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authorStephen Kelly <steveire@gmail.com>2012-03-05 14:36:46 (GMT)
committerStephen Kelly <steveire@gmail.com>2012-03-05 14:50:55 (GMT)
commit761c146a4c02c76adafb233606dfe50157857c87 (patch)
tree7cc1937db8c69d2f3c71ba483ca3655d8af5cb6c /Source/cmTarget.cxx
parent76bff6029222449e0194b9348ac146ab8adfe4e9 (diff)
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Add default initializers for WIN32_EXECUTABLE and MACOSX_BUNDLE
This allows downstreams to use set(CMAKE_WIN32_EXECUTABLE ON) set(CMAKE_MACOSX_BUNDLE ON) to create executables with the WIN32_EXECUTABLE and MACOSX_BUNDLE properties set on by default.
Diffstat (limited to 'Source/cmTarget.cxx')
-rw-r--r--Source/cmTarget.cxx10
1 files changed, 8 insertions, 2 deletions
diff --git a/Source/cmTarget.cxx b/Source/cmTarget.cxx
index da99eb9..817375e 100644
--- a/Source/cmTarget.cxx
+++ b/Source/cmTarget.cxx
@@ -861,7 +861,9 @@ void cmTarget::DefineProperties(cmake *cm)
"of of just main()."
"This makes it a GUI executable instead of a console application. "
"See the CMAKE_MFC_FLAG variable documentation to configure use "
- "of MFC for WinMain executables.");
+ "of MFC for WinMain executables. "
+ "This property is initialized by the value of the variable "
+ "CMAKE_WIN32_EXECUTABLE if it is set when a target is created.");
cm->DefineProperty
("MACOSX_BUNDLE", cmProperty::TARGET,
@@ -871,7 +873,9 @@ void cmTarget::DefineProperties(cmake *cm)
"This makes it a GUI executable that can be launched from "
"the Finder. "
"See the MACOSX_BUNDLE_INFO_PLIST target property for information "
- "about creation of the Info.plist file for the application bundle.");
+ "about creation of the Info.plist file for the application bundle. "
+ "This property is initialized by the value of the variable "
+ "CMAKE_MACOSX_BUNDLE if it is set when a target is created.");
cm->DefineProperty
("MACOSX_BUNDLE_INFO_PLIST", cmProperty::TARGET,
@@ -1224,6 +1228,8 @@ void cmTarget::SetMakefile(cmMakefile* mf)
this->SetPropertyDefault("AUTOMOC", 0);
this->SetPropertyDefault("AUTOMOC_MOC_OPTIONS", 0);
this->SetPropertyDefault("LINK_INTERFACE_LIBRARIES", 0);
+ this->SetPropertyDefault("WIN32_EXECUTABLE", 0);
+ this->SetPropertyDefault("MACOSX_BUNDLE", 0);
// Collect the set of configuration types.
std::vector<std::string> configNames;