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authorAndy Cedilnik <andy.cedilnik@kitware.com>2007-03-15 19:22:15 (GMT)
committerAndy Cedilnik <andy.cedilnik@kitware.com>2007-03-15 19:22:15 (GMT)
commit9314bb49e09b323f1c889d95448ca5dd0a42cc61 (patch)
tree72c7e4477ba67281ddc446e8cccad11e1b46e408 /Utilities/cmcurl/multi.c
parentf52d37c26f5fd48cc745b85c3233848d7b664368 (diff)
downloadCMake-9314bb49e09b323f1c889d95448ca5dd0a42cc61.zip
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ENH: Update Curl to 7.16.1
Diffstat (limited to 'Utilities/cmcurl/multi.c')
-rw-r--r--Utilities/cmcurl/multi.c1898
1 files changed, 1619 insertions, 279 deletions
diff --git a/Utilities/cmcurl/multi.c b/Utilities/cmcurl/multi.c
index a604af8..b501f29 100644
--- a/Utilities/cmcurl/multi.c
+++ b/Utilities/cmcurl/multi.c
@@ -5,7 +5,7 @@
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
- * Copyright (C) 1998 - 2004, Daniel Stenberg, <daniel@haxx.se>, et al.
+ * Copyright (C) 1998 - 2007, Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
@@ -42,7 +42,11 @@
#include "url.h"
#include "connect.h"
#include "progress.h"
-#include "curl_memory.h"
+#include "memory.h"
+#include "easyif.h"
+#include "multiif.h"
+#include "sendf.h"
+#include "timeval.h"
/* The last #include file should be: */
#include "memdebug.h"
@@ -54,19 +58,38 @@ struct Curl_message {
};
typedef enum {
- CURLM_STATE_INIT,
+ CURLM_STATE_INIT, /* start in this state */
CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
- CURLM_STATE_WAITRESOLVE, /* we're awaiting the resolve to finalize */
- CURLM_STATE_WAITCONNECT, /* we're awaiting the connect to finalize */
- CURLM_STATE_DO, /* send off the request (part 1) */
+ CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
+ CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
+ CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect
+ phase */
+ CURLM_STATE_WAITDO, /* wait for our turn to send the request */
+ CURLM_STATE_DO, /* start send off the request (part 1) */
+ CURLM_STATE_DOING, /* sending off the request (part 1) */
CURLM_STATE_DO_MORE, /* send off the request (part 2) */
+ CURLM_STATE_DO_DONE, /* done sending off request */
+ CURLM_STATE_WAITPERFORM, /* wait for our turn to read the response */
CURLM_STATE_PERFORM, /* transfer data */
+ CURLM_STATE_TOOFAST, /* wait because limit-rate exceeded */
CURLM_STATE_DONE, /* post data transfer operation */
CURLM_STATE_COMPLETED, /* operation complete */
+ CURLM_STATE_CANCELLED, /* cancelled */
CURLM_STATE_LAST /* not a true state, never use this */
} CURLMstate;
+/* we support N sockets per easy handle. Set the corresponding bit to what
+ action we should wait for */
+#define MAX_SOCKSPEREASYHANDLE 5
+#define GETSOCK_READABLE (0x00ff)
+#define GETSOCK_WRITABLE (0xff00)
+
+struct closure {
+ struct closure *next; /* a simple one-way list of structs */
+ struct SessionHandle *easy_handle;
+};
+
struct Curl_one_easy {
/* first, two fields for the linked list of these */
struct Curl_one_easy *next;
@@ -84,13 +107,21 @@ struct Curl_one_easy {
will be deleted when this handle is removed
from the multi-handle */
int msg_num; /* number of messages left in 'msg' to return */
-};
+ /* Array with the plain socket numbers this handle takes care of, in no
+ particular order. Note that all sockets are added to the sockhash, where
+ the state etc are also kept. This array is mostly used to detect when a
+ socket is to be removed from the hash. See singlesocket(). */
+ curl_socket_t sockets[MAX_SOCKSPEREASYHANDLE];
+ int numsocks;
+};
#define CURL_MULTI_HANDLE 0x000bab1e
-#define GOOD_MULTI_HANDLE(x) ((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
-#define GOOD_EASY_HANDLE(x) (x)
+#define GOOD_MULTI_HANDLE(x) \
+ ((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
+#define GOOD_EASY_HANDLE(x) \
+ (((struct SessionHandle *)x)->magic == CURLEASY_MAGIC_NUMBER)
/* This is the struct known as CURLM on the outside */
struct Curl_multi {
@@ -100,35 +131,229 @@ struct Curl_multi {
/* We have a linked list with easy handles */
struct Curl_one_easy easy;
- /* This is the amount of entries in the linked list above. */
- int num_easy;
- int num_msgs; /* total amount of messages in the easy handles */
+ int num_easy; /* amount of entries in the linked list above. */
+ int num_msgs; /* amount of messages in the easy handles */
+ int num_alive; /* amount of easy handles that are added but have not yet
+ reached COMPLETE state */
+
+ /* callback function and user data pointer for the *socket() API */
+ curl_socket_callback socket_cb;
+ void *socket_userp;
/* Hostname cache */
- curl_hash *hostcache;
+ struct curl_hash *hostcache;
+
+ /* timetree points to the splay-tree of time nodes to figure out expire
+ times of all currently set timers */
+ struct Curl_tree *timetree;
+
+ /* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
+ the pluralis form, there can be more than one easy handle waiting on the
+ same actual socket) */
+ struct curl_hash *sockhash;
+
+ /* Whether pipelining is enabled for this multi handle */
+ bool pipelining_enabled;
+
+ /* shared connection cache */
+ struct conncache *connc;
+
+ /* list of easy handles kept around for doing nice connection closures */
+ struct closure *closure;
+
+ /* timer callback and user data pointer for the *socket() API */
+ curl_multi_timer_callback timer_cb;
+ void *timer_userp;
+ time_t timer_lastcall; /* the fixed time for the timeout for the previous
+ callback */
};
+static bool multi_conn_using(struct Curl_multi *multi,
+ struct SessionHandle *data);
+static void singlesocket(struct Curl_multi *multi,
+ struct Curl_one_easy *easy);
+static void add_closure(struct Curl_multi *multi,
+ struct SessionHandle *data);
+static int update_timer(struct Curl_multi *multi);
+
+#ifdef CURLDEBUG
+static const char *statename[]={
+ "INIT",
+ "CONNECT",
+ "WAITRESOLVE",
+ "WAITCONNECT",
+ "PROTOCONNECT",
+ "WAITDO",
+ "DO",
+ "DOING",
+ "DO_MORE",
+ "DO_DONE",
+ "WAITPERFORM",
+ "PERFORM",
+ "TOOFAST",
+ "DONE",
+ "COMPLETED",
+ "CANCELLED"
+};
-CURLM *curl_multi_init(void)
+void curl_multi_dump(CURLM *multi_handle);
+#endif
+
+/* always use this function to change state, to make debugging easier */
+static void multistate(struct Curl_one_easy *easy, CURLMstate state)
{
- struct Curl_multi *multi;
+#ifdef CURLDEBUG
+ long index = -1;
+#endif
+ CURLMstate oldstate = easy->state;
+
+ if(oldstate == state)
+ /* don't bother when the new state is the same as the old state */
+ return;
+
+ easy->state = state;
+
+#ifdef CURLDEBUG
+ if(easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED)
+ index = easy->easy_conn->connectindex;
- multi = (void *)malloc(sizeof(struct Curl_multi));
+ infof(easy->easy_handle,
+ "STATE: %s => %s handle %p; (connection #%ld) \n",
+ statename[oldstate], statename[easy->state],
+ (char *)easy, index);
+#endif
+ if(state == CURLM_STATE_COMPLETED)
+ /* changing to COMPLETED means there's one less easy handle 'alive' */
+ easy->easy_handle->multi->num_alive--;
+}
- if(multi) {
- memset(multi, 0, sizeof(struct Curl_multi));
- multi->type = CURL_MULTI_HANDLE;
+/*
+ * We add one of these structs to the sockhash for a particular socket
+ */
+
+struct Curl_sh_entry {
+ struct SessionHandle *easy;
+ time_t timestamp;
+ long inuse;
+ int action; /* what action READ/WRITE this socket waits for */
+ curl_socket_t socket; /* mainly to ease debugging */
+ void *socketp; /* settable by users with curl_multi_assign() */
+};
+/* bits for 'action' having no bits means this socket is not expecting any
+ action */
+#define SH_READ 1
+#define SH_WRITE 2
+
+/* make sure this socket is present in the hash for this handle */
+static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
+ curl_socket_t s,
+ struct SessionHandle *data)
+{
+ struct Curl_sh_entry *there =
+ Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
+ struct Curl_sh_entry *check;
+
+ if(there)
+ /* it is present, return fine */
+ return there;
+
+ /* not present, add it */
+ check = calloc(sizeof(struct Curl_sh_entry), 1);
+ if(!check)
+ return NULL; /* major failure */
+ check->easy = data;
+ check->socket = s;
+
+ /* make/add new hash entry */
+ if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
+ free(check);
+ return NULL; /* major failure */
}
- else
+
+ return check; /* things are good in sockhash land */
+}
+
+
+/* delete the given socket + handle from the hash */
+static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
+{
+ struct Curl_sh_entry *there =
+ Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
+
+ if(there) {
+ /* this socket is in the hash */
+ /* We remove the hash entry. (This'll end up in a call to
+ sh_freeentry().) */
+ Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
+ }
+}
+
+/*
+ * free a sockhash entry
+ */
+static void sh_freeentry(void *freethis)
+{
+ struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
+
+ free(p);
+}
+
+/*
+ * sh_init() creates a new socket hash and returns the handle for it.
+ *
+ * Quote from README.multi_socket:
+ *
+ * "Some tests at 7000 and 9000 connections showed that the socket hash lookup
+ * is somewhat of a bottle neck. Its current implementation may be a bit too
+ * limiting. It simply has a fixed-size array, and on each entry in the array
+ * it has a linked list with entries. So the hash only checks which list to
+ * scan through. The code I had used so for used a list with merely 7 slots
+ * (as that is what the DNS hash uses) but with 7000 connections that would
+ * make an average of 1000 nodes in each list to run through. I upped that to
+ * 97 slots (I believe a prime is suitable) and noticed a significant speed
+ * increase. I need to reconsider the hash implementation or use a rather
+ * large default value like this. At 9000 connections I was still below 10us
+ * per call."
+ *
+ */
+static struct curl_hash *sh_init(void)
+{
+ return Curl_hash_alloc(97, sh_freeentry);
+}
+
+CURLM *curl_multi_init(void)
+{
+ struct Curl_multi *multi = (void *)calloc(sizeof(struct Curl_multi), 1);
+
+ if(!multi)
return NULL;
+ multi->type = CURL_MULTI_HANDLE;
+
multi->hostcache = Curl_mk_dnscache();
if(!multi->hostcache) {
/* failure, free mem and bail out */
free(multi);
- multi = NULL;
+ return NULL;
+ }
+
+ multi->sockhash = sh_init();
+ if(!multi->sockhash) {
+ /* failure, free mem and bail out */
+ Curl_hash_destroy(multi->hostcache);
+ free(multi);
+ return NULL;
}
+
+ multi->connc = Curl_mk_connc(CONNCACHE_MULTI, -1);
+ if(!multi->connc) {
+ Curl_hash_destroy(multi->hostcache);
+ free(multi);
+ return NULL;
+ }
+
return (CURLM *) multi;
}
@@ -137,6 +362,8 @@ CURLMcode curl_multi_add_handle(CURLM *multi_handle,
{
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
struct Curl_one_easy *easy;
+ struct closure *cl;
+ struct closure *prev=NULL;
/* First, make some basic checks that the CURLM handle is a good handle */
if(!GOOD_MULTI_HANDLE(multi))
@@ -146,20 +373,66 @@ CURLMcode curl_multi_add_handle(CURLM *multi_handle,
if(!GOOD_EASY_HANDLE(easy_handle))
return CURLM_BAD_EASY_HANDLE;
+ /* Prevent users to add the same handle more than once! */
+ if(((struct SessionHandle *)easy_handle)->multi)
+ /* possibly we should create a new unique error code for this condition */
+ return CURLM_BAD_EASY_HANDLE;
+
/* Now, time to add an easy handle to the multi stack */
- easy = (struct Curl_one_easy *)malloc(sizeof(struct Curl_one_easy));
+ easy = (struct Curl_one_easy *)calloc(sizeof(struct Curl_one_easy), 1);
if(!easy)
return CURLM_OUT_OF_MEMORY;
- /* clean it all first (just to be sure) */
- memset(easy, 0, sizeof(struct Curl_one_easy));
+ cl = multi->closure;
+ while(cl) {
+ struct closure *next = cl->next;
+ if(cl->easy_handle == (struct SessionHandle *)easy_handle) {
+ /* remove this handle from the closure list */
+ free(cl);
+ if(prev)
+ prev->next = next;
+ else
+ multi->closure = next;
+ break; /* no need to continue since this handle can only be present once
+ in the list */
+ }
+ cl = next;
+ }
/* set the easy handle */
easy->easy_handle = easy_handle;
- easy->state = CURLM_STATE_INIT;
+ multistate(easy, CURLM_STATE_INIT);
+
+ /* for multi interface connections, we share DNS cache automatically if the
+ easy handle's one is currently private. */
+ if (easy->easy_handle->dns.hostcache &&
+ (easy->easy_handle->dns.hostcachetype == HCACHE_PRIVATE)) {
+ Curl_hash_destroy(easy->easy_handle->dns.hostcache);
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ if (!easy->easy_handle->dns.hostcache ||
+ (easy->easy_handle->dns.hostcachetype == HCACHE_NONE)) {
+ easy->easy_handle->dns.hostcache = multi->hostcache;
+ easy->easy_handle->dns.hostcachetype = HCACHE_MULTI;
+ }
+
+ if(easy->easy_handle->state.connc) {
+ if(easy->easy_handle->state.connc->type == CONNCACHE_PRIVATE) {
+ /* kill old private version */
+ Curl_rm_connc(easy->easy_handle->state.connc);
+ /* point out our shared one instead */
+ easy->easy_handle->state.connc = multi->connc;
+ }
+ /* else it is already using multi? */
+ }
+ else
+ /* point out our shared one */
+ easy->easy_handle->state.connc = multi->connc;
- /* for multi interface connections, we share DNS cache automaticly */
- easy->easy_handle->hostcache = multi->hostcache;
+ /* Make sure the type is setup correctly */
+ easy->easy_handle->state.connc->type = CONNCACHE_MULTI;
/* We add this new entry first in the list. We make our 'next' point to the
previous next and our 'prev' point back to the 'first' struct */
@@ -174,12 +447,48 @@ CURLMcode curl_multi_add_handle(CURLM *multi_handle,
if(easy->next)
easy->next->prev = easy;
+ Curl_easy_addmulti(easy_handle, multi_handle);
+
+ /* make the SessionHandle struct refer back to this struct */
+ easy->easy_handle->set.one_easy = easy;
+
/* increase the node-counter */
multi->num_easy++;
- return CURLM_CALL_MULTI_PERFORM;
+ if((multi->num_easy * 4) > multi->connc->num) {
+ /* We want the connection cache to have plenty room. Before we supported
+ the shared cache every single easy handle had 5 entries in their cache
+ by default. */
+ CURLcode res = Curl_ch_connc(easy_handle, multi->connc,
+ multi->connc->num*4);
+ if(res != CURLE_OK)
+ /* TODO: we need to do some cleaning up here! */
+ return CURLM_OUT_OF_MEMORY;
+ }
+
+ /* increase the alive-counter */
+ multi->num_alive++;
+
+ update_timer(multi);
+ return CURLM_OK;
}
+#if 0
+/* Debug-function, used like this:
+ *
+ * Curl_hash_print(multi->sockhash, debug_print_sock_hash);
+ *
+ * Enable the hash print function first by editing hash.c
+ */
+static void debug_print_sock_hash(void *p)
+{
+ struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
+
+ fprintf(stderr, " [easy %p/magic %x/socket %d]",
+ (void *)sh->easy, sh->easy->magic, sh->socket);
+}
+#endif
+
CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
CURL *curl_handle)
{
@@ -201,12 +510,100 @@ CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
break;
easy=easy->next;
}
+
if(easy) {
+ bool premature = (bool)(easy->state != CURLM_STATE_COMPLETED);
+
/* If the 'state' is not INIT or COMPLETED, we might need to do something
nice to put the easy_handle in a good known state when this returns. */
+ if(premature)
+ /* this handle is "alive" so we need to count down the total number of
+ alive connections when this is removed */
+ multi->num_alive--;
+
+ if (easy->easy_handle->state.is_in_pipeline &&
+ easy->state > CURLM_STATE_DO) {
+ /* If the handle is in a pipeline and has finished sending off its
+ request, we need to remember the fact that we want to remove this
+ handle but do the actual removal at a later time */
+ easy->easy_handle->state.cancelled = TRUE;
+ return CURLM_OK;
+ }
+
+ /* The timer must be shut down before easy->multi is set to NULL,
+ else the timenode will remain in the splay tree after
+ curl_easy_cleanup is called. */
+ Curl_expire(easy->easy_handle, 0);
+
+ if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* if we have a connection we must call Curl_done() here so that we
+ don't leave a half-baked one around */
+ if(easy->easy_conn) {
+ /* Set up the association right */
+ easy->easy_conn->data = easy->easy_handle;
- /* clear out the usage of the shared DNS cache */
- easy->easy_handle->hostcache = NULL;
+ /* Curl_done() clears the conn->data field to lose the association
+ between the easy handle and the connection */
+ Curl_done(&easy->easy_conn, easy->result, premature);
+
+ if(easy->easy_conn)
+ /* the connection is still alive, set back the association to enable
+ the check below to trigger TRUE */
+ easy->easy_conn->data = easy->easy_handle;
+ }
+
+ /* If this easy_handle was the last one in charge for one or more
+ connections a the shared connection cache, we might need to keep this
+ handle around until either A) the connection is closed and killed
+ properly, or B) another easy_handle uses the connection.
+
+ The reason why we need to have a easy_handle associated with a live
+ connection is simply that some connections will need a handle to get
+ closed down properly. Currently, the only connections that need to keep
+ a easy_handle handle around are using FTP(S). Such connections have
+ the PROT_CLOSEACTION bit set.
+
+ Thus, we need to check for all connections in the shared cache that
+ points to this handle and are using PROT_CLOSEACTION. If there's any,
+ we need to add this handle to the list of "easy handles kept around for
+ nice connection closures".
+ */
+ if(multi_conn_using(multi, easy->easy_handle)) {
+ /* There's at least one connection using this handle so we must keep
+ this handle around. We also keep the connection cache pointer
+ pointing to the shared one since that will be used on close as
+ well. */
+ easy->easy_handle->state.shared_conn = multi;
+
+ /* this handle is still being used by a shared connection cache and
+ thus we leave it around for now */
+ add_closure(multi, easy->easy_handle);
+ }
+
+ if(easy->easy_handle->state.connc->type == CONNCACHE_MULTI) {
+ /* if this was using the shared connection cache we clear the pointer
+ to that since we're not part of that handle anymore */
+ easy->easy_handle->state.connc = NULL;
+
+ /* and modify the connectindex since this handle can't point to the
+ connection cache anymore */
+ if(easy->easy_conn)
+ easy->easy_conn->connectindex = -1;
+ }
+
+ /* change state without using multistate(), only to make singlesocket() do
+ what we want */
+ easy->state = CURLM_STATE_COMPLETED;
+ singlesocket(multi, easy); /* to let the application know what sockets
+ that vanish with this handle */
+
+ Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
+ to this multi handle */
/* make the previous node point to our next */
if(easy->prev)
@@ -215,6 +612,8 @@ CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
if(easy->next)
easy->next->prev = easy->prev;
+ easy->easy_handle->set.one_easy = NULL; /* detached */
+
/* NOTE NOTE NOTE
We do not touch the easy handle here! */
if (easy->msg)
@@ -223,12 +622,91 @@ CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
multi->num_easy--; /* one less to care about now */
+ update_timer(multi);
return CURLM_OK;
}
else
return CURLM_BAD_EASY_HANDLE; /* twasn't found */
}
+bool Curl_multi_canPipeline(struct Curl_multi* multi)
+{
+ return multi->pipelining_enabled;
+}
+
+static int waitconnect_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+ sock[0] = conn->sock[FIRSTSOCKET];
+ return GETSOCK_WRITESOCK(0);
+}
+
+static int domore_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+ /* When in DO_MORE state, we could be either waiting for us
+ to connect to a remote site, or we could wait for that site
+ to connect to us. It makes a difference in the way: if we
+ connect to the site we wait for the socket to become writable, if
+ the site connects to us we wait for it to become readable */
+ sock[0] = conn->sock[SECONDARYSOCKET];
+
+ return GETSOCK_WRITESOCK(0);
+}
+
+/* returns bitmapped flags for this handle and its sockets */
+static int multi_getsock(struct Curl_one_easy *easy,
+ curl_socket_t *socks, /* points to numsocks number
+ of sockets */
+ int numsocks)
+{
+ if (easy->easy_handle->state.pipe_broke) {
+ return 0;
+ }
+
+ if (easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED) {
+ /* Set up ownership correctly */
+ easy->easy_conn->data = easy->easy_handle;
+ }
+
+ switch(easy->state) {
+ case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
+ default:
+ /* this will get called with CURLM_STATE_COMPLETED when a handle is
+ removed */
+ return 0;
+
+ case CURLM_STATE_WAITRESOLVE:
+ return Curl_resolv_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_PROTOCONNECT:
+ return Curl_protocol_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DOING:
+ return Curl_doing_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_WAITCONNECT:
+ return waitconnect_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO_MORE:
+ return domore_getsock(easy->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_PERFORM:
+ case CURLM_STATE_WAITPERFORM:
+ return Curl_single_getsock(easy->easy_conn, socks, numsocks);
+ }
+
+}
+
CURLMcode curl_multi_fdset(CURLM *multi_handle,
fd_set *read_fd_set, fd_set *write_fd_set,
fd_set *exc_fd_set, int *max_fd)
@@ -239,367 +717,710 @@ CURLMcode curl_multi_fdset(CURLM *multi_handle,
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
struct Curl_one_easy *easy;
int this_max_fd=-1;
+ curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
+ int bitmap;
+ int i;
+ (void)exc_fd_set; /* not used */
if(!GOOD_MULTI_HANDLE(multi))
return CURLM_BAD_HANDLE;
- *max_fd = -1; /* so far none! */
-
easy=multi->easy.next;
while(easy) {
- switch(easy->state) {
- default:
- break;
- case CURLM_STATE_WAITRESOLVE:
- /* waiting for a resolve to complete */
- Curl_fdset(easy->easy_conn, read_fd_set, write_fd_set, &this_max_fd);
- if(this_max_fd > *max_fd)
- *max_fd = this_max_fd;
- break;
+ bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE);
- case CURLM_STATE_WAITCONNECT:
- case CURLM_STATE_DO_MORE:
- {
- /* when we're waiting for a connect, we wait for the socket to
- become writable */
- struct connectdata *conn = easy->easy_conn;
- curl_socket_t sockfd;
-
- if(CURLM_STATE_WAITCONNECT == easy->state) {
- sockfd = conn->sock[FIRSTSOCKET];
- FD_SET(sockfd, write_fd_set);
- }
- else {
- /* When in DO_MORE state, we could be either waiting for us
- to connect to a remote site, or we could wait for that site
- to connect to us. It makes a difference in the way: if we
- connect to the site we wait for the socket to become writable, if
- the site connects to us we wait for it to become readable */
- sockfd = conn->sock[SECONDARYSOCKET];
- FD_SET(sockfd, write_fd_set);
- }
+ for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
+ curl_socket_t s = CURL_SOCKET_BAD;
- if((int)sockfd > *max_fd)
- *max_fd = (int)sockfd;
+ if(bitmap & GETSOCK_READSOCK(i)) {
+ FD_SET(sockbunch[i], read_fd_set);
+ s = sockbunch[i];
+ }
+ if(bitmap & GETSOCK_WRITESOCK(i)) {
+ FD_SET(sockbunch[i], write_fd_set);
+ s = sockbunch[i];
+ }
+ if(s == CURL_SOCKET_BAD)
+ /* this socket is unused, break out of loop */
+ break;
+ else {
+ if((int)s > this_max_fd)
+ this_max_fd = (int)s;
}
- break;
- case CURLM_STATE_PERFORM:
- /* This should have a set of file descriptors for us to set. */
- /* after the transfer is done, go DONE */
-
- Curl_single_fdset(easy->easy_conn,
- read_fd_set, write_fd_set,
- exc_fd_set, &this_max_fd);
-
- /* remember the maximum file descriptor */
- if(this_max_fd > *max_fd)
- *max_fd = this_max_fd;
-
- break;
}
+
easy = easy->next; /* check next handle */
}
+ *max_fd = this_max_fd;
+
return CURLM_OK;
}
-CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
+static CURLMcode multi_runsingle(struct Curl_multi *multi,
+ struct Curl_one_easy *easy)
{
- struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
- struct Curl_one_easy *easy;
- bool done;
- CURLMcode result=CURLM_OK;
- struct Curl_message *msg;
+ struct Curl_message *msg = NULL;
bool connected;
bool async;
+ bool protocol_connect;
+ bool dophase_done;
+ bool done;
+ CURLMcode result = CURLM_OK;
+ struct Curl_transfer_keeper *k;
+
+ do {
+
+ if(!GOOD_EASY_HANDLE(easy->easy_handle))
+ return CURLM_BAD_EASY_HANDLE;
+
+ if (easy->easy_handle->state.pipe_broke) {
+ infof(easy->easy_handle, "Pipe broke: handle 0x%x, url = %s\n",
+ easy, easy->easy_handle->reqdata.path);
+ if(easy->easy_handle->state.is_in_pipeline) {
+ /* Head back to the CONNECT state */
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
+ easy->result = CURLE_OK;
+ } else {
+ easy->result = CURLE_COULDNT_CONNECT;
+ multistate(easy, CURLM_STATE_COMPLETED);
+ }
- *running_handles = 0; /* bump this once for every living handle */
-
- if(!GOOD_MULTI_HANDLE(multi))
- return CURLM_BAD_HANDLE;
+ easy->easy_handle->state.pipe_broke = FALSE;
+ easy->easy_conn = NULL;
+ break;
+ }
- easy=multi->easy.next;
- while(easy) {
-#if 0
- fprintf(stderr, "HANDLE %p: State: %x\n",
- (char *)easy, easy->state);
-#endif
- do {
- if (CURLM_STATE_WAITCONNECT <= easy->state &&
- easy->state <= CURLM_STATE_DO &&
- easy->easy_handle->change.url_changed) {
- char *gotourl;
- Curl_posttransfer(easy->easy_handle);
+ if (easy->state > CURLM_STATE_CONNECT &&
+ easy->state < CURLM_STATE_COMPLETED) {
+ /* Make sure we set the connection's current owner */
+ easy->easy_conn->data = easy->easy_handle;
+ }
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
- if(CURLE_OK == easy->result) {
- gotourl = strdup(easy->easy_handle->change.url);
- if(gotourl) {
- easy->easy_handle->change.url_changed = FALSE;
- easy->result = Curl_follow(easy->easy_handle, gotourl);
- if(CURLE_OK == easy->result)
- easy->state = CURLM_STATE_CONNECT;
- else
- free(gotourl);
- }
- else {
- easy->result = CURLE_OUT_OF_MEMORY;
- easy->state = CURLM_STATE_COMPLETED;
- break;
- }
+ if (CURLM_STATE_WAITCONNECT <= easy->state &&
+ easy->state <= CURLM_STATE_DO &&
+ easy->easy_handle->change.url_changed) {
+ char *gotourl;
+ Curl_posttransfer(easy->easy_handle);
+
+ easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
+ /* We make sure that the pipe broken flag is reset
+ because in this case, it isn't an actual break */
+ easy->easy_handle->state.pipe_broke = FALSE;
+ if(CURLE_OK == easy->result) {
+ gotourl = strdup(easy->easy_handle->change.url);
+ if(gotourl) {
+ easy->easy_handle->change.url_changed = FALSE;
+ easy->result = Curl_follow(easy->easy_handle, gotourl, FALSE);
+ if(CURLE_OK == easy->result)
+ multistate(easy, CURLM_STATE_CONNECT);
+ else
+ free(gotourl);
+ }
+ else {
+ easy->result = CURLE_OUT_OF_MEMORY;
+ multistate(easy, CURLM_STATE_COMPLETED);
+ break;
}
}
+ }
- easy->easy_handle->change.url_changed = FALSE;
+ easy->easy_handle->change.url_changed = FALSE;
- switch(easy->state) {
- case CURLM_STATE_INIT:
- /* init this transfer. */
- easy->result=Curl_pretransfer(easy->easy_handle);
+ switch(easy->state) {
+ case CURLM_STATE_INIT:
+ /* init this transfer. */
+ easy->result=Curl_pretransfer(easy->easy_handle);
- if(CURLE_OK == easy->result) {
- /* after init, go CONNECT */
- easy->state = CURLM_STATE_CONNECT;
- result = CURLM_CALL_MULTI_PERFORM;
+ if(CURLE_OK == easy->result) {
+ /* after init, go CONNECT */
+ multistate(easy, CURLM_STATE_CONNECT);
+ result = CURLM_CALL_MULTI_PERFORM;
- easy->easy_handle->state.used_interface = Curl_if_multi;
- }
- break;
+ easy->easy_handle->state.used_interface = Curl_if_multi;
+ }
+ break;
- case CURLM_STATE_CONNECT:
- /* Connect. We get a connection identifier filled in. */
- Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
- easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
- &async);
+ case CURLM_STATE_CONNECT:
+ /* Connect. We get a connection identifier filled in. */
+ Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
+ easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
+ &async, &protocol_connect);
- if(CURLE_OK == easy->result) {
- if(async)
- /* We're now waiting for an asynchronous name lookup */
- easy->state = CURLM_STATE_WAITRESOLVE;
- else {
- /* after the connect has been sent off, go WAITCONNECT */
- easy->state = CURLM_STATE_WAITCONNECT;
- result = CURLM_CALL_MULTI_PERFORM;
+ if(CURLE_OK == easy->result) {
+ /* Add this handle to the send pipeline */
+ Curl_addHandleToPipeline(easy->easy_handle,
+ easy->easy_conn->send_pipe);
+
+ if(async)
+ /* We're now waiting for an asynchronous name lookup */
+ multistate(easy, CURLM_STATE_WAITRESOLVE);
+ else {
+ /* after the connect has been sent off, go WAITCONNECT unless the
+ protocol connect is already done and we can go directly to
+ WAITDO! */
+ result = CURLM_CALL_MULTI_PERFORM;
+
+ if(protocol_connect) {
+ multistate(easy, CURLM_STATE_WAITDO);
+ } else {
+ multistate(easy, CURLM_STATE_WAITCONNECT);
}
}
- break;
-
- case CURLM_STATE_WAITRESOLVE:
- /* awaiting an asynch name resolve to complete */
- {
- struct Curl_dns_entry *dns = NULL;
+ }
+ break;
- /* check if we have the name resolved by now */
- easy->result = Curl_is_resolved(easy->easy_conn, &dns);
+ case CURLM_STATE_WAITRESOLVE:
+ /* awaiting an asynch name resolve to complete */
+ {
+ struct Curl_dns_entry *dns = NULL;
+
+ /* check if we have the name resolved by now */
+ easy->result = Curl_is_resolved(easy->easy_conn, &dns);
+
+ if(dns) {
+ /* Perform the next step in the connection phase, and then move on
+ to the WAITCONNECT state */
+ easy->result = Curl_async_resolved(easy->easy_conn,
+ &protocol_connect);
+
+ if(CURLE_OK != easy->result)
+ /* if Curl_async_resolved() returns failure, the connection struct
+ is already freed and gone */
+ easy->easy_conn = NULL; /* no more connection */
+ else {
+ /* call again please so that we get the next socket setup */
+ result = CURLM_CALL_MULTI_PERFORM;
+ if(protocol_connect)
+ multistate(easy, CURLM_STATE_DO);
+ else
+ multistate(easy, CURLM_STATE_WAITCONNECT);
+ }
+ }
- if(dns) {
- /* Perform the next step in the connection phase, and then move on
- to the WAITCONNECT state */
- easy->result = Curl_async_resolved(easy->easy_conn);
+ if(CURLE_OK != easy->result) {
+ /* failure detected */
+ Curl_disconnect(easy->easy_conn); /* disconnect properly */
+ easy->easy_conn = NULL; /* no more connection */
+ break;
+ }
+ }
+ break;
- if(CURLE_OK != easy->result)
- /* if Curl_async_resolved() returns failure, the connection struct
- is already freed and gone */
- easy->easy_conn = NULL; /* no more connection */
+ case CURLM_STATE_WAITCONNECT:
+ /* awaiting a completion of an asynch connect */
+ easy->result = Curl_is_connected(easy->easy_conn,
+ FIRSTSOCKET,
+ &connected);
+ if(connected)
+ easy->result = Curl_protocol_connect(easy->easy_conn,
+ &protocol_connect);
+
+ if(CURLE_OK != easy->result) {
+ /* failure detected */
+ Curl_disconnect(easy->easy_conn); /* close the connection */
+ easy->easy_conn = NULL; /* no more connection */
+ break;
+ }
- easy->state = CURLM_STATE_WAITCONNECT;
+ if(connected) {
+ if(!protocol_connect) {
+ /* We have a TCP connection, but 'protocol_connect' may be false
+ and then we continue to 'STATE_PROTOCONNECT'. If protocol
+ connect is TRUE, we move on to STATE_DO. */
+ multistate(easy, CURLM_STATE_PROTOCONNECT);
}
+ else {
+ /* after the connect has completed, go WAITDO */
+ multistate(easy, CURLM_STATE_WAITDO);
- if(CURLE_OK != easy->result) {
- /* failure detected */
- Curl_disconnect(easy->easy_conn); /* disconnect properly */
- easy->easy_conn = NULL; /* no more connection */
- break;
+ result = CURLM_CALL_MULTI_PERFORM;
}
}
break;
- case CURLM_STATE_WAITCONNECT:
- /* awaiting a completion of an asynch connect */
- easy->result = Curl_is_connected(easy->easy_conn, FIRSTSOCKET,
- &connected);
- if(connected)
- easy->result = Curl_protocol_connect(easy->easy_conn);
+ case CURLM_STATE_PROTOCONNECT:
+ /* protocol-specific connect phase */
+ easy->result = Curl_protocol_connecting(easy->easy_conn,
+ &protocol_connect);
+ if(protocol_connect) {
+ /* after the connect has completed, go WAITDO */
+ multistate(easy, CURLM_STATE_WAITDO);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ else if(easy->result) {
+ /* failure detected */
+ Curl_posttransfer(easy->easy_handle);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ Curl_disconnect(easy->easy_conn); /* close the connection */
+ easy->easy_conn = NULL; /* no more connection */
+ }
+ break;
+
+ case CURLM_STATE_WAITDO:
+ /* Wait for our turn to DO when we're pipelining requests */
+#ifdef CURLDEBUG
+ infof(easy->easy_handle, "Conn %d send pipe %d inuse %d athead %d\n",
+ easy->easy_conn->connectindex,
+ easy->easy_conn->send_pipe->size,
+ easy->easy_conn->writechannel_inuse,
+ Curl_isHandleAtHead(easy->easy_handle,
+ easy->easy_conn->send_pipe));
+#endif
+ if (!easy->easy_conn->writechannel_inuse &&
+ Curl_isHandleAtHead(easy->easy_handle,
+ easy->easy_conn->send_pipe)) {
+ /* Grab the channel */
+ easy->easy_conn->writechannel_inuse = TRUE;
+ multistate(easy, CURLM_STATE_DO);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_DO:
+ if(easy->easy_handle->set.connect_only) {
+ /* keep connection open for application to use the socket */
+ easy->easy_conn->bits.close = FALSE;
+ multistate(easy, CURLM_STATE_DONE);
+ easy->result = CURLE_OK;
+ result = CURLM_OK;
+ }
+ else {
+ /* Perform the protocol's DO action */
+ easy->result = Curl_do(&easy->easy_conn,
+ &dophase_done);
- if(CURLE_OK != easy->result) {
+ if(CURLE_OK == easy->result) {
+
+ if(!dophase_done) {
+ /* DO was not completed in one function call, we must continue
+ DOING... */
+ multistate(easy, CURLM_STATE_DOING);
+ result = CURLM_OK;
+ }
+
+ /* after DO, go DO_DONE... or DO_MORE */
+ else if(easy->easy_conn->bits.do_more) {
+ /* we're supposed to do more, but we need to sit down, relax
+ and wait a little while first */
+ multistate(easy, CURLM_STATE_DO_MORE);
+ result = CURLM_OK;
+ }
+ else {
+ /* we're done with the DO, now DO_DONE */
+ easy->result = Curl_readwrite_init(easy->easy_conn);
+ if(CURLE_OK == easy->result) {
+ multistate(easy, CURLM_STATE_DO_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+ }
+ else {
/* failure detected */
+ Curl_posttransfer(easy->easy_handle);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
Curl_disconnect(easy->easy_conn); /* close the connection */
easy->easy_conn = NULL; /* no more connection */
- break;
- }
-
- if(connected) {
- /* after the connect has completed, go DO */
- easy->state = CURLM_STATE_DO;
- result = CURLM_CALL_MULTI_PERFORM;
}
- break;
-
- case CURLM_STATE_DO:
- /* Do the fetch or put request */
- easy->result = Curl_do(&easy->easy_conn);
- if(CURLE_OK == easy->result) {
+ }
+ break;
- /* after do, go PERFORM... or DO_MORE */
+ case CURLM_STATE_DOING:
+ /* we continue DOING until the DO phase is complete */
+ easy->result = Curl_protocol_doing(easy->easy_conn,
+ &dophase_done);
+ if(CURLE_OK == easy->result) {
+ if(dophase_done) {
+ /* after DO, go PERFORM... or DO_MORE */
if(easy->easy_conn->bits.do_more) {
/* we're supposed to do more, but we need to sit down, relax
and wait a little while first */
- easy->state = CURLM_STATE_DO_MORE;
+ multistate(easy, CURLM_STATE_DO_MORE);
result = CURLM_OK;
}
else {
- /* we're done with the DO, now PERFORM */
+ /* we're done with the DO, now DO_DONE */
easy->result = Curl_readwrite_init(easy->easy_conn);
if(CURLE_OK == easy->result) {
- easy->state = CURLM_STATE_PERFORM;
+ multistate(easy, CURLM_STATE_DO_DONE);
result = CURLM_CALL_MULTI_PERFORM;
}
}
- }
- break;
+ } /* dophase_done */
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(easy->easy_handle);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ Curl_disconnect(easy->easy_conn); /* close the connection */
+ easy->easy_conn = NULL; /* no more connection */
+ }
+ break;
- case CURLM_STATE_DO_MORE:
+ case CURLM_STATE_DO_MORE:
+ /* Ready to do more? */
+ easy->result = Curl_is_connected(easy->easy_conn,
+ SECONDARYSOCKET,
+ &connected);
+ if(connected) {
/*
- * First, check if we really are ready to do more.
+ * When we are connected, DO MORE and then go DO_DONE
*/
- easy->result = Curl_is_connected(easy->easy_conn, SECONDARYSOCKET,
- &connected);
- if(connected) {
- /*
- * When we are connected, DO MORE and then go PERFORM
- */
- easy->result = Curl_do_more(easy->easy_conn);
+ easy->result = Curl_do_more(easy->easy_conn);
- if(CURLE_OK == easy->result)
- easy->result = Curl_readwrite_init(easy->easy_conn);
+ if(CURLE_OK == easy->result)
+ easy->result = Curl_readwrite_init(easy->easy_conn);
+ else
+ /* Remove ourselves from the send pipeline */
+ Curl_removeHandleFromPipeline(easy->easy_handle,
+ easy->easy_conn->send_pipe);
- if(CURLE_OK == easy->result) {
- easy->state = CURLM_STATE_PERFORM;
- result = CURLM_CALL_MULTI_PERFORM;
- }
+ if(CURLE_OK == easy->result) {
+ multistate(easy, CURLM_STATE_DO_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
}
+ }
+ break;
+
+ case CURLM_STATE_DO_DONE:
+ /* Remove ourselves from the send pipeline */
+ Curl_removeHandleFromPipeline(easy->easy_handle,
+ easy->easy_conn->send_pipe);
+ /* Add ourselves to the recv pipeline */
+ Curl_addHandleToPipeline(easy->easy_handle,
+ easy->easy_conn->recv_pipe);
+ multistate(easy, CURLM_STATE_WAITPERFORM);
+ result = CURLM_CALL_MULTI_PERFORM;
+ break;
+
+ case CURLM_STATE_WAITPERFORM:
+#ifdef CURLDEBUG
+ infof(easy->easy_handle, "Conn %d recv pipe %d inuse %d athead %d\n",
+ easy->easy_conn->connectindex,
+ easy->easy_conn->recv_pipe->size,
+ easy->easy_conn->readchannel_inuse,
+ Curl_isHandleAtHead(easy->easy_handle,
+ easy->easy_conn->recv_pipe));
+#endif
+ /* Wait for our turn to PERFORM */
+ if (!easy->easy_conn->readchannel_inuse &&
+ Curl_isHandleAtHead(easy->easy_handle,
+ easy->easy_conn->recv_pipe)) {
+ /* Grab the channel */
+ easy->easy_conn->readchannel_inuse = TRUE;
+ multistate(easy, CURLM_STATE_PERFORM);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
+ /* if both rates are within spec, resume transfer */
+ Curl_pgrsUpdate(easy->easy_conn);
+ if ( ( ( easy->easy_handle->set.max_send_speed == 0 ) ||
+ ( easy->easy_handle->progress.ulspeed <
+ easy->easy_handle->set.max_send_speed ) ) &&
+ ( ( easy->easy_handle->set.max_recv_speed == 0 ) ||
+ ( easy->easy_handle->progress.dlspeed <
+ easy->easy_handle->set.max_recv_speed ) )
+ )
+ multistate(easy, CURLM_STATE_PERFORM);
+ break;
+
+ case CURLM_STATE_PERFORM:
+ /* check if over speed */
+ if ( ( ( easy->easy_handle->set.max_send_speed > 0 ) &&
+ ( easy->easy_handle->progress.ulspeed >
+ easy->easy_handle->set.max_send_speed ) ) ||
+ ( ( easy->easy_handle->set.max_recv_speed > 0 ) &&
+ ( easy->easy_handle->progress.dlspeed >
+ easy->easy_handle->set.max_recv_speed ) )
+ ) {
+ /* Transfer is over the speed limit. Change state. TODO: Call
+ * Curl_expire() with the time left until we're targeted to be below
+ * the speed limit again. */
+ multistate(easy, CURLM_STATE_TOOFAST );
break;
+ }
- case CURLM_STATE_PERFORM:
- /* read/write data if it is ready to do so */
- easy->result = Curl_readwrite(easy->easy_conn, &done);
-
- if(easy->result) {
- /* The transfer phase returned error, we mark the connection to get
- * closed to prevent being re-used. This is becasue we can't
- * possibly know if the connection is in a good shape or not now. */
- easy->easy_conn->bits.close = TRUE;
-
- if(CURL_SOCKET_BAD != easy->easy_conn->sock[SECONDARYSOCKET]) {
- /* if we failed anywhere, we must clean up the secondary socket if
- it was used */
- sclose(easy->easy_conn->sock[SECONDARYSOCKET]);
- easy->easy_conn->sock[SECONDARYSOCKET]=-1;
- }
- Curl_posttransfer(easy->easy_handle);
- Curl_done(&easy->easy_conn, easy->result);
- }
+ /* read/write data if it is ready to do so */
+ easy->result = Curl_readwrite(easy->easy_conn, &done);
- /* after the transfer is done, go DONE */
- else if(TRUE == done) {
+ k = &easy->easy_handle->reqdata.keep;
- /* call this even if the readwrite function returned error */
- Curl_posttransfer(easy->easy_handle);
+ if (!(k->keepon & KEEP_READ)) {
+ /* We're done reading */
+ easy->easy_conn->readchannel_inuse = FALSE;
+ }
- /* When we follow redirects, must to go back to the CONNECT state */
- if(easy->easy_conn->newurl) {
- char *newurl = easy->easy_conn->newurl;
- easy->easy_conn->newurl = NULL;
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
- if(easy->result == CURLE_OK)
- easy->result = Curl_follow(easy->easy_handle, newurl);
- if(CURLE_OK == easy->result) {
- easy->state = CURLM_STATE_CONNECT;
- result = CURLM_CALL_MULTI_PERFORM;
- }
+ if (!(k->keepon & KEEP_WRITE)) {
+ /* We're done writing */
+ easy->easy_conn->writechannel_inuse = FALSE;
+ }
+
+ if(easy->result) {
+ /* The transfer phase returned error, we mark the connection to get
+ * closed to prevent being re-used. This is becasue we can't
+ * possibly know if the connection is in a good shape or not now. */
+ easy->easy_conn->bits.close = TRUE;
+
+ if(CURL_SOCKET_BAD != easy->easy_conn->sock[SECONDARYSOCKET]) {
+ /* if we failed anywhere, we must clean up the secondary socket if
+ it was used */
+ sclose(easy->easy_conn->sock[SECONDARYSOCKET]);
+ easy->easy_conn->sock[SECONDARYSOCKET] = CURL_SOCKET_BAD;
+ }
+ Curl_posttransfer(easy->easy_handle);
+ Curl_done(&easy->easy_conn, easy->result, FALSE);
+ }
+ else if(TRUE == done) {
+ char *newurl;
+ bool retry = Curl_retry_request(easy->easy_conn, &newurl);
+
+ /* call this even if the readwrite function returned error */
+ Curl_posttransfer(easy->easy_handle);
+
+ /* When we follow redirects, must to go back to the CONNECT state */
+ if(easy->easy_handle->reqdata.newurl || retry) {
+ Curl_removeHandleFromPipeline(easy->easy_handle,
+ easy->easy_conn->recv_pipe);
+ if(!retry) {
+ /* if the URL is a follow-location and not just a retried request
+ then figure out the URL here */
+ newurl = easy->easy_handle->reqdata.newurl;
+ easy->easy_handle->reqdata.newurl = NULL;
}
- else {
- easy->state = CURLM_STATE_DONE;
+ easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
+ if(easy->result == CURLE_OK)
+ easy->result = Curl_follow(easy->easy_handle, newurl, retry);
+ if(CURLE_OK == easy->result) {
+ multistate(easy, CURLM_STATE_CONNECT);
result = CURLM_CALL_MULTI_PERFORM;
}
+ else
+ /* Since we "took it", we are in charge of freeing this on
+ failure */
+ free(newurl);
}
- break;
- case CURLM_STATE_DONE:
+ else {
+ /* after the transfer is done, go DONE */
+ multistate(easy, CURLM_STATE_DONE);
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+
+ break;
+
+ case CURLM_STATE_DONE:
+ /* Remove ourselves from the receive pipeline */
+ Curl_removeHandleFromPipeline(easy->easy_handle,
+ easy->easy_conn->recv_pipe);
+ easy->easy_handle->state.is_in_pipeline = FALSE;
+
+ if (easy->easy_conn->bits.stream_was_rewound) {
+ /* This request read past its response boundary so we quickly
+ let the other requests consume those bytes since there is no
+ guarantee that the socket will become active again */
+ result = CURLM_CALL_MULTI_PERFORM;
+ }
+
+ if (!easy->easy_handle->state.cancelled) {
/* post-transfer command */
- easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
+ easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
/* after we have DONE what we're supposed to do, go COMPLETED, and
it doesn't matter what the Curl_done() returned! */
- easy->state = CURLM_STATE_COMPLETED;
- break;
+ multistate(easy, CURLM_STATE_COMPLETED);
+ }
- case CURLM_STATE_COMPLETED:
- /* this is a completed transfer, it is likely to still be connected */
+ break;
- /* This node should be delinked from the list now and we should post
- an information message that we are complete. */
- break;
- default:
- return CURLM_INTERNAL_ERROR;
- }
+ case CURLM_STATE_COMPLETED:
+ if (easy->easy_handle->state.cancelled)
+ /* Go into the CANCELLED state if we were cancelled */
+ multistate(easy, CURLM_STATE_CANCELLED);
+
+ /* this is a completed transfer, it is likely to still be connected */
- if(CURLM_STATE_COMPLETED != easy->state) {
- if(CURLE_OK != easy->result) {
- /*
- * If an error was returned, and we aren't in completed state now,
- * then we go to completed and consider this transfer aborted. */
- easy->state = CURLM_STATE_COMPLETED;
+ /* This node should be delinked from the list now and we should post
+ an information message that we are complete. */
+ break;
+
+ case CURLM_STATE_CANCELLED:
+ /* Cancelled transfer, wait to be cleaned up */
+ break;
+
+ default:
+ return CURLM_INTERNAL_ERROR;
+ }
+
+ if(CURLM_STATE_COMPLETED != easy->state) {
+ if(CURLE_OK != easy->result) {
+ /*
+ * If an error was returned, and we aren't in completed state now,
+ * then we go to completed and consider this transfer aborted.
+ */
+ easy->easy_handle->state.is_in_pipeline = FALSE;
+ easy->easy_handle->state.pipe_broke = FALSE;
+
+ if(easy->easy_conn) {
+ /* if this has a connection, unsubscribe from the pipelines */
+ easy->easy_conn->writechannel_inuse = FALSE;
+ easy->easy_conn->readchannel_inuse = FALSE;
}
- else
- /* this one still lives! */
- (*running_handles)++;
+ multistate(easy, CURLM_STATE_COMPLETED);
}
+ }
- } while (easy->easy_handle->change.url_changed);
+ } while (easy->easy_handle->change.url_changed);
- if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
+ if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
+ if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
/* clear out the usage of the shared DNS cache */
- easy->easy_handle->hostcache = NULL;
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* now add a node to the Curl_message linked list with this info */
+ msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
- /* now add a node to the Curl_message linked list with this info */
- msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
+ if(!msg)
+ return CURLM_OUT_OF_MEMORY;
- if(!msg)
- return CURLM_OUT_OF_MEMORY;
+ msg->extmsg.msg = CURLMSG_DONE;
+ msg->extmsg.easy_handle = easy->easy_handle;
+ msg->extmsg.data.result = easy->result;
+ msg->next = NULL;
- msg->extmsg.msg = CURLMSG_DONE;
- msg->extmsg.easy_handle = easy->easy_handle;
- msg->extmsg.data.result = easy->result;
- msg->next=NULL;
+ easy->msg = msg;
+ easy->msg_num = 1; /* there is one unread message here */
- easy->msg = msg;
- easy->msg_num = 1; /* there is one unread message here */
+ multi->num_msgs++; /* increase message counter */
+ }
- multi->num_msgs++; /* increase message counter */
+ return result;
+}
+
+
+CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ CURLMcode returncode=CURLM_OK;
+ struct Curl_tree *t;
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ easy=multi->easy.next;
+ while(easy) {
+ CURLMcode result;
+
+ if (easy->easy_handle->state.cancelled &&
+ easy->state == CURLM_STATE_CANCELLED) {
+ /* Remove cancelled handles once it's safe to do so */
+ Curl_multi_rmeasy(multi_handle, easy->easy_handle);
+ easy->easy_handle = NULL;
+ easy = easy->next;
+ continue;
}
+ result = multi_runsingle(multi, easy);
+ if(result)
+ returncode = result;
+
easy = easy->next; /* operate on next handle */
}
- return result;
+ /*
+ * Simply remove all expired timers from the splay since handles are dealt
+ * with unconditionally by this function and curl_multi_timeout() requires
+ * that already passed/handled expire times are removed from the splay.
+ */
+ do {
+ struct timeval now = Curl_tvnow();
+ int key = now.tv_sec; /* drop the usec part */
+
+ multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
+ if (t) {
+ struct SessionHandle *d = t->payload;
+ struct timeval* tv = &d->state.expiretime;
+
+ /* clear the expire times within the handles that we remove from the
+ splay tree */
+ tv->tv_sec = 0;
+ tv->tv_usec = 0;
+ }
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+
+ if ( CURLM_OK == returncode )
+ update_timer(multi);
+ return returncode;
+}
+
+/* This is called when an easy handle is cleanup'ed that is part of a multi
+ handle */
+void Curl_multi_rmeasy(void *multi_handle, CURL *easy_handle)
+{
+ curl_multi_remove_handle(multi_handle, easy_handle);
}
+
CURLMcode curl_multi_cleanup(CURLM *multi_handle)
{
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
struct Curl_one_easy *easy;
struct Curl_one_easy *nexteasy;
+ int i;
+ struct closure *cl;
+ struct closure *n;
if(GOOD_MULTI_HANDLE(multi)) {
multi->type = 0; /* not good anymore */
Curl_hash_destroy(multi->hostcache);
+ Curl_hash_destroy(multi->sockhash);
+
+ /* go over all connections that have close actions */
+ for(i=0; i< multi->connc->num; i++) {
+ if(multi->connc->connects[i] &&
+ multi->connc->connects[i]->protocol & PROT_CLOSEACTION) {
+ Curl_disconnect(multi->connc->connects[i]);
+ multi->connc->connects[i] = NULL;
+ }
+ }
+ /* now walk through the list of handles we kept around only to be
+ able to close connections "properly" */
+ cl = multi->closure;
+ while(cl) {
+ cl->easy_handle->state.shared_conn = NULL; /* no more shared */
+ if(cl->easy_handle->state.closed)
+ /* close handle only if curl_easy_cleanup() already has been called
+ for this easy handle */
+ Curl_close(cl->easy_handle);
+ n = cl->next;
+ free(cl);
+ cl= n;
+ }
+
+ Curl_rm_connc(multi->connc);
/* remove all easy handles */
easy = multi->easy.next;
while(easy) {
nexteasy=easy->next;
- /* clear out the usage of the shared DNS cache */
- easy->easy_handle->hostcache = NULL;
+ if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ easy->easy_handle->dns.hostcache = NULL;
+ easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* Clear the pointer to the connection cache */
+ easy->easy_handle->state.connc = NULL;
+
+ Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
if (easy->msg)
free(easy->msg);
@@ -646,3 +1467,522 @@ CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
else
return NULL;
}
+
+/*
+ * singlesocket() checks what sockets we deal with and their "action state"
+ * and if we have a different state in any of those sockets from last time we
+ * call the callback accordingly.
+ */
+static void singlesocket(struct Curl_multi *multi,
+ struct Curl_one_easy *easy)
+{
+ curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
+ int i;
+ struct Curl_sh_entry *entry;
+ curl_socket_t s;
+ int num;
+ unsigned int curraction;
+
+ memset(&socks, 0, sizeof(socks));
+ for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
+ socks[i] = CURL_SOCKET_BAD;
+
+ /* Fill in the 'current' struct with the state as it is now: what sockets to
+ supervise and for what actions */
+ curraction = multi_getsock(easy, socks, MAX_SOCKSPEREASYHANDLE);
+
+ /* We have 0 .. N sockets already and we get to know about the 0 .. M
+ sockets we should have from now on. Detect the differences, remove no
+ longer supervised ones and add new ones */
+
+ /* walk over the sockets we got right now */
+ for(i=0; (i< MAX_SOCKSPEREASYHANDLE) &&
+ (curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
+ i++) {
+ int action = CURL_POLL_NONE;
+
+ s = socks[i];
+
+ /* get it from the hash */
+ entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ if(curraction & GETSOCK_READSOCK(i))
+ action |= CURL_POLL_IN;
+ if(curraction & GETSOCK_WRITESOCK(i))
+ action |= CURL_POLL_OUT;
+
+ if(entry) {
+ /* yeps, already present so check if it has the same action set */
+ if(entry->action == action)
+ /* same, continue */
+ continue;
+ }
+ else {
+ /* this is a socket we didn't have before, add it! */
+ entry = sh_addentry(multi->sockhash, s, easy->easy_handle);
+ if(!entry)
+ /* fatal */
+ return;
+ }
+
+ multi->socket_cb(easy->easy_handle,
+ s,
+ action,
+ multi->socket_userp,
+ entry ? entry->socketp : NULL);
+
+ entry->action = action; /* store the current action state */
+ }
+
+ num = i; /* number of sockets */
+
+ /* when we've walked over all the sockets we should have right now, we must
+ make sure to detect sockets that are removed */
+ for(i=0; i< easy->numsocks; i++) {
+ int j;
+ s = easy->sockets[i];
+ for(j=0; j<num; j++) {
+ if(s == socks[j]) {
+ /* this is still supervised */
+ s = CURL_SOCKET_BAD;
+ break;
+ }
+ }
+ if(s != CURL_SOCKET_BAD) {
+ /* this socket has been removed. Remove it */
+
+ entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+ if(entry) {
+ /* just a precaution, this socket really SHOULD be in the hash already
+ but in case it isn't, we don't have to tell the app to remove it
+ either since it never got to know about it */
+ multi->socket_cb(easy->easy_handle,
+ s,
+ CURL_POLL_REMOVE,
+ multi->socket_userp,
+ entry ? entry->socketp : NULL);
+
+ sh_delentry(multi->sockhash, s);
+ }
+ }
+ }
+
+ memcpy(easy->sockets, socks, num*sizeof(curl_socket_t));
+ easy->numsocks = num;
+}
+
+static CURLMcode multi_socket(struct Curl_multi *multi,
+ bool checkall,
+ curl_socket_t s,
+ int *running_handles)
+{
+ CURLMcode result = CURLM_OK;
+ struct SessionHandle *data = NULL;
+ struct Curl_tree *t;
+
+ if(checkall) {
+ struct Curl_one_easy *easyp;
+ /* *perform() deals with running_handles on its own */
+ result = curl_multi_perform(multi, running_handles);
+
+ /* walk through each easy handle and do the socket state change magic
+ and callbacks */
+ easyp=multi->easy.next;
+ while(easyp) {
+ singlesocket(multi, easyp);
+ easyp = easyp->next;
+ }
+
+ /* or should we fall-through and do the timer-based stuff? */
+ return result;
+ }
+ else if (s != CURL_SOCKET_TIMEOUT) {
+
+ struct Curl_sh_entry *entry =
+ Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ if(!entry)
+ /* unmatched socket, major problemo! */
+ return CURLM_BAD_SOCKET; /* better return code? */
+
+ data = entry->easy;
+
+ if(data->magic != CURLEASY_MAGIC_NUMBER)
+ /* bad bad bad bad bad bad bad */
+ return CURLM_INTERNAL_ERROR;
+
+ result = multi_runsingle(multi, data->set.one_easy);
+
+ if(result == CURLM_OK)
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ singlesocket(multi, data->set.one_easy);
+
+ /* Now we fall-through and do the timer-based stuff, since we don't want
+ to force the user to have to deal with timeouts as long as at least one
+ connection in fact has traffic. */
+
+ data = NULL; /* set data to NULL again to avoid calling multi_runsingle()
+ in case there's no need to */
+ }
+
+ /*
+ * The loop following here will go on as long as there are expire-times left
+ * to process in the splay and 'data' will be re-assigned for every expired
+ * handle we deal with.
+ */
+ do {
+ int key;
+ struct timeval now;
+
+ /* the first loop lap 'data' can be NULL */
+ if(data) {
+ result = multi_runsingle(multi, data->set.one_easy);
+
+ if(result == CURLM_OK)
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ singlesocket(multi, data->set.one_easy);
+ }
+
+ /* Check if there's one (more) expired timer to deal with! This function
+ extracts a matching node if there is one */
+
+ now = Curl_tvnow();
+ key = now.tv_sec; /* drop the usec part */
+
+ multi->timetree = Curl_splaygetbest(key, multi->timetree, &t);
+ if(t) {
+ /* assign 'data' to be the easy handle we just removed from the splay
+ tree */
+ data = t->payload;
+ /* clear the expire time within the handle we removed from the
+ splay tree */
+ data->state.expiretime.tv_sec = 0;
+ data->state.expiretime.tv_usec = 0;
+ }
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+ return result;
+}
+
+CURLMcode curl_multi_setopt(CURLM *multi_handle,
+ CURLMoption option, ...)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ CURLMcode res = CURLM_OK;
+ va_list param;
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ va_start(param, option);
+
+ switch(option) {
+ case CURLMOPT_SOCKETFUNCTION:
+ multi->socket_cb = va_arg(param, curl_socket_callback);
+ break;
+ case CURLMOPT_SOCKETDATA:
+ multi->socket_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_PIPELINING:
+ multi->pipelining_enabled = (bool)(0 != va_arg(param, long));
+ break;
+ case CURLMOPT_TIMERFUNCTION:
+ multi->timer_cb = va_arg(param, curl_multi_timer_callback);
+ break;
+ case CURLMOPT_TIMERDATA:
+ multi->timer_userp = va_arg(param, void *);
+ break;
+ default:
+ res = CURLM_UNKNOWN_OPTION;
+ break;
+ }
+ va_end(param);
+ return res;
+}
+
+
+CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
+ int *running_handles)
+{
+ CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
+ running_handles);
+ if (CURLM_OK == result)
+ update_timer((struct Curl_multi *)multi_handle);
+ return result;
+}
+
+CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
+
+{
+ CURLMcode result = multi_socket((struct Curl_multi *)multi_handle,
+ TRUE, CURL_SOCKET_BAD, running_handles);
+ if (CURLM_OK == result)
+ update_timer((struct Curl_multi *)multi_handle);
+ return result;
+}
+
+static CURLMcode multi_timeout(struct Curl_multi *multi,
+ long *timeout_ms)
+{
+ if(multi->timetree) {
+ /* we have a tree of expire times */
+ struct timeval now = Curl_tvnow();
+
+ /* splay the lowest to the bottom */
+ multi->timetree = Curl_splay(0, multi->timetree);
+
+ /* At least currently, the splay key is a time_t for the expire time */
+ *timeout_ms = (multi->timetree->key - now.tv_sec) * 1000 -
+ now.tv_usec/1000;
+ if(*timeout_ms < 0)
+ /* 0 means immediately */
+ *timeout_ms = 0;
+ }
+ else
+ *timeout_ms = -1;
+
+ return CURLM_OK;
+}
+
+CURLMcode curl_multi_timeout(CURLM *multi_handle,
+ long *timeout_ms)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ return multi_timeout(multi, timeout_ms);
+}
+
+/*
+ * Tell the application it should update its timers, if it subscribes to the
+ * update timer callback.
+ */
+static int update_timer(struct Curl_multi *multi)
+{
+ long timeout_ms;
+ if (!multi->timer_cb)
+ return 0;
+ if ( multi_timeout(multi, &timeout_ms) != CURLM_OK )
+ return -1;
+ if ( timeout_ms < 0 )
+ return 0;
+
+ /* When multi_timeout() is done, multi->timetree points to the node with the
+ * timeout we got the (relative) time-out time for. We can thus easily check
+ * if this is the same (fixed) time as we got in a previous call and then
+ * avoid calling the callback again. */
+ if(multi->timetree->key == multi->timer_lastcall)
+ return 0;
+
+ multi->timer_lastcall = multi->timetree->key;
+
+ return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp);
+}
+
+/* given a number of milliseconds from now to use to set the 'act before
+ this'-time for the transfer, to be extracted by curl_multi_timeout() */
+void Curl_expire(struct SessionHandle *data, long milli)
+{
+ struct Curl_multi *multi = data->multi;
+ struct timeval *nowp = &data->state.expiretime;
+ int rc;
+
+ /* this is only interesting for multi-interface using libcurl, and only
+ while there is still a multi interface struct remaining! */
+ if(!multi)
+ return;
+
+ if(!milli) {
+ /* No timeout, clear the time data. */
+ if(nowp->tv_sec) {
+ /* Since this is an cleared time, we must remove the previous entry from
+ the splay tree */
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error clearing splay node = %d\n", rc);
+ infof(data, "Expire cleared\n");
+ nowp->tv_sec = 0;
+ nowp->tv_usec = 0;
+ }
+ }
+ else {
+ struct timeval set;
+ int rest;
+
+ set = Curl_tvnow();
+ set.tv_sec += milli/1000;
+ set.tv_usec += (milli%1000)*1000;
+
+ rest = (int)(set.tv_usec - 1000000);
+ if(rest > 0) {
+ /* bigger than a full microsec */
+ set.tv_sec++;
+ set.tv_usec -= 1000000;
+ }
+
+ if(nowp->tv_sec) {
+ /* This means that the struct is added as a node in the splay tree.
+ Compare if the new time is earlier, and only remove-old/add-new if it
+ is. */
+ long diff = curlx_tvdiff(set, *nowp);
+ if(diff > 0)
+ /* the new expire time was later so we don't change this */
+ return;
+
+ /* Since this is an updated time, we must remove the previous entry from
+ the splay tree first and then re-add the new value */
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error removing splay node = %d\n", rc);
+ }
+
+ *nowp = set;
+#if 0
+ infof(data, "Expire at %ld / %ld (%ldms)\n",
+ (long)nowp->tv_sec, (long)nowp->tv_usec, milli);
+#endif
+ data->state.timenode.payload = data;
+ multi->timetree = Curl_splayinsert((int)nowp->tv_sec,
+ multi->timetree,
+ &data->state.timenode);
+ }
+#if 0
+ Curl_splayprint(multi->timetree, 0, TRUE);
+#endif
+}
+
+CURLMcode curl_multi_assign(CURLM *multi_handle,
+ curl_socket_t s, void *hashp)
+{
+ struct Curl_sh_entry *there = NULL;
+ struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
+
+ if(s != CURL_SOCKET_BAD)
+ there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t));
+
+ if(!there)
+ return CURLM_BAD_SOCKET;
+
+ there->socketp = hashp;
+
+ return CURLM_OK;
+}
+
+static bool multi_conn_using(struct Curl_multi *multi,
+ struct SessionHandle *data)
+{
+ /* any live CLOSEACTION-connections pointing to the give 'data' ? */
+ int i;
+
+ for(i=0; i< multi->connc->num; i++) {
+ if(multi->connc->connects[i] &&
+ (multi->connc->connects[i]->data == data) &&
+ multi->connc->connects[i]->protocol & PROT_CLOSEACTION)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/* Add the given data pointer to the list of 'closure handles' that are kept
+ around only to be able to close some connections nicely - just make sure
+ that this handle isn't already added, like for the cases when an easy
+ handle is removed, added and removed again... */
+static void add_closure(struct Curl_multi *multi,
+ struct SessionHandle *data)
+{
+ int i;
+ struct closure *cl = (struct closure *)calloc(sizeof(struct closure), 1);
+ struct closure *p=NULL;
+ struct closure *n;
+ if(cl) {
+ cl->easy_handle = data;
+ cl->next = multi->closure;
+ multi->closure = cl;
+ }
+
+ p = multi->closure;
+ cl = p->next; /* start immediately on the second since the first is the one
+ we just added and it is _very_ likely to actually exist
+ used in the cache since that's the whole purpose of adding
+ it to this list! */
+
+ /* When adding, scan through all the other currently kept handles and see if
+ there are any connections still referring to them and kill them if not. */
+ while(cl) {
+ bool inuse = FALSE;
+ for(i=0; i< multi->connc->num; i++) {
+ if(multi->connc->connects[i] &&
+ (multi->connc->connects[i]->data == cl->easy_handle)) {
+ inuse = TRUE;
+ break;
+ }
+ }
+
+ n = cl->next;
+
+ if(!inuse) {
+ /* cl->easy_handle is now killable */
+ infof(data, "Delayed kill of easy handle %p\n", cl->easy_handle);
+ /* unmark it as not having a connection around that uses it anymore */
+ cl->easy_handle->state.shared_conn= NULL;
+ Curl_close(cl->easy_handle);
+ if(p)
+ p->next = n;
+ else
+ multi->closure = n;
+ free(cl);
+ }
+ else
+ p = cl;
+
+ cl = n;
+ }
+
+}
+
+#ifdef CURLDEBUG
+void curl_multi_dump(CURLM *multi_handle)
+{
+ struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
+ struct Curl_one_easy *easy;
+ int i;
+ fprintf(stderr, "* Multi status: %d handles, %d alive\n",
+ multi->num_easy, multi->num_alive);
+ for(easy=multi->easy.next; easy; easy = easy->next) {
+ if(easy->state != CURLM_STATE_COMPLETED) {
+ /* only display handles that are not completed */
+ fprintf(stderr, "handle %p, state %s, %d sockets\n",
+ (void *)easy->easy_handle,
+ statename[easy->state], easy->numsocks);
+ for(i=0; i < easy->numsocks; i++) {
+ curl_socket_t s = easy->sockets[i];
+ struct Curl_sh_entry *entry =
+ Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
+
+ fprintf(stderr, "%d ", (int)s);
+ if(!entry) {
+ fprintf(stderr, "INTERNAL CONFUSION\n");
+ continue;
+ }
+ fprintf(stderr, "[%s %s] ",
+ entry->action&CURL_POLL_IN?"RECVING":"",
+ entry->action&CURL_POLL_OUT?"SENDING":"");
+ }
+ if(easy->numsocks)
+ fprintf(stderr, "\n");
+ }
+ }
+}
+#endif