summaryrefslogtreecommitdiffstats
path: root/Utilities/cmlibuv/src/win/async.c
diff options
context:
space:
mode:
authorBrad King <brad.king@kitware.com>2022-09-22 18:10:43 (GMT)
committerBrad King <brad.king@kitware.com>2022-09-27 13:50:16 (GMT)
commitff82df301c6db009200cbe3869fa03b86a573253 (patch)
treedf3700f506d1f03ce8176bc3fd3e8aa872630cce /Utilities/cmlibuv/src/win/async.c
parentcfe8fd64217d42c7a5c8a12c65feddbace86ce21 (diff)
parenta23da1559648995998343f3ae63076db736b55a5 (diff)
downloadCMake-ff82df301c6db009200cbe3869fa03b86a573253.zip
CMake-ff82df301c6db009200cbe3869fa03b86a573253.tar.gz
CMake-ff82df301c6db009200cbe3869fa03b86a573253.tar.bz2
Merge branch 'upstream-libuv' into update-libuv
* upstream-libuv: libuv 2022-07-12 (0c1fa696)
Diffstat (limited to 'Utilities/cmlibuv/src/win/async.c')
-rw-r--r--Utilities/cmlibuv/src/win/async.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/Utilities/cmlibuv/src/win/async.c b/Utilities/cmlibuv/src/win/async.c
index d787f66..b904676 100644
--- a/Utilities/cmlibuv/src/win/async.c
+++ b/Utilities/cmlibuv/src/win/async.c
@@ -28,7 +28,7 @@
#include "req-inl.h"
-void uv_async_endgame(uv_loop_t* loop, uv_async_t* handle) {
+void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) {
if (handle->flags & UV_HANDLE_CLOSING &&
!handle->async_sent) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
@@ -54,9 +54,9 @@ int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) {
}
-void uv_async_close(uv_loop_t* loop, uv_async_t* handle) {
+void uv__async_close(uv_loop_t* loop, uv_async_t* handle) {
if (!((uv_async_t*)handle)->async_sent) {
- uv_want_endgame(loop, (uv_handle_t*) handle);
+ uv__want_endgame(loop, (uv_handle_t*) handle);
}
uv__handle_closing(handle);
@@ -83,7 +83,7 @@ int uv_async_send(uv_async_t* handle) {
}
-void uv_process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
+void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
uv_req_t* req) {
assert(handle->type == UV_ASYNC);
assert(req->type == UV_WAKEUP);
@@ -91,7 +91,7 @@ void uv_process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
handle->async_sent = 0;
if (handle->flags & UV_HANDLE_CLOSING) {
- uv_want_endgame(loop, (uv_handle_t*)handle);
+ uv__want_endgame(loop, (uv_handle_t*)handle);
} else if (handle->async_cb != NULL) {
handle->async_cb(handle);
}