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author | Alexander Neundorf <neundorf@kde.org> | 2007-06-12 14:56:40 (GMT) |
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committer | Alexander Neundorf <neundorf@kde.org> | 2007-06-12 14:56:40 (GMT) |
commit | 6e28861c188316ead00c750cb71b130237179812 (patch) | |
tree | 428846ab608075cf053082dac91b6210ec7f3ec0 /Source/cmake.h | |
parent | c64447c3686e22389c406fe987271149150dd93d (diff) | |
download | CMake-6e28861c188316ead00c750cb71b130237179812.zip CMake-6e28861c188316ead00c750cb71b130237179812.tar.gz CMake-6e28861c188316ead00c750cb71b130237179812.tar.bz2 |
ENH: remove non/scriptable cmake commands from the script handler in ctest,
as discussed with David. This also gives a better ctest man page with just
the commands you should actually use in ctest scripts.
Until now these commands were more or less executed, but e.g. add_executable() didn't create an executable, project() failed with an
error. Now you get an error instantly if using one of these commands.
Alex
Diffstat (limited to 'Source/cmake.h')
-rw-r--r-- | Source/cmake.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/cmake.h b/Source/cmake.h index 5149d82..9edbd67 100644 --- a/Source/cmake.h +++ b/Source/cmake.h @@ -193,6 +193,7 @@ class cmake */ void AddCommand(cmCommand* ); void RenameCommand(const char* oldName, const char* newName); + void RemoveCommand(const char* name); /** * Get a command by its name |