diff options
Diffstat (limited to 'Help/release/3.1.0.rst')
-rw-r--r-- | Help/release/3.1.0.rst | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Help/release/3.1.0.rst b/Help/release/3.1.0.rst index 65aae00..ba729a3 100644 --- a/Help/release/3.1.0.rst +++ b/Help/release/3.1.0.rst @@ -310,8 +310,10 @@ Other * The Visual Studio generators learned to treat ``.hlsl`` source files as High Level Shading Language sources (using ``FXCompile`` - in ``.vcxproj`` files). A :prop_sf:`VS_SHADER_TYPE` source file - property was added to specify the Shader Type. + in ``.vcxproj`` files). Source file properties + :prop_sf:`VS_SHADER_TYPE`, :prop_sf:`VS_SHADER_MODEL`, and + :prop_sf:`VS_SHADER_ENTRYPOINT` were added added to specify the + shader type, model, and entry point name. New Diagnostics =============== |