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authorRobert Maynard <robert.maynard@kitware.com>2020-05-06 19:45:42 (GMT)
committerRobert Maynard <robert.maynard@kitware.com>2020-05-07 15:13:34 (GMT)
commit9f4eb352fe1383f740876e3924205be1d4bf897c (patch)
tree6911d23d9c5f950860a9ba1d0048b4d7f1417f1c /Source/cmTarget.cxx
parentb00585adcc11afcf4d02d9d9927a929f33b19546 (diff)
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Unity Builds: Support explicit specification of sources to groups
Instead of having CMake determine which files should go into each unity file, the user can now use explicitly state the mapping.
Diffstat (limited to 'Source/cmTarget.cxx')
-rw-r--r--Source/cmTarget.cxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/cmTarget.cxx b/Source/cmTarget.cxx
index a776398..d43fbe5 100644
--- a/Source/cmTarget.cxx
+++ b/Source/cmTarget.cxx
@@ -372,6 +372,7 @@ cmTarget::cmTarget(std::string const& name, cmStateEnums::TargetType type,
initProp("DISABLE_PRECOMPILE_HEADERS");
initProp("UNITY_BUILD");
initPropValue("UNITY_BUILD_BATCH_SIZE", "8");
+ initPropValue("UNITY_BUILD_MODE", "BATCH");
initPropValue("PCH_WARN_INVALID", "ON");
#ifdef __APPLE__
if (this->GetGlobalGenerator()->IsXcode()) {