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authorGregor Jasny <gjasny@googlemail.com>2015-08-18 19:30:54 (GMT)
committerBrad King <brad.king@kitware.com>2015-08-24 13:50:20 (GMT)
commit744e6c497c01cb3a3129ca66d1cabfa83e17dbd4 (patch)
tree06c08c6e6772c19bbaaaf20f4bb460adef1d8d6e /Tests/RunCMake/XcodeProject/main.m
parenta712575da1a0e6117c4682100e3b9df72b964b2a (diff)
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Fix iOS Bundle layouts (#15669)
In contrast to Mac OS X App bundle layout the iOS one lacks the Contents/MacOSX structure. See also the Bundle Structures documentation in Mac Developer Library: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/BundleTypes/BundleTypes.html For now detect iOS targets by checking the SDK name/path.
Diffstat (limited to 'Tests/RunCMake/XcodeProject/main.m')
-rw-r--r--Tests/RunCMake/XcodeProject/main.m3
1 files changed, 3 insertions, 0 deletions
diff --git a/Tests/RunCMake/XcodeProject/main.m b/Tests/RunCMake/XcodeProject/main.m
new file mode 100644
index 0000000..6dc190a
--- /dev/null
+++ b/Tests/RunCMake/XcodeProject/main.m
@@ -0,0 +1,3 @@
+int main(int argc, const char * argv[]) {
+ return 1;
+}