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-rw-r--r--Help/release/3.18.rst14
-rw-r--r--Modules/CMakeDetermineCompilerId.cmake6
-rw-r--r--Modules/CompilerId/Xcode-3.pbxproj.in1
-rw-r--r--Source/cmGlobalXCodeGenerator.cxx19
-rw-r--r--Source/cmGlobalXCodeGenerator.h2
5 files changed, 41 insertions, 1 deletions
diff --git a/Help/release/3.18.rst b/Help/release/3.18.rst
index 386b61b..427840e 100644
--- a/Help/release/3.18.rst
+++ b/Help/release/3.18.rst
@@ -318,3 +318,17 @@ Other Changes
* The :manual:`cmake-file-api(7)` "codemodel" version 2 "target" object gained
a new ``precompileHeaders`` field in the ``compileGroups`` objects.
+
+Updates
+=======
+
+Changes made since CMake 3.18.0 include the following.
+
+3.18.1
+------
+
+* The :generator:`Xcode` generator, when :variable:`CMAKE_OSX_ARCHITECTURES`
+ is not defined, now selects ``$(NATIVE_ARCH_ACTUAL)`` as the default
+ architecture (the Xcode ``ARCHS`` setting). This is needed for Xcode 12
+ to select the host's architecture, which older versions of Xcode did
+ by default.
diff --git a/Modules/CMakeDetermineCompilerId.cmake b/Modules/CMakeDetermineCompilerId.cmake
index ebfd5a4..8200200 100644
--- a/Modules/CMakeDetermineCompilerId.cmake
+++ b/Modules/CMakeDetermineCompilerId.cmake
@@ -490,6 +490,12 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
set(id_clang_cxx_library "CLANG_CXX_LIBRARY = \"${CMAKE_MATCH_3}\";")
endif()
endif()
+ if(CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND CMAKE_OSX_SYSROOT MATCHES "^$|[Mm][Aa][Cc][Oo][Ss]")
+ # When targeting macOS, use only the host architecture.
+ set(id_archs [[ARCHS = "$(NATIVE_ARCH_ACTUAL)";]])
+ else()
+ set(id_archs "")
+ endif()
configure_file(${CMAKE_ROOT}/Modules/CompilerId/Xcode-3.pbxproj.in
${id_dir}/CompilerId${lang}.xcodeproj/project.pbxproj @ONLY)
unset(_ENV_MACOSX_DEPLOYMENT_TARGET)
diff --git a/Modules/CompilerId/Xcode-3.pbxproj.in b/Modules/CompilerId/Xcode-3.pbxproj.in
index 672044e..6fe17e5 100644
--- a/Modules/CompilerId/Xcode-3.pbxproj.in
+++ b/Modules/CompilerId/Xcode-3.pbxproj.in
@@ -84,6 +84,7 @@
CODE_SIGNING_REQUIRED = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)";
SYMROOT = .;
+ @id_archs@
@id_toolset@
@id_lang_version@
@id_clang_cxx_library@
diff --git a/Source/cmGlobalXCodeGenerator.cxx b/Source/cmGlobalXCodeGenerator.cxx
index 360807c..e54de5d 100644
--- a/Source/cmGlobalXCodeGenerator.cxx
+++ b/Source/cmGlobalXCodeGenerator.cxx
@@ -12,6 +12,7 @@
#include <cm/memory>
#include <cmext/algorithm>
+#include <cmext/string_view>
#include "cmsys/RegularExpression.hxx"
@@ -272,6 +273,13 @@ std::string cmGlobalXCodeGenerator::FindXcodeBuildCommand()
return makeProgram;
}
+bool cmGlobalXCodeGenerator::SetSystemName(std::string const& s,
+ cmMakefile* mf)
+{
+ this->SystemName = s;
+ return this->cmGlobalGenerator::SetSystemName(s, mf);
+}
+
bool cmGlobalXCodeGenerator::SetGeneratorToolset(std::string const& ts,
bool build, cmMakefile* mf)
{
@@ -3375,6 +3383,14 @@ bool cmGlobalXCodeGenerator::CreateXCodeObjects(
if (archs.empty()) {
// Tell Xcode to use NATIVE_ARCH instead of ARCHS.
buildSettings->AddAttribute("ONLY_ACTIVE_ARCH", this->CreateString("YES"));
+ // When targeting macOS, use only the host architecture.
+ if (this->SystemName == "Darwin"_s &&
+ (!sysroot || !*sysroot ||
+ cmSystemTools::LowerCase(sysroot).find("macos") !=
+ std::string::npos)) {
+ buildSettings->AddAttribute("ARCHS",
+ this->CreateString("$(NATIVE_ARCH_ACTUAL)"));
+ }
} else {
// Tell Xcode to use ARCHS (ONLY_ACTIVE_ARCH defaults to NO).
buildSettings->AddAttribute("ARCHS", this->CreateString(archs));
@@ -3480,7 +3496,8 @@ void cmGlobalXCodeGenerator::ComputeArchitectures(cmMakefile* mf)
}
if (this->Architectures.empty()) {
- // With no ARCHS we use ONLY_ACTIVE_ARCH.
+ // With no ARCHS we use ONLY_ACTIVE_ARCH and possibly a
+ // platform-specific default ARCHS placeholder value.
// Look up the arch that Xcode chooses in this case.
if (const char* arch = mf->GetDefinition("CMAKE_XCODE_ARCHS")) {
this->ObjectDirArchDefault = arch;
diff --git a/Source/cmGlobalXCodeGenerator.h b/Source/cmGlobalXCodeGenerator.h
index 276a9ee..7018de7 100644
--- a/Source/cmGlobalXCodeGenerator.h
+++ b/Source/cmGlobalXCodeGenerator.h
@@ -109,6 +109,7 @@ public:
bool ShouldStripResourcePath(cmMakefile*) const override;
+ bool SetSystemName(std::string const& s, cmMakefile* mf) override;
bool SetGeneratorToolset(std::string const& ts, bool build,
cmMakefile* mf) override;
void AppendFlag(std::string& flags, std::string const& flag) const;
@@ -301,6 +302,7 @@ private:
std::vector<std::string> Architectures;
std::string ObjectDirArchDefault;
std::string ObjectDirArch;
+ std::string SystemName;
std::string GeneratorToolset;
std::map<cmGeneratorTarget const*, size_t> TargetOrderIndex;
std::vector<std::string> EnabledLangs;