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author | Tom Fogal <tfogal@nvidia.com> | 2017-06-09 01:02:42 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2017-09-25 13:22:29 (GMT) |
commit | e2e8a690cd7d1e5eba574b810842296beb603d9c (patch) | |
tree | 8db0dfd0a9bb1bff1e71bfe95cb820d5742e05b0 /Tests/FindOpenGL/Test | |
parent | eae3765b67b653d3f00afa44a60719a387262af8 (diff) | |
download | CMake-e2e8a690cd7d1e5eba574b810842296beb603d9c.zip CMake-e2e8a690cd7d1e5eba574b810842296beb603d9c.tar.gz CMake-e2e8a690cd7d1e5eba574b810842296beb603d9c.tar.bz2 |
FindOpenGL: Add support for GLVND on Linux
Find GLVND components if available. Add `GLX` and `EGL` options for
COMPONENTS that allow requesting these libraries explicitly. Introduce
new import targets for these windowing-system-specific libraries.
On a GLVND system, populate the legacy `OPENGL_LIBRARIES` variable and
the `OpenGL::GL` target using the `OpenGL` and `GLX` components. On
non-GLVND systems, continue to use the legacy `GL` library and simply do
not provide the GLVND components. Application code can choose to adapt
based on the availability of GLVND components as imported targets.
Diffstat (limited to 'Tests/FindOpenGL/Test')
-rw-r--r-- | Tests/FindOpenGL/Test/CMakeLists.txt | 58 |
1 files changed, 57 insertions, 1 deletions
diff --git a/Tests/FindOpenGL/Test/CMakeLists.txt b/Tests/FindOpenGL/Test/CMakeLists.txt index cac3424..3b5ffee 100644 --- a/Tests/FindOpenGL/Test/CMakeLists.txt +++ b/Tests/FindOpenGL/Test/CMakeLists.txt @@ -1,14 +1,70 @@ -cmake_minimum_required(VERSION 3.7) +cmake_minimum_required(VERSION 3.9) project(TestFindOpenGL C) include(CTest) find_package(OpenGL REQUIRED) +# import target for GLU add_executable(test_tgt main.c) target_link_libraries(test_tgt OpenGL::GLU) add_test(NAME test_tgt COMMAND test_tgt) +# OPENGL_LIBRARIES should be whatever libraries are needed to link. add_executable(test_var main.c) target_include_directories(test_var PRIVATE ${OPENGL_INGLUDE_DIRS}) target_link_libraries(test_var PRIVATE ${OPENGL_LIBRARIES}) add_test(NAME test_var COMMAND test_var) + +# VND support adds an ::OpenGL import target. This can be used for OpenGL-only +# code (code that does not manipulate contexts, like our 'main.c'). Without +# VND, ::GL can be used for both context and non-context OpenGL code. +if(OpenGL_TEST_VND) + add_executable(test_comp_none main.c) + target_link_libraries(test_comp_none PRIVATE OpenGL::OpenGL) + add_test(NAME test_comp_none COMMAND test_comp_none) +else() + add_executable(test_comp_none main.c) + target_link_libraries(test_comp_none PRIVATE OpenGL::GL) + add_test(NAME test_comp_none COMMAND test_comp_none) +endif() + +# GLX +if(OpenGL_TEST_VND) + find_package(OpenGL REQUIRED COMPONENTS OpenGL GLX) + add_executable(test_comp_glx main.c) + target_link_libraries(test_comp_glx PRIVATE OpenGL::OpenGL OpenGL::GLX) + add_test(NAME test_comp_glx COMMAND test_comp_glx) +else() + # non-VND systems won't have it, but an optional search for GLX should still + # be okay. + find_package(OpenGL COMPONENTS GLX) + add_executable(test_comp_glx_novnd main.c) + target_link_libraries(test_comp_glx_novnd PRIVATE OpenGL::GL) + add_test(NAME test_comp_glx_novnd COMMAND test_comp_glx_novnd) +endif() + +# EGL is only available on Linux+GLVND at present. +if(OpenGL_TEST_VND) + find_package(OpenGL COMPONENTS OpenGL EGL) + if(OpenGL_EGL_FOUND) + add_executable(test_comp_egl main.c) + target_link_libraries(test_comp_egl PRIVATE OpenGL::OpenGL OpenGL::EGL) + add_test(NAME test_comp_egl COMMAND test_comp_egl) + # EGL-only code should not link to GLX. + execute_process(COMMAND ldd test_comp_egl + OUTPUT_VARIABLE LDD_OUT + ERROR_VARIABLE LDD_ERR) + if("${LDD_OUT}" MATCHES "GLX") + message(FATAL_ERROR "EGL-only code links to GLX!") + endif() + endif() + + # all three COMPONENTS together. + find_package(OpenGL COMPONENTS OpenGL EGL GLX) + if(OpenGL_EGL_FOUND AND OpenGL_GLX_FOUND) + add_executable(test_comp_both main.c) + target_link_libraries(test_comp_both PRIVATE OpenGL::OpenGL OpenGL::EGL + OpenGL::GLX) + add_test(NAME test_comp_both COMMAND test_comp_both) + endif() +endif() |