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authorKitware Robot <kwrobot@kitware.com>2016-05-16 14:34:04 (GMT)
committerBrad King <brad.king@kitware.com>2016-05-16 20:05:19 (GMT)
commitd9fd2f5402eeaa345691313658e02b51038f570b (patch)
treedca71b9a7e267f4c6300da3eb770415381726785 /Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
parent82df6deaafb36cbbfd450202bb20b320f637751a (diff)
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Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update all our C++ code to a new style defined by `.clang-format`. Use `clang-format` version 3.8. * If you reached this commit for a line in `git blame`, re-run the blame operation starting at the parent of this commit to see older history for the content. * See the parent commit for instructions to rebase a change across this style transition commit.
Diffstat (limited to 'Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h')
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h46
1 files changed, 30 insertions, 16 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
index 6861e44..c3499c7 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
@@ -4,38 +4,52 @@
#include "CubeRenderer.h"
-ref class Direct3DApp1 sealed : public Windows::ApplicationModel::Core::IFrameworkView
+ref class Direct3DApp1 sealed
+ : public Windows::ApplicationModel::Core::IFrameworkView
{
public:
Direct3DApp1();
// IFrameworkView Methods.
- virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
- virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
- virtual void Load(Platform::String^ entryPoint);
+ virtual void Initialize(
+ Windows::ApplicationModel::Core::CoreApplicationView ^ applicationView);
+ virtual void SetWindow(Windows::UI::Core::CoreWindow ^ window);
+ virtual void Load(Platform::String ^ entryPoint);
virtual void Run();
virtual void Uninitialize();
protected:
// Event Handlers.
- void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
- void OnLogicalDpiChanged(Platform::Object^ sender);
- void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
- void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
- void OnResuming(Platform::Object^ sender, Platform::Object^ args);
- void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
- void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
- void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
- void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
+ void OnWindowSizeChanged(Windows::UI::Core::CoreWindow ^ sender,
+ Windows::UI::Core::WindowSizeChangedEventArgs ^
+ args);
+ void OnLogicalDpiChanged(Platform::Object ^ sender);
+ void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView ^
+ applicationView,
+ Windows::ApplicationModel::Activation::IActivatedEventArgs ^
+ args);
+ void OnSuspending(Platform::Object ^ sender,
+ Windows::ApplicationModel::SuspendingEventArgs ^ args);
+ void OnResuming(Platform::Object ^ sender, Platform::Object ^ args);
+ void OnWindowClosed(Windows::UI::Core::CoreWindow ^ sender,
+ Windows::UI::Core::CoreWindowEventArgs ^ args);
+ void OnVisibilityChanged(Windows::UI::Core::CoreWindow ^ sender,
+ Windows::UI::Core::VisibilityChangedEventArgs ^
+ args);
+ void OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender,
+ Windows::UI::Core::PointerEventArgs ^ args);
+ void OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender,
+ Windows::UI::Core::PointerEventArgs ^ args);
private:
- CubeRenderer^ m_renderer;
+ CubeRenderer ^ m_renderer;
bool m_windowClosed;
bool m_windowVisible;
};
-ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
+ref class Direct3DApplicationSource sealed
+ : Windows::ApplicationModel::Core::IFrameworkViewSource
{
public:
- virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView();
+ virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView();
};