diff options
author | Brad King <brad.king@kitware.com> | 2014-07-21 18:31:04 (GMT) |
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committer | Brad King <brad.king@kitware.com> | 2014-07-21 19:54:44 (GMT) |
commit | 133d42fe59e2f15610afaed287ef80ec4ff6f888 (patch) | |
tree | ea0831dc0601b3e91c3881d9f182c085ad4fffe2 /Utilities/cmliblzma/liblzma/lzma | |
parent | 8510533f0e713abeedf53a737c702d683b636ecb (diff) | |
parent | c289e63491982dd8aed7c6b6f54d390df91aaf95 (diff) | |
download | CMake-133d42fe59e2f15610afaed287ef80ec4ff6f888.zip CMake-133d42fe59e2f15610afaed287ef80ec4ff6f888.tar.gz CMake-133d42fe59e2f15610afaed287ef80ec4ff6f888.tar.bz2 |
Merge branch 'liblzma-upstream' into add-liblzma
Diffstat (limited to 'Utilities/cmliblzma/liblzma/lzma')
17 files changed, 4841 insertions, 0 deletions
diff --git a/Utilities/cmliblzma/liblzma/lzma/Makefile.inc b/Utilities/cmliblzma/liblzma/lzma/Makefile.inc new file mode 100644 index 0000000..7fc4d17 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/Makefile.inc @@ -0,0 +1,43 @@ +## +## Author: Lasse Collin +## +## This file has been put into the public domain. +## You can do whatever you want with this file. +## + +EXTRA_DIST += lzma/fastpos_tablegen.c + +liblzma_la_SOURCES += lzma/lzma_common.h + +if COND_ENCODER_LZMA1 +liblzma_la_SOURCES += \ + lzma/fastpos.h \ + lzma/lzma_encoder.h \ + lzma/lzma_encoder.c \ + lzma/lzma_encoder_presets.c \ + lzma/lzma_encoder_private.h \ + lzma/lzma_encoder_optimum_fast.c \ + lzma/lzma_encoder_optimum_normal.c + +if !COND_SMALL +liblzma_la_SOURCES += lzma/fastpos_table.c +endif +endif + +if COND_DECODER_LZMA1 +liblzma_la_SOURCES += \ + lzma/lzma_decoder.c \ + lzma/lzma_decoder.h +endif + +if COND_ENCODER_LZMA2 +liblzma_la_SOURCES += \ + lzma/lzma2_encoder.c \ + lzma/lzma2_encoder.h +endif + +if COND_DECODER_LZMA2 +liblzma_la_SOURCES += \ + lzma/lzma2_decoder.c \ + lzma/lzma2_decoder.h +endif diff --git a/Utilities/cmliblzma/liblzma/lzma/fastpos.h b/Utilities/cmliblzma/liblzma/lzma/fastpos.h new file mode 100644 index 0000000..4aea231 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/fastpos.h @@ -0,0 +1,140 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file fastpos.h +/// \brief Kind of two-bit version of bit scan reverse +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_FASTPOS_H +#define LZMA_FASTPOS_H + +// LZMA encodes match distances (positions) by storing the highest two +// bits using a six-bit value [0, 63], and then the missing lower bits. +// Dictionary size is also stored using this encoding in the new .lzma +// file format header. +// +// fastpos.h provides a way to quickly find out the correct six-bit +// values. The following table gives some examples of this encoding: +// +// pos return +// 0 0 +// 1 1 +// 2 2 +// 3 3 +// 4 4 +// 5 4 +// 6 5 +// 7 5 +// 8 6 +// 11 6 +// 12 7 +// ... ... +// 15 7 +// 16 8 +// 17 8 +// ... ... +// 23 8 +// 24 9 +// 25 9 +// ... ... +// +// +// Provided functions or macros +// ---------------------------- +// +// get_pos_slot(pos) is the basic version. get_pos_slot_2(pos) +// assumes that pos >= FULL_DISTANCES, thus the result is at least +// FULL_DISTANCES_BITS * 2. Using get_pos_slot(pos) instead of +// get_pos_slot_2(pos) would give the same result, but get_pos_slot_2(pos) +// should be tiny bit faster due to the assumption being made. +// +// +// Size vs. speed +// -------------- +// +// With some CPUs that have fast BSR (bit scan reverse) instruction, the +// size optimized version is slightly faster than the bigger table based +// approach. Such CPUs include Intel Pentium Pro, Pentium II, Pentium III +// and Core 2 (possibly others). AMD K7 seems to have slower BSR, but that +// would still have speed roughly comparable to the table version. Older +// x86 CPUs like the original Pentium have very slow BSR; on those systems +// the table version is a lot faster. +// +// On some CPUs, the table version is a lot faster when using position +// dependent code, but with position independent code the size optimized +// version is slightly faster. This occurs at least on 32-bit SPARC (no +// ASM optimizations). +// +// I'm making the table version the default, because that has good speed +// on all systems I have tried. The size optimized version is sometimes +// slightly faster, but sometimes it is a lot slower. + +#ifdef HAVE_SMALL +# define get_pos_slot(pos) ((pos) <= 4 ? (pos) : get_pos_slot_2(pos)) + +static inline uint32_t +get_pos_slot_2(uint32_t pos) +{ + const uint32_t i = bsr32(pos); + return (i + i) + ((pos >> (i - 1)) & 1); +} + + +#else + +#define FASTPOS_BITS 13 + +extern const uint8_t lzma_fastpos[1 << FASTPOS_BITS]; + + +#define fastpos_shift(extra, n) \ + ((extra) + (n) * (FASTPOS_BITS - 1)) + +#define fastpos_limit(extra, n) \ + (UINT32_C(1) << (FASTPOS_BITS + fastpos_shift(extra, n))) + +#define fastpos_result(pos, extra, n) \ + lzma_fastpos[(pos) >> fastpos_shift(extra, n)] \ + + 2 * fastpos_shift(extra, n) + + +static inline uint32_t +get_pos_slot(uint32_t pos) +{ + // If it is small enough, we can pick the result directly from + // the precalculated table. + if (pos < fastpos_limit(0, 0)) + return lzma_fastpos[pos]; + + if (pos < fastpos_limit(0, 1)) + return fastpos_result(pos, 0, 1); + + return fastpos_result(pos, 0, 2); +} + + +#ifdef FULL_DISTANCES_BITS +static inline uint32_t +get_pos_slot_2(uint32_t pos) +{ + assert(pos >= FULL_DISTANCES); + + if (pos < fastpos_limit(FULL_DISTANCES_BITS - 1, 0)) + return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 0); + + if (pos < fastpos_limit(FULL_DISTANCES_BITS - 1, 1)) + return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 1); + + return fastpos_result(pos, FULL_DISTANCES_BITS - 1, 2); +} +#endif + +#endif + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/fastpos_table.c b/Utilities/cmliblzma/liblzma/lzma/fastpos_table.c new file mode 100644 index 0000000..6a3ceac --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/fastpos_table.c @@ -0,0 +1,519 @@ +/* This file has been automatically generated by fastpos_tablegen.c. */ + +#include "common.h" +#include "fastpos.h" + +const uint8_t lzma_fastpos[1 << FASTPOS_BITS] = { + 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 12, 12, 12, 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+// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include <sys/types.h> +#include <inttypes.h> +#include <stdio.h> +#include "fastpos.h" + + +int +main(void) +{ + uint8_t fastpos[1 << FASTPOS_BITS]; + + const uint8_t fast_slots = 2 * FASTPOS_BITS; + uint32_t c = 2; + + fastpos[0] = 0; + fastpos[1] = 1; + + for (uint8_t slot_fast = 2; slot_fast < fast_slots; ++slot_fast) { + const uint32_t k = 1 << ((slot_fast >> 1) - 1); + for (uint32_t j = 0; j < k; ++j, ++c) + fastpos[c] = slot_fast; + } + + printf("/* This file has been automatically generated " + "by fastpos_tablegen.c. */\n\n" + "#include \"common.h\"\n" + "#include \"fastpos.h\"\n\n" + "const uint8_t lzma_fastpos[1 << FASTPOS_BITS] = {"); + + for (size_t i = 0; i < (1 << FASTPOS_BITS); ++i) { + if (i % 16 == 0) + printf("\n\t"); + + printf("%3u", (unsigned int)(fastpos[i])); + + if (i != (1 << FASTPOS_BITS) - 1) + printf(","); + } + + printf("\n};\n"); + + return 0; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.c b/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.c new file mode 100644 index 0000000..3e42575 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.c @@ -0,0 +1,304 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma2_decoder.c +/// \brief LZMA2 decoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lzma2_decoder.h" +#include "lz_decoder.h" +#include "lzma_decoder.h" + + +struct lzma_coder_s { + enum sequence { + SEQ_CONTROL, + SEQ_UNCOMPRESSED_1, + SEQ_UNCOMPRESSED_2, + SEQ_COMPRESSED_0, + SEQ_COMPRESSED_1, + SEQ_PROPERTIES, + SEQ_LZMA, + SEQ_COPY, + } sequence; + + /// Sequence after the size fields have been decoded. + enum sequence next_sequence; + + /// LZMA decoder + lzma_lz_decoder lzma; + + /// Uncompressed size of LZMA chunk + size_t uncompressed_size; + + /// Compressed size of the chunk (naturally equals to uncompressed + /// size of uncompressed chunk) + size_t compressed_size; + + /// True if properties are needed. This is false before the + /// first LZMA chunk. + bool need_properties; + + /// True if dictionary reset is needed. This is false before the + /// first chunk (LZMA or uncompressed). + bool need_dictionary_reset; + + lzma_options_lzma options; +}; + + +static lzma_ret +lzma2_decode(lzma_coder *restrict coder, lzma_dict *restrict dict, + const uint8_t *restrict in, size_t *restrict in_pos, + size_t in_size) +{ + // With SEQ_LZMA it is possible that no new input is needed to do + // some progress. The rest of the sequences assume that there is + // at least one byte of input. + while (*in_pos < in_size || coder->sequence == SEQ_LZMA) + switch (coder->sequence) { + case SEQ_CONTROL: { + const uint32_t control = in[*in_pos]; + ++*in_pos; + + // End marker + if (control == 0x00) + return LZMA_STREAM_END; + + if (control >= 0xE0 || control == 1) { + // Dictionary reset implies that next LZMA chunk has + // to set new properties. + coder->need_properties = true; + coder->need_dictionary_reset = true; + } else if (coder->need_dictionary_reset) { + return LZMA_DATA_ERROR; + } + + if (control >= 0x80) { + // LZMA chunk. The highest five bits of the + // uncompressed size are taken from the control byte. + coder->uncompressed_size = (control & 0x1F) << 16; + coder->sequence = SEQ_UNCOMPRESSED_1; + + // See if there are new properties or if we need to + // reset the state. + if (control >= 0xC0) { + // When there are new properties, state reset + // is done at SEQ_PROPERTIES. + coder->need_properties = false; + coder->next_sequence = SEQ_PROPERTIES; + + } else if (coder->need_properties) { + return LZMA_DATA_ERROR; + + } else { + coder->next_sequence = SEQ_LZMA; + + // If only state reset is wanted with old + // properties, do the resetting here for + // simplicity. + if (control >= 0xA0) + coder->lzma.reset(coder->lzma.coder, + &coder->options); + } + } else { + // Invalid control values + if (control > 2) + return LZMA_DATA_ERROR; + + // It's uncompressed chunk + coder->sequence = SEQ_COMPRESSED_0; + coder->next_sequence = SEQ_COPY; + } + + if (coder->need_dictionary_reset) { + // Finish the dictionary reset and let the caller + // flush the dictionary to the actual output buffer. + coder->need_dictionary_reset = false; + dict_reset(dict); + return LZMA_OK; + } + + break; + } + + case SEQ_UNCOMPRESSED_1: + coder->uncompressed_size += (uint32_t)(in[(*in_pos)++]) << 8; + coder->sequence = SEQ_UNCOMPRESSED_2; + break; + + case SEQ_UNCOMPRESSED_2: + coder->uncompressed_size += in[(*in_pos)++] + 1; + coder->sequence = SEQ_COMPRESSED_0; + coder->lzma.set_uncompressed(coder->lzma.coder, + coder->uncompressed_size); + break; + + case SEQ_COMPRESSED_0: + coder->compressed_size = (uint32_t)(in[(*in_pos)++]) << 8; + coder->sequence = SEQ_COMPRESSED_1; + break; + + case SEQ_COMPRESSED_1: + coder->compressed_size += in[(*in_pos)++] + 1; + coder->sequence = coder->next_sequence; + break; + + case SEQ_PROPERTIES: + if (lzma_lzma_lclppb_decode(&coder->options, in[(*in_pos)++])) + return LZMA_DATA_ERROR; + + coder->lzma.reset(coder->lzma.coder, &coder->options); + + coder->sequence = SEQ_LZMA; + break; + + case SEQ_LZMA: { + // Store the start offset so that we can update + // coder->compressed_size later. + const size_t in_start = *in_pos; + + // Decode from in[] to *dict. + const lzma_ret ret = coder->lzma.code(coder->lzma.coder, + dict, in, in_pos, in_size); + + // Validate and update coder->compressed_size. + const size_t in_used = *in_pos - in_start; + if (in_used > coder->compressed_size) + return LZMA_DATA_ERROR; + + coder->compressed_size -= in_used; + + // Return if we didn't finish the chunk, or an error occurred. + if (ret != LZMA_STREAM_END) + return ret; + + // The LZMA decoder must have consumed the whole chunk now. + // We don't need to worry about uncompressed size since it + // is checked by the LZMA decoder. + if (coder->compressed_size != 0) + return LZMA_DATA_ERROR; + + coder->sequence = SEQ_CONTROL; + break; + } + + case SEQ_COPY: { + // Copy from input to the dictionary as is. + dict_write(dict, in, in_pos, in_size, &coder->compressed_size); + if (coder->compressed_size != 0) + return LZMA_OK; + + coder->sequence = SEQ_CONTROL; + break; + } + + default: + assert(0); + return LZMA_PROG_ERROR; + } + + return LZMA_OK; +} + + +static void +lzma2_decoder_end(lzma_coder *coder, lzma_allocator *allocator) +{ + assert(coder->lzma.end == NULL); + lzma_free(coder->lzma.coder, allocator); + + lzma_free(coder, allocator); + + return; +} + + +static lzma_ret +lzma2_decoder_init(lzma_lz_decoder *lz, lzma_allocator *allocator, + const void *opt, lzma_lz_options *lz_options) +{ + if (lz->coder == NULL) { + lz->coder = lzma_alloc(sizeof(lzma_coder), allocator); + if (lz->coder == NULL) + return LZMA_MEM_ERROR; + + lz->code = &lzma2_decode; + lz->end = &lzma2_decoder_end; + + lz->coder->lzma = LZMA_LZ_DECODER_INIT; + } + + const lzma_options_lzma *options = opt; + + lz->coder->sequence = SEQ_CONTROL; + lz->coder->need_properties = true; + lz->coder->need_dictionary_reset = options->preset_dict == NULL + || options->preset_dict_size == 0; + + return lzma_lzma_decoder_create(&lz->coder->lzma, + allocator, options, lz_options); +} + + +extern lzma_ret +lzma_lzma2_decoder_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_filter_info *filters) +{ + // LZMA2 can only be the last filter in the chain. This is enforced + // by the raw_decoder initialization. + assert(filters[1].init == NULL); + + return lzma_lz_decoder_init(next, allocator, filters, + &lzma2_decoder_init); +} + + +extern uint64_t +lzma_lzma2_decoder_memusage(const void *options) +{ + return sizeof(lzma_coder) + + lzma_lzma_decoder_memusage_nocheck(options); +} + + +extern lzma_ret +lzma_lzma2_props_decode(void **options, lzma_allocator *allocator, + const uint8_t *props, size_t props_size) +{ + if (props_size != 1) + return LZMA_OPTIONS_ERROR; + + // Check that reserved bits are unset. + if (props[0] & 0xC0) + return LZMA_OPTIONS_ERROR; + + // Decode the dictionary size. + if (props[0] > 40) + return LZMA_OPTIONS_ERROR; + + lzma_options_lzma *opt = lzma_alloc( + sizeof(lzma_options_lzma), allocator); + if (opt == NULL) + return LZMA_MEM_ERROR; + + if (props[0] == 40) { + opt->dict_size = UINT32_MAX; + } else { + opt->dict_size = 2 | (props[0] & 1); + opt->dict_size <<= props[0] / 2 + 11; + } + + opt->preset_dict = NULL; + opt->preset_dict_size = 0; + + *options = opt; + + return LZMA_OK; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.h b/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.h new file mode 100644 index 0000000..fac4ac4 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma2_decoder.h @@ -0,0 +1,28 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma2_decoder.h +/// \brief LZMA2 decoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA2_DECODER_H +#define LZMA_LZMA2_DECODER_H + +#include "common.h" + +extern lzma_ret lzma_lzma2_decoder_init(lzma_next_coder *next, + lzma_allocator *allocator, const lzma_filter_info *filters); + +extern uint64_t lzma_lzma2_decoder_memusage(const void *options); + +extern lzma_ret lzma_lzma2_props_decode( + void **options, lzma_allocator *allocator, + const uint8_t *props, size_t props_size); + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.c b/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.c new file mode 100644 index 0000000..992720c --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.c @@ -0,0 +1,393 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma2_encoder.c +/// \brief LZMA2 encoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lz_encoder.h" +#include "lzma_encoder.h" +#include "fastpos.h" +#include "lzma2_encoder.h" + + +struct lzma_coder_s { + enum { + SEQ_INIT, + SEQ_LZMA_ENCODE, + SEQ_LZMA_COPY, + SEQ_UNCOMPRESSED_HEADER, + SEQ_UNCOMPRESSED_COPY, + } sequence; + + /// LZMA encoder + lzma_coder *lzma; + + /// LZMA options currently in use. + lzma_options_lzma opt_cur; + + bool need_properties; + bool need_state_reset; + bool need_dictionary_reset; + + /// Uncompressed size of a chunk + size_t uncompressed_size; + + /// Compressed size of a chunk (excluding headers); this is also used + /// to indicate the end of buf[] in SEQ_LZMA_COPY. + size_t compressed_size; + + /// Read position in buf[] + size_t buf_pos; + + /// Buffer to hold the chunk header and LZMA compressed data + uint8_t buf[LZMA2_HEADER_MAX + LZMA2_CHUNK_MAX]; +}; + + +static void +lzma2_header_lzma(lzma_coder *coder) +{ + assert(coder->uncompressed_size > 0); + assert(coder->uncompressed_size <= LZMA2_UNCOMPRESSED_MAX); + assert(coder->compressed_size > 0); + assert(coder->compressed_size <= LZMA2_CHUNK_MAX); + + size_t pos; + + if (coder->need_properties) { + pos = 0; + + if (coder->need_dictionary_reset) + coder->buf[pos] = 0x80 + (3 << 5); + else + coder->buf[pos] = 0x80 + (2 << 5); + } else { + pos = 1; + + if (coder->need_state_reset) + coder->buf[pos] = 0x80 + (1 << 5); + else + coder->buf[pos] = 0x80; + } + + // Set the start position for copying. + coder->buf_pos = pos; + + // Uncompressed size + size_t size = coder->uncompressed_size - 1; + coder->buf[pos++] += size >> 16; + coder->buf[pos++] = (size >> 8) & 0xFF; + coder->buf[pos++] = size & 0xFF; + + // Compressed size + size = coder->compressed_size - 1; + coder->buf[pos++] = size >> 8; + coder->buf[pos++] = size & 0xFF; + + // Properties, if needed + if (coder->need_properties) + lzma_lzma_lclppb_encode(&coder->opt_cur, coder->buf + pos); + + coder->need_properties = false; + coder->need_state_reset = false; + coder->need_dictionary_reset = false; + + // The copying code uses coder->compressed_size to indicate the end + // of coder->buf[], so we need add the maximum size of the header here. + coder->compressed_size += LZMA2_HEADER_MAX; + + return; +} + + +static void +lzma2_header_uncompressed(lzma_coder *coder) +{ + assert(coder->uncompressed_size > 0); + assert(coder->uncompressed_size <= LZMA2_CHUNK_MAX); + + // If this is the first chunk, we need to include dictionary + // reset indicator. + if (coder->need_dictionary_reset) + coder->buf[0] = 1; + else + coder->buf[0] = 2; + + coder->need_dictionary_reset = false; + + // "Compressed" size + coder->buf[1] = (coder->uncompressed_size - 1) >> 8; + coder->buf[2] = (coder->uncompressed_size - 1) & 0xFF; + + // Set the start position for copying. + coder->buf_pos = 0; + return; +} + + +static lzma_ret +lzma2_encode(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint8_t *restrict out, size_t *restrict out_pos, + size_t out_size) +{ + while (*out_pos < out_size) + switch (coder->sequence) { + case SEQ_INIT: + // If there's no input left and we are flushing or finishing, + // don't start a new chunk. + if (mf_unencoded(mf) == 0) { + // Write end of payload marker if finishing. + if (mf->action == LZMA_FINISH) + out[(*out_pos)++] = 0; + + return mf->action == LZMA_RUN + ? LZMA_OK : LZMA_STREAM_END; + } + + if (coder->need_state_reset) + return_if_error(lzma_lzma_encoder_reset( + coder->lzma, &coder->opt_cur)); + + coder->uncompressed_size = 0; + coder->compressed_size = 0; + coder->sequence = SEQ_LZMA_ENCODE; + + // Fall through + + case SEQ_LZMA_ENCODE: { + // Calculate how much more uncompressed data this chunk + // could accept. + const uint32_t left = LZMA2_UNCOMPRESSED_MAX + - coder->uncompressed_size; + uint32_t limit; + + if (left < mf->match_len_max) { + // Must flush immediately since the next LZMA symbol + // could make the uncompressed size of the chunk too + // big. + limit = 0; + } else { + // Calculate maximum read_limit that is OK from point + // of view of LZMA2 chunk size. + limit = mf->read_pos - mf->read_ahead + + left - mf->match_len_max; + } + + // Save the start position so that we can update + // coder->uncompressed_size. + const uint32_t read_start = mf->read_pos - mf->read_ahead; + + // Call the LZMA encoder until the chunk is finished. + const lzma_ret ret = lzma_lzma_encode(coder->lzma, mf, + coder->buf + LZMA2_HEADER_MAX, + &coder->compressed_size, + LZMA2_CHUNK_MAX, limit); + + coder->uncompressed_size += mf->read_pos - mf->read_ahead + - read_start; + + assert(coder->compressed_size <= LZMA2_CHUNK_MAX); + assert(coder->uncompressed_size <= LZMA2_UNCOMPRESSED_MAX); + + if (ret != LZMA_STREAM_END) + return LZMA_OK; + + // See if the chunk compressed. If it didn't, we encode it + // as uncompressed chunk. This saves a few bytes of space + // and makes decoding faster. + if (coder->compressed_size >= coder->uncompressed_size) { + coder->uncompressed_size += mf->read_ahead; + assert(coder->uncompressed_size + <= LZMA2_UNCOMPRESSED_MAX); + mf->read_ahead = 0; + lzma2_header_uncompressed(coder); + coder->need_state_reset = true; + coder->sequence = SEQ_UNCOMPRESSED_HEADER; + break; + } + + // The chunk did compress at least by one byte, so we store + // the chunk as LZMA. + lzma2_header_lzma(coder); + + coder->sequence = SEQ_LZMA_COPY; + } + + // Fall through + + case SEQ_LZMA_COPY: + // Copy the compressed chunk along its headers to the + // output buffer. + lzma_bufcpy(coder->buf, &coder->buf_pos, + coder->compressed_size, + out, out_pos, out_size); + if (coder->buf_pos != coder->compressed_size) + return LZMA_OK; + + coder->sequence = SEQ_INIT; + break; + + case SEQ_UNCOMPRESSED_HEADER: + // Copy the three-byte header to indicate uncompressed chunk. + lzma_bufcpy(coder->buf, &coder->buf_pos, + LZMA2_HEADER_UNCOMPRESSED, + out, out_pos, out_size); + if (coder->buf_pos != LZMA2_HEADER_UNCOMPRESSED) + return LZMA_OK; + + coder->sequence = SEQ_UNCOMPRESSED_COPY; + + // Fall through + + case SEQ_UNCOMPRESSED_COPY: + // Copy the uncompressed data as is from the dictionary + // to the output buffer. + mf_read(mf, out, out_pos, out_size, &coder->uncompressed_size); + if (coder->uncompressed_size != 0) + return LZMA_OK; + + coder->sequence = SEQ_INIT; + break; + } + + return LZMA_OK; +} + + +static void +lzma2_encoder_end(lzma_coder *coder, lzma_allocator *allocator) +{ + lzma_free(coder->lzma, allocator); + lzma_free(coder, allocator); + return; +} + + +static lzma_ret +lzma2_encoder_options_update(lzma_coder *coder, const lzma_filter *filter) +{ + // New options can be set only when there is no incomplete chunk. + // This is the case at the beginning of the raw stream and right + // after LZMA_SYNC_FLUSH. + if (filter->options == NULL || coder->sequence != SEQ_INIT) + return LZMA_PROG_ERROR; + + // Look if there are new options. At least for now, + // only lc/lp/pb can be changed. + const lzma_options_lzma *opt = filter->options; + if (coder->opt_cur.lc != opt->lc || coder->opt_cur.lp != opt->lp + || coder->opt_cur.pb != opt->pb) { + // Validate the options. + if (opt->lc > LZMA_LCLP_MAX || opt->lp > LZMA_LCLP_MAX + || opt->lc + opt->lp > LZMA_LCLP_MAX + || opt->pb > LZMA_PB_MAX) + return LZMA_OPTIONS_ERROR; + + // The new options will be used when the encoder starts + // a new LZMA2 chunk. + coder->opt_cur.lc = opt->lc; + coder->opt_cur.lp = opt->lp; + coder->opt_cur.pb = opt->pb; + coder->need_properties = true; + coder->need_state_reset = true; + } + + return LZMA_OK; +} + + +static lzma_ret +lzma2_encoder_init(lzma_lz_encoder *lz, lzma_allocator *allocator, + const void *options, lzma_lz_options *lz_options) +{ + if (options == NULL) + return LZMA_PROG_ERROR; + + if (lz->coder == NULL) { + lz->coder = lzma_alloc(sizeof(lzma_coder), allocator); + if (lz->coder == NULL) + return LZMA_MEM_ERROR; + + lz->code = &lzma2_encode; + lz->end = &lzma2_encoder_end; + lz->options_update = &lzma2_encoder_options_update; + + lz->coder->lzma = NULL; + } + + lz->coder->opt_cur = *(const lzma_options_lzma *)(options); + + lz->coder->sequence = SEQ_INIT; + lz->coder->need_properties = true; + lz->coder->need_state_reset = false; + lz->coder->need_dictionary_reset + = lz->coder->opt_cur.preset_dict == NULL + || lz->coder->opt_cur.preset_dict_size == 0; + + // Initialize LZMA encoder + return_if_error(lzma_lzma_encoder_create(&lz->coder->lzma, allocator, + &lz->coder->opt_cur, lz_options)); + + // Make sure that we will always have enough history available in + // case we need to use uncompressed chunks. They are used when the + // compressed size of a chunk is not smaller than the uncompressed + // size, so we need to have at least LZMA2_COMPRESSED_MAX bytes + // history available. + if (lz_options->before_size + lz_options->dict_size < LZMA2_CHUNK_MAX) + lz_options->before_size + = LZMA2_CHUNK_MAX - lz_options->dict_size; + + return LZMA_OK; +} + + +extern lzma_ret +lzma_lzma2_encoder_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_filter_info *filters) +{ + return lzma_lz_encoder_init( + next, allocator, filters, &lzma2_encoder_init); +} + + +extern uint64_t +lzma_lzma2_encoder_memusage(const void *options) +{ + const uint64_t lzma_mem = lzma_lzma_encoder_memusage(options); + if (lzma_mem == UINT64_MAX) + return UINT64_MAX; + + return sizeof(lzma_coder) + lzma_mem; +} + + +extern lzma_ret +lzma_lzma2_props_encode(const void *options, uint8_t *out) +{ + const lzma_options_lzma *const opt = options; + uint32_t d = my_max(opt->dict_size, LZMA_DICT_SIZE_MIN); + + // Round up to the next 2^n - 1 or 2^n + 2^(n - 1) - 1 depending + // on which one is the next: + --d; + d |= d >> 2; + d |= d >> 3; + d |= d >> 4; + d |= d >> 8; + d |= d >> 16; + + // Get the highest two bits using the proper encoding: + if (d == UINT32_MAX) + out[0] = 40; + else + out[0] = get_pos_slot(d + 1) - 24; + + return LZMA_OK; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.h b/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.h new file mode 100644 index 0000000..ca19ef4 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma2_encoder.h @@ -0,0 +1,41 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma2_encoder.h +/// \brief LZMA2 encoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA2_ENCODER_H +#define LZMA_LZMA2_ENCODER_H + +#include "common.h" + + +/// Maximum number of bytes of actual data per chunk (no headers) +#define LZMA2_CHUNK_MAX (UINT32_C(1) << 16) + +/// Maximum uncompressed size of LZMA chunk (no headers) +#define LZMA2_UNCOMPRESSED_MAX (UINT32_C(1) << 21) + +/// Maximum size of LZMA2 headers +#define LZMA2_HEADER_MAX 6 + +/// Size of a header for uncompressed chunk +#define LZMA2_HEADER_UNCOMPRESSED 3 + + +extern lzma_ret lzma_lzma2_encoder_init( + lzma_next_coder *next, lzma_allocator *allocator, + const lzma_filter_info *filters); + +extern uint64_t lzma_lzma2_encoder_memusage(const void *options); + +extern lzma_ret lzma_lzma2_props_encode(const void *options, uint8_t *out); + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_common.h b/Utilities/cmliblzma/liblzma/lzma/lzma_common.h new file mode 100644 index 0000000..e31e285 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_common.h @@ -0,0 +1,223 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_common.h +/// \brief Private definitions common to LZMA encoder and decoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA_COMMON_H +#define LZMA_LZMA_COMMON_H + +#include "common.h" +#include "range_common.h" + + +/////////////////// +// Miscellaneous // +/////////////////// + +/// Maximum number of position states. A position state is the lowest pos bits +/// number of bits of the current uncompressed offset. In some places there +/// are different sets of probabilities for different pos states. +#define POS_STATES_MAX (1 << LZMA_PB_MAX) + + +/// Validates lc, lp, and pb. +static inline bool +is_lclppb_valid(const lzma_options_lzma *options) +{ + return options->lc <= LZMA_LCLP_MAX && options->lp <= LZMA_LCLP_MAX + && options->lc + options->lp <= LZMA_LCLP_MAX + && options->pb <= LZMA_PB_MAX; +} + + +/////////// +// State // +/////////// + +/// This enum is used to track which events have occurred most recently and +/// in which order. This information is used to predict the next event. +/// +/// Events: +/// - Literal: One 8-bit byte +/// - Match: Repeat a chunk of data at some distance +/// - Long repeat: Multi-byte match at a recently seen distance +/// - Short repeat: One-byte repeat at a recently seen distance +/// +/// The event names are in from STATE_oldest_older_previous. REP means +/// either short or long repeated match, and NONLIT means any non-literal. +typedef enum { + STATE_LIT_LIT, + STATE_MATCH_LIT_LIT, + STATE_REP_LIT_LIT, + STATE_SHORTREP_LIT_LIT, + STATE_MATCH_LIT, + STATE_REP_LIT, + STATE_SHORTREP_LIT, + STATE_LIT_MATCH, + STATE_LIT_LONGREP, + STATE_LIT_SHORTREP, + STATE_NONLIT_MATCH, + STATE_NONLIT_REP, +} lzma_lzma_state; + + +/// Total number of states +#define STATES 12 + +/// The lowest 7 states indicate that the previous state was a literal. +#define LIT_STATES 7 + + +/// Indicate that the latest state was a literal. +#define update_literal(state) \ + state = ((state) <= STATE_SHORTREP_LIT_LIT \ + ? STATE_LIT_LIT \ + : ((state) <= STATE_LIT_SHORTREP \ + ? (state) - 3 \ + : (state) - 6)) + +/// Indicate that the latest state was a match. +#define update_match(state) \ + state = ((state) < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH) + +/// Indicate that the latest state was a long repeated match. +#define update_long_rep(state) \ + state = ((state) < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP) + +/// Indicate that the latest state was a short match. +#define update_short_rep(state) \ + state = ((state) < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP) + +/// Test if the previous state was a literal. +#define is_literal_state(state) \ + ((state) < LIT_STATES) + + +///////////// +// Literal // +///////////// + +/// Each literal coder is divided in three sections: +/// - 0x001-0x0FF: Without match byte +/// - 0x101-0x1FF: With match byte; match bit is 0 +/// - 0x201-0x2FF: With match byte; match bit is 1 +/// +/// Match byte is used when the previous LZMA symbol was something else than +/// a literal (that is, it was some kind of match). +#define LITERAL_CODER_SIZE 0x300 + +/// Maximum number of literal coders +#define LITERAL_CODERS_MAX (1 << LZMA_LCLP_MAX) + +/// Locate the literal coder for the next literal byte. The choice depends on +/// - the lowest literal_pos_bits bits of the position of the current +/// byte; and +/// - the highest literal_context_bits bits of the previous byte. +#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte) \ + ((probs)[(((pos) & lp_mask) << lc) + ((prev_byte) >> (8 - lc))]) + + +static inline void +literal_init(probability (*probs)[LITERAL_CODER_SIZE], + uint32_t lc, uint32_t lp) +{ + assert(lc + lp <= LZMA_LCLP_MAX); + + const uint32_t coders = 1U << (lc + lp); + + for (uint32_t i = 0; i < coders; ++i) + for (uint32_t j = 0; j < LITERAL_CODER_SIZE; ++j) + bit_reset(probs[i][j]); + + return; +} + + +////////////////// +// Match length // +////////////////// + +// Minimum length of a match is two bytes. +#define MATCH_LEN_MIN 2 + +// Match length is encoded with 4, 5, or 10 bits. +// +// Length Bits +// 2-9 4 = Choice=0 + 3 bits +// 10-17 5 = Choice=1 + Choice2=0 + 3 bits +// 18-273 10 = Choice=1 + Choice2=1 + 8 bits +#define LEN_LOW_BITS 3 +#define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS) +#define LEN_MID_BITS 3 +#define LEN_MID_SYMBOLS (1 << LEN_MID_BITS) +#define LEN_HIGH_BITS 8 +#define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS) +#define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS) + +// Maximum length of a match is 273 which is a result of the encoding +// described above. +#define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1) + + +//////////////////// +// Match distance // +//////////////////// + +// Different set of probabilities is used for match distances that have very +// short match length: Lengths of 2, 3, and 4 bytes have a separate set of +// probabilities for each length. The matches with longer length use a shared +// set of probabilities. +#define LEN_TO_POS_STATES 4 + +// Macro to get the index of the appropriate probability array. +#define get_len_to_pos_state(len) \ + ((len) < LEN_TO_POS_STATES + MATCH_LEN_MIN \ + ? (len) - MATCH_LEN_MIN \ + : LEN_TO_POS_STATES - 1) + +// The highest two bits of a match distance (pos slot) are encoded using six +// bits. See fastpos.h for more explanation. +#define POS_SLOT_BITS 6 +#define POS_SLOTS (1 << POS_SLOT_BITS) + +// Match distances up to 127 are fully encoded using probabilities. Since +// the highest two bits (pos slot) are always encoded using six bits, the +// distances 0-3 don't need any additional bits to encode, since the pos +// slot itself is the same as the actual distance. START_POS_MODEL_INDEX +// indicates the first pos slot where at least one additional bit is needed. +#define START_POS_MODEL_INDEX 4 + +// Match distances greater than 127 are encoded in three pieces: +// - pos slot: the highest two bits +// - direct bits: 2-26 bits below the highest two bits +// - alignment bits: four lowest bits +// +// Direct bits don't use any probabilities. +// +// The pos slot value of 14 is for distances 128-191 (see the table in +// fastpos.h to understand why). +#define END_POS_MODEL_INDEX 14 + +// Pos slots that indicate a distance <= 127. +#define FULL_DISTANCES_BITS (END_POS_MODEL_INDEX / 2) +#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS) + +// For match distances greater than 127, only the highest two bits and the +// lowest four bits (alignment) is encoded using probabilities. +#define ALIGN_BITS 4 +#define ALIGN_TABLE_SIZE (1 << ALIGN_BITS) +#define ALIGN_MASK (ALIGN_TABLE_SIZE - 1) + +// LZMA remembers the four most recent match distances. Reusing these distances +// tends to take less space than re-encoding the actual distance value. +#define REP_DISTANCES 4 + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.c b/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.c new file mode 100644 index 0000000..9979bb4 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.c @@ -0,0 +1,1057 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_decoder.c +/// \brief LZMA decoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lz_decoder.h" +#include "lzma_common.h" +#include "lzma_decoder.h" +#include "range_decoder.h" + + +#ifdef HAVE_SMALL + +// Macros for (somewhat) size-optimized code. +#define seq_4(seq) seq + +#define seq_6(seq) seq + +#define seq_8(seq) seq + +#define seq_len(seq) \ + seq ## _CHOICE, \ + seq ## _CHOICE2, \ + seq ## _BITTREE + +#define len_decode(target, ld, pos_state, seq) \ +do { \ +case seq ## _CHOICE: \ + rc_if_0(ld.choice, seq ## _CHOICE) { \ + rc_update_0(ld.choice); \ + probs = ld.low[pos_state];\ + limit = LEN_LOW_SYMBOLS; \ + target = MATCH_LEN_MIN; \ + } else { \ + rc_update_1(ld.choice); \ +case seq ## _CHOICE2: \ + rc_if_0(ld.choice2, seq ## _CHOICE2) { \ + rc_update_0(ld.choice2); \ + probs = ld.mid[pos_state]; \ + limit = LEN_MID_SYMBOLS; \ + target = MATCH_LEN_MIN + LEN_LOW_SYMBOLS; \ + } else { \ + rc_update_1(ld.choice2); \ + probs = ld.high; \ + limit = LEN_HIGH_SYMBOLS; \ + target = MATCH_LEN_MIN + LEN_LOW_SYMBOLS \ + + LEN_MID_SYMBOLS; \ + } \ + } \ + symbol = 1; \ +case seq ## _BITTREE: \ + do { \ + rc_bit(probs[symbol], , , seq ## _BITTREE); \ + } while (symbol < limit); \ + target += symbol - limit; \ +} while (0) + +#else // HAVE_SMALL + +// Unrolled versions +#define seq_4(seq) \ + seq ## 0, \ + seq ## 1, \ + seq ## 2, \ + seq ## 3 + +#define seq_6(seq) \ + seq ## 0, \ + seq ## 1, \ + seq ## 2, \ + seq ## 3, \ + seq ## 4, \ + seq ## 5 + +#define seq_8(seq) \ + seq ## 0, \ + seq ## 1, \ + seq ## 2, \ + seq ## 3, \ + seq ## 4, \ + seq ## 5, \ + seq ## 6, \ + seq ## 7 + +#define seq_len(seq) \ + seq ## _CHOICE, \ + seq ## _LOW0, \ + seq ## _LOW1, \ + seq ## _LOW2, \ + seq ## _CHOICE2, \ + seq ## _MID0, \ + seq ## _MID1, \ + seq ## _MID2, \ + seq ## _HIGH0, \ + seq ## _HIGH1, \ + seq ## _HIGH2, \ + seq ## _HIGH3, \ + seq ## _HIGH4, \ + seq ## _HIGH5, \ + seq ## _HIGH6, \ + seq ## _HIGH7 + +#define len_decode(target, ld, pos_state, seq) \ +do { \ + symbol = 1; \ +case seq ## _CHOICE: \ + rc_if_0(ld.choice, seq ## _CHOICE) { \ + rc_update_0(ld.choice); \ + rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW0); \ + rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW1); \ + rc_bit_case(ld.low[pos_state][symbol], , , seq ## _LOW2); \ + target = symbol - LEN_LOW_SYMBOLS + MATCH_LEN_MIN; \ + } else { \ + rc_update_1(ld.choice); \ +case seq ## _CHOICE2: \ + rc_if_0(ld.choice2, seq ## _CHOICE2) { \ + rc_update_0(ld.choice2); \ + rc_bit_case(ld.mid[pos_state][symbol], , , \ + seq ## _MID0); \ + rc_bit_case(ld.mid[pos_state][symbol], , , \ + seq ## _MID1); \ + rc_bit_case(ld.mid[pos_state][symbol], , , \ + seq ## _MID2); \ + target = symbol - LEN_MID_SYMBOLS \ + + MATCH_LEN_MIN + LEN_LOW_SYMBOLS; \ + } else { \ + rc_update_1(ld.choice2); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH0); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH1); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH2); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH3); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH4); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH5); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH6); \ + rc_bit_case(ld.high[symbol], , , seq ## _HIGH7); \ + target = symbol - LEN_HIGH_SYMBOLS \ + + MATCH_LEN_MIN \ + + LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; \ + } \ + } \ +} while (0) + +#endif // HAVE_SMALL + + +/// Length decoder probabilities; see comments in lzma_common.h. +typedef struct { + probability choice; + probability choice2; + probability low[POS_STATES_MAX][LEN_LOW_SYMBOLS]; + probability mid[POS_STATES_MAX][LEN_MID_SYMBOLS]; + probability high[LEN_HIGH_SYMBOLS]; +} lzma_length_decoder; + + +struct lzma_coder_s { + /////////////////// + // Probabilities // + /////////////////// + + /// Literals; see comments in lzma_common.h. + probability literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE]; + + /// If 1, it's a match. Otherwise it's a single 8-bit literal. + probability is_match[STATES][POS_STATES_MAX]; + + /// If 1, it's a repeated match. The distance is one of rep0 .. rep3. + probability is_rep[STATES]; + + /// If 0, distance of a repeated match is rep0. + /// Otherwise check is_rep1. + probability is_rep0[STATES]; + + /// If 0, distance of a repeated match is rep1. + /// Otherwise check is_rep2. + probability is_rep1[STATES]; + + /// If 0, distance of a repeated match is rep2. Otherwise it is rep3. + probability is_rep2[STATES]; + + /// If 1, the repeated match has length of one byte. Otherwise + /// the length is decoded from rep_len_decoder. + probability is_rep0_long[STATES][POS_STATES_MAX]; + + /// Probability tree for the highest two bits of the match distance. + /// There is a separate probability tree for match lengths of + /// 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273]. + probability pos_slot[LEN_TO_POS_STATES][POS_SLOTS]; + + /// Probability trees for additional bits for match distance when the + /// distance is in the range [4, 127]. + probability pos_special[FULL_DISTANCES - END_POS_MODEL_INDEX]; + + /// Probability tree for the lowest four bits of a match distance + /// that is equal to or greater than 128. + probability pos_align[ALIGN_TABLE_SIZE]; + + /// Length of a normal match + lzma_length_decoder match_len_decoder; + + /// Length of a repeated match + lzma_length_decoder rep_len_decoder; + + /////////////////// + // Decoder state // + /////////////////// + + // Range coder + lzma_range_decoder rc; + + // Types of the most recently seen LZMA symbols + lzma_lzma_state state; + + uint32_t rep0; ///< Distance of the latest match + uint32_t rep1; ///< Distance of second latest match + uint32_t rep2; ///< Distance of third latest match + uint32_t rep3; ///< Distance of fourth latest match + + uint32_t pos_mask; // (1U << pb) - 1 + uint32_t literal_context_bits; + uint32_t literal_pos_mask; + + /// Uncompressed size as bytes, or LZMA_VLI_UNKNOWN if end of + /// payload marker is expected. + lzma_vli uncompressed_size; + + //////////////////////////////// + // State of incomplete symbol // + //////////////////////////////// + + /// Position where to continue the decoder loop + enum { + SEQ_NORMALIZE, + SEQ_IS_MATCH, + seq_8(SEQ_LITERAL), + seq_8(SEQ_LITERAL_MATCHED), + SEQ_LITERAL_WRITE, + SEQ_IS_REP, + seq_len(SEQ_MATCH_LEN), + seq_6(SEQ_POS_SLOT), + SEQ_POS_MODEL, + SEQ_DIRECT, + seq_4(SEQ_ALIGN), + SEQ_EOPM, + SEQ_IS_REP0, + SEQ_SHORTREP, + SEQ_IS_REP0_LONG, + SEQ_IS_REP1, + SEQ_IS_REP2, + seq_len(SEQ_REP_LEN), + SEQ_COPY, + } sequence; + + /// Base of the current probability tree + probability *probs; + + /// Symbol being decoded. This is also used as an index variable in + /// bittree decoders: probs[symbol] + uint32_t symbol; + + /// Used as a loop termination condition on bittree decoders and + /// direct bits decoder. + uint32_t limit; + + /// Matched literal decoder: 0x100 or 0 to help avoiding branches. + /// Bittree reverse decoders: Offset of the next bit: 1 << offset + uint32_t offset; + + /// If decoding a literal: match byte. + /// If decoding a match: length of the match. + uint32_t len; +}; + + +static lzma_ret +lzma_decode(lzma_coder *restrict coder, lzma_dict *restrict dictptr, + const uint8_t *restrict in, + size_t *restrict in_pos, size_t in_size) +{ + //////////////////// + // Initialization // + //////////////////// + + if (!rc_read_init(&coder->rc, in, in_pos, in_size)) + return LZMA_OK; + + /////////////// + // Variables // + /////////////// + + // Making local copies of often-used variables improves both + // speed and readability. + + lzma_dict dict = *dictptr; + + const size_t dict_start = dict.pos; + + // Range decoder + rc_to_local(coder->rc, *in_pos); + + // State + uint32_t state = coder->state; + uint32_t rep0 = coder->rep0; + uint32_t rep1 = coder->rep1; + uint32_t rep2 = coder->rep2; + uint32_t rep3 = coder->rep3; + + const uint32_t pos_mask = coder->pos_mask; + + // These variables are actually needed only if we last time ran + // out of input in the middle of the decoder loop. + probability *probs = coder->probs; + uint32_t symbol = coder->symbol; + uint32_t limit = coder->limit; + uint32_t offset = coder->offset; + uint32_t len = coder->len; + + const uint32_t literal_pos_mask = coder->literal_pos_mask; + const uint32_t literal_context_bits = coder->literal_context_bits; + + // Temporary variables + uint32_t pos_state = dict.pos & pos_mask; + + lzma_ret ret = LZMA_OK; + + // If uncompressed size is known, there must be no end of payload + // marker. + const bool no_eopm = coder->uncompressed_size + != LZMA_VLI_UNKNOWN; + if (no_eopm && coder->uncompressed_size < dict.limit - dict.pos) + dict.limit = dict.pos + (size_t)(coder->uncompressed_size); + + // The main decoder loop. The "switch" is used to restart the decoder at + // correct location. Once restarted, the "switch" is no longer used. + switch (coder->sequence) + while (true) { + // Calculate new pos_state. This is skipped on the first loop + // since we already calculated it when setting up the local + // variables. + pos_state = dict.pos & pos_mask; + + case SEQ_NORMALIZE: + case SEQ_IS_MATCH: + if (unlikely(no_eopm && dict.pos == dict.limit)) + break; + + rc_if_0(coder->is_match[state][pos_state], SEQ_IS_MATCH) { + rc_update_0(coder->is_match[state][pos_state]); + + // It's a literal i.e. a single 8-bit byte. + + probs = literal_subcoder(coder->literal, + literal_context_bits, literal_pos_mask, + dict.pos, dict_get(&dict, 0)); + symbol = 1; + + if (is_literal_state(state)) { + // Decode literal without match byte. +#ifdef HAVE_SMALL + case SEQ_LITERAL: + do { + rc_bit(probs[symbol], , , SEQ_LITERAL); + } while (symbol < (1 << 8)); +#else + rc_bit_case(probs[symbol], , , SEQ_LITERAL0); + rc_bit_case(probs[symbol], , , SEQ_LITERAL1); + rc_bit_case(probs[symbol], , , SEQ_LITERAL2); + rc_bit_case(probs[symbol], , , SEQ_LITERAL3); + rc_bit_case(probs[symbol], , , SEQ_LITERAL4); + rc_bit_case(probs[symbol], , , SEQ_LITERAL5); + rc_bit_case(probs[symbol], , , SEQ_LITERAL6); + rc_bit_case(probs[symbol], , , SEQ_LITERAL7); +#endif + } else { + // Decode literal with match byte. + // + // We store the byte we compare against + // ("match byte") to "len" to minimize the + // number of variables we need to store + // between decoder calls. + len = dict_get(&dict, rep0) << 1; + + // The usage of "offset" allows omitting some + // branches, which should give tiny speed + // improvement on some CPUs. "offset" gets + // set to zero if match_bit didn't match. + offset = 0x100; + +#ifdef HAVE_SMALL + case SEQ_LITERAL_MATCHED: + do { + const uint32_t match_bit + = len & offset; + const uint32_t subcoder_index + = offset + match_bit + + symbol; + + rc_bit(probs[subcoder_index], + offset &= ~match_bit, + offset &= match_bit, + SEQ_LITERAL_MATCHED); + + // It seems to be faster to do this + // here instead of putting it to the + // beginning of the loop and then + // putting the "case" in the middle + // of the loop. + len <<= 1; + + } while (symbol < (1 << 8)); +#else + // Unroll the loop. + uint32_t match_bit; + uint32_t subcoder_index; + +# define d(seq) \ + case seq: \ + match_bit = len & offset; \ + subcoder_index = offset + match_bit + symbol; \ + rc_bit(probs[subcoder_index], \ + offset &= ~match_bit, \ + offset &= match_bit, \ + seq) + + d(SEQ_LITERAL_MATCHED0); + len <<= 1; + d(SEQ_LITERAL_MATCHED1); + len <<= 1; + d(SEQ_LITERAL_MATCHED2); + len <<= 1; + d(SEQ_LITERAL_MATCHED3); + len <<= 1; + d(SEQ_LITERAL_MATCHED4); + len <<= 1; + d(SEQ_LITERAL_MATCHED5); + len <<= 1; + d(SEQ_LITERAL_MATCHED6); + len <<= 1; + d(SEQ_LITERAL_MATCHED7); +# undef d +#endif + } + + //update_literal(state); + // Use a lookup table to update to literal state, + // since compared to other state updates, this would + // need two branches. + static const lzma_lzma_state next_state[] = { + STATE_LIT_LIT, + STATE_LIT_LIT, + STATE_LIT_LIT, + STATE_LIT_LIT, + STATE_MATCH_LIT_LIT, + STATE_REP_LIT_LIT, + STATE_SHORTREP_LIT_LIT, + STATE_MATCH_LIT, + STATE_REP_LIT, + STATE_SHORTREP_LIT, + STATE_MATCH_LIT, + STATE_REP_LIT + }; + state = next_state[state]; + + case SEQ_LITERAL_WRITE: + if (unlikely(dict_put(&dict, symbol))) { + coder->sequence = SEQ_LITERAL_WRITE; + goto out; + } + + continue; + } + + // Instead of a new byte we are going to get a byte range + // (distance and length) which will be repeated from our + // output history. + + rc_update_1(coder->is_match[state][pos_state]); + + case SEQ_IS_REP: + rc_if_0(coder->is_rep[state], SEQ_IS_REP) { + // Not a repeated match + rc_update_0(coder->is_rep[state]); + update_match(state); + + // The latest three match distances are kept in + // memory in case there are repeated matches. + rep3 = rep2; + rep2 = rep1; + rep1 = rep0; + + // Decode the length of the match. + len_decode(len, coder->match_len_decoder, + pos_state, SEQ_MATCH_LEN); + + // Prepare to decode the highest two bits of the + // match distance. + probs = coder->pos_slot[get_len_to_pos_state(len)]; + symbol = 1; + +#ifdef HAVE_SMALL + case SEQ_POS_SLOT: + do { + rc_bit(probs[symbol], , , SEQ_POS_SLOT); + } while (symbol < POS_SLOTS); +#else + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT0); + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT1); + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT2); + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT3); + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT4); + rc_bit_case(probs[symbol], , , SEQ_POS_SLOT5); +#endif + // Get rid of the highest bit that was needed for + // indexing of the probability array. + symbol -= POS_SLOTS; + assert(symbol <= 63); + + if (symbol < START_POS_MODEL_INDEX) { + // Match distances [0, 3] have only two bits. + rep0 = symbol; + } else { + // Decode the lowest [1, 29] bits of + // the match distance. + limit = (symbol >> 1) - 1; + assert(limit >= 1 && limit <= 30); + rep0 = 2 + (symbol & 1); + + if (symbol < END_POS_MODEL_INDEX) { + // Prepare to decode the low bits for + // a distance of [4, 127]. + assert(limit <= 5); + rep0 <<= limit; + assert(rep0 <= 96); + // -1 is fine, because we start + // decoding at probs[1], not probs[0]. + // NOTE: This violates the C standard, + // since we are doing pointer + // arithmetic past the beginning of + // the array. + assert((int32_t)(rep0 - symbol - 1) + >= -1); + assert((int32_t)(rep0 - symbol - 1) + <= 82); + probs = coder->pos_special + rep0 + - symbol - 1; + symbol = 1; + offset = 0; + case SEQ_POS_MODEL: +#ifdef HAVE_SMALL + do { + rc_bit(probs[symbol], , + rep0 += 1 << offset, + SEQ_POS_MODEL); + } while (++offset < limit); +#else + switch (limit) { + case 5: + assert(offset == 0); + rc_bit(probs[symbol], , + rep0 += 1, + SEQ_POS_MODEL); + ++offset; + --limit; + case 4: + rc_bit(probs[symbol], , + rep0 += 1 << offset, + SEQ_POS_MODEL); + ++offset; + --limit; + case 3: + rc_bit(probs[symbol], , + rep0 += 1 << offset, + SEQ_POS_MODEL); + ++offset; + --limit; + case 2: + rc_bit(probs[symbol], , + rep0 += 1 << offset, + SEQ_POS_MODEL); + ++offset; + --limit; + case 1: + // We need "symbol" only for + // indexing the probability + // array, thus we can use + // rc_bit_last() here to omit + // the unneeded updating of + // "symbol". + rc_bit_last(probs[symbol], , + rep0 += 1 << offset, + SEQ_POS_MODEL); + } +#endif + } else { + // The distance is >= 128. Decode the + // lower bits without probabilities + // except the lowest four bits. + assert(symbol >= 14); + assert(limit >= 6); + limit -= ALIGN_BITS; + assert(limit >= 2); + case SEQ_DIRECT: + // Not worth manual unrolling + do { + rc_direct(rep0, SEQ_DIRECT); + } while (--limit > 0); + + // Decode the lowest four bits using + // probabilities. + rep0 <<= ALIGN_BITS; + symbol = 1; +#ifdef HAVE_SMALL + offset = 0; + case SEQ_ALIGN: + do { + rc_bit(coder->pos_align[ + symbol], , + rep0 += 1 << offset, + SEQ_ALIGN); + } while (++offset < ALIGN_BITS); +#else + case SEQ_ALIGN0: + rc_bit(coder->pos_align[symbol], , + rep0 += 1, SEQ_ALIGN0); + case SEQ_ALIGN1: + rc_bit(coder->pos_align[symbol], , + rep0 += 2, SEQ_ALIGN1); + case SEQ_ALIGN2: + rc_bit(coder->pos_align[symbol], , + rep0 += 4, SEQ_ALIGN2); + case SEQ_ALIGN3: + // Like in SEQ_POS_MODEL, we don't + // need "symbol" for anything else + // than indexing the probability array. + rc_bit_last(coder->pos_align[symbol], , + rep0 += 8, SEQ_ALIGN3); +#endif + + if (rep0 == UINT32_MAX) { + // End of payload marker was + // found. It must not be + // present if uncompressed + // size is known. + if (coder->uncompressed_size + != LZMA_VLI_UNKNOWN) { + ret = LZMA_DATA_ERROR; + goto out; + } + + case SEQ_EOPM: + // LZMA1 stream with + // end-of-payload marker. + rc_normalize(SEQ_EOPM); + ret = LZMA_STREAM_END; + goto out; + } + } + } + + // Validate the distance we just decoded. + if (unlikely(!dict_is_distance_valid(&dict, rep0))) { + ret = LZMA_DATA_ERROR; + goto out; + } + + } else { + rc_update_1(coder->is_rep[state]); + + // Repeated match + // + // The match distance is a value that we have had + // earlier. The latest four match distances are + // available as rep0, rep1, rep2 and rep3. We will + // now decode which of them is the new distance. + // + // There cannot be a match if we haven't produced + // any output, so check that first. + if (unlikely(!dict_is_distance_valid(&dict, 0))) { + ret = LZMA_DATA_ERROR; + goto out; + } + + case SEQ_IS_REP0: + rc_if_0(coder->is_rep0[state], SEQ_IS_REP0) { + rc_update_0(coder->is_rep0[state]); + // The distance is rep0. + + case SEQ_IS_REP0_LONG: + rc_if_0(coder->is_rep0_long[state][pos_state], + SEQ_IS_REP0_LONG) { + rc_update_0(coder->is_rep0_long[ + state][pos_state]); + + update_short_rep(state); + + case SEQ_SHORTREP: + if (unlikely(dict_put(&dict, dict_get( + &dict, rep0)))) { + coder->sequence = SEQ_SHORTREP; + goto out; + } + + continue; + } + + // Repeating more than one byte at + // distance of rep0. + rc_update_1(coder->is_rep0_long[ + state][pos_state]); + + } else { + rc_update_1(coder->is_rep0[state]); + + case SEQ_IS_REP1: + // The distance is rep1, rep2 or rep3. Once + // we find out which one of these three, it + // is stored to rep0 and rep1, rep2 and rep3 + // are updated accordingly. + rc_if_0(coder->is_rep1[state], SEQ_IS_REP1) { + rc_update_0(coder->is_rep1[state]); + + const uint32_t distance = rep1; + rep1 = rep0; + rep0 = distance; + + } else { + rc_update_1(coder->is_rep1[state]); + case SEQ_IS_REP2: + rc_if_0(coder->is_rep2[state], + SEQ_IS_REP2) { + rc_update_0(coder->is_rep2[ + state]); + + const uint32_t distance = rep2; + rep2 = rep1; + rep1 = rep0; + rep0 = distance; + + } else { + rc_update_1(coder->is_rep2[ + state]); + + const uint32_t distance = rep3; + rep3 = rep2; + rep2 = rep1; + rep1 = rep0; + rep0 = distance; + } + } + } + + update_long_rep(state); + + // Decode the length of the repeated match. + len_decode(len, coder->rep_len_decoder, + pos_state, SEQ_REP_LEN); + } + + ///////////////////////////////// + // Repeat from history buffer. // + ///////////////////////////////// + + // The length is always between these limits. There is no way + // to trigger the algorithm to set len outside this range. + assert(len >= MATCH_LEN_MIN); + assert(len <= MATCH_LEN_MAX); + + case SEQ_COPY: + // Repeat len bytes from distance of rep0. + if (unlikely(dict_repeat(&dict, rep0, &len))) { + coder->sequence = SEQ_COPY; + goto out; + } + } + + rc_normalize(SEQ_NORMALIZE); + coder->sequence = SEQ_IS_MATCH; + +out: + // Save state + + // NOTE: Must not copy dict.limit. + dictptr->pos = dict.pos; + dictptr->full = dict.full; + + rc_from_local(coder->rc, *in_pos); + + coder->state = state; + coder->rep0 = rep0; + coder->rep1 = rep1; + coder->rep2 = rep2; + coder->rep3 = rep3; + + coder->probs = probs; + coder->symbol = symbol; + coder->limit = limit; + coder->offset = offset; + coder->len = len; + + // Update the remaining amount of uncompressed data if uncompressed + // size was known. + if (coder->uncompressed_size != LZMA_VLI_UNKNOWN) { + coder->uncompressed_size -= dict.pos - dict_start; + + // Since there cannot be end of payload marker if the + // uncompressed size was known, we check here if we + // finished decoding. + if (coder->uncompressed_size == 0 && ret == LZMA_OK + && coder->sequence != SEQ_NORMALIZE) + ret = coder->sequence == SEQ_IS_MATCH + ? LZMA_STREAM_END : LZMA_DATA_ERROR; + } + + // We can do an additional check in the range decoder to catch some + // corrupted files. + if (ret == LZMA_STREAM_END) { + if (!rc_is_finished(coder->rc)) + ret = LZMA_DATA_ERROR; + + // Reset the range decoder so that it is ready to reinitialize + // for a new LZMA2 chunk. + rc_reset(coder->rc); + } + + return ret; +} + + + +static void +lzma_decoder_uncompressed(lzma_coder *coder, lzma_vli uncompressed_size) +{ + coder->uncompressed_size = uncompressed_size; +} + +/* +extern void +lzma_lzma_decoder_uncompressed(void *coder_ptr, lzma_vli uncompressed_size) +{ + // This is hack. + (*(lzma_coder **)(coder))->uncompressed_size = uncompressed_size; +} +*/ + +static void +lzma_decoder_reset(lzma_coder *coder, const void *opt) +{ + const lzma_options_lzma *options = opt; + + // NOTE: We assume that lc/lp/pb are valid since they were + // successfully decoded with lzma_lzma_decode_properties(). + + // Calculate pos_mask. We don't need pos_bits as is for anything. + coder->pos_mask = (1U << options->pb) - 1; + + // Initialize the literal decoder. + literal_init(coder->literal, options->lc, options->lp); + + coder->literal_context_bits = options->lc; + coder->literal_pos_mask = (1U << options->lp) - 1; + + // State + coder->state = STATE_LIT_LIT; + coder->rep0 = 0; + coder->rep1 = 0; + coder->rep2 = 0; + coder->rep3 = 0; + coder->pos_mask = (1U << options->pb) - 1; + + // Range decoder + rc_reset(coder->rc); + + // Bit and bittree decoders + for (uint32_t i = 0; i < STATES; ++i) { + for (uint32_t j = 0; j <= coder->pos_mask; ++j) { + bit_reset(coder->is_match[i][j]); + bit_reset(coder->is_rep0_long[i][j]); + } + + bit_reset(coder->is_rep[i]); + bit_reset(coder->is_rep0[i]); + bit_reset(coder->is_rep1[i]); + bit_reset(coder->is_rep2[i]); + } + + for (uint32_t i = 0; i < LEN_TO_POS_STATES; ++i) + bittree_reset(coder->pos_slot[i], POS_SLOT_BITS); + + for (uint32_t i = 0; i < FULL_DISTANCES - END_POS_MODEL_INDEX; ++i) + bit_reset(coder->pos_special[i]); + + bittree_reset(coder->pos_align, ALIGN_BITS); + + // Len decoders (also bit/bittree) + const uint32_t num_pos_states = 1U << options->pb; + bit_reset(coder->match_len_decoder.choice); + bit_reset(coder->match_len_decoder.choice2); + bit_reset(coder->rep_len_decoder.choice); + bit_reset(coder->rep_len_decoder.choice2); + + for (uint32_t pos_state = 0; pos_state < num_pos_states; ++pos_state) { + bittree_reset(coder->match_len_decoder.low[pos_state], + LEN_LOW_BITS); + bittree_reset(coder->match_len_decoder.mid[pos_state], + LEN_MID_BITS); + + bittree_reset(coder->rep_len_decoder.low[pos_state], + LEN_LOW_BITS); + bittree_reset(coder->rep_len_decoder.mid[pos_state], + LEN_MID_BITS); + } + + bittree_reset(coder->match_len_decoder.high, LEN_HIGH_BITS); + bittree_reset(coder->rep_len_decoder.high, LEN_HIGH_BITS); + + coder->sequence = SEQ_IS_MATCH; + coder->probs = NULL; + coder->symbol = 0; + coder->limit = 0; + coder->offset = 0; + coder->len = 0; + + return; +} + + +extern lzma_ret +lzma_lzma_decoder_create(lzma_lz_decoder *lz, lzma_allocator *allocator, + const void *opt, lzma_lz_options *lz_options) +{ + if (lz->coder == NULL) { + lz->coder = lzma_alloc(sizeof(lzma_coder), allocator); + if (lz->coder == NULL) + return LZMA_MEM_ERROR; + + lz->code = &lzma_decode; + lz->reset = &lzma_decoder_reset; + lz->set_uncompressed = &lzma_decoder_uncompressed; + } + + // All dictionary sizes are OK here. LZ decoder will take care of + // the special cases. + const lzma_options_lzma *options = opt; + lz_options->dict_size = options->dict_size; + lz_options->preset_dict = options->preset_dict; + lz_options->preset_dict_size = options->preset_dict_size; + + return LZMA_OK; +} + + +/// Allocate and initialize LZMA decoder. This is used only via LZ +/// initialization (lzma_lzma_decoder_init() passes function pointer to +/// the LZ initialization). +static lzma_ret +lzma_decoder_init(lzma_lz_decoder *lz, lzma_allocator *allocator, + const void *options, lzma_lz_options *lz_options) +{ + if (!is_lclppb_valid(options)) + return LZMA_PROG_ERROR; + + return_if_error(lzma_lzma_decoder_create( + lz, allocator, options, lz_options)); + + lzma_decoder_reset(lz->coder, options); + lzma_decoder_uncompressed(lz->coder, LZMA_VLI_UNKNOWN); + + return LZMA_OK; +} + + +extern lzma_ret +lzma_lzma_decoder_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_filter_info *filters) +{ + // LZMA can only be the last filter in the chain. This is enforced + // by the raw_decoder initialization. + assert(filters[1].init == NULL); + + return lzma_lz_decoder_init(next, allocator, filters, + &lzma_decoder_init); +} + + +extern bool +lzma_lzma_lclppb_decode(lzma_options_lzma *options, uint8_t byte) +{ + if (byte > (4 * 5 + 4) * 9 + 8) + return true; + + // See the file format specification to understand this. + options->pb = byte / (9 * 5); + byte -= options->pb * 9 * 5; + options->lp = byte / 9; + options->lc = byte - options->lp * 9; + + return options->lc + options->lp > LZMA_LCLP_MAX; +} + + +extern uint64_t +lzma_lzma_decoder_memusage_nocheck(const void *options) +{ + const lzma_options_lzma *const opt = options; + return sizeof(lzma_coder) + lzma_lz_decoder_memusage(opt->dict_size); +} + + +extern uint64_t +lzma_lzma_decoder_memusage(const void *options) +{ + if (!is_lclppb_valid(options)) + return UINT64_MAX; + + return lzma_lzma_decoder_memusage_nocheck(options); +} + + +extern lzma_ret +lzma_lzma_props_decode(void **options, lzma_allocator *allocator, + const uint8_t *props, size_t props_size) +{ + if (props_size != 5) + return LZMA_OPTIONS_ERROR; + + lzma_options_lzma *opt + = lzma_alloc(sizeof(lzma_options_lzma), allocator); + if (opt == NULL) + return LZMA_MEM_ERROR; + + if (lzma_lzma_lclppb_decode(opt, props[0])) + goto error; + + // All dictionary sizes are accepted, including zero. LZ decoder + // will automatically use a dictionary at least a few KiB even if + // a smaller dictionary is requested. + opt->dict_size = unaligned_read32le(props + 1); + + opt->preset_dict = NULL; + opt->preset_dict_size = 0; + + *options = opt; + + return LZMA_OK; + +error: + lzma_free(opt, allocator); + return LZMA_OPTIONS_ERROR; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.h b/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.h new file mode 100644 index 0000000..a463a76 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_decoder.h @@ -0,0 +1,52 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_decoder.h +/// \brief LZMA decoder API +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA_DECODER_H +#define LZMA_LZMA_DECODER_H + +#include "common.h" + + +/// Allocates and initializes LZMA decoder +extern lzma_ret lzma_lzma_decoder_init(lzma_next_coder *next, + lzma_allocator *allocator, const lzma_filter_info *filters); + +extern uint64_t lzma_lzma_decoder_memusage(const void *options); + +extern lzma_ret lzma_lzma_props_decode( + void **options, lzma_allocator *allocator, + const uint8_t *props, size_t props_size); + + +/// \brief Decodes the LZMA Properties byte (lc/lp/pb) +/// +/// \return true if error occurred, false on success +/// +extern bool lzma_lzma_lclppb_decode( + lzma_options_lzma *options, uint8_t byte); + + +#ifdef LZMA_LZ_DECODER_H +/// Allocate and setup function pointers only. This is used by LZMA1 and +/// LZMA2 decoders. +extern lzma_ret lzma_lzma_decoder_create( + lzma_lz_decoder *lz, lzma_allocator *allocator, + const void *opt, lzma_lz_options *lz_options); + +/// Gets memory usage without validating lc/lp/pb. This is used by LZMA2 +/// decoder, because raw LZMA2 decoding doesn't need lc/lp/pb. +extern uint64_t lzma_lzma_decoder_memusage_nocheck(const void *options); + +#endif + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.c b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.c new file mode 100644 index 0000000..0b9ee9e --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.c @@ -0,0 +1,675 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder.c +/// \brief LZMA encoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lzma2_encoder.h" +#include "lzma_encoder_private.h" +#include "fastpos.h" + + +///////////// +// Literal // +///////////// + +static inline void +literal_matched(lzma_range_encoder *rc, probability *subcoder, + uint32_t match_byte, uint32_t symbol) +{ + uint32_t offset = 0x100; + symbol += UINT32_C(1) << 8; + + do { + match_byte <<= 1; + const uint32_t match_bit = match_byte & offset; + const uint32_t subcoder_index + = offset + match_bit + (symbol >> 8); + const uint32_t bit = (symbol >> 7) & 1; + rc_bit(rc, &subcoder[subcoder_index], bit); + + symbol <<= 1; + offset &= ~(match_byte ^ symbol); + + } while (symbol < (UINT32_C(1) << 16)); +} + + +static inline void +literal(lzma_coder *coder, lzma_mf *mf, uint32_t position) +{ + // Locate the literal byte to be encoded and the subcoder. + const uint8_t cur_byte = mf->buffer[ + mf->read_pos - mf->read_ahead]; + probability *subcoder = literal_subcoder(coder->literal, + coder->literal_context_bits, coder->literal_pos_mask, + position, mf->buffer[mf->read_pos - mf->read_ahead - 1]); + + if (is_literal_state(coder->state)) { + // Previous LZMA-symbol was a literal. Encode a normal + // literal without a match byte. + rc_bittree(&coder->rc, subcoder, 8, cur_byte); + } else { + // Previous LZMA-symbol was a match. Use the last byte of + // the match as a "match byte". That is, compare the bits + // of the current literal and the match byte. + const uint8_t match_byte = mf->buffer[ + mf->read_pos - coder->reps[0] - 1 + - mf->read_ahead]; + literal_matched(&coder->rc, subcoder, match_byte, cur_byte); + } + + update_literal(coder->state); +} + + +////////////////// +// Match length // +////////////////// + +static void +length_update_prices(lzma_length_encoder *lc, const uint32_t pos_state) +{ + const uint32_t table_size = lc->table_size; + lc->counters[pos_state] = table_size; + + const uint32_t a0 = rc_bit_0_price(lc->choice); + const uint32_t a1 = rc_bit_1_price(lc->choice); + const uint32_t b0 = a1 + rc_bit_0_price(lc->choice2); + const uint32_t b1 = a1 + rc_bit_1_price(lc->choice2); + uint32_t *const prices = lc->prices[pos_state]; + + uint32_t i; + for (i = 0; i < table_size && i < LEN_LOW_SYMBOLS; ++i) + prices[i] = a0 + rc_bittree_price(lc->low[pos_state], + LEN_LOW_BITS, i); + + for (; i < table_size && i < LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; ++i) + prices[i] = b0 + rc_bittree_price(lc->mid[pos_state], + LEN_MID_BITS, i - LEN_LOW_SYMBOLS); + + for (; i < table_size; ++i) + prices[i] = b1 + rc_bittree_price(lc->high, LEN_HIGH_BITS, + i - LEN_LOW_SYMBOLS - LEN_MID_SYMBOLS); + + return; +} + + +static inline void +length(lzma_range_encoder *rc, lzma_length_encoder *lc, + const uint32_t pos_state, uint32_t len, const bool fast_mode) +{ + assert(len <= MATCH_LEN_MAX); + len -= MATCH_LEN_MIN; + + if (len < LEN_LOW_SYMBOLS) { + rc_bit(rc, &lc->choice, 0); + rc_bittree(rc, lc->low[pos_state], LEN_LOW_BITS, len); + } else { + rc_bit(rc, &lc->choice, 1); + len -= LEN_LOW_SYMBOLS; + + if (len < LEN_MID_SYMBOLS) { + rc_bit(rc, &lc->choice2, 0); + rc_bittree(rc, lc->mid[pos_state], LEN_MID_BITS, len); + } else { + rc_bit(rc, &lc->choice2, 1); + len -= LEN_MID_SYMBOLS; + rc_bittree(rc, lc->high, LEN_HIGH_BITS, len); + } + } + + // Only getoptimum uses the prices so don't update the table when + // in fast mode. + if (!fast_mode) + if (--lc->counters[pos_state] == 0) + length_update_prices(lc, pos_state); +} + + +/////////// +// Match // +/////////// + +static inline void +match(lzma_coder *coder, const uint32_t pos_state, + const uint32_t distance, const uint32_t len) +{ + update_match(coder->state); + + length(&coder->rc, &coder->match_len_encoder, pos_state, len, + coder->fast_mode); + + const uint32_t pos_slot = get_pos_slot(distance); + const uint32_t len_to_pos_state = get_len_to_pos_state(len); + rc_bittree(&coder->rc, coder->pos_slot[len_to_pos_state], + POS_SLOT_BITS, pos_slot); + + if (pos_slot >= START_POS_MODEL_INDEX) { + const uint32_t footer_bits = (pos_slot >> 1) - 1; + const uint32_t base = (2 | (pos_slot & 1)) << footer_bits; + const uint32_t pos_reduced = distance - base; + + if (pos_slot < END_POS_MODEL_INDEX) { + // Careful here: base - pos_slot - 1 can be -1, but + // rc_bittree_reverse starts at probs[1], not probs[0]. + rc_bittree_reverse(&coder->rc, + coder->pos_special + base - pos_slot - 1, + footer_bits, pos_reduced); + } else { + rc_direct(&coder->rc, pos_reduced >> ALIGN_BITS, + footer_bits - ALIGN_BITS); + rc_bittree_reverse( + &coder->rc, coder->pos_align, + ALIGN_BITS, pos_reduced & ALIGN_MASK); + ++coder->align_price_count; + } + } + + coder->reps[3] = coder->reps[2]; + coder->reps[2] = coder->reps[1]; + coder->reps[1] = coder->reps[0]; + coder->reps[0] = distance; + ++coder->match_price_count; +} + + +//////////////////// +// Repeated match // +//////////////////// + +static inline void +rep_match(lzma_coder *coder, const uint32_t pos_state, + const uint32_t rep, const uint32_t len) +{ + if (rep == 0) { + rc_bit(&coder->rc, &coder->is_rep0[coder->state], 0); + rc_bit(&coder->rc, + &coder->is_rep0_long[coder->state][pos_state], + len != 1); + } else { + const uint32_t distance = coder->reps[rep]; + rc_bit(&coder->rc, &coder->is_rep0[coder->state], 1); + + if (rep == 1) { + rc_bit(&coder->rc, &coder->is_rep1[coder->state], 0); + } else { + rc_bit(&coder->rc, &coder->is_rep1[coder->state], 1); + rc_bit(&coder->rc, &coder->is_rep2[coder->state], + rep - 2); + + if (rep == 3) + coder->reps[3] = coder->reps[2]; + + coder->reps[2] = coder->reps[1]; + } + + coder->reps[1] = coder->reps[0]; + coder->reps[0] = distance; + } + + if (len == 1) { + update_short_rep(coder->state); + } else { + length(&coder->rc, &coder->rep_len_encoder, pos_state, len, + coder->fast_mode); + update_long_rep(coder->state); + } +} + + +////////// +// Main // +////////// + +static void +encode_symbol(lzma_coder *coder, lzma_mf *mf, + uint32_t back, uint32_t len, uint32_t position) +{ + const uint32_t pos_state = position & coder->pos_mask; + + if (back == UINT32_MAX) { + // Literal i.e. eight-bit byte + assert(len == 1); + rc_bit(&coder->rc, + &coder->is_match[coder->state][pos_state], 0); + literal(coder, mf, position); + } else { + // Some type of match + rc_bit(&coder->rc, + &coder->is_match[coder->state][pos_state], 1); + + if (back < REP_DISTANCES) { + // It's a repeated match i.e. the same distance + // has been used earlier. + rc_bit(&coder->rc, &coder->is_rep[coder->state], 1); + rep_match(coder, pos_state, back, len); + } else { + // Normal match + rc_bit(&coder->rc, &coder->is_rep[coder->state], 0); + match(coder, pos_state, back - REP_DISTANCES, len); + } + } + + assert(mf->read_ahead >= len); + mf->read_ahead -= len; +} + + +static bool +encode_init(lzma_coder *coder, lzma_mf *mf) +{ + assert(mf_position(mf) == 0); + + if (mf->read_pos == mf->read_limit) { + if (mf->action == LZMA_RUN) + return false; // We cannot do anything. + + // We are finishing (we cannot get here when flushing). + assert(mf->write_pos == mf->read_pos); + assert(mf->action == LZMA_FINISH); + } else { + // Do the actual initialization. The first LZMA symbol must + // always be a literal. + mf_skip(mf, 1); + mf->read_ahead = 0; + rc_bit(&coder->rc, &coder->is_match[0][0], 0); + rc_bittree(&coder->rc, coder->literal[0], 8, mf->buffer[0]); + } + + // Initialization is done (except if empty file). + coder->is_initialized = true; + + return true; +} + + +static void +encode_eopm(lzma_coder *coder, uint32_t position) +{ + const uint32_t pos_state = position & coder->pos_mask; + rc_bit(&coder->rc, &coder->is_match[coder->state][pos_state], 1); + rc_bit(&coder->rc, &coder->is_rep[coder->state], 0); + match(coder, pos_state, UINT32_MAX, MATCH_LEN_MIN); +} + + +/// Number of bytes that a single encoding loop in lzma_lzma_encode() can +/// consume from the dictionary. This limit comes from lzma_lzma_optimum() +/// and may need to be updated if that function is significantly modified. +#define LOOP_INPUT_MAX (OPTS + 1) + + +extern lzma_ret +lzma_lzma_encode(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint8_t *restrict out, size_t *restrict out_pos, + size_t out_size, uint32_t limit) +{ + // Initialize the stream if no data has been encoded yet. + if (!coder->is_initialized && !encode_init(coder, mf)) + return LZMA_OK; + + // Get the lowest bits of the uncompressed offset from the LZ layer. + uint32_t position = mf_position(mf); + + while (true) { + // Encode pending bits, if any. Calling this before encoding + // the next symbol is needed only with plain LZMA, since + // LZMA2 always provides big enough buffer to flush + // everything out from the range encoder. For the same reason, + // rc_encode() never returns true when this function is used + // as part of LZMA2 encoder. + if (rc_encode(&coder->rc, out, out_pos, out_size)) { + assert(limit == UINT32_MAX); + return LZMA_OK; + } + + // With LZMA2 we need to take care that compressed size of + // a chunk doesn't get too big. + // FIXME? Check if this could be improved. + if (limit != UINT32_MAX + && (mf->read_pos - mf->read_ahead >= limit + || *out_pos + rc_pending(&coder->rc) + >= LZMA2_CHUNK_MAX + - LOOP_INPUT_MAX)) + break; + + // Check that there is some input to process. + if (mf->read_pos >= mf->read_limit) { + if (mf->action == LZMA_RUN) + return LZMA_OK; + + if (mf->read_ahead == 0) + break; + } + + // Get optimal match (repeat position and length). + // Value ranges for pos: + // - [0, REP_DISTANCES): repeated match + // - [REP_DISTANCES, UINT32_MAX): + // match at (pos - REP_DISTANCES) + // - UINT32_MAX: not a match but a literal + // Value ranges for len: + // - [MATCH_LEN_MIN, MATCH_LEN_MAX] + uint32_t len; + uint32_t back; + + if (coder->fast_mode) + lzma_lzma_optimum_fast(coder, mf, &back, &len); + else + lzma_lzma_optimum_normal( + coder, mf, &back, &len, position); + + encode_symbol(coder, mf, back, len, position); + + position += len; + } + + if (!coder->is_flushed) { + coder->is_flushed = true; + + // We don't support encoding plain LZMA streams without EOPM, + // and LZMA2 doesn't use EOPM at LZMA level. + if (limit == UINT32_MAX) + encode_eopm(coder, position); + + // Flush the remaining bytes from the range encoder. + rc_flush(&coder->rc); + + // Copy the remaining bytes to the output buffer. If there + // isn't enough output space, we will copy out the remaining + // bytes on the next call to this function by using + // the rc_encode() call in the encoding loop above. + if (rc_encode(&coder->rc, out, out_pos, out_size)) { + assert(limit == UINT32_MAX); + return LZMA_OK; + } + } + + // Make it ready for the next LZMA2 chunk. + coder->is_flushed = false; + + return LZMA_STREAM_END; +} + + +static lzma_ret +lzma_encode(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint8_t *restrict out, size_t *restrict out_pos, + size_t out_size) +{ + // Plain LZMA has no support for sync-flushing. + if (unlikely(mf->action == LZMA_SYNC_FLUSH)) + return LZMA_OPTIONS_ERROR; + + return lzma_lzma_encode(coder, mf, out, out_pos, out_size, UINT32_MAX); +} + + +//////////////////// +// Initialization // +//////////////////// + +static bool +is_options_valid(const lzma_options_lzma *options) +{ + // Validate some of the options. LZ encoder validates nice_len too + // but we need a valid value here earlier. + return is_lclppb_valid(options) + && options->nice_len >= MATCH_LEN_MIN + && options->nice_len <= MATCH_LEN_MAX + && (options->mode == LZMA_MODE_FAST + || options->mode == LZMA_MODE_NORMAL); +} + + +static void +set_lz_options(lzma_lz_options *lz_options, const lzma_options_lzma *options) +{ + // LZ encoder initialization does the validation for these so we + // don't need to validate here. + lz_options->before_size = OPTS; + lz_options->dict_size = options->dict_size; + lz_options->after_size = LOOP_INPUT_MAX; + lz_options->match_len_max = MATCH_LEN_MAX; + lz_options->nice_len = options->nice_len; + lz_options->match_finder = options->mf; + lz_options->depth = options->depth; + lz_options->preset_dict = options->preset_dict; + lz_options->preset_dict_size = options->preset_dict_size; + return; +} + + +static void +length_encoder_reset(lzma_length_encoder *lencoder, + const uint32_t num_pos_states, const bool fast_mode) +{ + bit_reset(lencoder->choice); + bit_reset(lencoder->choice2); + + for (size_t pos_state = 0; pos_state < num_pos_states; ++pos_state) { + bittree_reset(lencoder->low[pos_state], LEN_LOW_BITS); + bittree_reset(lencoder->mid[pos_state], LEN_MID_BITS); + } + + bittree_reset(lencoder->high, LEN_HIGH_BITS); + + if (!fast_mode) + for (size_t pos_state = 0; pos_state < num_pos_states; + ++pos_state) + length_update_prices(lencoder, pos_state); + + return; +} + + +extern lzma_ret +lzma_lzma_encoder_reset(lzma_coder *coder, const lzma_options_lzma *options) +{ + if (!is_options_valid(options)) + return LZMA_OPTIONS_ERROR; + + coder->pos_mask = (1U << options->pb) - 1; + coder->literal_context_bits = options->lc; + coder->literal_pos_mask = (1U << options->lp) - 1; + + // Range coder + rc_reset(&coder->rc); + + // State + coder->state = STATE_LIT_LIT; + for (size_t i = 0; i < REP_DISTANCES; ++i) + coder->reps[i] = 0; + + literal_init(coder->literal, options->lc, options->lp); + + // Bit encoders + for (size_t i = 0; i < STATES; ++i) { + for (size_t j = 0; j <= coder->pos_mask; ++j) { + bit_reset(coder->is_match[i][j]); + bit_reset(coder->is_rep0_long[i][j]); + } + + bit_reset(coder->is_rep[i]); + bit_reset(coder->is_rep0[i]); + bit_reset(coder->is_rep1[i]); + bit_reset(coder->is_rep2[i]); + } + + for (size_t i = 0; i < FULL_DISTANCES - END_POS_MODEL_INDEX; ++i) + bit_reset(coder->pos_special[i]); + + // Bit tree encoders + for (size_t i = 0; i < LEN_TO_POS_STATES; ++i) + bittree_reset(coder->pos_slot[i], POS_SLOT_BITS); + + bittree_reset(coder->pos_align, ALIGN_BITS); + + // Length encoders + length_encoder_reset(&coder->match_len_encoder, + 1U << options->pb, coder->fast_mode); + + length_encoder_reset(&coder->rep_len_encoder, + 1U << options->pb, coder->fast_mode); + + // Price counts are incremented every time appropriate probabilities + // are changed. price counts are set to zero when the price tables + // are updated, which is done when the appropriate price counts have + // big enough value, and lzma_mf.read_ahead == 0 which happens at + // least every OPTS (a few thousand) possible price count increments. + // + // By resetting price counts to UINT32_MAX / 2, we make sure that the + // price tables will be initialized before they will be used (since + // the value is definitely big enough), and that it is OK to increment + // price counts without risk of integer overflow (since UINT32_MAX / 2 + // is small enough). The current code doesn't increment price counts + // before initializing price tables, but it maybe done in future if + // we add support for saving the state between LZMA2 chunks. + coder->match_price_count = UINT32_MAX / 2; + coder->align_price_count = UINT32_MAX / 2; + + coder->opts_end_index = 0; + coder->opts_current_index = 0; + + return LZMA_OK; +} + + +extern lzma_ret +lzma_lzma_encoder_create(lzma_coder **coder_ptr, lzma_allocator *allocator, + const lzma_options_lzma *options, lzma_lz_options *lz_options) +{ + // Allocate lzma_coder if it wasn't already allocated. + if (*coder_ptr == NULL) { + *coder_ptr = lzma_alloc(sizeof(lzma_coder), allocator); + if (*coder_ptr == NULL) + return LZMA_MEM_ERROR; + } + + lzma_coder *coder = *coder_ptr; + + // Set compression mode. We haven't validates the options yet, + // but it's OK here, since nothing bad happens with invalid + // options in the code below, and they will get rejected by + // lzma_lzma_encoder_reset() call at the end of this function. + switch (options->mode) { + case LZMA_MODE_FAST: + coder->fast_mode = true; + break; + + case LZMA_MODE_NORMAL: { + coder->fast_mode = false; + + // Set dist_table_size. + // Round the dictionary size up to next 2^n. + uint32_t log_size = 0; + while ((UINT32_C(1) << log_size) < options->dict_size) + ++log_size; + + coder->dist_table_size = log_size * 2; + + // Length encoders' price table size + coder->match_len_encoder.table_size + = options->nice_len + 1 - MATCH_LEN_MIN; + coder->rep_len_encoder.table_size + = options->nice_len + 1 - MATCH_LEN_MIN; + break; + } + + default: + return LZMA_OPTIONS_ERROR; + } + + // We don't need to write the first byte as literal if there is + // a non-empty preset dictionary. encode_init() wouldn't even work + // if there is a non-empty preset dictionary, because encode_init() + // assumes that position is zero and previous byte is also zero. + coder->is_initialized = options->preset_dict != NULL + && options->preset_dict_size > 0; + coder->is_flushed = false; + + set_lz_options(lz_options, options); + + return lzma_lzma_encoder_reset(coder, options); +} + + +static lzma_ret +lzma_encoder_init(lzma_lz_encoder *lz, lzma_allocator *allocator, + const void *options, lzma_lz_options *lz_options) +{ + lz->code = &lzma_encode; + return lzma_lzma_encoder_create( + &lz->coder, allocator, options, lz_options); +} + + +extern lzma_ret +lzma_lzma_encoder_init(lzma_next_coder *next, lzma_allocator *allocator, + const lzma_filter_info *filters) +{ + return lzma_lz_encoder_init( + next, allocator, filters, &lzma_encoder_init); +} + + +extern uint64_t +lzma_lzma_encoder_memusage(const void *options) +{ + if (!is_options_valid(options)) + return UINT64_MAX; + + lzma_lz_options lz_options; + set_lz_options(&lz_options, options); + + const uint64_t lz_memusage = lzma_lz_encoder_memusage(&lz_options); + if (lz_memusage == UINT64_MAX) + return UINT64_MAX; + + return (uint64_t)(sizeof(lzma_coder)) + lz_memusage; +} + + +extern bool +lzma_lzma_lclppb_encode(const lzma_options_lzma *options, uint8_t *byte) +{ + if (!is_lclppb_valid(options)) + return true; + + *byte = (options->pb * 5 + options->lp) * 9 + options->lc; + assert(*byte <= (4 * 5 + 4) * 9 + 8); + + return false; +} + + +#ifdef HAVE_ENCODER_LZMA1 +extern lzma_ret +lzma_lzma_props_encode(const void *options, uint8_t *out) +{ + const lzma_options_lzma *const opt = options; + + if (lzma_lzma_lclppb_encode(opt, out)) + return LZMA_PROG_ERROR; + + unaligned_write32le(out + 1, opt->dict_size); + + return LZMA_OK; +} +#endif + + +extern LZMA_API(lzma_bool) +lzma_mode_is_supported(lzma_mode mode) +{ + return mode == LZMA_MODE_FAST || mode == LZMA_MODE_NORMAL; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.h b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.h new file mode 100644 index 0000000..835e1f5 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder.h @@ -0,0 +1,54 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder.h +/// \brief LZMA encoder API +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA_ENCODER_H +#define LZMA_LZMA_ENCODER_H + +#include "common.h" + + +extern lzma_ret lzma_lzma_encoder_init(lzma_next_coder *next, + lzma_allocator *allocator, const lzma_filter_info *filters); + + +extern uint64_t lzma_lzma_encoder_memusage(const void *options); + +extern lzma_ret lzma_lzma_props_encode(const void *options, uint8_t *out); + + +/// Encodes lc/lp/pb into one byte. Returns false on success and true on error. +extern bool lzma_lzma_lclppb_encode( + const lzma_options_lzma *options, uint8_t *byte); + + +#ifdef LZMA_LZ_ENCODER_H + +/// Initializes raw LZMA encoder; this is used by LZMA2. +extern lzma_ret lzma_lzma_encoder_create( + lzma_coder **coder_ptr, lzma_allocator *allocator, + const lzma_options_lzma *options, lzma_lz_options *lz_options); + + +/// Resets an already initialized LZMA encoder; this is used by LZMA2. +extern lzma_ret lzma_lzma_encoder_reset( + lzma_coder *coder, const lzma_options_lzma *options); + + +extern lzma_ret lzma_lzma_encode(lzma_coder *restrict coder, + lzma_mf *restrict mf, uint8_t *restrict out, + size_t *restrict out_pos, size_t out_size, + uint32_t read_limit); + +#endif + +#endif diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_fast.c b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_fast.c new file mode 100644 index 0000000..f835f69 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_fast.c @@ -0,0 +1,179 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder_optimum_fast.c +// +// Author: Igor Pavlov +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lzma_encoder_private.h" + + +#define change_pair(small_dist, big_dist) \ + (((big_dist) >> 7) > (small_dist)) + + +extern void +lzma_lzma_optimum_fast(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint32_t *restrict back_res, uint32_t *restrict len_res) +{ + const uint32_t nice_len = mf->nice_len; + + uint32_t len_main; + uint32_t matches_count; + if (mf->read_ahead == 0) { + len_main = mf_find(mf, &matches_count, coder->matches); + } else { + assert(mf->read_ahead == 1); + len_main = coder->longest_match_length; + matches_count = coder->matches_count; + } + + const uint8_t *buf = mf_ptr(mf) - 1; + const uint32_t buf_avail = my_min(mf_avail(mf) + 1, MATCH_LEN_MAX); + + if (buf_avail < 2) { + // There's not enough input left to encode a match. + *back_res = UINT32_MAX; + *len_res = 1; + return; + } + + // Look for repeated matches; scan the previous four match distances + uint32_t rep_len = 0; + uint32_t rep_index = 0; + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) { + // Pointer to the beginning of the match candidate + const uint8_t *const buf_back = buf - coder->reps[i] - 1; + + // If the first two bytes (2 == MATCH_LEN_MIN) do not match, + // this rep is not useful. + if (not_equal_16(buf, buf_back)) + continue; + + // The first two bytes matched. + // Calculate the length of the match. + uint32_t len; + for (len = 2; len < buf_avail + && buf[len] == buf_back[len]; ++len) ; + + // If we have found a repeated match that is at least + // nice_len long, return it immediately. + if (len >= nice_len) { + *back_res = i; + *len_res = len; + mf_skip(mf, len - 1); + return; + } + + if (len > rep_len) { + rep_index = i; + rep_len = len; + } + } + + // We didn't find a long enough repeated match. Encode it as a normal + // match if the match length is at least nice_len. + if (len_main >= nice_len) { + *back_res = coder->matches[matches_count - 1].dist + + REP_DISTANCES; + *len_res = len_main; + mf_skip(mf, len_main - 1); + return; + } + + uint32_t back_main = 0; + if (len_main >= 2) { + back_main = coder->matches[matches_count - 1].dist; + + while (matches_count > 1 && len_main == + coder->matches[matches_count - 2].len + 1) { + if (!change_pair(coder->matches[ + matches_count - 2].dist, + back_main)) + break; + + --matches_count; + len_main = coder->matches[matches_count - 1].len; + back_main = coder->matches[matches_count - 1].dist; + } + + if (len_main == 2 && back_main >= 0x80) + len_main = 1; + } + + if (rep_len >= 2) { + if (rep_len + 1 >= len_main + || (rep_len + 2 >= len_main + && back_main > (UINT32_C(1) << 9)) + || (rep_len + 3 >= len_main + && back_main > (UINT32_C(1) << 15))) { + *back_res = rep_index; + *len_res = rep_len; + mf_skip(mf, rep_len - 1); + return; + } + } + + if (len_main < 2 || buf_avail <= 2) { + *back_res = UINT32_MAX; + *len_res = 1; + return; + } + + // Get the matches for the next byte. If we find a better match, + // the current byte is encoded as a literal. + coder->longest_match_length = mf_find(mf, + &coder->matches_count, coder->matches); + + if (coder->longest_match_length >= 2) { + const uint32_t new_dist = coder->matches[ + coder->matches_count - 1].dist; + + if ((coder->longest_match_length >= len_main + && new_dist < back_main) + || (coder->longest_match_length == len_main + 1 + && !change_pair(back_main, new_dist)) + || (coder->longest_match_length > len_main + 1) + || (coder->longest_match_length + 1 >= len_main + && len_main >= 3 + && change_pair(new_dist, back_main))) { + *back_res = UINT32_MAX; + *len_res = 1; + return; + } + } + + // In contrast to LZMA SDK, dictionary could not have been moved + // between mf_find() calls, thus it is safe to just increment + // the old buf pointer instead of recalculating it with mf_ptr(). + ++buf; + + const uint32_t limit = len_main - 1; + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) { + const uint8_t *const buf_back = buf - coder->reps[i] - 1; + + if (not_equal_16(buf, buf_back)) + continue; + + uint32_t len; + for (len = 2; len < limit + && buf[len] == buf_back[len]; ++len) ; + + if (len >= limit) { + *back_res = UINT32_MAX; + *len_res = 1; + return; + } + } + + *back_res = back_main + REP_DISTANCES; + *len_res = len_main; + mf_skip(mf, len_main - 2); + return; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_normal.c b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_normal.c new file mode 100644 index 0000000..7e85649 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_optimum_normal.c @@ -0,0 +1,868 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder_optimum_normal.c +// +// Author: Igor Pavlov +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "lzma_encoder_private.h" +#include "fastpos.h" + + +//////////// +// Prices // +//////////// + +static uint32_t +get_literal_price(const lzma_coder *const coder, const uint32_t pos, + const uint32_t prev_byte, const bool match_mode, + uint32_t match_byte, uint32_t symbol) +{ + const probability *const subcoder = literal_subcoder(coder->literal, + coder->literal_context_bits, coder->literal_pos_mask, + pos, prev_byte); + + uint32_t price = 0; + + if (!match_mode) { + price = rc_bittree_price(subcoder, 8, symbol); + } else { + uint32_t offset = 0x100; + symbol += UINT32_C(1) << 8; + + do { + match_byte <<= 1; + + const uint32_t match_bit = match_byte & offset; + const uint32_t subcoder_index + = offset + match_bit + (symbol >> 8); + const uint32_t bit = (symbol >> 7) & 1; + price += rc_bit_price(subcoder[subcoder_index], bit); + + symbol <<= 1; + offset &= ~(match_byte ^ symbol); + + } while (symbol < (UINT32_C(1) << 16)); + } + + return price; +} + + +static inline uint32_t +get_len_price(const lzma_length_encoder *const lencoder, + const uint32_t len, const uint32_t pos_state) +{ + // NOTE: Unlike the other price tables, length prices are updated + // in lzma_encoder.c + return lencoder->prices[pos_state][len - MATCH_LEN_MIN]; +} + + +static inline uint32_t +get_short_rep_price(const lzma_coder *const coder, + const lzma_lzma_state state, const uint32_t pos_state) +{ + return rc_bit_0_price(coder->is_rep0[state]) + + rc_bit_0_price(coder->is_rep0_long[state][pos_state]); +} + + +static inline uint32_t +get_pure_rep_price(const lzma_coder *const coder, const uint32_t rep_index, + const lzma_lzma_state state, uint32_t pos_state) +{ + uint32_t price; + + if (rep_index == 0) { + price = rc_bit_0_price(coder->is_rep0[state]); + price += rc_bit_1_price(coder->is_rep0_long[state][pos_state]); + } else { + price = rc_bit_1_price(coder->is_rep0[state]); + + if (rep_index == 1) { + price += rc_bit_0_price(coder->is_rep1[state]); + } else { + price += rc_bit_1_price(coder->is_rep1[state]); + price += rc_bit_price(coder->is_rep2[state], + rep_index - 2); + } + } + + return price; +} + + +static inline uint32_t +get_rep_price(const lzma_coder *const coder, const uint32_t rep_index, + const uint32_t len, const lzma_lzma_state state, + const uint32_t pos_state) +{ + return get_len_price(&coder->rep_len_encoder, len, pos_state) + + get_pure_rep_price(coder, rep_index, state, pos_state); +} + + +static inline uint32_t +get_pos_len_price(const lzma_coder *const coder, const uint32_t pos, + const uint32_t len, const uint32_t pos_state) +{ + const uint32_t len_to_pos_state = get_len_to_pos_state(len); + uint32_t price; + + if (pos < FULL_DISTANCES) { + price = coder->distances_prices[len_to_pos_state][pos]; + } else { + const uint32_t pos_slot = get_pos_slot_2(pos); + price = coder->pos_slot_prices[len_to_pos_state][pos_slot] + + coder->align_prices[pos & ALIGN_MASK]; + } + + price += get_len_price(&coder->match_len_encoder, len, pos_state); + + return price; +} + + +static void +fill_distances_prices(lzma_coder *coder) +{ + for (uint32_t len_to_pos_state = 0; + len_to_pos_state < LEN_TO_POS_STATES; + ++len_to_pos_state) { + + uint32_t *const pos_slot_prices + = coder->pos_slot_prices[len_to_pos_state]; + + // Price to encode the pos_slot. + for (uint32_t pos_slot = 0; + pos_slot < coder->dist_table_size; ++pos_slot) + pos_slot_prices[pos_slot] = rc_bittree_price( + coder->pos_slot[len_to_pos_state], + POS_SLOT_BITS, pos_slot); + + // For matches with distance >= FULL_DISTANCES, add the price + // of the direct bits part of the match distance. (Align bits + // are handled by fill_align_prices()). + for (uint32_t pos_slot = END_POS_MODEL_INDEX; + pos_slot < coder->dist_table_size; ++pos_slot) + pos_slot_prices[pos_slot] += rc_direct_price( + ((pos_slot >> 1) - 1) - ALIGN_BITS); + + // Distances in the range [0, 3] are fully encoded with + // pos_slot, so they are used for coder->distances_prices + // as is. + for (uint32_t i = 0; i < START_POS_MODEL_INDEX; ++i) + coder->distances_prices[len_to_pos_state][i] + = pos_slot_prices[i]; + } + + // Distances in the range [4, 127] depend on pos_slot and pos_special. + // We do this in a loop separate from the above loop to avoid + // redundant calls to get_pos_slot(). + for (uint32_t i = START_POS_MODEL_INDEX; i < FULL_DISTANCES; ++i) { + const uint32_t pos_slot = get_pos_slot(i); + const uint32_t footer_bits = ((pos_slot >> 1) - 1); + const uint32_t base = (2 | (pos_slot & 1)) << footer_bits; + const uint32_t price = rc_bittree_reverse_price( + coder->pos_special + base - pos_slot - 1, + footer_bits, i - base); + + for (uint32_t len_to_pos_state = 0; + len_to_pos_state < LEN_TO_POS_STATES; + ++len_to_pos_state) + coder->distances_prices[len_to_pos_state][i] + = price + coder->pos_slot_prices[ + len_to_pos_state][pos_slot]; + } + + coder->match_price_count = 0; + return; +} + + +static void +fill_align_prices(lzma_coder *coder) +{ + for (uint32_t i = 0; i < ALIGN_TABLE_SIZE; ++i) + coder->align_prices[i] = rc_bittree_reverse_price( + coder->pos_align, ALIGN_BITS, i); + + coder->align_price_count = 0; + return; +} + + +///////////// +// Optimal // +///////////// + +static inline void +make_literal(lzma_optimal *optimal) +{ + optimal->back_prev = UINT32_MAX; + optimal->prev_1_is_literal = false; +} + + +static inline void +make_short_rep(lzma_optimal *optimal) +{ + optimal->back_prev = 0; + optimal->prev_1_is_literal = false; +} + + +#define is_short_rep(optimal) \ + ((optimal).back_prev == 0) + + +static void +backward(lzma_coder *restrict coder, uint32_t *restrict len_res, + uint32_t *restrict back_res, uint32_t cur) +{ + coder->opts_end_index = cur; + + uint32_t pos_mem = coder->opts[cur].pos_prev; + uint32_t back_mem = coder->opts[cur].back_prev; + + do { + if (coder->opts[cur].prev_1_is_literal) { + make_literal(&coder->opts[pos_mem]); + coder->opts[pos_mem].pos_prev = pos_mem - 1; + + if (coder->opts[cur].prev_2) { + coder->opts[pos_mem - 1].prev_1_is_literal + = false; + coder->opts[pos_mem - 1].pos_prev + = coder->opts[cur].pos_prev_2; + coder->opts[pos_mem - 1].back_prev + = coder->opts[cur].back_prev_2; + } + } + + const uint32_t pos_prev = pos_mem; + const uint32_t back_cur = back_mem; + + back_mem = coder->opts[pos_prev].back_prev; + pos_mem = coder->opts[pos_prev].pos_prev; + + coder->opts[pos_prev].back_prev = back_cur; + coder->opts[pos_prev].pos_prev = cur; + cur = pos_prev; + + } while (cur != 0); + + coder->opts_current_index = coder->opts[0].pos_prev; + *len_res = coder->opts[0].pos_prev; + *back_res = coder->opts[0].back_prev; + + return; +} + + +////////// +// Main // +////////// + +static inline uint32_t +helper1(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint32_t *restrict back_res, uint32_t *restrict len_res, + uint32_t position) +{ + const uint32_t nice_len = mf->nice_len; + + uint32_t len_main; + uint32_t matches_count; + + if (mf->read_ahead == 0) { + len_main = mf_find(mf, &matches_count, coder->matches); + } else { + assert(mf->read_ahead == 1); + len_main = coder->longest_match_length; + matches_count = coder->matches_count; + } + + const uint32_t buf_avail = my_min(mf_avail(mf) + 1, MATCH_LEN_MAX); + if (buf_avail < 2) { + *back_res = UINT32_MAX; + *len_res = 1; + return UINT32_MAX; + } + + const uint8_t *const buf = mf_ptr(mf) - 1; + + uint32_t rep_lens[REP_DISTANCES]; + uint32_t rep_max_index = 0; + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) { + const uint8_t *const buf_back = buf - coder->reps[i] - 1; + + if (not_equal_16(buf, buf_back)) { + rep_lens[i] = 0; + continue; + } + + uint32_t len_test; + for (len_test = 2; len_test < buf_avail + && buf[len_test] == buf_back[len_test]; + ++len_test) ; + + rep_lens[i] = len_test; + if (len_test > rep_lens[rep_max_index]) + rep_max_index = i; + } + + if (rep_lens[rep_max_index] >= nice_len) { + *back_res = rep_max_index; + *len_res = rep_lens[rep_max_index]; + mf_skip(mf, *len_res - 1); + return UINT32_MAX; + } + + + if (len_main >= nice_len) { + *back_res = coder->matches[matches_count - 1].dist + + REP_DISTANCES; + *len_res = len_main; + mf_skip(mf, len_main - 1); + return UINT32_MAX; + } + + const uint8_t current_byte = *buf; + const uint8_t match_byte = *(buf - coder->reps[0] - 1); + + if (len_main < 2 && current_byte != match_byte + && rep_lens[rep_max_index] < 2) { + *back_res = UINT32_MAX; + *len_res = 1; + return UINT32_MAX; + } + + coder->opts[0].state = coder->state; + + const uint32_t pos_state = position & coder->pos_mask; + + coder->opts[1].price = rc_bit_0_price( + coder->is_match[coder->state][pos_state]) + + get_literal_price(coder, position, buf[-1], + !is_literal_state(coder->state), + match_byte, current_byte); + + make_literal(&coder->opts[1]); + + const uint32_t match_price = rc_bit_1_price( + coder->is_match[coder->state][pos_state]); + const uint32_t rep_match_price = match_price + + rc_bit_1_price(coder->is_rep[coder->state]); + + if (match_byte == current_byte) { + const uint32_t short_rep_price = rep_match_price + + get_short_rep_price( + coder, coder->state, pos_state); + + if (short_rep_price < coder->opts[1].price) { + coder->opts[1].price = short_rep_price; + make_short_rep(&coder->opts[1]); + } + } + + const uint32_t len_end = my_max(len_main, rep_lens[rep_max_index]); + + if (len_end < 2) { + *back_res = coder->opts[1].back_prev; + *len_res = 1; + return UINT32_MAX; + } + + coder->opts[1].pos_prev = 0; + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) + coder->opts[0].backs[i] = coder->reps[i]; + + uint32_t len = len_end; + do { + coder->opts[len].price = RC_INFINITY_PRICE; + } while (--len >= 2); + + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) { + uint32_t rep_len = rep_lens[i]; + if (rep_len < 2) + continue; + + const uint32_t price = rep_match_price + get_pure_rep_price( + coder, i, coder->state, pos_state); + + do { + const uint32_t cur_and_len_price = price + + get_len_price( + &coder->rep_len_encoder, + rep_len, pos_state); + + if (cur_and_len_price < coder->opts[rep_len].price) { + coder->opts[rep_len].price = cur_and_len_price; + coder->opts[rep_len].pos_prev = 0; + coder->opts[rep_len].back_prev = i; + coder->opts[rep_len].prev_1_is_literal = false; + } + } while (--rep_len >= 2); + } + + + const uint32_t normal_match_price = match_price + + rc_bit_0_price(coder->is_rep[coder->state]); + + len = rep_lens[0] >= 2 ? rep_lens[0] + 1 : 2; + if (len <= len_main) { + uint32_t i = 0; + while (len > coder->matches[i].len) + ++i; + + for(; ; ++len) { + const uint32_t dist = coder->matches[i].dist; + const uint32_t cur_and_len_price = normal_match_price + + get_pos_len_price(coder, + dist, len, pos_state); + + if (cur_and_len_price < coder->opts[len].price) { + coder->opts[len].price = cur_and_len_price; + coder->opts[len].pos_prev = 0; + coder->opts[len].back_prev + = dist + REP_DISTANCES; + coder->opts[len].prev_1_is_literal = false; + } + + if (len == coder->matches[i].len) + if (++i == matches_count) + break; + } + } + + return len_end; +} + + +static inline uint32_t +helper2(lzma_coder *coder, uint32_t *reps, const uint8_t *buf, + uint32_t len_end, uint32_t position, const uint32_t cur, + const uint32_t nice_len, const uint32_t buf_avail_full) +{ + uint32_t matches_count = coder->matches_count; + uint32_t new_len = coder->longest_match_length; + uint32_t pos_prev = coder->opts[cur].pos_prev; + lzma_lzma_state state; + + if (coder->opts[cur].prev_1_is_literal) { + --pos_prev; + + if (coder->opts[cur].prev_2) { + state = coder->opts[coder->opts[cur].pos_prev_2].state; + + if (coder->opts[cur].back_prev_2 < REP_DISTANCES) + update_long_rep(state); + else + update_match(state); + + } else { + state = coder->opts[pos_prev].state; + } + + update_literal(state); + + } else { + state = coder->opts[pos_prev].state; + } + + if (pos_prev == cur - 1) { + if (is_short_rep(coder->opts[cur])) + update_short_rep(state); + else + update_literal(state); + } else { + uint32_t pos; + if (coder->opts[cur].prev_1_is_literal + && coder->opts[cur].prev_2) { + pos_prev = coder->opts[cur].pos_prev_2; + pos = coder->opts[cur].back_prev_2; + update_long_rep(state); + } else { + pos = coder->opts[cur].back_prev; + if (pos < REP_DISTANCES) + update_long_rep(state); + else + update_match(state); + } + + if (pos < REP_DISTANCES) { + reps[0] = coder->opts[pos_prev].backs[pos]; + + uint32_t i; + for (i = 1; i <= pos; ++i) + reps[i] = coder->opts[pos_prev].backs[i - 1]; + + for (; i < REP_DISTANCES; ++i) + reps[i] = coder->opts[pos_prev].backs[i]; + + } else { + reps[0] = pos - REP_DISTANCES; + + for (uint32_t i = 1; i < REP_DISTANCES; ++i) + reps[i] = coder->opts[pos_prev].backs[i - 1]; + } + } + + coder->opts[cur].state = state; + + for (uint32_t i = 0; i < REP_DISTANCES; ++i) + coder->opts[cur].backs[i] = reps[i]; + + const uint32_t cur_price = coder->opts[cur].price; + + const uint8_t current_byte = *buf; + const uint8_t match_byte = *(buf - reps[0] - 1); + + const uint32_t pos_state = position & coder->pos_mask; + + const uint32_t cur_and_1_price = cur_price + + rc_bit_0_price(coder->is_match[state][pos_state]) + + get_literal_price(coder, position, buf[-1], + !is_literal_state(state), match_byte, current_byte); + + bool next_is_literal = false; + + if (cur_and_1_price < coder->opts[cur + 1].price) { + coder->opts[cur + 1].price = cur_and_1_price; + coder->opts[cur + 1].pos_prev = cur; + make_literal(&coder->opts[cur + 1]); + next_is_literal = true; + } + + const uint32_t match_price = cur_price + + rc_bit_1_price(coder->is_match[state][pos_state]); + const uint32_t rep_match_price = match_price + + rc_bit_1_price(coder->is_rep[state]); + + if (match_byte == current_byte + && !(coder->opts[cur + 1].pos_prev < cur + && coder->opts[cur + 1].back_prev == 0)) { + + const uint32_t short_rep_price = rep_match_price + + get_short_rep_price(coder, state, pos_state); + + if (short_rep_price <= coder->opts[cur + 1].price) { + coder->opts[cur + 1].price = short_rep_price; + coder->opts[cur + 1].pos_prev = cur; + make_short_rep(&coder->opts[cur + 1]); + next_is_literal = true; + } + } + + if (buf_avail_full < 2) + return len_end; + + const uint32_t buf_avail = my_min(buf_avail_full, nice_len); + + if (!next_is_literal && match_byte != current_byte) { // speed optimization + // try literal + rep0 + const uint8_t *const buf_back = buf - reps[0] - 1; + const uint32_t limit = my_min(buf_avail_full, nice_len + 1); + + uint32_t len_test = 1; + while (len_test < limit && buf[len_test] == buf_back[len_test]) + ++len_test; + + --len_test; + + if (len_test >= 2) { + lzma_lzma_state state_2 = state; + update_literal(state_2); + + const uint32_t pos_state_next = (position + 1) & coder->pos_mask; + const uint32_t next_rep_match_price = cur_and_1_price + + rc_bit_1_price(coder->is_match[state_2][pos_state_next]) + + rc_bit_1_price(coder->is_rep[state_2]); + + //for (; len_test >= 2; --len_test) { + const uint32_t offset = cur + 1 + len_test; + + while (len_end < offset) + coder->opts[++len_end].price = RC_INFINITY_PRICE; + + const uint32_t cur_and_len_price = next_rep_match_price + + get_rep_price(coder, 0, len_test, + state_2, pos_state_next); + + if (cur_and_len_price < coder->opts[offset].price) { + coder->opts[offset].price = cur_and_len_price; + coder->opts[offset].pos_prev = cur + 1; + coder->opts[offset].back_prev = 0; + coder->opts[offset].prev_1_is_literal = true; + coder->opts[offset].prev_2 = false; + } + //} + } + } + + + uint32_t start_len = 2; // speed optimization + + for (uint32_t rep_index = 0; rep_index < REP_DISTANCES; ++rep_index) { + const uint8_t *const buf_back = buf - reps[rep_index] - 1; + if (not_equal_16(buf, buf_back)) + continue; + + uint32_t len_test; + for (len_test = 2; len_test < buf_avail + && buf[len_test] == buf_back[len_test]; + ++len_test) ; + + while (len_end < cur + len_test) + coder->opts[++len_end].price = RC_INFINITY_PRICE; + + const uint32_t len_test_temp = len_test; + const uint32_t price = rep_match_price + get_pure_rep_price( + coder, rep_index, state, pos_state); + + do { + const uint32_t cur_and_len_price = price + + get_len_price(&coder->rep_len_encoder, + len_test, pos_state); + + if (cur_and_len_price < coder->opts[cur + len_test].price) { + coder->opts[cur + len_test].price = cur_and_len_price; + coder->opts[cur + len_test].pos_prev = cur; + coder->opts[cur + len_test].back_prev = rep_index; + coder->opts[cur + len_test].prev_1_is_literal = false; + } + } while (--len_test >= 2); + + len_test = len_test_temp; + + if (rep_index == 0) + start_len = len_test + 1; + + + uint32_t len_test_2 = len_test + 1; + const uint32_t limit = my_min(buf_avail_full, + len_test_2 + nice_len); + for (; len_test_2 < limit + && buf[len_test_2] == buf_back[len_test_2]; + ++len_test_2) ; + + len_test_2 -= len_test + 1; + + if (len_test_2 >= 2) { + lzma_lzma_state state_2 = state; + update_long_rep(state_2); + + uint32_t pos_state_next = (position + len_test) & coder->pos_mask; + + const uint32_t cur_and_len_literal_price = price + + get_len_price(&coder->rep_len_encoder, + len_test, pos_state) + + rc_bit_0_price(coder->is_match[state_2][pos_state_next]) + + get_literal_price(coder, position + len_test, + buf[len_test - 1], true, + buf_back[len_test], buf[len_test]); + + update_literal(state_2); + + pos_state_next = (position + len_test + 1) & coder->pos_mask; + + const uint32_t next_rep_match_price = cur_and_len_literal_price + + rc_bit_1_price(coder->is_match[state_2][pos_state_next]) + + rc_bit_1_price(coder->is_rep[state_2]); + + //for(; len_test_2 >= 2; len_test_2--) { + const uint32_t offset = cur + len_test + 1 + len_test_2; + + while (len_end < offset) + coder->opts[++len_end].price = RC_INFINITY_PRICE; + + const uint32_t cur_and_len_price = next_rep_match_price + + get_rep_price(coder, 0, len_test_2, + state_2, pos_state_next); + + if (cur_and_len_price < coder->opts[offset].price) { + coder->opts[offset].price = cur_and_len_price; + coder->opts[offset].pos_prev = cur + len_test + 1; + coder->opts[offset].back_prev = 0; + coder->opts[offset].prev_1_is_literal = true; + coder->opts[offset].prev_2 = true; + coder->opts[offset].pos_prev_2 = cur; + coder->opts[offset].back_prev_2 = rep_index; + } + //} + } + } + + + //for (uint32_t len_test = 2; len_test <= new_len; ++len_test) + if (new_len > buf_avail) { + new_len = buf_avail; + + matches_count = 0; + while (new_len > coder->matches[matches_count].len) + ++matches_count; + + coder->matches[matches_count++].len = new_len; + } + + + if (new_len >= start_len) { + const uint32_t normal_match_price = match_price + + rc_bit_0_price(coder->is_rep[state]); + + while (len_end < cur + new_len) + coder->opts[++len_end].price = RC_INFINITY_PRICE; + + uint32_t i = 0; + while (start_len > coder->matches[i].len) + ++i; + + for (uint32_t len_test = start_len; ; ++len_test) { + const uint32_t cur_back = coder->matches[i].dist; + uint32_t cur_and_len_price = normal_match_price + + get_pos_len_price(coder, + cur_back, len_test, pos_state); + + if (cur_and_len_price < coder->opts[cur + len_test].price) { + coder->opts[cur + len_test].price = cur_and_len_price; + coder->opts[cur + len_test].pos_prev = cur; + coder->opts[cur + len_test].back_prev + = cur_back + REP_DISTANCES; + coder->opts[cur + len_test].prev_1_is_literal = false; + } + + if (len_test == coder->matches[i].len) { + // Try Match + Literal + Rep0 + const uint8_t *const buf_back = buf - cur_back - 1; + uint32_t len_test_2 = len_test + 1; + const uint32_t limit = my_min(buf_avail_full, + len_test_2 + nice_len); + + for (; len_test_2 < limit && + buf[len_test_2] == buf_back[len_test_2]; + ++len_test_2) ; + + len_test_2 -= len_test + 1; + + if (len_test_2 >= 2) { + lzma_lzma_state state_2 = state; + update_match(state_2); + uint32_t pos_state_next + = (position + len_test) & coder->pos_mask; + + const uint32_t cur_and_len_literal_price = cur_and_len_price + + rc_bit_0_price( + coder->is_match[state_2][pos_state_next]) + + get_literal_price(coder, + position + len_test, + buf[len_test - 1], + true, + buf_back[len_test], + buf[len_test]); + + update_literal(state_2); + pos_state_next = (pos_state_next + 1) & coder->pos_mask; + + const uint32_t next_rep_match_price + = cur_and_len_literal_price + + rc_bit_1_price( + coder->is_match[state_2][pos_state_next]) + + rc_bit_1_price(coder->is_rep[state_2]); + + // for(; len_test_2 >= 2; --len_test_2) { + const uint32_t offset = cur + len_test + 1 + len_test_2; + + while (len_end < offset) + coder->opts[++len_end].price = RC_INFINITY_PRICE; + + cur_and_len_price = next_rep_match_price + + get_rep_price(coder, 0, len_test_2, + state_2, pos_state_next); + + if (cur_and_len_price < coder->opts[offset].price) { + coder->opts[offset].price = cur_and_len_price; + coder->opts[offset].pos_prev = cur + len_test + 1; + coder->opts[offset].back_prev = 0; + coder->opts[offset].prev_1_is_literal = true; + coder->opts[offset].prev_2 = true; + coder->opts[offset].pos_prev_2 = cur; + coder->opts[offset].back_prev_2 + = cur_back + REP_DISTANCES; + } + //} + } + + if (++i == matches_count) + break; + } + } + } + + return len_end; +} + + +extern void +lzma_lzma_optimum_normal(lzma_coder *restrict coder, lzma_mf *restrict mf, + uint32_t *restrict back_res, uint32_t *restrict len_res, + uint32_t position) +{ + // If we have symbols pending, return the next pending symbol. + if (coder->opts_end_index != coder->opts_current_index) { + assert(mf->read_ahead > 0); + *len_res = coder->opts[coder->opts_current_index].pos_prev + - coder->opts_current_index; + *back_res = coder->opts[coder->opts_current_index].back_prev; + coder->opts_current_index = coder->opts[ + coder->opts_current_index].pos_prev; + return; + } + + // Update the price tables. In LZMA SDK <= 4.60 (and possibly later) + // this was done in both initialization function and in the main loop. + // In liblzma they were moved into this single place. + if (mf->read_ahead == 0) { + if (coder->match_price_count >= (1 << 7)) + fill_distances_prices(coder); + + if (coder->align_price_count >= ALIGN_TABLE_SIZE) + fill_align_prices(coder); + } + + // TODO: This needs quite a bit of cleaning still. But splitting + // the original function into two pieces makes it at least a little + // more readable, since those two parts don't share many variables. + + uint32_t len_end = helper1(coder, mf, back_res, len_res, position); + if (len_end == UINT32_MAX) + return; + + uint32_t reps[REP_DISTANCES]; + memcpy(reps, coder->reps, sizeof(reps)); + + uint32_t cur; + for (cur = 1; cur < len_end; ++cur) { + assert(cur < OPTS); + + coder->longest_match_length = mf_find( + mf, &coder->matches_count, coder->matches); + + if (coder->longest_match_length >= mf->nice_len) + break; + + len_end = helper2(coder, reps, mf_ptr(mf) - 1, len_end, + position + cur, cur, mf->nice_len, + my_min(mf_avail(mf) + 1, OPTS - 1 - cur)); + } + + backward(coder, len_res, back_res, cur); + return; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_presets.c b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_presets.c new file mode 100644 index 0000000..21e427a --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_presets.c @@ -0,0 +1,61 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder_presets.c +/// \brief Encoder presets +// +// Author: Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "common.h" + + +extern LZMA_API(lzma_bool) +lzma_lzma_preset(lzma_options_lzma *options, uint32_t preset) +{ + const uint32_t level = preset & LZMA_PRESET_LEVEL_MASK; + const uint32_t flags = preset & ~LZMA_PRESET_LEVEL_MASK; + const uint32_t supported_flags = LZMA_PRESET_EXTREME; + + if (level > 9 || (flags & ~supported_flags)) + return true; + + options->preset_dict = NULL; + options->preset_dict_size = 0; + + options->lc = LZMA_LC_DEFAULT; + options->lp = LZMA_LP_DEFAULT; + options->pb = LZMA_PB_DEFAULT; + + options->dict_size = UINT32_C(1) << (uint8_t []){ + 18, 20, 21, 22, 22, 23, 23, 24, 25, 26 }[level]; + + if (level <= 3) { + options->mode = LZMA_MODE_FAST; + options->mf = level == 0 ? LZMA_MF_HC3 : LZMA_MF_HC4; + options->nice_len = level <= 1 ? 128 : 273; + options->depth = (uint8_t []){ 4, 8, 24, 48 }[level]; + } else { + options->mode = LZMA_MODE_NORMAL; + options->mf = LZMA_MF_BT4; + options->nice_len = level == 4 ? 16 : level == 5 ? 32 : 64; + options->depth = 0; + } + + if (flags & LZMA_PRESET_EXTREME) { + options->mode = LZMA_MODE_NORMAL; + options->mf = LZMA_MF_BT4; + if (level == 3 || level == 5) { + options->nice_len = 192; + options->depth = 0; + } else { + options->nice_len = 273; + options->depth = 512; + } + } + + return false; +} diff --git a/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_private.h b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_private.h new file mode 100644 index 0000000..6847452 --- /dev/null +++ b/Utilities/cmliblzma/liblzma/lzma/lzma_encoder_private.h @@ -0,0 +1,148 @@ +/////////////////////////////////////////////////////////////////////////////// +// +/// \file lzma_encoder_private.h +/// \brief Private definitions for LZMA encoder +/// +// Authors: Igor Pavlov +// Lasse Collin +// +// This file has been put into the public domain. +// You can do whatever you want with this file. +// +/////////////////////////////////////////////////////////////////////////////// + +#ifndef LZMA_LZMA_ENCODER_PRIVATE_H +#define LZMA_LZMA_ENCODER_PRIVATE_H + +#include "lz_encoder.h" +#include "range_encoder.h" +#include "lzma_common.h" +#include "lzma_encoder.h" + + +// Macro to compare if the first two bytes in two buffers differ. This is +// needed in lzma_lzma_optimum_*() to test if the match is at least +// MATCH_LEN_MIN bytes. Unaligned access gives tiny gain so there's no +// reason to not use it when it is supported. +#ifdef TUKLIB_FAST_UNALIGNED_ACCESS +# define not_equal_16(a, b) \ + (*(const uint16_t *)(a) != *(const uint16_t *)(b)) +#else +# define not_equal_16(a, b) \ + ((a)[0] != (b)[0] || (a)[1] != (b)[1]) +#endif + + +// Optimal - Number of entries in the optimum array. +#define OPTS (1 << 12) + + +typedef struct { + probability choice; + probability choice2; + probability low[POS_STATES_MAX][LEN_LOW_SYMBOLS]; + probability mid[POS_STATES_MAX][LEN_MID_SYMBOLS]; + probability high[LEN_HIGH_SYMBOLS]; + + uint32_t prices[POS_STATES_MAX][LEN_SYMBOLS]; + uint32_t table_size; + uint32_t counters[POS_STATES_MAX]; + +} lzma_length_encoder; + + +typedef struct { + lzma_lzma_state state; + + bool prev_1_is_literal; + bool prev_2; + + uint32_t pos_prev_2; + uint32_t back_prev_2; + + uint32_t price; + uint32_t pos_prev; // pos_next; + uint32_t back_prev; + + uint32_t backs[REP_DISTANCES]; + +} lzma_optimal; + + +struct lzma_coder_s { + /// Range encoder + lzma_range_encoder rc; + + /// State + lzma_lzma_state state; + + /// The four most recent match distances + uint32_t reps[REP_DISTANCES]; + + /// Array of match candidates + lzma_match matches[MATCH_LEN_MAX + 1]; + + /// Number of match candidates in matches[] + uint32_t matches_count; + + /// Variable to hold the length of the longest match between calls + /// to lzma_lzma_optimum_*(). + uint32_t longest_match_length; + + /// True if using getoptimumfast + bool fast_mode; + + /// True if the encoder has been initialized by encoding the first + /// byte as a literal. + bool is_initialized; + + /// True if the range encoder has been flushed, but not all bytes + /// have been written to the output buffer yet. + bool is_flushed; + + uint32_t pos_mask; ///< (1 << pos_bits) - 1 + uint32_t literal_context_bits; + uint32_t literal_pos_mask; + + // These are the same as in lzma_decoder.c. See comments there. + probability literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE]; + probability is_match[STATES][POS_STATES_MAX]; + probability is_rep[STATES]; + probability is_rep0[STATES]; + probability is_rep1[STATES]; + probability is_rep2[STATES]; + probability is_rep0_long[STATES][POS_STATES_MAX]; + probability pos_slot[LEN_TO_POS_STATES][POS_SLOTS]; + probability pos_special[FULL_DISTANCES - END_POS_MODEL_INDEX]; + probability pos_align[ALIGN_TABLE_SIZE]; + + // These are the same as in lzma_decoder.c except that the encoders + // include also price tables. + lzma_length_encoder match_len_encoder; + lzma_length_encoder rep_len_encoder; + + // Price tables + uint32_t pos_slot_prices[LEN_TO_POS_STATES][POS_SLOTS]; + uint32_t distances_prices[LEN_TO_POS_STATES][FULL_DISTANCES]; + uint32_t dist_table_size; + uint32_t match_price_count; + + uint32_t align_prices[ALIGN_TABLE_SIZE]; + uint32_t align_price_count; + + // Optimal + uint32_t opts_end_index; + uint32_t opts_current_index; + lzma_optimal opts[OPTS]; +}; + + +extern void lzma_lzma_optimum_fast( + lzma_coder *restrict coder, lzma_mf *restrict mf, + uint32_t *restrict back_res, uint32_t *restrict len_res); + +extern void lzma_lzma_optimum_normal(lzma_coder *restrict coder, + lzma_mf *restrict mf, uint32_t *restrict back_res, + uint32_t *restrict len_res, uint32_t position); + +#endif |