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-rw-r--r--Source/cmAddCustomTargetCommand.cxx8
-rw-r--r--Source/cmAddExecutableCommand.cxx24
-rw-r--r--Source/cmAddExecutableCommand.h55
-rw-r--r--Source/cmAddLibraryCommand.cxx24
-rw-r--r--Source/cmAddLibraryCommand.h45
-rw-r--r--Source/cmMakefile.cxx39
-rw-r--r--Source/cmMakefile.h5
-rw-r--r--Source/cmTarget.cxx19
8 files changed, 146 insertions, 73 deletions
diff --git a/Source/cmAddCustomTargetCommand.cxx b/Source/cmAddCustomTargetCommand.cxx
index dfb9b0c..085a80d 100644
--- a/Source/cmAddCustomTargetCommand.cxx
+++ b/Source/cmAddCustomTargetCommand.cxx
@@ -158,6 +158,14 @@ bool cmAddCustomTargetCommand
currentLine.clear();
}
+ // Enforce name uniqueness.
+ std::string msg;
+ if(!this->Makefile->EnforceUniqueName(args[0], msg))
+ {
+ this->SetError(msg.c_str());
+ return false;
+ }
+
// Add the utility target to the makefile.
bool escapeOldStyle = !verbatim;
this->Makefile->AddUtilityCommand(args[0].c_str(), excludeFromAll,
diff --git a/Source/cmAddExecutableCommand.cxx b/Source/cmAddExecutableCommand.cxx
index cea12bc..7445069 100644
--- a/Source/cmAddExecutableCommand.cxx
+++ b/Source/cmAddExecutableCommand.cxx
@@ -82,12 +82,11 @@ bool cmAddExecutableCommand
return false;
}
- // Check for an existing target with this name.
- cmTarget* existing = this->Makefile->FindTargetToUse(exename.c_str());
+ // Handle imported target creation.
if(importTarget)
{
// Make sure the target does not already exist.
- if(existing)
+ if(this->Makefile->FindTargetToUse(exename.c_str()))
{
cmOStringStream e;
e << "cannot create imported target \"" << exename
@@ -100,20 +99,13 @@ bool cmAddExecutableCommand
this->Makefile->AddImportedTarget(exename.c_str(), cmTarget::EXECUTABLE);
return true;
}
- else
+
+ // Enforce name uniqueness.
+ std::string msg;
+ if(!this->Makefile->EnforceUniqueName(exename, msg))
{
- // Make sure the target does not conflict with an imported target.
- // This should really enforce global name uniqueness for targets
- // built within the project too, but that may break compatiblity
- // with projects in which it was accidentally working.
- if(existing && existing->IsImported())
- {
- cmOStringStream e;
- e << "cannot create target \"" << exename
- << "\" because an imported target with the same name already exists.";
- this->SetError(e.str().c_str());
- return false;
- }
+ this->SetError(msg.c_str());
+ return false;
}
if (s == args.end())
diff --git a/Source/cmAddExecutableCommand.h b/Source/cmAddExecutableCommand.h
index 4ac11cc..7492a6e 100644
--- a/Source/cmAddExecutableCommand.h
+++ b/Source/cmAddExecutableCommand.h
@@ -63,33 +63,36 @@ public:
virtual const char* GetFullDocumentation()
{
return
- " add_executable(exename [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL]\n"
+ " add_executable(<name> [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL]\n"
" source1 source2 ... sourceN)\n"
- "This command adds an executable target to the current directory. "
- "The executable will be built from the list of source files "
- "specified.\n"
- "After specifying the executable name, WIN32 and/or MACOSX_BUNDLE can "
- "be specified. WIN32 indicates that the executable (when compiled on "
- "windows) is a windows app (using WinMain) not a console app "
- "(using main). The variable CMAKE_MFC_FLAG be used if the windows app "
- "uses MFC. This variable can be set to the following values:\n"
- " 0: Use Standard Windows Libraries\n"
- " 1: Use MFC in a Static Library\n"
- " 2: Use MFC in a Shared DLL\n"
- "MACOSX_BUNDLE indicates that when build on Mac OSX, executable should "
- "be in the bundle form. The MACOSX_BUNDLE also allows several "
- "variables to be specified:\n"
- " MACOSX_BUNDLE_INFO_STRING\n"
- " MACOSX_BUNDLE_ICON_FILE\n"
- " MACOSX_BUNDLE_GUI_IDENTIFIER\n"
- " MACOSX_BUNDLE_LONG_VERSION_STRING\n"
- " MACOSX_BUNDLE_BUNDLE_NAME\n"
- " MACOSX_BUNDLE_SHORT_VERSION_STRING\n"
- " MACOSX_BUNDLE_BUNDLE_VERSION\n"
- " MACOSX_BUNDLE_COPYRIGHT\n"
- "If EXCLUDE_FROM_ALL is given the target will not be built by default. "
- "It will be built only if the user explicitly builds the target or "
- "another target that requires the target depends on it."
+ "Adds an executable target called <name> to be built from the "
+ "source files listed in the command invocation. "
+ "The <name> corresponds to the logical target name and must be "
+ "globally unique within a project. "
+ "The actual file name of the executable built is constructed based on "
+ "conventions of the native platform "
+ "(such as <name>.exe or just <name>). "
+ "\n"
+ "By default the executable file will be created in the build tree "
+ "directory corresponding to the source tree directory in which "
+ "the command was invoked. "
+ "See documentation of the RUNTIME_OUTPUT_DIRECTORY "
+ "target property to change this location. "
+ "See documentation of the OUTPUT_NAME target property to change "
+ "the <name> part of the final file name. "
+ "\n"
+ "If WIN32 is given the property WIN32_EXECUTABLE will be set on the "
+ "target created. "
+ "See documentation of that target property for details."
+ "\n"
+ "If MACOSX_BUNDLE is given the corresponding property will be "
+ "set on the created target. "
+ "See documentation of the MACOSX_BUNDLE target property for details."
+ "\n"
+ "If EXCLUDE_FROM_ALL is given the corresponding property will be "
+ "set on the created target. "
+ "See documentation of the EXCLUDE_FROM_ALL target property for "
+ "details."
"\n"
"The add_executable command can also create IMPORTED executable "
"targets using this signature:\n"
diff --git a/Source/cmAddLibraryCommand.cxx b/Source/cmAddLibraryCommand.cxx
index 9406a35..3896722 100644
--- a/Source/cmAddLibraryCommand.cxx
+++ b/Source/cmAddLibraryCommand.cxx
@@ -109,12 +109,11 @@ bool cmAddLibraryCommand
return false;
}
- // Check for an existing target with this name.
- cmTarget* existing = this->Makefile->FindTargetToUse(libName.c_str());
+ // Handle imported target creation.
if(importTarget)
{
// Make sure the target does not already exist.
- if(existing)
+ if(this->Makefile->FindTargetToUse(libName.c_str()))
{
cmOStringStream e;
e << "cannot create imported target \"" << libName
@@ -127,20 +126,13 @@ bool cmAddLibraryCommand
this->Makefile->AddImportedTarget(libName.c_str(), type);
return true;
}
- else
+
+ // Enforce name uniqueness.
+ std::string msg;
+ if(!this->Makefile->EnforceUniqueName(libName, msg))
{
- // Make sure the target does not conflict with an imported target.
- // This should really enforce global name uniqueness for targets
- // built within the project too, but that may break compatiblity
- // with projects in which it was accidentally working.
- if(existing && existing->IsImported())
- {
- cmOStringStream e;
- e << "cannot create target \"" << libName
- << "\" because an imported target with the same name already exists.";
- this->SetError(e.str().c_str());
- return false;
- }
+ this->SetError(msg.c_str());
+ return false;
}
if (s == args.end())
diff --git a/Source/cmAddLibraryCommand.h b/Source/cmAddLibraryCommand.h
index 9b95b86..ad23ffc 100644
--- a/Source/cmAddLibraryCommand.h
+++ b/Source/cmAddLibraryCommand.h
@@ -62,18 +62,41 @@ public:
virtual const char* GetFullDocumentation()
{
return
- " add_library(libname [SHARED | STATIC | MODULE] [EXCLUDE_FROM_ALL]\n"
+ " add_library(<name> [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL]\n"
" source1 source2 ... sourceN)\n"
- "Adds a library target. SHARED, STATIC or MODULE keywords are used "
- "to set the library type. If the keyword MODULE appears, the library "
- "type is set to MH_BUNDLE on systems which use dyld. On systems "
- "without dyld, MODULE is treated like SHARED. If no keywords appear "
- " as the second argument, the type defaults to the current value of "
- "BUILD_SHARED_LIBS. If this variable is not set, the type defaults "
- "to STATIC.\n"
- "If EXCLUDE_FROM_ALL is given the target will not be built by default. "
- "It will be built only if the user explicitly builds the target or "
- "another target that requires the target depends on it."
+ "Adds a library target called <name> to be built from the "
+ "source files listed in the command invocation. "
+ "The <name> corresponds to the logical target name and must be "
+ "globally unique within a project. "
+ "The actual file name of the library built is constructed based on "
+ "conventions of the native platform "
+ "(such as lib<name>.a or <name>.lib)."
+ "\n"
+ "STATIC, SHARED, or MODULE may be given to specify the type of library "
+ "to be created. "
+ "STATIC libraries are archives of object files for use when linking "
+ "other targets. "
+ "SHARED libraries are linked dynamically and loaded at runtime. "
+ "MODULE libraries are plugins that are not linked into other targets "
+ "but may be loaded dynamically at runtime using dlopen-like "
+ "functionality. "
+ "If no type is given explicitly the type is STATIC or SHARED based "
+ "on whether the current value of the variable BUILD_SHARED_LIBS is "
+ "true."
+ "\n"
+ "By default the library file will be created in the build tree "
+ "directory corresponding to the source tree directory in which "
+ "the command was invoked. "
+ "See documentation of the ARCHIVE_OUTPUT_DIRECTORY, "
+ "LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY "
+ "target properties to change this location. "
+ "See documentation of the OUTPUT_NAME target property to change "
+ "the <name> part of the final file name. "
+ "\n"
+ "If EXCLUDE_FROM_ALL is given the corresponding property will be "
+ "set on the created target. "
+ "See documentation of the EXCLUDE_FROM_ALL target property for "
+ "details."
"\n"
"The add_library command can also create IMPORTED library "
"targets using this signature:\n"
diff --git a/Source/cmMakefile.cxx b/Source/cmMakefile.cxx
index 5e22b15..1f8c602 100644
--- a/Source/cmMakefile.cxx
+++ b/Source/cmMakefile.cxx
@@ -3138,3 +3138,42 @@ cmTarget* cmMakefile::FindTargetToUse(const char* name)
// Look for a target built in this project.
return this->LocalGenerator->GetGlobalGenerator()->FindTarget(0, name);
}
+
+//----------------------------------------------------------------------------
+bool cmMakefile::EnforceUniqueName(std::string const& name, std::string& msg)
+{
+ if(cmTarget* existing = this->FindTargetToUse(name.c_str()))
+ {
+ // The name given conflicts with an existing target. Produce an
+ // error in a compatible way.
+ if(existing->IsImported())
+ {
+ // Imported targets were not supported in previous versions.
+ // This is new code, so we can make it an error.
+ cmOStringStream e;
+ e << "cannot create target \"" << name
+ << "\" because an imported target with the same name already exists.";
+ msg = e.str();
+ return false;
+ }
+ else if(!this->NeedBackwardsCompatibility(2, 4))
+ {
+ // The conflict is with a non-imported target. Produce an error
+ // that tells the user how to work around the problem.
+ cmOStringStream e;
+ e << "cannot create target \"" << name
+ << "\" because another target with the same name already exists. "
+ << "Logical target names must be globally unique. "
+ << "Consider using the OUTPUT_NAME target property to create "
+ << "two targets with the same physical name while keeping logical "
+ << "names distinct.\n"
+ << "If you are building an older project it is possible that "
+ << "it violated this rule but was working accidentally. "
+ << "Set CMAKE_BACKWARDS_COMPATIBILITY to 2.4 or lower to disable "
+ << "this error.";
+ msg = e.str();
+ return false;
+ }
+ }
+ return true;
+}
diff --git a/Source/cmMakefile.h b/Source/cmMakefile.h
index 12545e9..f3714cb 100644
--- a/Source/cmMakefile.h
+++ b/Source/cmMakefile.h
@@ -130,6 +130,11 @@ public:
unsigned int patch = 0xFFu);
/**
+ * Help enforce global target name uniqueness.
+ */
+ bool EnforceUniqueName(std::string const& name, std::string& msg);
+
+ /**
* Perform FinalPass, Library dependency analysis etc before output of the
* makefile.
*/
diff --git a/Source/cmTarget.cxx b/Source/cmTarget.cxx
index ace3d6f..c043ece 100644
--- a/Source/cmTarget.cxx
+++ b/Source/cmTarget.cxx
@@ -496,10 +496,21 @@ void cmTarget::DefineProperties(cmake *cm)
cm->DefineProperty
("WIN32_EXECUTABLE", cmProperty::TARGET,
- "Used to specify Windows executable with a WinMain entry point.",
- "This can be set to indicate that a target is a Windows executable "
- "in contrast to a console application for example. This changes "
- "how the executable will be linked.");
+ "Build an executable with a WinMain entry point on windows.",
+ "When this property is set to true the executable when linked "
+ "on Windows will be created with a WinMain() entry point instead "
+ "of of just main()."
+ "This makes it a GUI executable instead of a console application. "
+ "See the CMAKE_MFC_FLAG variable documentation to configure use "
+ "of MFC for WinMain executables.");
+
+ cm->DefineProperty
+ ("MACOSX_BUNDLE", cmProperty::TARGET,
+ "Build an executable as an application bundle on Mac OS X.",
+ "When this property is set to true the executable when built "
+ "on Mac OS X will be created as an application bundle. "
+ "This makes it a GUI executable that can be launched from "
+ "the Finder.");
cm->DefineProperty
("ENABLE_EXPORTS", cmProperty::TARGET,