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-rw-r--r--Modules/FindFLTK.cmake304
1 files changed, 205 insertions, 99 deletions
diff --git a/Modules/FindFLTK.cmake b/Modules/FindFLTK.cmake
index 8c83fe7..ac63018 100644
--- a/Modules/FindFLTK.cmake
+++ b/Modules/FindFLTK.cmake
@@ -3,49 +3,18 @@
#
# The following settings are defined
# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
+# FLTK_WRAP_UI, This allows the FLTK_WRAP_UI command to work.
# FLTK_INCLUDE_DIR, where to find include files
# FLTK_LIBRARIES, list of fltk libraries
-# FLTK_VERSION_1.0.11 Use this Version
-# FLTK_VERSION_1.1 Use this Version
# FLTK_FOUND, Don't use FLTK if false.
-# this is around for backwards compatibility
-# FLTK_WRAP_UI set to true if FLTK_FLUID_EXECUTABLE is found
-
-
-
# The following settings should not be used in general.
# FLTK_BASE_LIBRARY = the full path to fltk.lib
# FLTK_GL_LIBRARY = the full path to fltk_gl.lib
# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
-OPTION(FLTK_VERSION_1.1 "Use FLTK version 1.1" 1)
-OPTION(FLTK_VERSION_1.0.11 "Use FLTK version 1.0.11" 0)
-
-# Exclusion between the two version
-
-IF(FLTK_VERSION_1.1)
- SET(FLTK_VERSION_1.0.11 0)
-ENDIF(FLTK_VERSION_1.1)
-
-# look for both Fl.h and Fl.H
-FIND_PATH(FLTK_INCLUDE_DIR FL/Fl.h
- /usr/local/include
- /usr/include
- /usr/local/fltk
- /usr/X11R6/include
-)
-
-FIND_PATH(FLTK_INCLUDE_DIR FL/Fl.H
- /usr/local/include
- /usr/include
- /usr/local/fltk
- /usr/X11R6/include
-)
-
# Platform dependent libraries required by FLTK
-
IF(WIN32)
IF(NOT CYGWIN)
IF(BORLAND)
@@ -57,7 +26,7 @@ IF(WIN32)
ENDIF(WIN32)
IF(UNIX)
- INCLUDE(FindX11)
+ INCLUDE(${CMAKE_ROOT}/Modules/FindX11.cmake)
SET( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} -lm)
ENDIF(UNIX)
@@ -65,77 +34,214 @@ IF(APPLE)
SET( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz")
ENDIF(APPLE)
-# Make sure that the FLTK include path has been set
-# So the FLTK_LIBRARY does not appear the first time
+IF(CYGWIN)
+ SET( FLTK_PLATFORM_DEPENDENT_LIBS ole32 uuid comctl32 wsock32 supc++ -lm -lgdi32)
+ENDIF(CYGWIN)
+
+# If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR
IF(FLTK_INCLUDE_DIR)
- IF(FLTK_VERSION_1.0.11)
- FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
- PATHS /usr/lib /usr/local/lib
- /usr/local/lib/fltk
- /usr/local/fltk/lib
- /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
- )
- ENDIF(FLTK_VERSION_1.0.11)
- IF(FLTK_VERSION_1.1)
- FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
- /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
- )
- FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
- /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
- )
- FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
- /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
- )
- FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
- PATHS /usr/lib /usr/local/lib /usr/local/fltk/lib
- /usr/X11R6/lib ${FLTK_INCLUDE_DIR}/lib
- )
- ENDIF(FLTK_VERSION_1.1)
- SET( FLTK_LIBRARIES
- ${FLTK_GL_LIBRARY}
- ${FLTK_FORMS_LIBRARY}
- ${FLTK_IMAGES_LIBRARY}
- ${FLTK_BASE_LIBRARY}
- ${FLTK_PLATFORM_DEPENDENT_LIBS}
- )
+ SET(FLTK_DIR ${FLTK_INCLUDE_DIR})
ENDIF(FLTK_INCLUDE_DIR)
-# Find Fluid
-FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid
- ${path} ${FLTK_INCLUDE_DIR}/fluid
-)
-
-#
-# Set FLTK_FOUND
-# This is the final flag that will be checked by
-# other code that requires FLTK for compile/run.
-#
-IF(FLTK_FLUID_EXECUTABLE)
- IF(FLTK_INCLUDE_DIR)
- IF(FLTK_LIBRARIES)
- # The fact that it is in the cache is deprecated.
- SET (FLTK_FOUND 1 CACHE INTERNAL "FLTK library, headers and Fluid are available")
+# If FLTK has been built using CMake we try to find everything directly
+SET(FLTK_DIR_STRING "directory containing FLTKConfig.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.")
+
+# Search only if the location is not already known.
+IF(NOT FLTK_DIR)
+ # Get the system search path as a list.
+ IF(UNIX)
+ STRING(REGEX MATCHALL "[^:]+" FLTK_DIR_SEARCH1 "$ENV{PATH}")
+ ELSE(UNIX)
+ STRING(REGEX REPLACE "\\\\" "/" FLTK_DIR_SEARCH1 "$ENV{PATH}")
+ ENDIF(UNIX)
+ STRING(REGEX REPLACE "/;" ";" FLTK_DIR_SEARCH2 ${FLTK_DIR_SEARCH1})
+
+ # Construct a set of paths relative to the system search path.
+ SET(FLTK_DIR_SEARCH "")
+ FOREACH(dir ${FLTK_DIR_SEARCH2})
+ SET(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk")
+ ENDFOREACH(dir)
+
+ #
+ # Look for an installation or build tree.
+ #
+ FIND_PATH(FLTK_DIR FLTKConfig.cmake
+ # Look for an environment variable FLTK_DIR.
+ $ENV{FLTK_DIR}
+
+ # Look in places relative to the system executable search path.
+ ${FLTK_DIR_SEARCH}
+
+ # Look in standard UNIX install locations.
+ /usr/local/lib/fltk
+ /usr/lib/fltk
+ /usr/local/include
+ /usr/include
+ /usr/local/fltk
+ /usr/X11R6/include
+
+ # Read from the CMakeSetup registry entries. It is likely that
+ # FLTK will have been recently built.
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
+ [HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
+
+ # Help the user find it if we cannot.
+ DOC "The ${FLTK_DIR_STRING}"
+ )
+ENDIF(NOT FLTK_DIR)
+
+# If FLTK was found, load the configuration file to get the rest of the
+# settings.
+IF(FLTK_DIR)
+
+ # Check if FLTK was built using CMake
+ IF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
+ SET(FLTK_BUILT_WITH_CMAKE 1)
+ ENDIF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
+
+ IF(FLTK_BUILT_WITH_CMAKE)
+ SET(FLTK_FOUND 1)
+ INCLUDE(${FLTK_DIR}/FLTKConfig.cmake)
+
+ # Fluid
+ IF(FLUID_COMMAND)
+ SET(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
+ ELSE(FLUID_COMMAND)
+ FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid PATHS
+ ${FLTK_EXECUTABLE_DIRS}
+ ${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
+ ${FLTK_EXECUTABLE_DIRS}/Debug
+ ${FLTK_EXECUTABLE_DIRS}/Release
+ NO_SYSTEM_PATH)
+ ENDIF(FLUID_COMMAND)
+ # MARK_AS_ADVANCED(FLTK_FLUID_EXECUTABLE)
+
+ SET(FLTK_INCLUDE_DIR ${FLTK_DIR})
+ LINK_DIRECTORIES(${FLTK_LIBRARY_DIRS})
+
+ SET(FLTK_BASE_LIBRARY fltk)
+ SET(FLTK_GL_LIBRARY fltk_gl)
+ SET(FLTK_FORMS_LIBRARY fltk_forms)
+ SET(FLTK_IMAGES_LIBRARY fltk_images)
+
+ # Add the extra libraries
+ LOAD_CACHE(${FLTK_DIR}
+ READ_WITH_PREFIX
+ FL FLTK_USE_SYSTEM_JPEG
+ FL FLTK_USE_SYSTEM_PNG
+ FL FLTK_USE_SYSTEM_ZLIB
+ )
- # The following deprecated settings are for compatibility with CMake 1.4
- SET (HAS_FLTK ${FLTK_FOUND})
- SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
- SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
- SET (FLTK_LIBRARY ${FLTK_LIBRARIES})
- ENDIF(FLTK_LIBRARIES)
- ENDIF(FLTK_INCLUDE_DIR)
-ENDIF(FLTK_FLUID_EXECUTABLE)
+ SET(FLTK_IMAGES_LIBS "")
+ IF(FLFLTK_USE_SYSTEM_JPEG)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
+ ENDIF(FLFLTK_USE_SYSTEM_JPEG)
+ IF(FLFLTK_USE_SYSTEM_PNG)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
+ ENDIF(FLFLTK_USE_SYSTEM_PNG)
+ IF(FLFLTK_USE_SYSTEM_ZLIB)
+ SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
+ ENDIF(FLFLTK_USE_SYSTEM_ZLIB)
+ SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+
+ ELSE(FLTK_BUILT_WITH_CMAKE)
+
+ # if FLTK was not built using CMake
+ # Find fluid executable.
+ FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
+
+ # Use location of fluid to help find everything else.
+ SET(FLTK_INCLUDE_SEARCH_PATH "")
+ SET(FLTK_LIBRARY_SEARCH_PATH "")
+ IF(FLTK_FLUID_EXECUTABLE)
+ GET_FILENAME_COMPONENT(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
+ SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
+ SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
+ ${FLTK_BIN_DIR}/../lib)
+ SET(FLTK_WRAP_UI 1)
+ ENDIF(FLTK_FLUID_EXECUTABLE)
+
+ SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
+ /usr/local/include
+ /usr/include
+ /usr/local/fltk
+ /usr/X11R6/include
+ )
+ FIND_PATH(FLTK_INCLUDE_DIR FL/Fl.h ${FLTK_INCLUDE_SEARCH_PATH})
-IF (FLTK_FLUID_EXECUTABLE)
- SET ( FLTK_WRAP_UI 1 CACHE INTERNAL "Do we have the fluid executable" )
-ENDIF (FLTK_FLUID_EXECUTABLE)
+ SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
+ /usr/lib
+ /usr/local/lib
+ /usr/local/fltk/lib
+ /usr/X11R6/lib
+ ${FLTK_INCLUDE_DIR}/lib
+ )
-MARK_AS_ADVANCED(
- FLTK_VERSION_1.0.11
- FLTK_VERSION_1.1
- FLTK_WRAP_UI
-)
+ FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+ FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
+ PATHS ${FLTK_LIBRARY_SEARCH_PATH})
+
+ # Find the extra libraries needed for the fltk_images library.
+ IF(UNIX)
+ FIND_PROGRAM(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
+ IF(FLTK_CONFIG_SCRIPT)
+ EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
+ OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
+ SET(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
+ IF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
+ STRING(REGEX REPLACE "${FLTK_LIBS_EXTRACT_REGEX}" "\\1"
+ FLTK_IMAGES_LIBS "${FLTK_IMAGES_LDFLAGS}")
+ STRING(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}")
+ # The EXEC_PROGRAM will not be inherited into subdirectories from
+ # the file that originally included this module. Save the answer.
+ SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
+ "Extra libraries for fltk_images library.")
+ ENDIF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
+ ENDIF(FLTK_CONFIG_SCRIPT)
+ ENDIF(UNIX)
+
+ ENDIF(FLTK_BUILT_WITH_CMAKE)
+ENDIF(FLTK_DIR)
+
+
+SET(FLTK_FOUND 1)
+FOREACH(var FLTK_FLUID_EXECUTABLE FLTK_INCLUDE_DIR
+ FLTK_BASE_LIBRARY FLTK_GL_LIBRARY
+ FLTK_FORMS_LIBRARY FLTK_IMAGES_LIBRARY)
+ IF(NOT ${var})
+ SET(FLTK_FOUND 0)
+ ENDIF(NOT ${var})
+ENDFOREACH(var)
+
+IF(FLTK_FOUND)
+ SET(FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY} ${FLTK_IMAGES_LIBS} ${FLTK_BASE_LIBRARY} ${FLTK_GL_LIBRARY}
+ ${FLTK_FORMS_LIBRARY} )
+ IF(APPLE)
+ SET(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES})
+ ELSE(APPLE)
+ SET(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS})
+ ENDIF(APPLE)
+
+ # The following deprecated settings are for compatibility with CMake 1.4
+ SET (HAS_FLTK ${FLTK_FOUND})
+ SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
+ SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
+ SET (FLTK_LIBRARY ${FLTK_LIBRARIES})
+ENDIF(FLTK_FOUND)