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-rw-r--r--Modules/Platform/Darwin.cmake83
1 files changed, 39 insertions, 44 deletions
diff --git a/Modules/Platform/Darwin.cmake b/Modules/Platform/Darwin.cmake
index 2a5f3cf..b160854 100644
--- a/Modules/Platform/Darwin.cmake
+++ b/Modules/Platform/Darwin.cmake
@@ -59,28 +59,18 @@ if(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
mark_as_advanced(CMAKE_INSTALL_NAME_TOOL)
endif()
-# Set the assumed (Pre 10.5 or Default) location of the developer tools
-set(OSX_DEVELOPER_ROOT "/Developer")
-
-# Use the xcode-select tool if it's available (Xcode >= 3.0 installations)
-find_program(CMAKE_XCODE_SELECT xcode-select)
-mark_as_advanced(CMAKE_XCODE_SELECT)
-if(CMAKE_XCODE_SELECT)
- execute_process(COMMAND ${CMAKE_XCODE_SELECT} "-print-path"
- OUTPUT_VARIABLE OSX_DEVELOPER_ROOT
- OUTPUT_STRIP_TRAILING_WHITESPACE)
-endif()
-
-# Find installed SDKs
-# Start with Xcode-4.3+ default SDKs directory
-set(_CMAKE_OSX_SDKS_DIR
- "${OSX_DEVELOPER_ROOT}/Platforms/MacOSX.platform/Developer/SDKs")
-file(GLOB _CMAKE_OSX_SDKS "${_CMAKE_OSX_SDKS_DIR}/*")
-
-# If not present, try pre-4.3 SDKs directory
-if(NOT _CMAKE_OSX_SDKS)
-set(_CMAKE_OSX_SDKS_DIR "${OSX_DEVELOPER_ROOT}/SDKs")
- file(GLOB _CMAKE_OSX_SDKS "${_CMAKE_OSX_SDKS_DIR}/*")
+# Ask xcode-select where to find /Developer or fall back to ancient location.
+execute_process(COMMAND xcode-select -print-path
+ OUTPUT_VARIABLE _stdout
+ OUTPUT_STRIP_TRAILING_WHITESPACE
+ ERROR_VARIABLE _stderr
+ RESULT_VARIABLE _failed)
+if(NOT _failed AND IS_DIRECTORY ${_stdout})
+ set(OSX_DEVELOPER_ROOT ${_stdout})
+elseif(IS_DIRECTORY "/Developer")
+ set(OSX_DEVELOPER_ROOT "/Developer")
+else()
+ set(OSX_DEVELOPER_ROOT "")
endif()
execute_process(COMMAND sw_vers -productVersion
@@ -107,32 +97,37 @@ endif()
# Environment variable set by the user overrides our default.
# Use the same environment variable that Xcode uses.
-set(ENV_SDKROOT "$ENV{SDKROOT}")
-
-# Set CMAKE_OSX_SYSROOT_DEFAULT based on _CURRENT_OSX_VERSION,
-# accounting for the known specially named SDKs.
-set(CMAKE_OSX_SYSROOT_DEFAULT
- "${_CMAKE_OSX_SDKS_DIR}/MacOSX${_CURRENT_OSX_VERSION}.sdk")
-
-if(_CURRENT_OSX_VERSION STREQUAL "10.4")
- set(CMAKE_OSX_SYSROOT_DEFAULT
- "${_CMAKE_OSX_SDKS_DIR}/MacOSX10.4u.sdk")
-endif()
-
-if(_CURRENT_OSX_VERSION STREQUAL "10.3")
- set(CMAKE_OSX_SYSROOT_DEFAULT
- "${_CMAKE_OSX_SDKS_DIR}/MacOSX10.3.9.sdk")
-endif()
-
-# Use environment or default as initial cache value:
-if(NOT ENV_SDKROOT STREQUAL "")
- set(CMAKE_OSX_SYSROOT_VALUE ${ENV_SDKROOT})
+if(NOT "x$ENV{SDKROOT}" STREQUAL "x" AND EXISTS "$ENV{SDKROOT}")
+ set(_CMAKE_OSX_SYSROOT_DEFAULT "$ENV{SDKROOT}")
else()
- set(CMAKE_OSX_SYSROOT_VALUE ${CMAKE_OSX_SYSROOT_DEFAULT})
+ # Find installed SDKs in either Xcode-4.3+ or pre-4.3 SDKs directory.
+ set(_CMAKE_OSX_SDKS_DIR "")
+ if(OSX_DEVELOPER_ROOT)
+ foreach(d Platforms/MacOSX.platform/Developer/SDKs SDKs)
+ file(GLOB _CMAKE_OSX_SDKS ${OSX_DEVELOPER_ROOT}/${d}/*)
+ if(_CMAKE_OSX_SDKS)
+ set(_CMAKE_OSX_SDKS_DIR ${OSX_DEVELOPER_ROOT}/${d})
+ break()
+ endif()
+ endforeach()
+ endif()
+
+ if(_CMAKE_OSX_SDKS_DIR)
+ # Select SDK for current OSX version accounting for the known
+ # specially named SDKs.
+ set(_CMAKE_OSX_SDKS_VER_SUFFIX_10.4 "u")
+ set(_CMAKE_OSX_SDKS_VER_SUFFIX_10.3 ".9")
+ set(_CMAKE_OSX_SDKS_VER ${_CURRENT_OSX_VERSION}${_CMAKE_OSX_SDKS_VER_SUFFIX_${_CURRENT_OSX_VERSION}})
+ set(_CMAKE_OSX_SYSROOT_DEFAULT
+ "${_CMAKE_OSX_SDKS_DIR}/MacOSX${_CMAKE_OSX_SDKS_VER}.sdk")
+ else()
+ # Assume developer files are in root (such as Xcode 4.5 command-line tools).
+ set(_CMAKE_OSX_SYSROOT_DEFAULT "")
+ endif()
endif()
# Set cache variable - end user may change this during ccmake or cmake-gui configure.
-set(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SYSROOT_VALUE} CACHE PATH
+set(CMAKE_OSX_SYSROOT "${_CMAKE_OSX_SYSROOT_DEFAULT}" CACHE PATH
"The product will be built against the headers and libraries located inside the indicated SDK.")
#----------------------------------------------------------------------------