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author | Brad King <brad.king@kitware.com> | 2014-02-24 19:15:21 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-02-26 14:34:38 (GMT) |
commit | fba51b096e2d8ec281653aa05720c11dc9b9bfe6 (patch) | |
tree | 8fdcb3374e5684c739389cb98c554b0727c9e74f /Source/cmVisualStudio10TargetGenerator.cxx | |
parent | 3737860a383b1020f44a31be9ac5536e9913fc71 (diff) | |
download | CMake-fba51b096e2d8ec281653aa05720c11dc9b9bfe6.zip CMake-fba51b096e2d8ec281653aa05720c11dc9b9bfe6.tar.gz CMake-fba51b096e2d8ec281653aa05720c11dc9b9bfe6.tar.bz2 |
MSVC: Add properties to configure compiler PDB files (#14762)
Since commit v2.8.12~437^2~2 (VS: Separate compiler and linker PDB files
2013-04-05) we no longer set /Fd with the PDB_NAME or PDB_OUTPUT_DIRECTORY
properties. Those properties now exclusively handle linker PDB files.
Since STATIC libraries do not link their compiler PDB file becomes more
important. Add new target properties "COMPILE_PDB_NAME[_<CONFIG>]" and
"COMPILE_PDB_OUTPUT_DIRECTORY[_<CONFIG>]" to specify the compiler PDB
file location and pass the value to the MSVC /Fd option.
Diffstat (limited to 'Source/cmVisualStudio10TargetGenerator.cxx')
-rw-r--r-- | Source/cmVisualStudio10TargetGenerator.cxx | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx index ed7e243..b1f0974 100644 --- a/Source/cmVisualStudio10TargetGenerator.cxx +++ b/Source/cmVisualStudio10TargetGenerator.cxx @@ -1427,6 +1427,17 @@ void cmVisualStudio10TargetGenerator::WriteClOptions( clOptions.OutputPreprocessorDefinitions(*this->BuildFileStream, " ", "\n", "CXX"); this->WriteString("<ObjectFileName>$(IntDir)</ObjectFileName>\n", 3); + + // Specify the compiler program database file if configured. + std::string pdb = this->Target->GetCompilePDBPath(configName.c_str()); + if(!pdb.empty()) + { + this->ConvertToWindowsSlash(pdb); + this->WriteString("<ProgramDataBaseFileName>", 3); + *this->BuildFileStream << cmVS10EscapeXML(pdb) + << "</ProgramDataBaseFileName>\n"; + } + this->WriteString("</ClCompile>\n", 2); } |