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author | Brad King <brad.king@kitware.com> | 2020-01-15 18:37:19 (GMT) |
---|---|---|
committer | Kitware Robot <kwrobot@kitware.com> | 2020-01-15 18:37:33 (GMT) |
commit | 6e6f5afd0317830741d9d7bcc22bdaf67ace963d (patch) | |
tree | 815dca6a5716ab32a574b33f4755cbf10a27405e /Tests/RunCMake | |
parent | c2d1e78603b5893564d47c595adf4d20c4d13ea6 (diff) | |
parent | 274a6f3699c1ad7b099bbabf49618f23122d84f0 (diff) | |
download | CMake-6e6f5afd0317830741d9d7bcc22bdaf67ace963d.zip CMake-6e6f5afd0317830741d9d7bcc22bdaf67ace963d.tar.gz CMake-6e6f5afd0317830741d9d7bcc22bdaf67ace963d.tar.bz2 |
Merge topic 'unity-lang-filename'
274a6f3699 Unity Build: include language in generated source file name
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4223
Diffstat (limited to 'Tests/RunCMake')
11 files changed, 15 insertions, 15 deletions
diff --git a/Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake index 32bb8e7..72cc2b9 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_batchsize-check.cmake @@ -1,5 +1,5 @@ -set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") -set(unitybuild_c1 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_1.c") +set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") +set(unitybuild_c1 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_1_c.c") if(NOT EXISTS "${unitybuild_c0}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.") return() diff --git a/Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake index c980df0..024286d 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_c-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") if(NOT EXISTS "${unitybuild_c}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} does not exist.") return() diff --git a/Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake index 32c2992..269d545 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_c_and_cxx-check.cmake @@ -1,10 +1,10 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") if(NOT EXISTS "${unitybuild_c}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} does not exist.") return() endif() -set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.cxx") +set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_cxx.cxx") if(NOT EXISTS "${unitybuild_cxx}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_cxx} does not exist.") return() diff --git a/Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake index cb71ea3..22d2fc6 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_c_no_unity_build-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") if(EXISTS "${unitybuild_c}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} should not exist.") return() diff --git a/Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake index 8fcb18f..e0935c7 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_code_before_and_after_include-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") file(STRINGS ${unitybuild_c} unitybuild_c_strings) string(REGEX MATCH "#define NOMINMAX.*#include.*s1.c.*#undef NOMINMAX" matched_code ${unitybuild_c_strings}) if(NOT matched_code) diff --git a/Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake index 89a037a..9ef4c21 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_cxx-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.cxx") +set(unitybuild_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_cxx.cxx") if(NOT EXISTS "${unitybuild_cxx}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_cxx} does not exist.") return() diff --git a/Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake index 7dfc007..9d39a70 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_default_batchsize-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") file(STRINGS ${unitybuild_c0} unitybuild_c_strings REGEX "/s[0-9]+.c\"$" ) list(LENGTH unitybuild_c_strings number_of_includes) if(NOT number_of_includes EQUAL 8) diff --git a/Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake index 533a89c..f26ec2e 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_order-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") file(STRINGS ${unitybuild_c} unitybuild_c_strings) string(REGEX MATCH ".*#include.*s3.c.*#include.*s1.c.*#include.*s2.c.*" matched_code ${unitybuild_c_strings}) if(NOT matched_code) diff --git a/Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake b/Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake index fdd45bc..e94ad72 100644 --- a/Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake +++ b/Tests/RunCMake/UnityBuild/unitybuild_skip-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") file(STRINGS ${unitybuild_c} unitybuild_c_strings) string(REGEX MATCH "\\/s[1-6].c" matched_files_1_6 ${unitybuild_c_strings}) diff --git a/Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake b/Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake index 87f247d..693dcd9 100644 --- a/Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake +++ b/Tests/RunCMake/VS10Project/UnityBuildNative-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") if(NOT EXISTS "${unitybuild_c0}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.") return() @@ -32,7 +32,7 @@ if (NOT have_unity_support) endif() string(REPLACE "\\" "/" unity_source_line "${unity_source_line}") -string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0.c" unity_source_file_position) +string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0_c.c" unity_source_file_position) if (unity_source_file_position EQUAL "-1") set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.") return() diff --git a/Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake b/Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake index 1c6bab8..17e7b46 100644 --- a/Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake +++ b/Tests/RunCMake/VS10Project/UnityBuildPre2017-check.cmake @@ -1,4 +1,4 @@ -set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0.c") +set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c") if(NOT EXISTS "${unitybuild_c0}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.") return() @@ -28,7 +28,7 @@ foreach(line IN LISTS tgt_projects_strings) endforeach() string(REPLACE "\\" "/" unity_source_line ${unity_source_line}) -string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0.c" unity_source_file_position) +string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_0_c.c" unity_source_file_position) if (unity_source_file_position EQUAL "-1") set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.") return() |