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-rw-r--r--Modules/CMakeDetermineCUDACompiler.cmake182
-rw-r--r--Modules/FindCUDAToolkit.cmake214
-rw-r--r--Modules/Internal/CUDAToolkit.cmake227
3 files changed, 390 insertions, 233 deletions
diff --git a/Modules/CMakeDetermineCUDACompiler.cmake b/Modules/CMakeDetermineCUDACompiler.cmake
index 5ae3908..830a0e9 100644
--- a/Modules/CMakeDetermineCUDACompiler.cmake
+++ b/Modules/CMakeDetermineCUDACompiler.cmake
@@ -157,14 +157,190 @@ elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
endforeach()
endif()
+ # Search using CUDAToolkit_ROOT and then CUDA_PATH for equivalence with FindCUDAToolkit.
+ # First we search candidate non-default paths to give them priority.
+ find_program(_CUDA_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${CUDAToolkit_ROOT}
+ ENV CUDAToolkit_ROOT
+ ENV CUDA_PATH
+ PATH_SUFFIXES bin
+ NO_DEFAULT_PATH
+ )
+
+ # If we didn't find NVCC, then try the default paths.
+ if(NOT _CUDA_NVCC_EXECUTABLE)
+ find_program(_CUDA_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATH_SUFFIXES bin
+ )
+ endif()
+
+ # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
+ if(NOT _CUDA_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
+ set(fail_base "Could not find nvcc executable in path specified by")
+
+ if(DEFINED CUDAToolkit_ROOT)
+ message(FATAL_ERROR "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(FATAL_ERROR "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
+ endif()
+ endif()
+
+ # CUDAToolkit_ROOT cmake/env variable not specified, try platform defaults.
+ #
+ # - Linux: /usr/local/cuda-X.Y
+ # - macOS: /Developer/NVIDIA/CUDA-X.Y
+ # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
+ #
+ # We will also search the default symlink location /usr/local/cuda first since
+ # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
+ # directory is the desired location.
+ if(NOT _CUDA_NVCC_EXECUTABLE)
+ if(UNIX)
+ if(NOT APPLE)
+ set(platform_base "/usr/local/cuda-")
+ else()
+ set(platform_base "/Developer/NVIDIA/CUDA-")
+ endif()
+ else()
+ set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
+ endif()
+
+ # Build out a descending list of possible cuda installations, e.g.
+ file(GLOB possible_paths "${platform_base}*")
+ # Iterate the glob results and create a descending list.
+ set(possible_versions)
+ foreach(p ${possible_paths})
+ # Extract version number from end of string
+ string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
+ if(IS_DIRECTORY ${p} AND p_version)
+ list(APPEND possible_versions ${p_version})
+ endif()
+ endforeach()
+
+ # Cannot use list(SORT) because that is alphabetical, we need numerical.
+ # NOTE: this is not an efficient sorting strategy. But even if a user had
+ # every possible version of CUDA installed, this wouldn't create any
+ # significant overhead.
+ set(versions)
+ foreach (v ${possible_versions})
+ list(LENGTH versions num_versions)
+ # First version, nothing to compare with so just append.
+ if(num_versions EQUAL 0)
+ list(APPEND versions ${v})
+ else()
+ # Loop through list. Insert at an index when comparison is
+ # VERSION_GREATER since we want a descending list. Duplicates will not
+ # happen since this came from a glob list of directories.
+ set(i 0)
+ set(early_terminate FALSE)
+ while (i LESS num_versions)
+ list(GET versions ${i} curr)
+ if(v VERSION_GREATER curr)
+ list(INSERT versions ${i} ${v})
+ set(early_terminate TRUE)
+ break()
+ endif()
+ math(EXPR i "${i} + 1")
+ endwhile()
+ # If it did not get inserted, place it at the end.
+ if(NOT early_terminate)
+ list(APPEND versions ${v})
+ endif()
+ endif()
+ endforeach()
+
+ # With a descending list of versions, populate possible paths to search.
+ set(search_paths)
+ foreach(v ${versions})
+ list(APPEND search_paths "${platform_base}${v}")
+ endforeach()
+
+ # Force the global default /usr/local/cuda to the front on Unix.
+ if(UNIX)
+ list(INSERT search_paths 0 "/usr/local/cuda")
+ endif()
+
+ # Now search for nvcc again using the platform default search paths.
+ find_program(_CUDA_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${search_paths}
+ PATH_SUFFIXES bin
+ )
+
+ # We are done with these variables now, cleanup.
+ unset(platform_base)
+ unset(possible_paths)
+ unset(possible_versions)
+ unset(versions)
+ unset(i)
+ unset(early_terminate)
+ unset(search_paths)
+
+ if(NOT _CUDA_NVCC_EXECUTABLE)
+ message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ endif()
+ endif()
+
+ get_filename_component(_CUDA_ROOT_DIR "${_CUDA_NVCC_EXECUTABLE}" DIRECTORY)
+ get_filename_component(_CUDA_ROOT_DIR "${_CUDA_ROOT_DIR}" DIRECTORY ABSOLUTE)
+
+ # Find target directory. Account for crosscompiling.
+ if(CMAKE_CROSSCOMPILING)
+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
+ # Support for NVPACK
+ set(_CUDA_TARGET_NAME "armv7-linux-androideabi")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
+ set(_CUDA_TARGET_NAME "armv7-linux-gnueabihf")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
+ if(ANDROID_ARCH_NAME STREQUAL "arm64")
+ set(_CUDA_TARGET_NAME "aarch64-linux-androideabi")
+ else()
+ set(_CUDA_TARGET_NAME "aarch64-linux")
+ endif()
+ elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
+ set(_CUDA_TARGET_NAME "x86_64-linux")
+ endif()
+
+ if(EXISTS "${_CUDA_ROOT_DIR}/targets/${_CUDA_TARGET_NAME}")
+ set(_CUDA_TARGET_DIR "${_CUDA_ROOT_DIR}/targets/${_CUDA_TARGET_NAME}")
+ endif()
+ else()
+ set(_CUDA_TARGET_DIR "${_CUDA_ROOT_DIR}")
+ endif()
+
+ # We can't use find_library() yet at this point, so try a few guesses.
+ if(EXISTS "${_CUDA_TARGET_DIR}/lib64")
+ set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib64")
+ elseif(EXISTS "${_CUDA_TARGET_DIR}/lib/x64")
+ set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib/x64")
+ elseif(EXISTS "${_CUDA_TARGET_DIR}/lib")
+ set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib")
+ else()
+ message(FATAL_ERROR "Unable to find _CUDA_LIBRARY_DIR based on _CUDA_TARGET_DIR=${_CUDA_TARGET_DIR}")
+ endif()
+
+ find_path(_CUDA_INCLUDE_DIR
+ NAMES cuda_runtime.h
+ HINTS "${_CUDA_TARGET_DIR}/include"
+ )
+
# Clang does not add any CUDA SDK libraries or directories when invoking the host linker.
# Add the CUDA toolkit library directory ourselves so that linking works.
# The CUDA runtime libraries are handled elsewhere by CMAKE_CUDA_RUNTIME_LIBRARY.
- include(Internal/CUDAToolkit)
- set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${CUDAToolkit_INCLUDE_DIR}")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${CUDAToolkit_LIBRARY_DIR}")
+ set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${_CUDA_INCLUDE_DIR}")
+ set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${_CUDA_LIBRARY_DIR}")
set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "")
set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
+
+ # Don't leak variables unnecessarily to user code.
+ unset(_CUDA_INCLUDE_DIR CACHE)
+ unset(_CUDA_NVCC_EXECUTABLE CACHE)
+ unset(_CUDA_LIBRARY_DIR)
+ unset(_CUDA_ROOT_DIR)
+ unset(_CUDA_TARGET_DIR)
+ unset(_CUDA_TARGET_NAME)
elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
set(_nvcc_log "")
string(REPLACE "\r" "" _nvcc_output_orig "${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}")
diff --git a/Modules/FindCUDAToolkit.cmake b/Modules/FindCUDAToolkit.cmake
index 7d4e168..e1616c6 100644
--- a/Modules/FindCUDAToolkit.cmake
+++ b/Modules/FindCUDAToolkit.cmake
@@ -473,8 +473,216 @@ Result variables
#
###############################################################################
-# Include shared CUDA toolkit location code.
-include(Internal/CUDAToolkit)
+# For NVCC we can easily deduce the SDK binary directory from the compiler path.
+if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
+ get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "")
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ unset(cuda_dir)
+endif()
+
+# Try language- or user-provided path first.
+if(CUDAToolkit_BIN_DIR)
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${CUDAToolkit_BIN_DIR}
+ NO_DEFAULT_PATH
+ )
+endif()
+
+# Search using CUDAToolkit_ROOT
+find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ENV CUDA_PATH
+ PATH_SUFFIXES bin
+)
+
+# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
+if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
+ # Declare error messages now, print later depending on find_package args.
+ set(fail_base "Could not find nvcc executable in path specified by")
+ set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
+ set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
+
+ if(CUDAToolkit_FIND_REQUIRED)
+ if(DEFINED CUDAToolkit_ROOT)
+ message(FATAL_ERROR ${cuda_root_fail})
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(FATAL_ERROR ${env_cuda_root_fail})
+ endif()
+ else()
+ if(NOT CUDAToolkit_FIND_QUIETLY)
+ if(DEFINED CUDAToolkit_ROOT)
+ message(STATUS ${cuda_root_fail})
+ elseif(DEFINED ENV{CUDAToolkit_ROOT})
+ message(STATUS ${env_cuda_root_fail})
+ endif()
+ endif()
+ set(CUDAToolkit_FOUND FALSE)
+ unset(fail_base)
+ unset(cuda_root_fail)
+ unset(env_cuda_root_fail)
+ return()
+ endif()
+endif()
+
+# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
+#
+# - Linux: /usr/local/cuda-X.Y
+# - macOS: /Developer/NVIDIA/CUDA-X.Y
+# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
+#
+# We will also search the default symlink location /usr/local/cuda first since
+# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
+# directory is the desired location.
+if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(UNIX)
+ if(NOT APPLE)
+ set(platform_base "/usr/local/cuda-")
+ else()
+ set(platform_base "/Developer/NVIDIA/CUDA-")
+ endif()
+ else()
+ set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
+ endif()
+
+ # Build out a descending list of possible cuda installations, e.g.
+ file(GLOB possible_paths "${platform_base}*")
+ # Iterate the glob results and create a descending list.
+ set(possible_versions)
+ foreach(p ${possible_paths})
+ # Extract version number from end of string
+ string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
+ if(IS_DIRECTORY ${p} AND p_version)
+ list(APPEND possible_versions ${p_version})
+ endif()
+ endforeach()
+
+ # Cannot use list(SORT) because that is alphabetical, we need numerical.
+ # NOTE: this is not an efficient sorting strategy. But even if a user had
+ # every possible version of CUDA installed, this wouldn't create any
+ # significant overhead.
+ set(versions)
+ foreach(v ${possible_versions})
+ list(LENGTH versions num_versions)
+ # First version, nothing to compare with so just append.
+ if(num_versions EQUAL 0)
+ list(APPEND versions ${v})
+ else()
+ # Loop through list. Insert at an index when comparison is
+ # VERSION_GREATER since we want a descending list. Duplicates will not
+ # happen since this came from a glob list of directories.
+ set(i 0)
+ set(early_terminate FALSE)
+ while(i LESS num_versions)
+ list(GET versions ${i} curr)
+ if(v VERSION_GREATER curr)
+ list(INSERT versions ${i} ${v})
+ set(early_terminate TRUE)
+ break()
+ endif()
+ math(EXPR i "${i} + 1")
+ endwhile()
+ # If it did not get inserted, place it at the end.
+ if(NOT early_terminate)
+ list(APPEND versions ${v})
+ endif()
+ endif()
+ endforeach()
+
+ # With a descending list of versions, populate possible paths to search.
+ set(search_paths)
+ foreach(v ${versions})
+ list(APPEND search_paths "${platform_base}${v}")
+ endforeach()
+
+ # Force the global default /usr/local/cuda to the front on Unix.
+ if(UNIX)
+ list(INSERT search_paths 0 "/usr/local/cuda")
+ endif()
+
+ # Now search for nvcc again using the platform default search paths.
+ find_program(CUDAToolkit_NVCC_EXECUTABLE
+ NAMES nvcc nvcc.exe
+ PATHS ${search_paths}
+ PATH_SUFFIXES bin
+ )
+
+ # We are done with these variables now, cleanup for caller.
+ unset(platform_base)
+ unset(possible_paths)
+ unset(possible_versions)
+ unset(versions)
+ unset(i)
+ unset(early_terminate)
+ unset(search_paths)
+
+ if(NOT CUDAToolkit_NVCC_EXECUTABLE)
+ if(CUDAToolkit_FIND_REQUIRED)
+ message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ elseif(NOT CUDAToolkit_FIND_QUIETLY)
+ message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
+ endif()
+
+ set(CUDAToolkit_FOUND FALSE)
+ return()
+ endif()
+endif()
+
+if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
+ get_filename_component(cuda_dir "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
+ set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "" FORCE)
+ mark_as_advanced(CUDAToolkit_BIN_DIR)
+ unset(cuda_dir)
+endif()
+
+get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
+
+# Handle cross compilation
+if(CMAKE_CROSSCOMPILING)
+ if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
+ # Support for NVPACK
+ set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
+ # Support for arm cross compilation
+ set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf")
+ elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
+ # Support for aarch64 cross compilation
+ if(ANDROID_ARCH_NAME STREQUAL "arm64")
+ set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi")
+ else()
+ set(CUDAToolkit_TARGET_NAME "aarch64-linux")
+ endif(ANDROID_ARCH_NAME STREQUAL "arm64")
+ elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
+ set(CUDAToolkit_TARGET_NAME "x86_64-linux")
+ endif()
+
+ if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
+ set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
+ # add known CUDA target root path to the set of directories we search for programs, libraries and headers
+ list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}")
+
+ # Mark that we need to pop the root search path changes after we have
+ # found all cuda libraries so that searches for our cross-compilation
+ # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or
+ # PATh
+ set(_CUDAToolkit_Pop_ROOT_PATH True)
+ endif()
+else()
+ # Not cross compiling
+ set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}")
+ # Now that we have the real ROOT_DIR, find components inside it.
+ list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR})
+
+ # Mark that we need to pop the prefix path changes after we have
+ # found the cudart library.
+ set(_CUDAToolkit_Pop_Prefix True)
+endif()
+
+# Find the include/ directory
+find_path(CUDAToolkit_INCLUDE_DIR
+ NAMES cuda_runtime.h
+)
if(CUDAToolkit_NVCC_EXECUTABLE AND
CUDAToolkit_NVCC_EXECUTABLE STREQUAL CMAKE_CUDA_COMPILER)
@@ -488,7 +696,7 @@ if(CUDAToolkit_NVCC_EXECUTABLE AND
endif()
else()
# Compute the version by invoking nvcc
- execute_process (COMMAND ${CUDAToolkit_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT)
+ execute_process(COMMAND ${CUDAToolkit_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT)
if(NVCC_OUT MATCHES [=[ V([0-9]+)\.([0-9]+)\.([0-9]+)]=])
set(CUDAToolkit_VERSION_MAJOR "${CMAKE_MATCH_1}")
set(CUDAToolkit_VERSION_MINOR "${CMAKE_MATCH_2}")
diff --git a/Modules/Internal/CUDAToolkit.cmake b/Modules/Internal/CUDAToolkit.cmake
deleted file mode 100644
index 291bb01..0000000
--- a/Modules/Internal/CUDAToolkit.cmake
+++ /dev/null
@@ -1,227 +0,0 @@
-# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
-# file Copyright.txt or https://cmake.org/licensing for details.
-
-# This file is for sharing code for finding basic CUDA toolkit information between
-# CMakeDetermineCUDACompiler.cmake and FindCUDAToolkit.cmake.
-
-# For NVCC we can easily deduce the SDK binary directory from the compiler path.
-if(CMAKE_CUDA_COMPILER_LOADED AND NOT CUDAToolkit_BIN_DIR AND CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
- get_filename_component(cuda_dir "${CMAKE_CUDA_COMPILER}" DIRECTORY)
- set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "")
- mark_as_advanced(CUDAToolkit_BIN_DIR)
- unset(cuda_dir)
-endif()
-
-# Try language- or user-provided path first.
-if(CUDAToolkit_BIN_DIR)
- find_program(CUDAToolkit_NVCC_EXECUTABLE
- NAMES nvcc nvcc.exe
- PATHS ${CUDAToolkit_BIN_DIR}
- NO_DEFAULT_PATH
- )
-endif()
-
-# Search using CUDAToolkit_ROOT
-find_program(CUDAToolkit_NVCC_EXECUTABLE
- NAMES nvcc nvcc.exe
- PATHS ENV CUDA_PATH
- PATH_SUFFIXES bin
-)
-
-# If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error.
-if(NOT CUDAToolkit_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT}))
- # Declare error messages now, print later depending on find_package args.
- set(fail_base "Could not find nvcc executable in path specified by")
- set(cuda_root_fail "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}")
- set(env_cuda_root_fail "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}")
-
- if(CUDAToolkit_FIND_REQUIRED)
- if(DEFINED CUDAToolkit_ROOT)
- message(FATAL_ERROR ${cuda_root_fail})
- elseif(DEFINED ENV{CUDAToolkit_ROOT})
- message(FATAL_ERROR ${env_cuda_root_fail})
- endif()
- else()
- if(NOT CUDAToolkit_FIND_QUIETLY)
- if(DEFINED CUDAToolkit_ROOT)
- message(STATUS ${cuda_root_fail})
- elseif(DEFINED ENV{CUDAToolkit_ROOT})
- message(STATUS ${env_cuda_root_fail})
- endif()
- endif()
- set(CUDAToolkit_FOUND FALSE)
- unset(fail_base)
- unset(cuda_root_fail)
- unset(env_cuda_root_fail)
- return()
- endif()
-endif()
-
-# CUDAToolkit_ROOT cmake / env variable not specified, try platform defaults.
-#
-# - Linux: /usr/local/cuda-X.Y
-# - macOS: /Developer/NVIDIA/CUDA-X.Y
-# - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y
-#
-# We will also search the default symlink location /usr/local/cuda first since
-# if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked
-# directory is the desired location.
-if(NOT CUDAToolkit_NVCC_EXECUTABLE)
- if(UNIX)
- if(NOT APPLE)
- set(platform_base "/usr/local/cuda-")
- else()
- set(platform_base "/Developer/NVIDIA/CUDA-")
- endif()
- else()
- set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v")
- endif()
-
- # Build out a descending list of possible cuda installations, e.g.
- file(GLOB possible_paths "${platform_base}*")
- # Iterate the glob results and create a descending list.
- set(possible_versions)
- foreach (p ${possible_paths})
- # Extract version number from end of string
- string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p})
- if(IS_DIRECTORY ${p} AND p_version)
- list(APPEND possible_versions ${p_version})
- endif()
- endforeach()
-
- # Cannot use list(SORT) because that is alphabetical, we need numerical.
- # NOTE: this is not an efficient sorting strategy. But even if a user had
- # every possible version of CUDA installed, this wouldn't create any
- # significant overhead.
- set(versions)
- foreach (v ${possible_versions})
- list(LENGTH versions num_versions)
- # First version, nothing to compare with so just append.
- if(num_versions EQUAL 0)
- list(APPEND versions ${v})
- else()
- # Loop through list. Insert at an index when comparison is
- # VERSION_GREATER since we want a descending list. Duplicates will not
- # happen since this came from a glob list of directories.
- set(i 0)
- set(early_terminate FALSE)
- while (i LESS num_versions)
- list(GET versions ${i} curr)
- if(v VERSION_GREATER curr)
- list(INSERT versions ${i} ${v})
- set(early_terminate TRUE)
- break()
- endif()
- math(EXPR i "${i} + 1")
- endwhile()
- # If it did not get inserted, place it at the end.
- if(NOT early_terminate)
- list(APPEND versions ${v})
- endif()
- endif()
- endforeach()
-
- # With a descending list of versions, populate possible paths to search.
- set(search_paths)
- foreach (v ${versions})
- list(APPEND search_paths "${platform_base}${v}")
- endforeach()
-
- # Force the global default /usr/local/cuda to the front on Unix.
- if(UNIX)
- list(INSERT search_paths 0 "/usr/local/cuda")
- endif()
-
- # Now search for nvcc again using the platform default search paths.
- find_program(CUDAToolkit_NVCC_EXECUTABLE
- NAMES nvcc nvcc.exe
- PATHS ${search_paths}
- PATH_SUFFIXES bin
- )
-
- # We are done with these variables now, cleanup for caller.
- unset(platform_base)
- unset(possible_paths)
- unset(possible_versions)
- unset(versions)
- unset(i)
- unset(early_terminate)
- unset(search_paths)
-
- if(NOT CUDAToolkit_NVCC_EXECUTABLE)
- if(CUDAToolkit_FIND_REQUIRED)
- message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.")
- elseif(NOT CUDAToolkit_FIND_QUIETLY)
- message(STATUS "Could not find nvcc, please set CUDAToolkit_ROOT.")
- endif()
-
- set(CUDAToolkit_FOUND FALSE)
- return()
- endif()
-endif()
-
-if(NOT CUDAToolkit_BIN_DIR AND CUDAToolkit_NVCC_EXECUTABLE)
- get_filename_component(cuda_dir "${CUDAToolkit_NVCC_EXECUTABLE}" DIRECTORY)
- set(CUDAToolkit_BIN_DIR "${cuda_dir}" CACHE PATH "" FORCE)
- mark_as_advanced(CUDAToolkit_BIN_DIR)
- unset(cuda_dir)
-endif()
-
-get_filename_component(CUDAToolkit_ROOT_DIR ${CUDAToolkit_BIN_DIR} DIRECTORY ABSOLUTE)
-
-# Handle cross compilation
-if(CMAKE_CROSSCOMPILING)
- if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
- # Support for NVPACK
- set(CUDAToolkit_TARGET_NAME "armv7-linux-androideabi")
- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
- # Support for arm cross compilation
- set(CUDAToolkit_TARGET_NAME "armv7-linux-gnueabihf")
- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
- # Support for aarch64 cross compilation
- if(ANDROID_ARCH_NAME STREQUAL "arm64")
- set(CUDAToolkit_TARGET_NAME "aarch64-linux-androideabi")
- else()
- set(CUDAToolkit_TARGET_NAME "aarch64-linux")
- endif(ANDROID_ARCH_NAME STREQUAL "arm64")
- elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
- set(CUDAToolkit_TARGET_NAME "x86_64-linux")
- endif()
-
- if(EXISTS "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
- set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}/targets/${CUDAToolkit_TARGET_NAME}")
- # add known CUDA target root path to the set of directories we search for programs, libraries and headers
- list(PREPEND CMAKE_FIND_ROOT_PATH "${CUDAToolkit_TARGET_DIR}")
-
- # Mark that we need to pop the root search path changes after we have
- # found all cuda libraries so that searches for our cross-compilation
- # libraries work when another cuda sdk is in CMAKE_PREFIX_PATH or
- # PATh
- set(_CUDAToolkit_Pop_ROOT_PATH True)
- endif()
-else()
- # Not cross compiling
- set(CUDAToolkit_TARGET_DIR "${CUDAToolkit_ROOT_DIR}")
- # Now that we have the real ROOT_DIR, find components inside it.
- list(APPEND CMAKE_PREFIX_PATH ${CUDAToolkit_ROOT_DIR})
-
- # Mark that we need to pop the prefix path changes after we have
- # found the cudart library.
- set(_CUDAToolkit_Pop_Prefix True)
-endif()
-
-# Find the include/ directory
-find_path(CUDAToolkit_INCLUDE_DIR
- NAMES cuda_runtime.h
-)
-
-# Find a tentative CUDAToolkit_LIBRARY_DIR. FindCUDAToolkit overrides it by searching for the CUDA runtime,
-# but we can't do that here, as CMakeDetermineCUDACompiler wants to use it before the variables necessary
-# for find_library() have been initialized.
-if(EXISTS "${CUDAToolkit_TARGET_DIR}/lib64")
- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib64")
-elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib/x64")
- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib/x64")
-elseif(EXISTS "${CUDAToolkit_TARGET_DIR}/lib")
- set(CUDAToolkit_LIBRARY_DIR "${CUDAToolkit_TARGET_DIR}/lib")
-endif()