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-rw-r--r--Source/QtDialog/QCMake.cxx2
-rw-r--r--Source/cmMakefile.cxx2
-rw-r--r--Source/cmake.cxx44
-rw-r--r--Source/cmake.h24
-rw-r--r--Source/cmcmd.cxx2
5 files changed, 5 insertions, 69 deletions
diff --git a/Source/QtDialog/QCMake.cxx b/Source/QtDialog/QCMake.cxx
index 6524350..9edbb20 100644
--- a/Source/QtDialog/QCMake.cxx
+++ b/Source/QtDialog/QCMake.cxx
@@ -144,9 +144,7 @@ void QCMake::configure()
#endif
this->CMakeInstance->SetHomeDirectory(this->SourceDirectory.toLocal8Bit().data());
- this->CMakeInstance->SetStartDirectory(this->SourceDirectory.toLocal8Bit().data());
this->CMakeInstance->SetHomeOutputDirectory(this->BinaryDirectory.toLocal8Bit().data());
- this->CMakeInstance->SetStartOutputDirectory(this->BinaryDirectory.toLocal8Bit().data());
this->CMakeInstance->SetGlobalGenerator(
this->CMakeInstance->CreateGlobalGenerator(this->Generator.toLocal8Bit().data()));
this->CMakeInstance->SetGeneratorPlatform("");
diff --git a/Source/cmMakefile.cxx b/Source/cmMakefile.cxx
index bc0ac26..90a6410 100644
--- a/Source/cmMakefile.cxx
+++ b/Source/cmMakefile.cxx
@@ -3544,8 +3544,6 @@ int cmMakefile::TryCompile(const std::string& srcdir,
// do a configure
cm.SetHomeDirectory(srcdir);
cm.SetHomeOutputDirectory(bindir);
- cm.SetStartDirectory(srcdir);
- cm.SetStartOutputDirectory(bindir);
cm.SetGeneratorPlatform(this->GetCMakeInstance()->GetGeneratorPlatform());
cm.SetGeneratorToolset(this->GetCMakeInstance()->GetGeneratorToolset());
cm.LoadCache();
diff --git a/Source/cmake.cxx b/Source/cmake.cxx
index f0fc4f0..81b8d8d 100644
--- a/Source/cmake.cxx
+++ b/Source/cmake.cxx
@@ -728,9 +728,6 @@ void cmake::SetArgs(const std::vector<std::string>& args,
this->SetHomeDirectory
(cmSystemTools::GetCurrentWorkingDirectory());
}
-
- this->SetStartDirectory(this->GetHomeDirectory());
- this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
}
//----------------------------------------------------------------------------
@@ -801,9 +798,7 @@ void cmake::SetDirectoriesFromFile(const char* arg)
if (existingValue)
{
this->SetHomeOutputDirectory(cachePath);
- this->SetStartOutputDirectory(cachePath);
this->SetHomeDirectory(existingValue);
- this->SetStartDirectory(existingValue);
return;
}
}
@@ -813,14 +808,12 @@ void cmake::SetDirectoriesFromFile(const char* arg)
if(!listPath.empty())
{
this->SetHomeDirectory(listPath);
- this->SetStartDirectory(listPath);
if(argIsFile)
{
// Source CMakeLists.txt file given. It was probably dropped
// onto the executable in a GUI. Default to an in-source build.
this->SetHomeOutputDirectory(listPath);
- this->SetStartOutputDirectory(listPath);
}
else
{
@@ -828,7 +821,6 @@ void cmake::SetDirectoriesFromFile(const char* arg)
// directory as build tree.
std::string cwd = cmSystemTools::GetCurrentWorkingDirectory();
this->SetHomeOutputDirectory(cwd);
- this->SetStartOutputDirectory(cwd);
}
return;
}
@@ -839,9 +831,7 @@ void cmake::SetDirectoriesFromFile(const char* arg)
std::string full = cmSystemTools::CollapseFullPath(arg);
std::string cwd = cmSystemTools::GetCurrentWorkingDirectory();
this->SetHomeDirectory(full);
- this->SetStartDirectory(full);
this->SetHomeOutputDirectory(cwd);
- this->SetStartOutputDirectory(cwd);
}
// at the end of this CMAKE_ROOT and CMAKE_COMMAND should be added to the
@@ -1006,28 +996,6 @@ const char* cmake::GetHomeOutputDirectory() const
return this->HomeOutputDirectory.c_str();
}
-const char* cmake::GetStartDirectory() const
-{
- return this->cmStartDirectory.c_str();
-}
-
-void cmake::SetStartDirectory(const std::string& dir)
-{
- this->cmStartDirectory = dir;
- cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);
-}
-
-const char* cmake::GetStartOutputDirectory() const
-{
- return this->StartOutputDirectory.c_str();
-}
-
-void cmake::SetStartOutputDirectory(const std::string& dir)
-{
- this->StartOutputDirectory = dir;
- cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);
-}
-
void cmake::SetGlobalGenerator(cmGlobalGenerator *gg)
{
if(!gg)
@@ -1088,7 +1056,7 @@ void cmake::SetGlobalGenerator(cmGlobalGenerator *gg)
int cmake::DoPreConfigureChecks()
{
- // Make sure the Start directory contains a CMakeLists.txt file.
+ // Make sure the Source directory contains a CMakeLists.txt file.
std::string srcList = this->GetHomeDirectory();
srcList += "/CMakeLists.txt";
if(!cmSystemTools::FileExists(srcList.c_str()))
@@ -1262,7 +1230,7 @@ int cmake::ActualConfigure()
this->CacheManager->AddCacheEntry
("CMAKE_HOME_DIRECTORY",
this->GetHomeDirectory(),
- "Start directory with the top level CMakeLists.txt file for this "
+ "Source directory with the top level CMakeLists.txt file for this "
"project",
cmState::INTERNAL);
}
@@ -1632,12 +1600,6 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
return 0;
}
- // If we are doing global generate, we better set start and start
- // output directory to the root of the project.
- std::string oldstartdir = this->GetStartDirectory();
- std::string oldstartoutputdir = this->GetStartOutputDirectory();
- this->SetStartDirectory(this->GetHomeDirectory());
- this->SetStartOutputDirectory(this->GetHomeOutputDirectory());
int ret = this->Configure();
if (ret || this->GetWorkingMode() != NORMAL_MODE)
{
@@ -1667,8 +1629,6 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
{
return ret;
}
- this->SetStartDirectory(oldstartdir);
- this->SetStartOutputDirectory(oldstartoutputdir);
return ret;
}
diff --git a/Source/cmake.h b/Source/cmake.h
index 352850d..9dd7c31 100644
--- a/Source/cmake.h
+++ b/Source/cmake.h
@@ -41,7 +41,7 @@ class cmState;
* The basic process for a GUI is as follows:
*
* -# Create a cmake instance
- * -# Set the Home & Start directories, generator, and cmake command. this
+ * -# Set the Home directories, generator, and cmake command. this
* can be done using the Set methods or by using SetArgs and passing in
* command line arguments.
* -# Load the cache by calling LoadCache (duh)
@@ -52,7 +52,7 @@ class cmState;
* -# Let the user change values and go back to step 5
* -# call Generate
- * If your GUI allows the user to change the start & home directories then
+ * If your GUI allows the user to change the home directories then
* you must at a minimum redo steps 2 through 7.
*/
@@ -106,9 +106,7 @@ class cmake
/**
* Set/Get the home directory (or output directory) in the project. The
* home directory is the top directory of the project. It is the
- * path-to-source cmake was run with. Remember that CMake processes
- * CMakeLists files by recursing up the tree starting at the StartDirectory
- * and going up until it reaches the HomeDirectory.
+ * path-to-source cmake was run with.
*/
void SetHomeDirectory(const std::string& dir);
const char* GetHomeDirectory() const;
@@ -116,20 +114,6 @@ class cmake
const char* GetHomeOutputDirectory() const;
//@}
- //@{
- /**
- * Set/Get the start directory (or output directory). The start directory
- * is the directory of the CMakeLists.txt file that started the current
- * round of processing. Remember that CMake processes CMakeLists files by
- * recursing up the tree starting at the StartDirectory and going up until
- * it reaches the HomeDirectory.
- */
- void SetStartDirectory(const std::string& dir);
- const char* GetStartDirectory() const;
- void SetStartOutputDirectory(const std::string& dir);
- const char* GetStartOutputDirectory() const;
- //@}
-
/**
* Handle a command line invocation of cmake.
*/
@@ -354,8 +338,6 @@ protected:
cmCacheManager *CacheManager;
std::string cmHomeDirectory;
std::string HomeOutputDirectory;
- std::string cmStartDirectory;
- std::string StartOutputDirectory;
bool SuppressDevWarnings;
bool DoSuppressDevWarnings;
std::string GeneratorPlatform;
diff --git a/Source/cmcmd.cxx b/Source/cmcmd.cxx
index db85b59..a279ec7 100644
--- a/Source/cmcmd.cxx
+++ b/Source/cmcmd.cxx
@@ -642,9 +642,7 @@ int cmcmd::ExecuteCMakeCommand(std::vector<std::string>& args)
homeOutDir = cmSystemTools::CollapseFullPath(homeOutDir);
startOutDir = cmSystemTools::CollapseFullPath(startOutDir);
cm.SetHomeDirectory(homeDir);
- cm.SetStartDirectory(startDir);
cm.SetHomeOutputDirectory(homeOutDir);
- cm.SetStartOutputDirectory(startOutDir);
if(cmGlobalGenerator* ggd = cm.CreateGlobalGenerator(gen))
{
cm.SetGlobalGenerator(ggd);