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authorBrad King <brad.king@kitware.com>2014-12-08 20:12:51 (GMT)
committerBrad King <brad.king@kitware.com>2014-12-08 20:35:50 (GMT)
commitce331bab929c5a38e048ba15d7393dcf96fad9e1 (patch)
tree21357d2d12d5b425b596bca81cbd70e91b912ba0 /Source
parent09498b2ead29a64816e5c301b7465164cec25c1c (diff)
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find_library: Fix repeat call after changing directory content (#15293)
We use cmGlobalGenerator::GetDirectoryContent to avoid repeating directory listings. However, GetDirectoryContent loads content from disk at most once. This breaks find_library calls that occur when disk content has changed since preceding find_library calls. Teach cmGlobalGenerator::GetDirectoryContent to save the directory modification time when content is loaded and re-load content if it changes. Create a RunCMake.find_library test with a case covering this.
Diffstat (limited to 'Source')
-rw-r--r--Source/cmGlobalGenerator.cxx33
-rw-r--r--Source/cmGlobalGenerator.h17
2 files changed, 30 insertions, 20 deletions
diff --git a/Source/cmGlobalGenerator.cxx b/Source/cmGlobalGenerator.cxx
index 29ab7d0..dd7fbc8 100644
--- a/Source/cmGlobalGenerator.cxx
+++ b/Source/cmGlobalGenerator.cxx
@@ -2725,7 +2725,9 @@ void cmGlobalGenerator::AddToManifest(const std::string& config,
// Add to the content listing for the file's directory.
std::string dir = cmSystemTools::GetFilenamePath(f);
std::string file = cmSystemTools::GetFilenameName(f);
- this->DirectoryContentMap[dir].insert(file);
+ DirectoryContent& dc = this->DirectoryContentMap[dir];
+ dc.Generated.insert(file);
+ dc.All.insert(file);
}
//----------------------------------------------------------------------------
@@ -2733,25 +2735,32 @@ std::set<std::string> const&
cmGlobalGenerator::GetDirectoryContent(std::string const& dir, bool needDisk)
{
DirectoryContent& dc = this->DirectoryContentMap[dir];
- if(needDisk && !dc.LoadedFromDisk)
+ if(needDisk)
{
- // Load the directory content from disk.
- cmsys::Directory d;
- if(d.Load(dir))
+ long mt = cmSystemTools::ModifiedTime(dir);
+ if (mt != dc.LastDiskTime)
{
- unsigned long n = d.GetNumberOfFiles();
- for(unsigned long i = 0; i < n; ++i)
+ // Reset to non-loaded directory content.
+ dc.All = dc.Generated;
+
+ // Load the directory content from disk.
+ cmsys::Directory d;
+ if(d.Load(dir))
{
- const char* f = d.GetFile(i);
- if(strcmp(f, ".") != 0 && strcmp(f, "..") != 0)
+ unsigned long n = d.GetNumberOfFiles();
+ for(unsigned long i = 0; i < n; ++i)
{
- dc.insert(f);
+ const char* f = d.GetFile(i);
+ if(strcmp(f, ".") != 0 && strcmp(f, "..") != 0)
+ {
+ dc.All.insert(f);
+ }
}
}
+ dc.LastDiskTime = mt;
}
- dc.LoadedFromDisk = true;
}
- return dc;
+ return dc.All;
}
//----------------------------------------------------------------------------
diff --git a/Source/cmGlobalGenerator.h b/Source/cmGlobalGenerator.h
index 6b75298..08f061a 100644
--- a/Source/cmGlobalGenerator.h
+++ b/Source/cmGlobalGenerator.h
@@ -255,9 +255,9 @@ public:
cmTargetManifest const& GetTargetManifest() const
{ return this->TargetManifest; }
- /** Get the content of a directory. Directory listings are loaded
- from disk at most once and cached. During the generation step
- the content will include the target files to be built even if
+ /** Get the content of a directory. Directory listings are cached
+ and re-loaded from disk only when modified. During the generation
+ step the content will include the target files to be built even if
they do not yet exist. */
std::set<std::string> const& GetDirectoryContent(std::string const& dir,
bool needDisk = true);
@@ -486,13 +486,14 @@ private:
virtual const char* GetBuildIgnoreErrorsFlag() const { return 0; }
// Cache directory content and target files to be built.
- struct DirectoryContent: public std::set<std::string>
+ struct DirectoryContent
{
- typedef std::set<std::string> derived;
- bool LoadedFromDisk;
- DirectoryContent(): LoadedFromDisk(false) {}
+ long LastDiskTime;
+ std::set<std::string> All;
+ std::set<std::string> Generated;
+ DirectoryContent(): LastDiskTime(-1) {}
DirectoryContent(DirectoryContent const& dc):
- derived(dc), LoadedFromDisk(dc.LoadedFromDisk) {}
+ LastDiskTime(dc.LastDiskTime), All(dc.All), Generated(dc.Generated) {}
};
std::map<std::string, DirectoryContent> DirectoryContentMap;