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-rw-r--r--Source/CMakeLists.txt1
-rw-r--r--Source/CTest/cmCTestBinPacker.cxx201
-rw-r--r--Source/CTest/cmCTestBinPacker.h31
-rw-r--r--Tests/CMakeLib/CMakeLists.txt1
-rw-r--r--Tests/CMakeLib/testCTestBinPacker.cxx300
5 files changed, 534 insertions, 0 deletions
diff --git a/Source/CMakeLists.txt b/Source/CMakeLists.txt
index 57229db..63e08de 100644
--- a/Source/CMakeLists.txt
+++ b/Source/CMakeLists.txt
@@ -899,6 +899,7 @@ include_directories(
#
set(CTEST_SRCS cmCTest.cxx
CTest/cmProcess.cxx
+ CTest/cmCTestBinPacker.cxx
CTest/cmCTestBuildAndTestHandler.cxx
CTest/cmCTestBuildCommand.cxx
CTest/cmCTestBuildHandler.cxx
diff --git a/Source/CTest/cmCTestBinPacker.cxx b/Source/CTest/cmCTestBinPacker.cxx
new file mode 100644
index 0000000..e9e3bee
--- /dev/null
+++ b/Source/CTest/cmCTestBinPacker.cxx
@@ -0,0 +1,201 @@
+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#include "cmCTestBinPacker.h"
+
+#include <algorithm>
+#include <utility>
+
+bool cmCTestBinPackerAllocation::operator==(
+ const cmCTestBinPackerAllocation& other) const
+{
+ return this->ProcessIndex == other.ProcessIndex &&
+ this->SlotsNeeded == other.SlotsNeeded && this->Id == other.Id;
+}
+
+bool cmCTestBinPackerAllocation::operator!=(
+ const cmCTestBinPackerAllocation& other) const
+{
+ return !(*this == other);
+}
+
+namespace {
+
+/*
+ * The following algorithm is used to do two things:
+ *
+ * 1) Determine if a test's hardware requirements can fit within the hardware
+ * present on the system, and
+ * 2) Do the actual allocation
+ *
+ * This algorithm performs a recursive search, looking for a bin pack that will
+ * fit the specified requirements. It has a template to specify different
+ * optimization strategies. If it ever runs out of room, it backtracks as far
+ * down the stack as it needs to and tries a different combination until no
+ * more combinations can be tried.
+ */
+template <typename AllocationStrategy>
+static bool AllocateCTestHardware(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ const std::vector<std::string>& hardwareSorted, std::size_t currentIndex,
+ std::vector<cmCTestBinPackerAllocation*>& allocations)
+{
+ // Iterate through all large enough resources until we find a solution
+ std::size_t hardwareIndex = 0;
+ while (hardwareIndex < hardwareSorted.size()) {
+ auto const& resource = hardware.at(hardwareSorted[hardwareIndex]);
+ if (resource.Free() >=
+ static_cast<unsigned int>(allocations[currentIndex]->SlotsNeeded)) {
+ // Preemptively allocate the resource
+ allocations[currentIndex]->Id = hardwareSorted[hardwareIndex];
+ if (currentIndex + 1 >= allocations.size()) {
+ // We have a solution
+ return true;
+ }
+
+ // Move the resource up the list until it is sorted again
+ auto hardware2 = hardware;
+ auto hardwareSorted2 = hardwareSorted;
+ hardware2[hardwareSorted2[hardwareIndex]].Locked +=
+ allocations[currentIndex]->SlotsNeeded;
+ AllocationStrategy::IncrementalSort(hardware2, hardwareSorted2,
+ hardwareIndex);
+
+ // Recurse one level deeper
+ if (AllocateCTestHardware<AllocationStrategy>(
+ hardware2, hardwareSorted2, currentIndex + 1, allocations)) {
+ return true;
+ }
+ }
+
+ // No solution found here, deallocate the resource and try the next one
+ allocations[currentIndex]->Id.clear();
+ auto freeSlots = hardware.at(hardwareSorted.at(hardwareIndex)).Free();
+ do {
+ ++hardwareIndex;
+ } while (hardwareIndex < hardwareSorted.size() &&
+ hardware.at(hardwareSorted.at(hardwareIndex)).Free() ==
+ freeSlots);
+ }
+
+ // No solution was found
+ return false;
+}
+
+template <typename AllocationStrategy>
+static bool AllocateCTestHardware(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<cmCTestBinPackerAllocation>& allocations)
+{
+ // Sort the resource requirements in descending order by slots needed
+ std::vector<cmCTestBinPackerAllocation*> allocationsPtr;
+ allocationsPtr.reserve(allocations.size());
+ for (auto& allocation : allocations) {
+ allocationsPtr.push_back(&allocation);
+ }
+ std::stable_sort(
+ allocationsPtr.rbegin(), allocationsPtr.rend(),
+ [](cmCTestBinPackerAllocation* a1, cmCTestBinPackerAllocation* a2) {
+ return a1->SlotsNeeded < a2->SlotsNeeded;
+ });
+
+ // Sort the resources according to sort strategy
+ std::vector<std::string> hardwareSorted;
+ hardwareSorted.reserve(hardware.size());
+ for (auto const& hw : hardware) {
+ hardwareSorted.push_back(hw.first);
+ }
+ AllocationStrategy::InitialSort(hardware, hardwareSorted);
+
+ // Do the actual allocation
+ return AllocateCTestHardware<AllocationStrategy>(
+ hardware, hardwareSorted, std::size_t(0), allocationsPtr);
+}
+
+class RoundRobinAllocationStrategy
+{
+public:
+ static void InitialSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted);
+
+ static void IncrementalSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted, std::size_t lastAllocatedIndex);
+};
+
+void RoundRobinAllocationStrategy::InitialSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted)
+{
+ std::stable_sort(
+ hardwareSorted.rbegin(), hardwareSorted.rend(),
+ [&hardware](const std::string& id1, const std::string& id2) {
+ return hardware.at(id1).Free() < hardware.at(id2).Free();
+ });
+}
+
+void RoundRobinAllocationStrategy::IncrementalSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted, std::size_t lastAllocatedIndex)
+{
+ auto tmp = hardwareSorted[lastAllocatedIndex];
+ std::size_t i = lastAllocatedIndex;
+ while (i < hardwareSorted.size() - 1 &&
+ hardware.at(hardwareSorted[i + 1]).Free() > hardware.at(tmp).Free()) {
+ hardwareSorted[i] = hardwareSorted[i + 1];
+ ++i;
+ }
+ hardwareSorted[i] = tmp;
+}
+
+class BlockAllocationStrategy
+{
+public:
+ static void InitialSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted);
+
+ static void IncrementalSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted, std::size_t lastAllocatedIndex);
+};
+
+void BlockAllocationStrategy::InitialSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<std::string>& hardwareSorted)
+{
+ std::stable_sort(
+ hardwareSorted.rbegin(), hardwareSorted.rend(),
+ [&hardware](const std::string& id1, const std::string& id2) {
+ return hardware.at(id1).Free() < hardware.at(id2).Free();
+ });
+}
+
+void BlockAllocationStrategy::IncrementalSort(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>&,
+ std::vector<std::string>& hardwareSorted, std::size_t lastAllocatedIndex)
+{
+ auto tmp = hardwareSorted[lastAllocatedIndex];
+ std::size_t i = lastAllocatedIndex;
+ while (i > 0) {
+ hardwareSorted[i] = hardwareSorted[i - 1];
+ --i;
+ }
+ hardwareSorted[i] = tmp;
+}
+}
+
+bool cmAllocateCTestHardwareRoundRobin(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<cmCTestBinPackerAllocation>& allocations)
+{
+ return AllocateCTestHardware<RoundRobinAllocationStrategy>(hardware,
+ allocations);
+}
+
+bool cmAllocateCTestHardwareBlock(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<cmCTestBinPackerAllocation>& allocations)
+{
+ return AllocateCTestHardware<BlockAllocationStrategy>(hardware, allocations);
+}
diff --git a/Source/CTest/cmCTestBinPacker.h b/Source/CTest/cmCTestBinPacker.h
new file mode 100644
index 0000000..54f03d7
--- /dev/null
+++ b/Source/CTest/cmCTestBinPacker.h
@@ -0,0 +1,31 @@
+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#ifndef cmCTestBinPacker_h
+#define cmCTestBinPacker_h
+
+#include <cstddef>
+#include <map>
+#include <string>
+#include <vector>
+
+#include "cmCTestHardwareAllocator.h"
+
+struct cmCTestBinPackerAllocation
+{
+ std::size_t ProcessIndex;
+ int SlotsNeeded;
+ std::string Id;
+
+ bool operator==(const cmCTestBinPackerAllocation& other) const;
+ bool operator!=(const cmCTestBinPackerAllocation& other) const;
+};
+
+bool cmAllocateCTestHardwareRoundRobin(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<cmCTestBinPackerAllocation>& allocations);
+
+bool cmAllocateCTestHardwareBlock(
+ const std::map<std::string, cmCTestHardwareAllocator::Resource>& hardware,
+ std::vector<cmCTestBinPackerAllocation>& allocations);
+
+#endif
diff --git a/Tests/CMakeLib/CMakeLists.txt b/Tests/CMakeLib/CMakeLists.txt
index c24b64c..bc2079f 100644
--- a/Tests/CMakeLib/CMakeLists.txt
+++ b/Tests/CMakeLib/CMakeLists.txt
@@ -7,6 +7,7 @@ include_directories(
set(CMakeLib_TESTS
testArgumentParser.cxx
+ testCTestBinPacker.cxx
testCTestProcesses.cxx
testCTestHardwareAllocator.cxx
testCTestHardwareSpec.cxx
diff --git a/Tests/CMakeLib/testCTestBinPacker.cxx b/Tests/CMakeLib/testCTestBinPacker.cxx
new file mode 100644
index 0000000..62ea55b
--- /dev/null
+++ b/Tests/CMakeLib/testCTestBinPacker.cxx
@@ -0,0 +1,300 @@
+#include <cstddef>
+#include <iostream>
+#include <map>
+#include <string>
+#include <vector>
+
+#include "cmCTestBinPacker.h"
+#include "cmCTestHardwareAllocator.h"
+
+struct ExpectedPackResult
+{
+ std::vector<int> SlotsNeeded;
+ std::map<std::string, cmCTestHardwareAllocator::Resource> Hardware;
+ bool ExpectedReturnValue;
+ std::vector<cmCTestBinPackerAllocation> ExpectedRoundRobinAllocations;
+ std::vector<cmCTestBinPackerAllocation> ExpectedBlockAllocations;
+};
+
+static const std::vector<ExpectedPackResult> expectedResults
+{
+ /* clang-format off */
+ {
+ { 2, 2, 2, 2 },
+ { { "0", { 4, 0 } }, { "1", { 4, 0 } }, { "2", { 4, 0 } },
+ { "3", { 4, 0 } } },
+ true,
+ {
+ { 0, 2, "0" },
+ { 1, 2, "1" },
+ { 2, 2, "2" },
+ { 3, 2, "3" },
+ },
+ {
+ { 0, 2, "0" },
+ { 1, 2, "0" },
+ { 2, 2, "1" },
+ { 3, 2, "1" },
+ },
+ },
+ {
+ { 2, 3, 2 },
+ { { "0", { 5, 0 } }, { "1", { 2, 0 } } },
+ true,
+ {
+ { 0, 2, "0" },
+ { 1, 3, "0" },
+ { 2, 2, "1" },
+ },
+ {
+ { 0, 2, "0" },
+ { 1, 3, "0" },
+ { 2, 2, "1" },
+ },
+ },
+ {
+ { 1, 2, 3 },
+ { { "0", { 1, 0 } }, { "1", { 2, 0 } }, { "2", { 2, 0 } } },
+ false,
+ { },
+ { },
+ },
+ {
+ { 48, 21, 31, 10, 40 },
+ { { "0", { 81, 0 } }, { "1", { 68, 0 } }, { "2", { 20, 0 } },
+ { "3", { 13, 0 } } },
+ true,
+ {
+ { 0, 48, "0" },
+ { 1, 21, "1" },
+ { 2, 31, "0" },
+ { 3, 10, "2" },
+ { 4, 40, "1" },
+ },
+ {
+ { 0, 48, "0" },
+ { 1, 21, "1" },
+ { 2, 31, "0" },
+ { 3, 10, "2" },
+ { 4, 40, "1" },
+ },
+ },
+ {
+ { 30, 31, 39, 67 },
+ { { "0", { 16, 0 } }, { "1", { 81, 0 } }, { "2", { 97, 0 } } },
+ true,
+ {
+ { 0, 30, "2" },
+ { 1, 31, "1" },
+ { 2, 39, "1" },
+ { 3, 67, "2" },
+ },
+ {
+ { 0, 30, "2" },
+ { 1, 31, "1" },
+ { 2, 39, "1" },
+ { 3, 67, "2" },
+ },
+ },
+ {
+ { 63, 47, 1, 9 },
+ { { "0", { 18, 0 } }, { "1", { 29, 0 } }, { "2", { 9, 0 } },
+ { "3", { 52, 0 } } },
+ false,
+ { },
+ { },
+ },
+ {
+ { 22, 29, 46, 85 },
+ { { "0", { 65, 0 } }, { "1", { 85, 0 } }, { "2", { 65, 0 } },
+ { "3", { 78, 0 } } },
+ true,
+ {
+ { 0, 22, "2" },
+ { 1, 29, "0" },
+ { 2, 46, "3" },
+ { 3, 85, "1" },
+ },
+ {
+ { 0, 22, "0" },
+ { 1, 29, "3" },
+ { 2, 46, "3" },
+ { 3, 85, "1" },
+ },
+ },
+ {
+ { 66, 11, 34, 21 },
+ { { "0", { 24, 0 } }, { "1", { 57, 0 } }, { "2", { 61, 0 } },
+ { "3", { 51, 0 } } },
+ false,
+ { },
+ { },
+ },
+ {
+ { 72, 65, 67, 45 },
+ { { "0", { 29, 0 } }, { "1", { 77, 0 } }, { "2", { 98, 0 } },
+ { "3", { 58, 0 } } },
+ false,
+ { },
+ { },
+ },
+ /*
+ * The following is a contrived attack on the bin-packing algorithm that
+ * causes it to execute with n! complexity, where n is the number of
+ * resources. This case is very unrepresentative of real-world usage, and
+ * has been documented but disabled. The bin-packing problem is NP-hard, and
+ * we may not be able to fix this case at all.
+ */
+#if 0
+ {
+ { 1000, 999, 998, 997, 996, 995, 994, 993, 992, 991, 19 },
+ { { "0", { 1000, 0 } }, { "1", { 1001, 0 } }, { "2", { 1002, 0 } },
+ { "3", { 1003, 0 } }, { "4", { 1004, 0 } }, { "5", { 1005, 0 } },
+ { "6", { 1006, 0 } }, { "7", { 1007, 0 } }, { "8", { 1008, 0 } },
+ { "9", { 1009, 0 } } },
+ false,
+ { },
+ { },
+ },
+#endif
+ /*
+ * These cases are more representative of real-world usage (the resource
+ * sizes are all the same.)
+ */
+ {
+ { 1000, 999, 998, 997, 996, 995, 994, 993, 992, 991, 10 },
+ { { "0", { 1000, 0 } }, { "1", { 1000, 0 } }, { "2", { 1000, 0 } },
+ { "3", { 1000, 0 } }, { "4", { 1000, 0 } }, { "5", { 1000, 0 } },
+ { "6", { 1000, 0 } }, { "7", { 1000, 0 } }, { "8", { 1000, 0 } },
+ { "9", { 1000, 0 } } },
+ false,
+ { },
+ { },
+ },
+ {
+ { 1000, 999, 998, 997, 996, 995, 994, 993, 992, 991, 9 },
+ { { "0", { 1000, 0 } }, { "1", { 1000, 0 } }, { "2", { 1000, 0 } },
+ { "3", { 1000, 0 } }, { "4", { 1000, 0 } }, { "5", { 1000, 0 } },
+ { "6", { 1000, 0 } }, { "7", { 1000, 0 } }, { "8", { 1000, 0 } },
+ { "9", { 1000, 0 } } },
+ true,
+ {
+ { 0, 1000, "0" },
+ { 1, 999, "1" },
+ { 2, 998, "2" },
+ { 3, 997, "3" },
+ { 4, 996, "4" },
+ { 5, 995, "5" },
+ { 6, 994, "6" },
+ { 7, 993, "7" },
+ { 8, 992, "8" },
+ { 9, 991, "9" },
+ { 10, 9, "9" },
+ },
+ {
+ { 0, 1000, "0" },
+ { 1, 999, "1" },
+ { 2, 998, "2" },
+ { 3, 997, "3" },
+ { 4, 996, "4" },
+ { 5, 995, "5" },
+ { 6, 994, "6" },
+ { 7, 993, "7" },
+ { 8, 992, "8" },
+ { 9, 991, "9" },
+ { 10, 9, "9" },
+ },
+ },
+ /* clang-format on */
+};
+
+struct AllocationComparison
+{
+ cmCTestBinPackerAllocation First;
+ cmCTestBinPackerAllocation Second;
+ bool Equal;
+};
+
+static const std::vector<AllocationComparison> comparisons{
+ /* clang-format off */
+ { { 0, 1, "0" }, { 0, 1, "0" }, true },
+ { { 0, 1, "0" }, { 1, 1, "0" }, false },
+ { { 0, 1, "0" }, { 0, 2, "0" }, false },
+ { { 0, 1, "0" }, { 0, 1, "1" }, false },
+ /* clang-format on */
+};
+
+bool TestExpectedPackResult(const ExpectedPackResult& expected)
+{
+ std::vector<cmCTestBinPackerAllocation> roundRobinAllocations;
+ roundRobinAllocations.reserve(expected.SlotsNeeded.size());
+ std::size_t index = 0;
+ for (auto const& n : expected.SlotsNeeded) {
+ roundRobinAllocations.push_back({ index++, n, "" });
+ }
+
+ bool roundRobinResult = cmAllocateCTestHardwareRoundRobin(
+ expected.Hardware, roundRobinAllocations);
+ if (roundRobinResult != expected.ExpectedReturnValue) {
+ std::cout
+ << "cmAllocateCTestHardwareRoundRobin did not return expected value"
+ << std::endl;
+ return false;
+ }
+
+ if (roundRobinResult &&
+ roundRobinAllocations != expected.ExpectedRoundRobinAllocations) {
+ std::cout << "cmAllocateCTestHardwareRoundRobin did not return expected "
+ "allocations"
+ << std::endl;
+ return false;
+ }
+
+ std::vector<cmCTestBinPackerAllocation> blockAllocations;
+ blockAllocations.reserve(expected.SlotsNeeded.size());
+ index = 0;
+ for (auto const& n : expected.SlotsNeeded) {
+ blockAllocations.push_back({ index++, n, "" });
+ }
+
+ bool blockResult =
+ cmAllocateCTestHardwareBlock(expected.Hardware, blockAllocations);
+ if (blockResult != expected.ExpectedReturnValue) {
+ std::cout << "cmAllocateCTestHardwareBlock did not return expected value"
+ << std::endl;
+ return false;
+ }
+
+ if (blockResult && blockAllocations != expected.ExpectedBlockAllocations) {
+ std::cout << "cmAllocateCTestHardwareBlock did not return expected"
+ " allocations"
+ << std::endl;
+ return false;
+ }
+
+ return true;
+}
+
+int testCTestBinPacker(int /*unused*/, char* /*unused*/ [])
+{
+ int retval = 0;
+
+ for (auto const& comparison : comparisons) {
+ if ((comparison.First == comparison.Second) != comparison.Equal) {
+ std::cout << "Comparison did not match expected" << std::endl;
+ retval = 1;
+ }
+ if ((comparison.First != comparison.Second) == comparison.Equal) {
+ std::cout << "Comparison did not match expected" << std::endl;
+ retval = 1;
+ }
+ }
+
+ for (auto const& expected : expectedResults) {
+ if (!TestExpectedPackResult(expected)) {
+ retval = 1;
+ }
+ }
+
+ return retval;
+}