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-rw-r--r--Help/release/3.1.0.rst6
1 files changed, 4 insertions, 2 deletions
diff --git a/Help/release/3.1.0.rst b/Help/release/3.1.0.rst
index 65aae00..ba729a3 100644
--- a/Help/release/3.1.0.rst
+++ b/Help/release/3.1.0.rst
@@ -310,8 +310,10 @@ Other
* The Visual Studio generators learned to treat ``.hlsl`` source
files as High Level Shading Language sources (using ``FXCompile``
- in ``.vcxproj`` files). A :prop_sf:`VS_SHADER_TYPE` source file
- property was added to specify the Shader Type.
+ in ``.vcxproj`` files). Source file properties
+ :prop_sf:`VS_SHADER_TYPE`, :prop_sf:`VS_SHADER_MODEL`, and
+ :prop_sf:`VS_SHADER_ENTRYPOINT` were added added to specify the
+ shader type, model, and entry point name.
New Diagnostics
===============