summaryrefslogtreecommitdiffstats
path: root/Source/cmVisualStudio10TargetGenerator.cxx
diff options
context:
space:
mode:
authorBrad King <brad.king@kitware.com>2012-03-19 21:14:52 (GMT)
committerBrad King <brad.king@kitware.com>2012-03-20 13:01:02 (GMT)
commitb291d9e756b76ce85ebcc314c14de532e8ad477f (patch)
tree1fa7e300567e215b929003dc913cea4a10225bc9 /Source/cmVisualStudio10TargetGenerator.cxx
parent328c0f65c2a273c6adcdb11f96ee057d80014de2 (diff)
downloadCMake-b291d9e756b76ce85ebcc314c14de532e8ad477f.zip
CMake-b291d9e756b76ce85ebcc314c14de532e8ad477f.tar.gz
CMake-b291d9e756b76ce85ebcc314c14de532e8ad477f.tar.bz2
VS10: Fix external objects generated outside target (#13047)
Commit 9a6ff950 (Fix for bug where VS2010 did not use .obj files, 2011-04-01) assumed that if an external object is GENERATED that it is the output of a custom command in the current target. If it is generated by another target then VS will not automatically include the external object in the current target. This bug was preserved by the refactoring in the parent commit. Instead use <None> for external objects generated by a custom command in the current target and <Object> for all other external objects. Update the ExternalOBJ test to cover this case.
Diffstat (limited to 'Source/cmVisualStudio10TargetGenerator.cxx')
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx17
1 files changed, 4 insertions, 13 deletions
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 88ad178..6caaad1 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -857,19 +857,10 @@ void cmVisualStudio10TargetGenerator::WriteAllSources()
si = this->GeneratorTarget->ExternalObjects.begin();
si != this->GeneratorTarget->ExternalObjects.end(); ++si)
{
- // If an object file is generated, then vs10
- // will use it in the build, and we have to list
- // it as None instead of Object
- if((*si)->GetPropertyAsBool("GENERATED"))
- {
- this->WriteSource("None", *si);
- }
- // If it is not a generated object then we have
- // to use the Object type
- else
- {
- this->WriteSource("Object", *si);
- }
+ // If an object file is generated in this target, then vs10 will use
+ // it in the build, and we have to list it as None instead of Object.
+ std::vector<cmSourceFile*> const* d = this->Target->GetSourceDepends(*si);
+ this->WriteSource((d && !d->empty())? "None":"Object", *si);
}
this->WriteSources("None", this->GeneratorTarget->ExtraSources);