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authorMatt Davies <matthew.davies@sony.com>2020-03-18 12:07:08 (GMT)
committerMatt Davies <matthew.davies@sony.com>2020-03-20 16:16:44 (GMT)
commit53116d39424ac3ec8819aab6710211634be6240e (patch)
treed334286d10ff3f017ff749ff779efd499d249489 /Source/cmVisualStudio10TargetGenerator.cxx
parent863b0fa2aca3ece98d177f2dbafcad56f7037c8a (diff)
downloadCMake-53116d39424ac3ec8819aab6710211634be6240e.zip
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VS: Use unordered_map to write HLSL settings.
Diffstat (limited to 'Source/cmVisualStudio10TargetGenerator.cxx')
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx193
1 files changed, 100 insertions, 93 deletions
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 6f5d813..d55d30d 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -1754,20 +1754,37 @@ void cmVisualStudio10TargetGenerator::WriteHeaderSource(Elem& e1,
}
}
+bool cmVisualStudio10TargetGenerator::cmPropertyIsSameInAllConfigs(
+ const ConfigToSettings& toolSettings, const std::string& propName)
+{
+ std::string firstPropValue = "";
+ for (const auto& configToSettings : toolSettings) {
+ const std::unordered_map<std::string, std::string>& settings =
+ configToSettings.second;
+
+ if (firstPropValue.empty()) {
+ if (settings.find(propName) != settings.end()) {
+ firstPropValue = settings.find(propName)->second;
+ }
+ }
+
+ if (settings.find(propName) == settings.end()) {
+ return false;
+ }
+
+ if (settings.find(propName)->second != firstPropValue) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
cmSourceFile const* sf)
{
bool toolHasSettings = false;
const char* tool = "None";
- std::string shaderType;
- std::string shaderEntryPoint;
- std::string shaderModel;
- std::string shaderAdditionalFlags;
- std::string shaderDisableOptimizations;
- std::string shaderEnableDebug;
- std::string shaderObjectFileName;
- std::string outputHeaderFile;
- std::string variableName;
std::string settingsGenerator;
std::string settingsLastGenOutput;
std::string sourceLink;
@@ -1775,6 +1792,11 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
std::string copyToOutDir;
std::string includeInVsix;
std::string ext = cmSystemTools::LowerCase(sf->GetExtension());
+ ConfigToSettings toolSettings;
+ for (const auto& config : this->Configurations) {
+ toolSettings[config];
+ }
+
if (this->ProjectType == csproj && !this->InSourceBuild) {
toolHasSettings = true;
}
@@ -1782,47 +1804,72 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
tool = "FXCompile";
// Figure out the type of shader compiler to use.
if (const char* st = sf->GetProperty("VS_SHADER_TYPE")) {
- shaderType = st;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["ShaderType"] = st;
+ }
}
// Figure out which entry point to use if any
if (const char* se = sf->GetProperty("VS_SHADER_ENTRYPOINT")) {
- shaderEntryPoint = se;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["EntryPointName"] = se;
+ }
}
// Figure out which shader model to use if any
if (const char* sm = sf->GetProperty("VS_SHADER_MODEL")) {
- shaderModel = sm;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["ShaderModel"] = sm;
+ }
}
// Figure out which output header file to use if any
if (const char* ohf = sf->GetProperty("VS_SHADER_OUTPUT_HEADER_FILE")) {
- outputHeaderFile = ohf;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["HeaderFileOutput"] = ohf;
+ }
}
// Figure out which variable name to use if any
if (const char* vn = sf->GetProperty("VS_SHADER_VARIABLE_NAME")) {
- variableName = vn;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["VariableName"] = vn;
+ }
}
// Figure out if there's any additional flags to use
if (const char* saf = sf->GetProperty("VS_SHADER_FLAGS")) {
- shaderAdditionalFlags = saf;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["AdditionalOptions"] = saf;
+ }
}
// Figure out if debug information should be generated
if (const char* sed = sf->GetProperty("VS_SHADER_ENABLE_DEBUG")) {
- shaderEnableDebug = sed;
- toolHasSettings = true;
+ cmGeneratorExpression ge;
+ std::unique_ptr<cmCompiledGeneratorExpression> cge = ge.Parse(sed);
+
+ for (const std::string& config : this->Configurations) {
+ std::string evaluated = cge->Evaluate(this->LocalGenerator, config);
+
+ if (!evaluated.empty()) {
+ toolSettings[config]["EnableDebuggingInformation"] =
+ cmIsOn(evaluated) ? "true" : "false";
+ }
+ }
}
// Figure out if optimizations should be disabled
if (const char* sdo = sf->GetProperty("VS_SHADER_DISABLE_OPTIMIZATIONS")) {
- shaderDisableOptimizations = sdo;
- toolHasSettings = true;
+ cmGeneratorExpression ge;
+ std::unique_ptr<cmCompiledGeneratorExpression> cge = ge.Parse(sdo);
+
+ for (const std::string& config : this->Configurations) {
+ std::string evaluated = cge->Evaluate(this->LocalGenerator, config);
+
+ if (!evaluated.empty()) {
+ toolSettings[config]["DisableOptimizations"] =
+ cmIsOn(evaluated) ? "true" : "false";
+ }
+ }
}
if (const char* sofn = sf->GetProperty("VS_SHADER_OBJECT_FILE_NAME")) {
- shaderObjectFileName = sofn;
- toolHasSettings = true;
+ for (const std::string& config : this->Configurations) {
+ toolSettings[config]["ObjectFileOutput"] = sofn;
+ }
}
} else if (ext == "jpg" || ext == "png") {
tool = "Image";
@@ -1892,11 +1939,37 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
}
}
+ if (!toolSettings.empty()) {
+ toolHasSettings = true;
+ }
+
Elem e2(e1, tool);
this->WriteSource(e2, sf);
if (toolHasSettings) {
e2.SetHasElements();
+ std::vector<std::string> writtenSettings;
+ for (const auto& configSettings : toolSettings) {
+ for (const auto& setting : configSettings.second) {
+
+ if (std::find(writtenSettings.begin(), writtenSettings.end(),
+ setting.first) != writtenSettings.end()) {
+ continue;
+ }
+
+ if (cmPropertyIsSameInAllConfigs(toolSettings, setting.first)) {
+ e2.Element(setting.first, setting.second);
+ writtenSettings.push_back(setting.first);
+ } else {
+ e2.WritePlatformConfigTag(setting.first,
+ "'$(Configuration)|$(Platform)'=='" +
+ configSettings.first + "|" +
+ this->Platform + "'",
+ setting.second);
+ }
+ }
+ }
+
if (!deployContent.empty()) {
cmGeneratorExpression ge;
std::unique_ptr<cmCompiledGeneratorExpression> cge =
@@ -1922,73 +1995,7 @@ void cmVisualStudio10TargetGenerator::WriteExtraSource(Elem& e1,
}
}
}
- if (!shaderType.empty()) {
- e2.Element("ShaderType", shaderType);
- }
- if (!shaderEntryPoint.empty()) {
- e2.Element("EntryPointName", shaderEntryPoint);
- }
- if (!shaderModel.empty()) {
- e2.Element("ShaderModel", shaderModel);
- }
- if (!outputHeaderFile.empty()) {
- for (size_t i = 0; i != this->Configurations.size(); ++i) {
- e2.WritePlatformConfigTag("HeaderFileOutput",
- "'$(Configuration)|$(Platform)'=='" +
- this->Configurations[i] + "|" +
- this->Platform + "'",
- outputHeaderFile);
- }
- }
- if (!variableName.empty()) {
- for (size_t i = 0; i != this->Configurations.size(); ++i) {
- e2.WritePlatformConfigTag("VariableName",
- "'$(Configuration)|$(Platform)'=='" +
- this->Configurations[i] + "|" +
- this->Platform + "'",
- variableName);
- }
- }
- if (!shaderEnableDebug.empty()) {
- cmGeneratorExpression ge;
- std::unique_ptr<cmCompiledGeneratorExpression> cge =
- ge.Parse(shaderEnableDebug);
-
- for (size_t i = 0; i != this->Configurations.size(); ++i) {
- const std::string& enableDebug =
- cge->Evaluate(this->LocalGenerator, this->Configurations[i]);
- if (!enableDebug.empty()) {
- e2.WritePlatformConfigTag("EnableDebuggingInformation",
- "'$(Configuration)|$(Platform)'=='" +
- this->Configurations[i] + "|" +
- this->Platform + "'",
- cmIsOn(enableDebug) ? "true" : "false");
- }
- }
- }
- if (!shaderDisableOptimizations.empty()) {
- cmGeneratorExpression ge;
- std::unique_ptr<cmCompiledGeneratorExpression> cge =
- ge.Parse(shaderDisableOptimizations);
- for (size_t i = 0; i != this->Configurations.size(); ++i) {
- const std::string& disableOptimizations =
- cge->Evaluate(this->LocalGenerator, this->Configurations[i]);
- if (!disableOptimizations.empty()) {
- e2.WritePlatformConfigTag(
- "DisableOptimizations",
- "'$(Configuration)|$(Platform)'=='" + this->Configurations[i] +
- "|" + this->Platform + "'",
- (cmIsOn(disableOptimizations) ? "true" : "false"));
- }
- }
- }
- if (!shaderObjectFileName.empty()) {
- e2.Element("ObjectFileOutput", shaderObjectFileName);
- }
- if (!shaderAdditionalFlags.empty()) {
- e2.Element("AdditionalOptions", shaderAdditionalFlags);
- }
if (!settingsGenerator.empty()) {
e2.Element("Generator", settingsGenerator);
}