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-rw-r--r--Source/cmExportLibraryDependencies.cxx7
-rw-r--r--Source/cmGlobalGenerator.cxx84
-rw-r--r--Source/cmGlobalGenerator.h7
-rw-r--r--Source/cmGlobalVisualStudio7Generator.cxx5
-rw-r--r--Source/cmGlobalVisualStudio7Generator.h7
-rw-r--r--Source/cmMakefile.cxx4
-rw-r--r--Source/cmMakefile.h3
-rw-r--r--Source/cmTryCompileCommand.cxx5
-rw-r--r--Source/cmTryRunCommand.cxx5
-rw-r--r--Source/cmake.cxx105
-rw-r--r--Source/cmake.h10
11 files changed, 56 insertions, 186 deletions
diff --git a/Source/cmExportLibraryDependencies.cxx b/Source/cmExportLibraryDependencies.cxx
index 16537a4..78a9485 100644
--- a/Source/cmExportLibraryDependencies.cxx
+++ b/Source/cmExportLibraryDependencies.cxx
@@ -45,13 +45,6 @@ bool cmExportLibraryDependenciesCommand::InitialPass(std::vector<std::string> co
void cmExportLibraryDependenciesCommand::FinalPass()
{
- // don't do anything if local mode
- if(m_Makefile->GetLocal())
- {
- return;
- }
-
-
// Create a full path filename for output
std::string fname = m_Args[0];
bool append = false;
diff --git a/Source/cmGlobalGenerator.cxx b/Source/cmGlobalGenerator.cxx
index 66b54ca..66c5b79 100644
--- a/Source/cmGlobalGenerator.cxx
+++ b/Source/cmGlobalGenerator.cxx
@@ -108,13 +108,8 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
cmSystemTools::SetFatalErrorOccured();
return;
}
- // setup some variables for the EnableLanguage function
- bool isLocal = m_CMakeInstance->GetLocal();
- // if we are from the top, always define this
- if(!isLocal)
- {
- mf->AddDefinition("RUN_CONFIGURE", true);
- }
+
+ mf->AddDefinition("RUN_CONFIGURE", true);
bool needTestLanguage = false;
std::string rootBin = mf->GetHomeOutputDirectory();
// If the configuration files path has been set,
@@ -168,7 +163,7 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
}
// **** Step 2, Load the CMakeDetermineSystem.cmake file and find out
// what platform we are running on
- if (!isLocal && !mf->GetDefinition("CMAKE_SYSTEM_NAME"))
+ if (!mf->GetDefinition("CMAKE_SYSTEM_NAME"))
{
#if defined(_WIN32) && !defined(__CYGWIN__)
/* Windows version number data. */
@@ -200,7 +195,7 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
l != languages.end(); ++l)
{
const char* lang = l->c_str();
- if(!isLocal && !this->GetLanguageEnabled(lang) )
+ if(!this->GetLanguageEnabled(lang) )
{
if (m_CMakeInstance->GetIsInTryCompile())
{
@@ -322,39 +317,36 @@ void cmGlobalGenerator::EnableLanguage(std::vector<std::string>const& languages,
// **** Step 7, Test the compiler for the language just setup
// At this point we should have enough info for a try compile
// which is used in the backward stuff
- if(!isLocal)
+ if(needTestLanguage)
{
- if(needTestLanguage)
+ if (!m_CMakeInstance->GetIsInTryCompile())
{
- if (!m_CMakeInstance->GetIsInTryCompile())
+ std::string testLang = "CMakeTest";
+ testLang += lang;
+ testLang += "Compiler.cmake";
+ std::string ifpath = mf->GetModulesFile(testLang.c_str());
+ if(!mf->ReadListFile(0,ifpath.c_str()))
{
- std::string testLang = "CMakeTest";
- testLang += lang;
- testLang += "Compiler.cmake";
- std::string ifpath = mf->GetModulesFile(testLang.c_str());
- if(!mf->ReadListFile(0,ifpath.c_str()))
+ cmSystemTools::Error("Could not find cmake module file:", ifpath.c_str());
+ }
+ // **** Step 8, load backwards compatibility stuff for C and CXX
+ // for old versions of CMake ListFiles C and CXX had some
+ // backwards compatibility files they have to load
+ const char* versionValue
+ = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY");
+ if (atof(versionValue) <= 1.4)
+ {
+ if(strcmp(lang, "C") == 0)
{
- cmSystemTools::Error("Could not find cmake module file:", ifpath.c_str());
+ ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake");
+ mf->ReadListFile(0,ifpath.c_str());
}
- // **** Step 8, load backwards compatibility stuff for C and CXX
- // for old versions of CMake ListFiles C and CXX had some
- // backwards compatibility files they have to load
- const char* versionValue
- = mf->GetDefinition("CMAKE_BACKWARDS_COMPATIBILITY");
- if (atof(versionValue) <= 1.4)
+ if(strcmp(lang, "CXX") == 0)
{
- if(strcmp(lang, "C") == 0)
- {
- ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityC.cmake");
- mf->ReadListFile(0,ifpath.c_str());
- }
- if(strcmp(lang, "CXX") == 0)
- {
- ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake");
- mf->ReadListFile(0,ifpath.c_str());
- }
-
+ ifpath = mf->GetModulesFile("CMakeBackwardCompatibilityCXX.cmake");
+ mf->ReadListFile(0,ifpath.c_str());
}
+
}
}
}
@@ -634,28 +626,6 @@ void cmGlobalGenerator::Generate()
m_CMakeInstance->UpdateProgress("Generating done", -1);
}
-void cmGlobalGenerator::LocalGenerate()
-{
- // for this case we create one LocalGenerator
- // configure it, and then Generate it
- // start with this directory
- cmLocalGenerator *lg = this->CreateLocalGenerator();
-
- // Setup relative path generation.
- this->ConfigureRelativePaths();
-
- // set the Start directories
- lg->GetMakefile()->SetStartDirectory(m_CMakeInstance->GetStartDirectory());
- lg->GetMakefile()->SetStartOutputDirectory(m_CMakeInstance->GetStartOutputDirectory());
- lg->GetMakefile()->MakeStartDirectoriesCurrent();
-
- // now do trhe configure
- lg->Configure();
- lg->ConfigureFinalPass();
- lg->Generate(false);
- delete lg;
-}
-
int cmGlobalGenerator::TryCompile(const char *srcdir, const char *bindir,
const char *projectName,
const char *target,
diff --git a/Source/cmGlobalGenerator.h b/Source/cmGlobalGenerator.h
index 7cce345..a16b88c 100644
--- a/Source/cmGlobalGenerator.h
+++ b/Source/cmGlobalGenerator.h
@@ -61,13 +61,6 @@ public:
virtual void Generate();
/**
- * Generate the required files for building this directory. This
- * basically creates a single LocalGenerators and
- * requests that it Generate.
- */
- virtual void LocalGenerate();
-
- /**
* Set/Get and Clear the enabled languages.
*/
void SetLanguageEnabled(const char*, cmMakefile* mf);
diff --git a/Source/cmGlobalVisualStudio7Generator.cxx b/Source/cmGlobalVisualStudio7Generator.cxx
index 2fda9de..fb6e8c4 100644
--- a/Source/cmGlobalVisualStudio7Generator.cxx
+++ b/Source/cmGlobalVisualStudio7Generator.cxx
@@ -717,11 +717,6 @@ void cmGlobalVisualStudio7Generator::CreateGUID(const char* name)
cmCacheManager::INTERNAL);
}
-void cmGlobalVisualStudio7Generator::LocalGenerate()
-{
- this->cmGlobalGenerator::LocalGenerate();
-}
-
std::vector<std::string> *cmGlobalVisualStudio7Generator::GetConfigurations()
{
return &m_Configurations;
diff --git a/Source/cmGlobalVisualStudio7Generator.h b/Source/cmGlobalVisualStudio7Generator.h
index f4b3d83..9a9199c 100644
--- a/Source/cmGlobalVisualStudio7Generator.h
+++ b/Source/cmGlobalVisualStudio7Generator.h
@@ -67,13 +67,6 @@ public:
virtual void Generate();
/**
- * Generate the required files for building this directory. This
- * basically creates a single LocalGenerators and
- * requests that it Generate.
- */
- virtual void LocalGenerate();
-
- /**
* Generate the DSW workspace file.
*/
virtual void OutputSLNFile();
diff --git a/Source/cmMakefile.cxx b/Source/cmMakefile.cxx
index b96201b..2acf0df 100644
--- a/Source/cmMakefile.cxx
+++ b/Source/cmMakefile.cxx
@@ -2124,10 +2124,6 @@ cmCacheManager *cmMakefile::GetCacheManager() const
return this->GetCMakeInstance()->GetCacheManager();
}
-bool cmMakefile::GetLocal() const
-{
- return this->GetCMakeInstance()->GetLocal();
-}
void cmMakefile::DisplayStatus(const char* message, float s)
{
this->GetLocalGenerator()->GetGlobalGenerator()
diff --git a/Source/cmMakefile.h b/Source/cmMakefile.h
index dd3c88b..a9f159c 100644
--- a/Source/cmMakefile.h
+++ b/Source/cmMakefile.h
@@ -610,9 +610,6 @@ public:
cmVariableWatch* GetVariableWatch() const;
#endif
- //! Determine wether this is a local or global build.
- bool GetLocal() const;
-
///! Display progress or status message.
void DisplayStatus(const char*, float);
diff --git a/Source/cmTryCompileCommand.cxx b/Source/cmTryCompileCommand.cxx
index 3972e2a..328c170 100644
--- a/Source/cmTryCompileCommand.cxx
+++ b/Source/cmTryCompileCommand.cxx
@@ -257,11 +257,6 @@ bool cmTryCompileCommand::InitialPass(std::vector<std::string> const& argv)
return false;
}
- if ( m_Makefile->GetLocal() )
- {
- return true;
- }
-
cmTryCompileCommand::CoreTryCompileCode(m_Makefile,argv,true);
return true;
diff --git a/Source/cmTryRunCommand.cxx b/Source/cmTryRunCommand.cxx
index a5d5599..f668ad9 100644
--- a/Source/cmTryRunCommand.cxx
+++ b/Source/cmTryRunCommand.cxx
@@ -26,11 +26,6 @@ bool cmTryRunCommand::InitialPass(std::vector<std::string> const& argv)
return false;
}
- if ( m_Makefile->GetLocal() )
- {
- return true;
- }
-
// build an arg list for TryCompile and extract the runArgs
std::vector<std::string> tryCompile;
std::string outputVariable;
diff --git a/Source/cmake.cxx b/Source/cmake.cxx
index bfb6281..e09dca8 100644
--- a/Source/cmake.cxx
+++ b/Source/cmake.cxx
@@ -115,7 +115,6 @@ cmake::cmake()
cmSystemTools::PutEnv("MAKEFLAGS=");
}
- m_Local = false;
m_Verbose = false;
m_InTryCompile = false;
m_CacheManager = new cmCacheManager;
@@ -275,7 +274,6 @@ void cmake::ReadListFile(const char *path)
// Parse the args
void cmake::SetArgs(const std::vector<std::string>& args)
{
- m_Local = false;
bool directoriesSet = false;
for(unsigned int i=1; i < args.size(); ++i)
{
@@ -363,11 +361,9 @@ void cmake::SetArgs(const std::vector<std::string>& args)
this->SetStartDirectory
(cmSystemTools::GetCurrentWorkingDirectory().c_str());
}
- if (!m_Local)
- {
- this->SetStartDirectory(this->GetHomeDirectory());
- this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
- }
+
+ this->SetStartDirectory(this->GetHomeDirectory());
+ this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
}
//----------------------------------------------------------------------------
@@ -1282,49 +1278,36 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
}
int ret = 0;
- // if not local or the cmake version has changed since the last run
- // of cmake, or CMakeSystem.cmake file is not in the root binary
- // directory, run a global generate
- if(m_ScriptMode || !m_Local || !this->CacheVersionMatches() ||
- !cmSystemTools::FileExists(systemFile.c_str()) )
- {
- // Check the state of the build system to see if we need to regenerate.
- if(!this->CheckBuildSystem())
- {
- return 0;
- }
- // If we are doing global generate, we better set start and start
- // output directory to the root of the project.
- std::string oldstartdir = this->GetStartDirectory();
- std::string oldstartoutputdir = this->GetStartOutputDirectory();
- this->SetStartDirectory(this->GetHomeDirectory());
- this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
- bool saveLocalFlag = m_Local;
- m_Local = false;
- ret = this->Configure();
- if (ret || m_ScriptMode)
- {
- return ret;
- }
- ret = this->Generate();
- std::string message = "Build files have been written to: ";
- message += this->GetHomeOutputDirectory();
- this->UpdateProgress(message.c_str(), -1);
- if(ret)
- {
- return ret;
- }
- m_Local = saveLocalFlag;
- this->SetStartDirectory(oldstartdir.c_str());
- this->SetStartOutputDirectory(oldstartoutputdir.c_str());
+ // now run the global generate
+ // Check the state of the build system to see if we need to regenerate.
+ if(!this->CheckBuildSystem())
+ {
+ return 0;
}
-
- // if we are local do the local thing
- if (m_Local)
+
+ // If we are doing global generate, we better set start and start
+ // output directory to the root of the project.
+ std::string oldstartdir = this->GetStartDirectory();
+ std::string oldstartoutputdir = this->GetStartOutputDirectory();
+ this->SetStartDirectory(this->GetHomeDirectory());
+ this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
+ ret = this->Configure();
+ if (ret || m_ScriptMode)
{
- ret = this->LocalGenerate();
+ return ret;
}
+ ret = this->Generate();
+ std::string message = "Build files have been written to: ";
+ message += this->GetHomeOutputDirectory();
+ this->UpdateProgress(message.c_str(), -1);
+ if(ret)
+ {
+ return ret;
+ }
+ this->SetStartDirectory(oldstartdir.c_str());
+ this->SetStartOutputDirectory(oldstartoutputdir.c_str());
+
return ret;
}
@@ -1342,36 +1325,6 @@ int cmake::Generate()
return 0;
}
-int cmake::LocalGenerate()
-{
- // Read in the cache
- m_CacheManager->LoadCache(this->GetHomeOutputDirectory());
-
- // create the generator based on the cache if it isn't already there
- const char* genName = m_CacheManager->GetCacheValue("CMAKE_GENERATOR");
- if(genName)
- {
- m_GlobalGenerator = this->CreateGlobalGenerator(genName);
- // set the global flag for unix style paths on cmSystemTools as
- // soon as the generator is set. This allows gmake to be used
- // on windows.
- cmSystemTools::SetForceUnixPaths(m_GlobalGenerator->GetForceUnixPaths());
- }
- else
- {
- cmSystemTools::Error("Could local Generate called without the GENERATOR being specified in the CMakeCache");
- return -1;
- }
-
- // do the local generate
- m_GlobalGenerator->LocalGenerate();
- if(cmSystemTools::GetErrorOccuredFlag())
- {
- return -1;
- }
- return 0;
-}
-
unsigned int cmake::GetMajorVersion()
{
return cmMakefile::GetMajorVersion();
diff --git a/Source/cmake.h b/Source/cmake.h
index 50024f7..ec553bd 100644
--- a/Source/cmake.h
+++ b/Source/cmake.h
@@ -204,12 +204,6 @@ class cmake
/** Check if a command exists. */
bool CommandExists(const char* name) const;
- /**
- * Is cmake in the process of a local cmake invocation. If so, we know the
- * cache is already configured and ready to go.
- */
- bool GetLocal() { return m_Local; }
-
///! Parse command line arguments
void SetArgs(const std::vector<std::string>&);
@@ -284,9 +278,6 @@ protected:
///! read in a cmake list file to initialize the cache
void ReadListFile(const char *path);
- ///! used by Run
- int LocalGenerate();
-
/**
* Method called to check build system integrity at build time.
* Returns 1 if CMake should rerun and 0 otherwise.
@@ -306,7 +297,6 @@ private:
ProgressCallback m_ProgressCallback;
void* m_ProgressCallbackClientData;
bool m_Verbose;
- bool m_Local;
bool m_InTryCompile;
bool m_ScriptMode;
std::string m_CMakeCommand;