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-rw-r--r--Source/cmLocalGenerator.cxx7
-rw-r--r--Source/cmVisualStudio10TargetGenerator.cxx2
2 files changed, 2 insertions, 7 deletions
diff --git a/Source/cmLocalGenerator.cxx b/Source/cmLocalGenerator.cxx
index 923d2a5..b211c34 100644
--- a/Source/cmLocalGenerator.cxx
+++ b/Source/cmLocalGenerator.cxx
@@ -2519,12 +2519,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
for (; begin != end; ++begin) {
cmSourceFile* sf = filtered_sources[begin];
- // Only in Visual Studio generator we keep the source files
- // for explicit processing.
- if (!this->GetGlobalGenerator()->IsMultiConfig() ||
- this->GetGlobalGenerator()->IsXcode()) {
- target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
- }
+ target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
if (beforeInclude) {
diff --git a/Source/cmVisualStudio10TargetGenerator.cxx b/Source/cmVisualStudio10TargetGenerator.cxx
index 94b6495..5c0b881 100644
--- a/Source/cmVisualStudio10TargetGenerator.cxx
+++ b/Source/cmVisualStudio10TargetGenerator.cxx
@@ -2141,7 +2141,6 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
this->WriteExtraSource(e1, si.Source);
break;
case cmGeneratorTarget::SourceKindHeader:
- case cmGeneratorTarget::SourceKindUnityBatched:
this->WriteHeaderSource(e1, si.Source);
break;
case cmGeneratorTarget::SourceKindIDL:
@@ -2153,6 +2152,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
case cmGeneratorTarget::SourceKindModuleDefinition:
tool = "None";
break;
+ case cmGeneratorTarget::SourceKindUnityBatched:
case cmGeneratorTarget::SourceKindObjectSource: {
const std::string& lang = si.Source->GetLanguage();
if (lang == "C" || lang == "CXX") {