diff options
Diffstat (limited to 'Help/prop_sf')
-rw-r--r-- | Help/prop_sf/COMPILE_DEFINITIONS_CONFIG.rst | 2 | ||||
-rw-r--r-- | Help/prop_sf/VS_DEPLOYMENT_CONTENT.rst | 11 | ||||
-rw-r--r-- | Help/prop_sf/VS_SHADER_TYPE.rst | 4 |
3 files changed, 17 insertions, 0 deletions
diff --git a/Help/prop_sf/COMPILE_DEFINITIONS_CONFIG.rst b/Help/prop_sf/COMPILE_DEFINITIONS_CONFIG.rst index e695f38..8487076 100644 --- a/Help/prop_sf/COMPILE_DEFINITIONS_CONFIG.rst +++ b/Help/prop_sf/COMPILE_DEFINITIONS_CONFIG.rst @@ -1,6 +1,8 @@ COMPILE_DEFINITIONS_<CONFIG> ---------------------------- +Ignored. See CMake Policy :policy:`CMP0043`. + Per-configuration preprocessor definitions on a source file. This is the configuration-specific version of COMPILE_DEFINITIONS. diff --git a/Help/prop_sf/VS_DEPLOYMENT_CONTENT.rst b/Help/prop_sf/VS_DEPLOYMENT_CONTENT.rst new file mode 100644 index 0000000..9fb3ba3 --- /dev/null +++ b/Help/prop_sf/VS_DEPLOYMENT_CONTENT.rst @@ -0,0 +1,11 @@ +VS_DEPLOYMENT_CONTENT +--------------------- + +Mark a source file as content for deployment with a Windows Phone or +Windows Store application when built with a Visual Studio generator. +The value must evaluate to either ``1`` or ``0`` and may use +:manual:`generator expressions <cmake-generator-expressions(7)>` +to make the choice based on the build configuration. +The ``.vcxproj`` file entry for the source file will be +marked either ``DeploymentContent`` or ``ExcludedFromBuild`` +for values ``1`` and ``0``, respectively. diff --git a/Help/prop_sf/VS_SHADER_TYPE.rst b/Help/prop_sf/VS_SHADER_TYPE.rst new file mode 100644 index 0000000..6880256 --- /dev/null +++ b/Help/prop_sf/VS_SHADER_TYPE.rst @@ -0,0 +1,4 @@ +VS_SHADER_TYPE +-------------- + +Set the VS shader type of a ``.hlsl`` source file. |