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-rw-r--r--Modules/GetPrerequisites.cmake29
-rw-r--r--Tests/BundleUtilities/CMakeLists.txt49
-rw-r--r--Tests/BundleUtilities/testbundleutils3.cpp33
3 files changed, 111 insertions, 0 deletions
diff --git a/Modules/GetPrerequisites.cmake b/Modules/GetPrerequisites.cmake
index 2efa079..8761f40 100644
--- a/Modules/GetPrerequisites.cmake
+++ b/Modules/GetPrerequisites.cmake
@@ -304,6 +304,26 @@ function(gp_resolve_item context item exepath dirs resolved_item_var)
endif(NOT resolved)
if(NOT resolved)
+ if(item MATCHES "@rpath")
+ #
+ # @rpath references are relative to the paths built into the binaries with -rpath
+ # We handle this case like we do for other Unixes
+ #
+ string(REPLACE "@rpath/" "" norpath_item "${item}")
+
+ set(ri "ri-NOTFOUND")
+ find_file(ri "${norpath_item}" ${exepath} ${dirs} NO_DEFAULT_PATH)
+ if(ri)
+ #message(STATUS "info: 'find_file' in exepath/dirs (${ri})")
+ set(resolved 1)
+ set(resolved_item "${ri}")
+ set(ri "ri-NOTFOUND")
+ endif(ri)
+
+ endif(item MATCHES "@rpath")
+ endif(NOT resolved)
+
+ if(NOT resolved)
set(ri "ri-NOTFOUND")
find_file(ri "${item}" ${exepath} ${dirs} NO_DEFAULT_PATH)
find_file(ri "${item}" ${exepath} ${dirs} /usr/lib)
@@ -461,6 +481,15 @@ function(gp_resolved_file_type original_file file exepath dirs type_var)
get_filename_component(path "${lower}" PATH)
if("${original_path}" STREQUAL "${path}")
set(is_local 1)
+ else()
+ string(LENGTH "${original_path}/" original_length)
+ string(LENGTH "${lower}" path_length)
+ if(${path_length} GREATER ${original_length})
+ string(SUBSTRING "${lower}" 0 ${original_length} path)
+ if("${original_path}/" STREQUAL "${path}")
+ set(is_embedded 1)
+ endif()
+ endif()
endif()
endif()
endif()
diff --git a/Tests/BundleUtilities/CMakeLists.txt b/Tests/BundleUtilities/CMakeLists.txt
index 6209c8f..8f24afe 100644
--- a/Tests/BundleUtilities/CMakeLists.txt
+++ b/Tests/BundleUtilities/CMakeLists.txt
@@ -82,3 +82,52 @@ add_custom_target(testbundleutils2_test ALL
DEPENDS testbundleutils1 module2
)
add_dependencies(testbundleutils2_test testbundleutils2)
+
+
+if(APPLE AND NOT CMAKE_SYSTEM_VERSION VERSION_LESS 9.0)
+###### Test a Bundle application using dependencies
+###### and @rpaths on Mac OS X 10.5 or greater
+
+ # a shared library
+ add_library(shared-3 SHARED shared.cpp shared.h)
+
+ # another shared library
+ add_library(shared2-3 SHARED shared2.cpp shared2.h)
+
+ # a framework library
+ add_library(framework-3 SHARED framework.cpp framework.h)
+ set_target_properties(framework-3 PROPERTIES FRAMEWORK 1)
+
+ # build dependencies with @rpath install name
+ set_target_properties(shared-3 shared2-3 framework-3 PROPERTIES
+ INSTALL_NAME_DIR "@rpath"
+ BUILD_WITH_INSTALL_RPATH 1)
+
+ # a loadable module (depends on shared2)
+ # testbundleutils1 will load this at runtime
+ add_library(module3 MODULE module.cpp module.h)
+ set_target_properties(module3 PROPERTIES PREFIX "" LINK_FLAGS "-Wl,-rpath,@loader_path/")
+ get_target_property(module_loc module3 LOCATION)
+ target_link_libraries(module3 shared2-3)
+
+ # a non-bundle application
+ add_executable(testbundleutils3 testbundleutils3.cpp)
+ target_link_libraries(testbundleutils3 shared-3 framework-3 ${CMAKE_DL_LIBS})
+ get_target_property(loc testbundleutils3 LOCATION)
+
+ set_target_properties(testbundleutils3 module3 PROPERTIES
+ LINK_FLAGS "-Wl,-rpath,@loader_path/")
+
+ # add custom target to install and test the app
+ add_custom_target(testbundleutils3_test ALL
+ COMMAND ${CMAKE_COMMAND}
+ "-DINPUT=${loc}"
+ "-DMODULE=${module_loc}"
+ "-DINPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
+ "-DOUTPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/testdir3"
+ -P "${CMAKE_CURRENT_SOURCE_DIR}/bundleutils.cmake"
+ DEPENDS testbundleutils3 module3
+ )
+
+ add_dependencies(testbundleutils3_test testbundleutils3)
+endif()
diff --git a/Tests/BundleUtilities/testbundleutils3.cpp b/Tests/BundleUtilities/testbundleutils3.cpp
new file mode 100644
index 0000000..9df13e9
--- /dev/null
+++ b/Tests/BundleUtilities/testbundleutils3.cpp
@@ -0,0 +1,33 @@
+
+#include "framework.h"
+#include "shared.h"
+#include "stdio.h"
+
+#if defined(WIN32)
+#include <windows.h>
+#else
+#include "dlfcn.h"
+#endif
+
+int main(int, char**)
+{
+ framework();
+ shared();
+
+#if defined(WIN32)
+ HANDLE lib = LoadLibraryA("module3.dll");
+ if(!lib)
+ {
+ printf("Failed to open module3\n");
+ }
+#else
+ void* lib = dlopen("module3.so", RTLD_LAZY);
+ if(!lib)
+ {
+ printf("Failed to open module3\n%s\n", dlerror());
+ }
+#endif
+
+
+ return lib == 0 ? 1 : 0;
+}