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author | Ken Martin <ken.martin@kitware.com> | 2005-03-10 18:39:38 (GMT) |
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committer | Ken Martin <ken.martin@kitware.com> | 2005-03-10 18:39:38 (GMT) |
commit | 3ff6722934521151793e5ad798a48305fc5ec2fa (patch) | |
tree | 44c00d047860311a0f52effb115de3257488e6c4 /Source/cmake.cxx | |
parent | a79868206eb59e19fd0ebca72ba435cdbb8c6a89 (diff) | |
download | CMake-3ff6722934521151793e5ad798a48305fc5ec2fa.zip CMake-3ff6722934521151793e5ad798a48305fc5ec2fa.tar.gz CMake-3ff6722934521151793e5ad798a48305fc5ec2fa.tar.bz2 |
ENH: cleanup by removing all the olf local generate junk that i not longer needed
Diffstat (limited to 'Source/cmake.cxx')
-rw-r--r-- | Source/cmake.cxx | 105 |
1 files changed, 29 insertions, 76 deletions
diff --git a/Source/cmake.cxx b/Source/cmake.cxx index bfb6281..e09dca8 100644 --- a/Source/cmake.cxx +++ b/Source/cmake.cxx @@ -115,7 +115,6 @@ cmake::cmake() cmSystemTools::PutEnv("MAKEFLAGS="); } - m_Local = false; m_Verbose = false; m_InTryCompile = false; m_CacheManager = new cmCacheManager; @@ -275,7 +274,6 @@ void cmake::ReadListFile(const char *path) // Parse the args void cmake::SetArgs(const std::vector<std::string>& args) { - m_Local = false; bool directoriesSet = false; for(unsigned int i=1; i < args.size(); ++i) { @@ -363,11 +361,9 @@ void cmake::SetArgs(const std::vector<std::string>& args) this->SetStartDirectory (cmSystemTools::GetCurrentWorkingDirectory().c_str()); } - if (!m_Local) - { - this->SetStartDirectory(this->GetHomeDirectory()); - this->SetStartOutputDirectory(this->GetHomeOutputDirectory()); - } + + this->SetStartDirectory(this->GetHomeDirectory()); + this->SetStartOutputDirectory(this->GetHomeOutputDirectory()); } //---------------------------------------------------------------------------- @@ -1282,49 +1278,36 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure) } int ret = 0; - // if not local or the cmake version has changed since the last run - // of cmake, or CMakeSystem.cmake file is not in the root binary - // directory, run a global generate - if(m_ScriptMode || !m_Local || !this->CacheVersionMatches() || - !cmSystemTools::FileExists(systemFile.c_str()) ) - { - // Check the state of the build system to see if we need to regenerate. - if(!this->CheckBuildSystem()) - { - return 0; - } - // If we are doing global generate, we better set start and start - // output directory to the root of the project. - std::string oldstartdir = this->GetStartDirectory(); - std::string oldstartoutputdir = this->GetStartOutputDirectory(); - this->SetStartDirectory(this->GetHomeDirectory()); - this->SetStartOutputDirectory(this->GetHomeOutputDirectory()); - bool saveLocalFlag = m_Local; - m_Local = false; - ret = this->Configure(); - if (ret || m_ScriptMode) - { - return ret; - } - ret = this->Generate(); - std::string message = "Build files have been written to: "; - message += this->GetHomeOutputDirectory(); - this->UpdateProgress(message.c_str(), -1); - if(ret) - { - return ret; - } - m_Local = saveLocalFlag; - this->SetStartDirectory(oldstartdir.c_str()); - this->SetStartOutputDirectory(oldstartoutputdir.c_str()); + // now run the global generate + // Check the state of the build system to see if we need to regenerate. + if(!this->CheckBuildSystem()) + { + return 0; } - - // if we are local do the local thing - if (m_Local) + + // If we are doing global generate, we better set start and start + // output directory to the root of the project. + std::string oldstartdir = this->GetStartDirectory(); + std::string oldstartoutputdir = this->GetStartOutputDirectory(); + this->SetStartDirectory(this->GetHomeDirectory()); + this->SetStartOutputDirectory(this->GetHomeOutputDirectory()); + ret = this->Configure(); + if (ret || m_ScriptMode) { - ret = this->LocalGenerate(); + return ret; } + ret = this->Generate(); + std::string message = "Build files have been written to: "; + message += this->GetHomeOutputDirectory(); + this->UpdateProgress(message.c_str(), -1); + if(ret) + { + return ret; + } + this->SetStartDirectory(oldstartdir.c_str()); + this->SetStartOutputDirectory(oldstartoutputdir.c_str()); + return ret; } @@ -1342,36 +1325,6 @@ int cmake::Generate() return 0; } -int cmake::LocalGenerate() -{ - // Read in the cache - m_CacheManager->LoadCache(this->GetHomeOutputDirectory()); - - // create the generator based on the cache if it isn't already there - const char* genName = m_CacheManager->GetCacheValue("CMAKE_GENERATOR"); - if(genName) - { - m_GlobalGenerator = this->CreateGlobalGenerator(genName); - // set the global flag for unix style paths on cmSystemTools as - // soon as the generator is set. This allows gmake to be used - // on windows. - cmSystemTools::SetForceUnixPaths(m_GlobalGenerator->GetForceUnixPaths()); - } - else - { - cmSystemTools::Error("Could local Generate called without the GENERATOR being specified in the CMakeCache"); - return -1; - } - - // do the local generate - m_GlobalGenerator->LocalGenerate(); - if(cmSystemTools::GetErrorOccuredFlag()) - { - return -1; - } - return 0; -} - unsigned int cmake::GetMajorVersion() { return cmMakefile::GetMajorVersion(); |