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authorBrad King <brad.king@kitware.com>2015-06-08 14:34:55 (GMT)
committerCMake Topic Stage <kwrobot@kitware.com>2015-06-08 14:34:55 (GMT)
commitc8997d1b32c866b9f45c3af51e4abc431ca2ebc7 (patch)
treed53aa747eb5f438cfca6731d23355569c5cc6af9 /Source
parent25136d73945f9e0a6fbfc4abfde61e4dbd10e6c6 (diff)
parent4e5c70abe27997f17318cc6aca38eeddec486798 (diff)
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Merge topic 'extract-cmLinkedTree'
4e5c70ab cmState: Extract a cmLinkedTree container adaptor. 7b9c7586 cmState: Group BuildsystemDirectory state together in a struct. 1b323949 cmState: Extend Snapshot concept with a SnapshotType.
Diffstat (limited to 'Source')
-rw-r--r--Source/CMakeLists.txt1
-rw-r--r--Source/cmLinkedTree.h164
-rw-r--r--Source/cmState.cxx144
-rw-r--r--Source/cmState.h29
4 files changed, 250 insertions, 88 deletions
diff --git a/Source/CMakeLists.txt b/Source/CMakeLists.txt
index a7adb51..e8d5107 100644
--- a/Source/CMakeLists.txt
+++ b/Source/CMakeLists.txt
@@ -281,6 +281,7 @@ set(SRCS
cmInstallTargetGenerator.cxx
cmInstallDirectoryGenerator.h
cmInstallDirectoryGenerator.cxx
+ cmLinkedTree.h
cmListFileCache.cxx
cmListFileCache.h
cmListFileLexer.c
diff --git a/Source/cmLinkedTree.h b/Source/cmLinkedTree.h
new file mode 100644
index 0000000..d2339c4
--- /dev/null
+++ b/Source/cmLinkedTree.h
@@ -0,0 +1,164 @@
+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2015 Stephen Kelly <steveire@gmail.com>
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#ifndef cmLinkedTree_h
+#define cmLinkedTree_h
+
+#include "cmStandardIncludes.h"
+
+#include <assert.h>
+
+/**
+ @brief A adaptor for traversing a tree structure in a vector
+
+ This class is not intended to be wholly generic like a standard library
+ container adaptor. Mostly it exists to facilitate code sharing for the
+ needs of the cmState. For example, the Truncate() method is a specific
+ requirement of the cmState.
+
+ An empty cmLinkedTree provides a Root() method, and an Extend() method,
+ each of which return iterators. A Tree can be built up by extending
+ from the root, and then extending from any other iterator.
+
+ An iterator resulting from this tree construction can be
+ forward-only-iterated toward the root. Extending the tree never
+ invalidates existing iterators.
+ */
+template<typename T>
+class cmLinkedTree
+{
+ typedef typename std::vector<T>::size_type PositionType;
+ typedef T* PointerType;
+ typedef T& ReferenceType;
+public:
+ class iterator : public std::iterator<std::forward_iterator_tag, T>
+ {
+ friend class cmLinkedTree;
+ cmLinkedTree* Tree;
+
+ // The Position is always 'one past the end'.
+ PositionType Position;
+
+ iterator(cmLinkedTree* tree, PositionType pos)
+ : Tree(tree), Position(pos)
+ {
+
+ }
+
+ public:
+ iterator()
+ : Tree(0), Position(0)
+ {
+
+ }
+
+ void operator++()
+ {
+ assert(this->Tree);
+ assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+ assert(this->Position <= this->Tree->Data.size());
+ assert(this->Position > 0);
+ this->Position = this->Tree->UpPositions[this->Position - 1];
+ }
+
+ PointerType operator->() const
+ {
+ assert(this->Tree);
+ assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+ assert(this->Position <= this->Tree->Data.size());
+ assert(this->Position > 0);
+ return this->Tree->GetPointer(this->Position - 1);
+ }
+
+ PointerType operator->()
+ {
+ assert(this->Tree);
+ assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+ assert(this->Position <= this->Tree->Data.size());
+ assert(this->Position > 0);
+ return this->Tree->GetPointer(this->Position - 1);
+ }
+
+ bool operator==(iterator other) const
+ {
+ assert(this->Tree);
+ assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+ assert(this->Tree == other.Tree);
+ return this->Position == other.Position;
+ }
+
+ bool operator!=(iterator other) const
+ {
+ assert(this->Tree);
+ assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
+ return !(*this == other);
+ }
+
+ bool IsValid() const
+ {
+ if (!this->Tree)
+ {
+ return false;
+ }
+ return this->Position <= this->Tree->Data.size();
+ }
+ };
+
+ iterator Root() const
+ {
+ return iterator(const_cast<cmLinkedTree*>(this), 0);
+ }
+
+ iterator Extend(iterator it)
+ {
+ return Extend_impl(it, T());
+ }
+
+ iterator Extend(iterator it, T t)
+ {
+ return Extend_impl(it, t);
+ }
+
+ iterator Truncate()
+ {
+ assert(this->UpPositions.size() > 0);
+ this->UpPositions.erase(this->UpPositions.begin() + 1,
+ this->UpPositions.end());
+ assert(this->Data.size() > 0);
+ this->Data.erase(this->Data.begin() + 1, this->Data.end());
+ return iterator(this, 1);
+ }
+
+private:
+ T& GetReference(PositionType pos)
+ {
+ return this->Data[pos];
+ }
+
+ T* GetPointer(PositionType pos)
+ {
+ return &this->Data[pos];
+ }
+
+ iterator Extend_impl(iterator it, T t)
+ {
+ assert(this->UpPositions.size() == this->Data.size());
+ assert(it.Position <= this->UpPositions.size());
+ this->UpPositions.push_back(it.Position);
+ this->Data.push_back(t);
+ return iterator(this, this->UpPositions.size());
+ }
+
+ std::vector<T> Data;
+ std::vector<PositionType> UpPositions;
+};
+
+#endif
diff --git a/Source/cmState.cxx b/Source/cmState.cxx
index c6fb299..a2ebb24 100644
--- a/Source/cmState.cxx
+++ b/Source/cmState.cxx
@@ -18,6 +18,30 @@
#include <assert.h>
+struct cmState::SnapshotDataType
+{
+ cmState::PositionType DirectoryParent;
+ cmState::SnapshotType SnapshotType;
+ cmLinkedTree<cmState::BuildsystemDirectoryStateType>::iterator
+ BuildSystemDirectory;
+};
+
+struct cmState::BuildsystemDirectoryStateType
+{
+ std::string Location;
+ std::string OutputLocation;
+
+ std::vector<std::string> CurrentSourceDirectoryComponents;
+ std::vector<std::string> CurrentBinaryDirectoryComponents;
+ // The top-most directories for relative path conversion. Both the
+ // source and destination location of a relative path conversion
+ // must be underneath one of these directories (both under source or
+ // both under binary) in order for the relative path to be evaluated
+ // safely by the build tools.
+ std::string RelativePathTopSource;
+ std::string RelativePathTopBinary;
+};
+
cmState::cmState(cmake* cm)
: CMakeInstance(cm),
IsInTryCompile(false),
@@ -200,29 +224,8 @@ void cmState::Reset()
this->GlobalProperties.clear();
this->PropertyDefinitions.clear();
- assert(this->Locations.size() > 0);
- assert(this->OutputLocations.size() > 0);
- assert(this->ParentPositions.size() > 0);
- assert(this->CurrentSourceDirectoryComponents.size() > 0);
- assert(this->CurrentBinaryDirectoryComponents.size() > 0);
- assert(this->RelativePathTopSource.size() > 0);
- assert(this->RelativePathTopBinary.size() > 0);
-
- this->Locations.erase(this->Locations.begin() + 1, this->Locations.end());
- this->OutputLocations.erase(this->OutputLocations.begin() + 1,
- this->OutputLocations.end());
- this->ParentPositions.erase(this->ParentPositions.begin() + 1,
- this->ParentPositions.end());
- this->CurrentSourceDirectoryComponents.erase(
- this->CurrentSourceDirectoryComponents.begin() + 1,
- this->CurrentSourceDirectoryComponents.end());
- this->CurrentBinaryDirectoryComponents.erase(
- this->CurrentBinaryDirectoryComponents.begin() + 1,
- this->CurrentBinaryDirectoryComponents.end());
- this->RelativePathTopSource.erase(this->RelativePathTopSource.begin() + 1,
- this->RelativePathTopSource.end());
- this->RelativePathTopBinary.erase(this->RelativePathTopBinary.begin() + 1,
- this->RelativePathTopBinary.end());
+ this->BuildsystemDirectory.Truncate();
+ this->SnapshotData.Truncate();
this->DefineProperty
("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
@@ -612,7 +615,7 @@ void cmState::Snapshot::ComputeRelativePathTopSource()
result = currentSource;
}
}
- this->State->RelativePathTopSource[this->Position] = result;
+ this->Position->BuildSystemDirectory->RelativePathTopSource = result;
}
void cmState::Snapshot::ComputeRelativePathTopBinary()
@@ -651,24 +654,21 @@ void cmState::Snapshot::ComputeRelativePathTopBinary()
// is a network path.
if(result.size() < 2 || result.substr(0, 2) != "//")
{
- this->State->RelativePathTopBinary[this->Position] = result;
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = result;
}
else
{
- this->State->RelativePathTopBinary[this->Position] = "";
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = "";
}
}
cmState::Snapshot cmState::CreateBaseSnapshot()
{
- PositionType pos = 0;
- this->ParentPositions.push_back(pos);
- this->Locations.resize(1);
- this->OutputLocations.resize(1);
- this->CurrentSourceDirectoryComponents.resize(1);
- this->CurrentBinaryDirectoryComponents.resize(1);
- this->RelativePathTopSource.resize(1);
- this->RelativePathTopBinary.resize(1);
+ PositionType pos = this->SnapshotData.Extend(this->SnapshotData.Root());
+ pos->DirectoryParent = this->SnapshotData.Root();
+ pos->SnapshotType = BuildsystemDirectoryType;
+ pos->BuildSystemDirectory =
+ this->BuildsystemDirectory.Extend(this->BuildsystemDirectory.Root());
return cmState::Snapshot(this, pos);
}
@@ -676,16 +676,12 @@ cmState::Snapshot
cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot)
{
assert(originSnapshot.IsValid());
- PositionType pos = this->ParentPositions.size();
- this->ParentPositions.push_back(originSnapshot.Position);
- this->Locations.resize(this->Locations.size() + 1);
- this->OutputLocations.resize(this->OutputLocations.size() + 1);
- this->CurrentSourceDirectoryComponents.resize(
- this->CurrentSourceDirectoryComponents.size() + 1);
- this->CurrentBinaryDirectoryComponents.resize(
- this->CurrentBinaryDirectoryComponents.size() + 1);
- this->RelativePathTopSource.resize(this->RelativePathTopSource.size() + 1);
- this->RelativePathTopBinary.resize(this->RelativePathTopBinary.size() + 1);
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position);
+ pos->DirectoryParent = originSnapshot.Position;
+ pos->SnapshotType = BuildsystemDirectoryType;
+ pos->BuildSystemDirectory =
+ this->BuildsystemDirectory.Extend(
+ originSnapshot.Position->BuildSystemDirectory);
return cmState::Snapshot(this, pos);
}
@@ -698,92 +694,94 @@ cmState::Snapshot::Snapshot(cmState* state, PositionType position)
const char* cmState::Snapshot::GetCurrentSourceDirectory() const
{
- return this->State->Locations[this->Position].c_str();
+ return this->Position->BuildSystemDirectory->Location.c_str();
}
void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
{
assert(this->State);
- assert(this->State->Locations.size() > this->Position);
- this->State->Locations[this->Position] = dir;
- cmSystemTools::ConvertToUnixSlashes(
- this->State->Locations[this->Position]);
- this->State->Locations[this->Position] =
- cmSystemTools::CollapseFullPath(this->State->Locations[this->Position]);
+ std::string& loc = this->Position->BuildSystemDirectory->Location;
+ loc = dir;
+ cmSystemTools::ConvertToUnixSlashes(loc);
+ loc = cmSystemTools::CollapseFullPath(loc);
cmSystemTools::SplitPath(
- this->State->Locations[this->Position],
- this->State->CurrentSourceDirectoryComponents[this->Position]);
+ loc,
+ this->Position->BuildSystemDirectory->CurrentSourceDirectoryComponents);
this->ComputeRelativePathTopSource();
}
const char* cmState::Snapshot::GetCurrentBinaryDirectory() const
{
- return this->State->OutputLocations[this->Position].c_str();
+ return this->Position->BuildSystemDirectory->OutputLocation.c_str();
}
void cmState::Snapshot::SetCurrentBinaryDirectory(std::string const& dir)
{
- assert(this->State->OutputLocations.size() > this->Position);
- this->State->OutputLocations[this->Position] = dir;
- cmSystemTools::ConvertToUnixSlashes(
- this->State->OutputLocations[this->Position]);
- this->State->OutputLocations[this->Position] =
- cmSystemTools::CollapseFullPath(
- this->State->OutputLocations[this->Position]);
+ std::string& loc = this->Position->BuildSystemDirectory->OutputLocation;
+ loc = dir;
+ cmSystemTools::ConvertToUnixSlashes(loc);
+ loc = cmSystemTools::CollapseFullPath(loc);
cmSystemTools::SplitPath(
- this->State->OutputLocations[this->Position],
- this->State->CurrentBinaryDirectoryComponents[this->Position]);
+ loc,
+ this->Position->BuildSystemDirectory->CurrentBinaryDirectoryComponents);
this->ComputeRelativePathTopBinary();
}
std::vector<std::string> const&
cmState::Snapshot::GetCurrentSourceDirectoryComponents()
{
- return this->State->CurrentSourceDirectoryComponents[this->Position];
+ return this->Position->BuildSystemDirectory
+ ->CurrentSourceDirectoryComponents;
}
std::vector<std::string> const&
cmState::Snapshot::GetCurrentBinaryDirectoryComponents()
{
- return this->State->CurrentBinaryDirectoryComponents[this->Position];
+ return this->Position->BuildSystemDirectory
+ ->CurrentBinaryDirectoryComponents;
}
const char* cmState::Snapshot::GetRelativePathTopSource() const
{
- return this->State->RelativePathTopSource[this->Position].c_str();
+ return this->Position->BuildSystemDirectory->RelativePathTopSource.c_str();
}
const char* cmState::Snapshot::GetRelativePathTopBinary() const
{
- return this->State->RelativePathTopBinary[this->Position].c_str();
+ return this->Position->BuildSystemDirectory->RelativePathTopBinary.c_str();
}
void cmState::Snapshot::SetRelativePathTopSource(const char* dir)
{
- this->State->RelativePathTopSource[this->Position] = dir;
+ this->Position->BuildSystemDirectory->RelativePathTopSource = dir;
}
void cmState::Snapshot::SetRelativePathTopBinary(const char* dir)
{
- this->State->RelativePathTopBinary[this->Position] = dir;
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = dir;
}
bool cmState::Snapshot::IsValid() const
{
- return this->State ? true : false;
+ return this->State && this->Position.IsValid()
+ ? this->Position != this->State->SnapshotData.Root()
+ : false;
}
cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
{
Snapshot snapshot;
- if (!this->State || this->Position == 0)
+ if (!this->State || this->Position == this->State->SnapshotData.Root())
{
return snapshot;
}
- PositionType parentPos = this->State->ParentPositions[this->Position];
- snapshot = Snapshot(this->State, parentPos);
+ PositionType parentPos = this->Position->DirectoryParent;
+ if (parentPos != this->State->SnapshotData.Root())
+ {
+ snapshot = Snapshot(this->State, parentPos);
+ }
return snapshot;
}
diff --git a/Source/cmState.h b/Source/cmState.h
index 60b024f..1411e2f 100644
--- a/Source/cmState.h
+++ b/Source/cmState.h
@@ -15,21 +15,28 @@
#include "cmStandardIncludes.h"
#include "cmPropertyDefinitionMap.h"
#include "cmPropertyMap.h"
+#include "cmLinkedTree.h"
class cmake;
class cmCommand;
class cmState
{
- typedef std::vector<std::string>::size_type PositionType;
+ struct SnapshotDataType;
+ typedef cmLinkedTree<SnapshotDataType>::iterator PositionType;
friend class Snapshot;
public:
cmState(cmake* cm);
~cmState();
+ enum SnapshotType
+ {
+ BuildsystemDirectoryType
+ };
+
class Snapshot {
public:
- Snapshot(cmState* state = 0, PositionType position = 0);
+ Snapshot(cmState* state = 0, PositionType position = PositionType());
const char* GetCurrentSourceDirectory() const;
void SetCurrentSourceDirectory(std::string const& dir);
@@ -158,19 +165,11 @@ private:
std::map<std::string, cmCommand*> Commands;
cmPropertyMap GlobalProperties;
cmake* CMakeInstance;
- std::vector<std::string> Locations;
- std::vector<std::string> OutputLocations;
- std::vector<PositionType> ParentPositions;
-
- std::vector<std::vector<std::string> > CurrentSourceDirectoryComponents;
- std::vector<std::vector<std::string> > CurrentBinaryDirectoryComponents;
- // The top-most directories for relative path conversion. Both the
- // source and destination location of a relative path conversion
- // must be underneath one of these directories (both under source or
- // both under binary) in order for the relative path to be evaluated
- // safely by the build tools.
- std::vector<std::string> RelativePathTopSource;
- std::vector<std::string> RelativePathTopBinary;
+
+ struct BuildsystemDirectoryStateType;
+ cmLinkedTree<BuildsystemDirectoryStateType> BuildsystemDirectory;
+
+ cmLinkedTree<SnapshotDataType> SnapshotData;
std::vector<std::string> SourceDirectoryComponents;
std::vector<std::string> BinaryDirectoryComponents;