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author | Kitware Robot <kwrobot@kitware.com> | 2016-05-16 14:34:04 (GMT) |
---|---|---|
committer | Brad King <brad.king@kitware.com> | 2016-05-16 20:05:19 (GMT) |
commit | d9fd2f5402eeaa345691313658e02b51038f570b (patch) | |
tree | dca71b9a7e267f4c6300da3eb770415381726785 /Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h | |
parent | 82df6deaafb36cbbfd450202bb20b320f637751a (diff) | |
download | CMake-d9fd2f5402eeaa345691313658e02b51038f570b.zip CMake-d9fd2f5402eeaa345691313658e02b51038f570b.tar.gz CMake-d9fd2f5402eeaa345691313658e02b51038f570b.tar.bz2 |
Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
Diffstat (limited to 'Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h')
-rw-r--r-- | Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h index 6861e44..c3499c7 100644 --- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h +++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h @@ -4,38 +4,52 @@ #include "CubeRenderer.h" -ref class Direct3DApp1 sealed : public Windows::ApplicationModel::Core::IFrameworkView +ref class Direct3DApp1 sealed + : public Windows::ApplicationModel::Core::IFrameworkView { public: Direct3DApp1(); // IFrameworkView Methods. - virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); - virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); - virtual void Load(Platform::String^ entryPoint); + virtual void Initialize( + Windows::ApplicationModel::Core::CoreApplicationView ^ applicationView); + virtual void SetWindow(Windows::UI::Core::CoreWindow ^ window); + virtual void Load(Platform::String ^ entryPoint); virtual void Run(); virtual void Uninitialize(); protected: // Event Handlers. - void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); - void OnLogicalDpiChanged(Platform::Object^ sender); - void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); - void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args); - void OnResuming(Platform::Object^ sender, Platform::Object^ args); - void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); - void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); - void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnWindowSizeChanged(Windows::UI::Core::CoreWindow ^ sender, + Windows::UI::Core::WindowSizeChangedEventArgs ^ + args); + void OnLogicalDpiChanged(Platform::Object ^ sender); + void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView ^ + applicationView, + Windows::ApplicationModel::Activation::IActivatedEventArgs ^ + args); + void OnSuspending(Platform::Object ^ sender, + Windows::ApplicationModel::SuspendingEventArgs ^ args); + void OnResuming(Platform::Object ^ sender, Platform::Object ^ args); + void OnWindowClosed(Windows::UI::Core::CoreWindow ^ sender, + Windows::UI::Core::CoreWindowEventArgs ^ args); + void OnVisibilityChanged(Windows::UI::Core::CoreWindow ^ sender, + Windows::UI::Core::VisibilityChangedEventArgs ^ + args); + void OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, + Windows::UI::Core::PointerEventArgs ^ args); + void OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, + Windows::UI::Core::PointerEventArgs ^ args); private: - CubeRenderer^ m_renderer; + CubeRenderer ^ m_renderer; bool m_windowClosed; bool m_windowVisible; }; -ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource +ref class Direct3DApplicationSource sealed + : Windows::ApplicationModel::Core::IFrameworkViewSource { public: - virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView(); + virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView(); }; |