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author | Stephen Kelly <steveire@gmail.com> | 2020-05-23 16:16:49 (GMT) |
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committer | Craig Scott <craig.scott@crascit.com> | 2020-12-15 11:26:09 (GMT) |
commit | 0fe9c40494be0e15e6603a245f181bc74d8cf481 (patch) | |
tree | be46d0672e9a1c867eb8cffda5522e1aba6b477b /Source/cmTarget.cxx | |
parent | 82b25be80afc92da045d04a37e121a3fa97392c0 (diff) | |
download | CMake-0fe9c40494be0e15e6603a245f181bc74d8cf481.zip CMake-0fe9c40494be0e15e6603a245f181bc74d8cf481.tar.gz CMake-0fe9c40494be0e15e6603a245f181bc74d8cf481.tar.bz2 |
Unity Build: Add option for generating per-file unique id
Fixes: #21477
Diffstat (limited to 'Source/cmTarget.cxx')
-rw-r--r-- | Source/cmTarget.cxx | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/cmTarget.cxx b/Source/cmTarget.cxx index 9db5dc6..4bb8737 100644 --- a/Source/cmTarget.cxx +++ b/Source/cmTarget.cxx @@ -379,6 +379,7 @@ cmTarget::cmTarget(std::string const& name, cmStateEnums::TargetType type, initProp("VS_JUST_MY_CODE_DEBUGGING"); initProp("DISABLE_PRECOMPILE_HEADERS"); initProp("UNITY_BUILD"); + initProp("UNITY_BUILD_UNIQUE_ID"); initProp("OPTIMIZE_DEPENDENCIES"); initPropValue("UNITY_BUILD_BATCH_SIZE", "8"); initPropValue("UNITY_BUILD_MODE", "BATCH"); |