacktraces,
+ this->Position->IncludeDirectoryPosition);
+
+ InitializeContentFromParent(
+ parent->BuildSystemDirectory->CompileDefinitions,
+ this->Position->BuildSystemDirectory->CompileDefinitions,
+ parent->BuildSystemDirectory->CompileDefinitionsBacktraces,
+ this->Position->BuildSystemDirectory->CompileDefinitionsBacktraces,
+ this->Position->CompileDefinitionsPosition);
+
+ InitializeContentFromParent(
+ parent->BuildSystemDirectory->CompileOptions,
+ this->Position->BuildSystemDirectory->CompileOptions,
+ parent->BuildSystemDirectory->CompileOptionsBacktraces,
+ this->Position->BuildSystemDirectory->CompileOptionsBacktraces,
+ this->Position->CompileOptionsPosition);
+}
+
+cmState* cmStateSnapshot::GetState() const
+{
+ return this->State;
+}
+
+cmStateDirectory cmStateSnapshot::GetDirectory() const
+{
+ return cmStateDirectory(this->Position->BuildSystemDirectory, *this);
+}
+
+void cmStateSnapshot::SetProjectName(const std::string& name)
+{
+ this->Position->BuildSystemDirectory->ProjectName = name;
+}
+
+std::string cmStateSnapshot::GetProjectName() const
+{
+ return this->Position->BuildSystemDirectory->ProjectName;
+}
+
+void cmStateSnapshot::InitializeFromParent_ForSubdirsCommand()
+{
+ std::string currentSrcDir = this->GetDefinition("CMAKE_CURRENT_SOURCE_DIR");
+ std::string currentBinDir = this->GetDefinition("CMAKE_CURRENT_BINARY_DIR");
+ this->InitializeFromParent();
+ this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory());
+ this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory());
+
+ this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR", currentSrcDir);
+ this->SetDefinition("CMAKE_CURRENT_BINARY_DIR", currentBinDir);
+}
+
+bool cmStateSnapshot::StrictWeakOrder::operator()(
+ const cmStateSnapshot& lhs, const cmStateSnapshot& rhs) const
+{
+ return lhs.Position.StrictWeakOrdered(rhs.Position);
+}
+
+bool operator==(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs)
+{
+ return lhs.Position == rhs.Position;
+}
+
+bool operator!=(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs)
+{
+ return lhs.Position != rhs.Position;
+}