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authorClinton Stimpson <clinton@elemtech.com>2011-05-26 21:16:58 (GMT)
committerDavid Cole <david.cole@kitware.com>2011-05-27 20:11:43 (GMT)
commit7ac7b437b8bfc344e0d7e451d419596ea809d439 (patch)
treee1e52805a1958a8a4ff5b09a2e341fed05660a8e /Tests/BundleUtilities/testbundleutils.cpp
parentba6579f7a3a687a42572f683441f56cbc70ae928 (diff)
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BundleUtilities: Work w/ non .app exes on Mac (#12034)
Also add a test of BundleUtilities including an exe, some shared libs, a plugin, and a framework-style lib. This test presently runs (and this functionality works) on Linux, Mac and Windows. For now, the framework-style lib is built as a plain old shared lib because there is another yet-unresolved issue with local frameworks without rpaths on the Mac.
Diffstat (limited to 'Tests/BundleUtilities/testbundleutils.cpp')
-rw-r--r--Tests/BundleUtilities/testbundleutils.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/Tests/BundleUtilities/testbundleutils.cpp b/Tests/BundleUtilities/testbundleutils.cpp
new file mode 100644
index 0000000..0b1828f
--- /dev/null
+++ b/Tests/BundleUtilities/testbundleutils.cpp
@@ -0,0 +1,23 @@
+
+#include "framework.h"
+#include "shared.h"
+
+#if defined(WIN32)
+#include <windows.h>
+#else
+#include "dlfcn.h"
+#endif
+
+int main(int, char**)
+{
+ framework();
+ shared();
+
+#if defined(WIN32)
+ HANDLE lib = LoadLibraryA("module.dll");
+#else
+ void* lib = dlopen("module.so", RTLD_LAZY);
+#endif
+
+ return lib == 0 ? 1 : 0;
+}