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Diffstat (limited to 'Help')
-rw-r--r-- | Help/guide/tutorial/index.rst | 129 |
1 files changed, 66 insertions, 63 deletions
diff --git a/Help/guide/tutorial/index.rst b/Help/guide/tutorial/index.rst index d858c25..3f20aa2 100644 --- a/Help/guide/tutorial/index.rst +++ b/Help/guide/tutorial/index.rst @@ -18,9 +18,9 @@ A Basic Starting Point (Step 1) =============================== The most basic project is an executable built from source code files. -For simple projects, a three line CMakeLists file is all that is required. -This will be the starting point for our tutorial. Create a ``CMakeLists.txt`` -file in the ``Step1`` directory that looks like: +For simple projects, a three line ``CMakeLists.txt`` file is all that is +required. This will be the starting point for our tutorial. Create a +``CMakeLists.txt`` file in the ``Step1`` directory that looks like: .. code-block:: cmake @@ -33,7 +33,7 @@ file in the ``Step1`` directory that looks like: add_executable(Tutorial tutorial.cxx) -Note that this example uses lower case commands in the CMakeLists file. +Note that this example uses lower case commands in the ``CMakeLists.txt`` file. Upper, lower, and mixed case commands are supported by CMake. The source code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be used to compute the square root of a number. @@ -43,9 +43,9 @@ Adding a Version Number and Configured Header File The first feature we will add is to provide our executable and project with a version number. While we could do this exclusively in the source code, using -CMakeLists provides more flexibility. +``CMakeLists.txt`` provides more flexibility. -First, modify the CMakeLists file to set the version number. +First, modify the ``CMakeLists.txt`` file to set the version number. .. literalinclude:: Step2/CMakeLists.txt :language: cmake @@ -61,7 +61,7 @@ code: Since the configured file will be written into the binary tree, we must add that directory to the list of paths to search for include -files. Add the following lines to the end of the CMakeLists file: +files. Add the following lines to the end of the ``CMakeLists.txt`` file: .. literalinclude:: Step2/CMakeLists.txt :language: cmake @@ -103,8 +103,8 @@ Next let's add some C++11 features to our project by replacing ``atof`` with We will need to explicitly state in the CMake code that it should use the correct flags. The easiest way to enable support for a specific C++ standard in CMake is by using the ``CMAKE_CXX_STANDARD`` variable. For this tutorial, -set the ``CMAKE_CXX_STANDARD`` variable in the CMakeLists file to 11 and -``CMAKE_CXX_STANDARD_REQUIRED`` to True: +set the ``CMAKE_CXX_STANDARD`` variable in the ``CMakeLists.txt`` file to 11 +and ``CMAKE_CXX_STANDARD_REQUIRED`` to True: .. literalinclude:: Step2/CMakeLists.txt :language: cmake @@ -145,22 +145,22 @@ then use this library instead of the standard square root function provided by the compiler. For this tutorial we will put the library into a subdirectory -called MathFunctions. This directory already contains a header file, +called ``MathFunctions``. This directory already contains a header file, ``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one function called ``mysqrt`` that provides similar functionality to the compiler's ``sqrt`` function. -Add the following one line ``CMakeLists.txt`` file to the MathFunctions +Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions`` directory: .. literalinclude:: Step3/MathFunctions/CMakeLists.txt :language: cmake To make use of the new library we will add an ``add_subdirectory`` call in the -top-level CMakeLists file so that the library will get built. We add the new -library to the executable, and add MathFunctions as an include directory so -that the ``mqsqrt.h`` header file can be found. The last few lines of the -top-level CMakeLists file should now look like: +top-level ``CMakeLists.txt`` file so that the library will get built. We add +the new library to the executable, and add ``MathFunctions`` as an include +directory so that the ``mqsqrt.h`` header file can be found. The last few lines +of the top-level ``CMakeLists.txt`` file should now look like: .. code-block:: cmake @@ -181,8 +181,8 @@ top-level CMakeLists file should now look like: Now let us make the MathFunctions library optional. While for the tutorial there really isn’t any need to do so, for larger projects this is a common -occurrence. The first step is to add an option to the top-level CMakeLists -file. +occurrence. The first step is to add an option to the top-level +``CMakeLists.txt`` file. .. literalinclude:: Step3/CMakeLists.txt :language: cmake @@ -195,8 +195,8 @@ the cache so that the user does not need to set the value each time they run CMake on a build directory. The next change is to make building and linking the MathFunctions library -conditional. To do this we change the end of the top-level CMakeLists file to -look like the following: +conditional. To do this we change the end of the top-level ``CMakeLists.txt`` +file to look like the following: .. literalinclude:: Step3/CMakeLists.txt :language: cmake @@ -209,15 +209,15 @@ classic approach when dealing with many optional components, we will cover the modern approach in the next step. The corresponding changes to the source code are fairly straightforward. First, -in ``tutorial.cxx``, include the MathFunctions header if we need it: +in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we need it: .. literalinclude:: Step3/tutorial.cxx :language: c++ :start-after: // should we include the MathFunctions header :end-before: int main -Then, in the same file, make which square root function is used dependent on -``USE_MYMATH``: +Then, in the same file, make ``USE_MYMATH`` control which square root +function is used: .. literalinclude:: Step3/tutorial.cxx :language: c++ @@ -268,7 +268,7 @@ doesn't. Add the following lines to the end of ``MathFunctions/CMakeLists.txt``: Now that we've specified usage requirements for MathFunctions we can safely remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level -CMakeLists, here: +``CMakeLists.txt``, here: .. literalinclude:: Step4/CMakeLists.txt :language: cmake @@ -330,9 +330,9 @@ Verify that the installed Tutorial runs. Testing Support --------------- -Next let's test our application. At the end of the top-level CMakeLists file we -can enable testing and then add a number of basic tests to verify that the -application is working correctly. +Next let's test our application. At the end of the top-level ``CMakeLists.txt`` +file we can enable testing and then add a number of basic tests to verify that +the application is working correctly. .. literalinclude:: Step5/CMakeLists.txt :language: cmake @@ -344,7 +344,7 @@ test. The next test makes use of the ``PASS_REGULAR_EXPRESSION`` test property to verify that the output of the test contains certain strings. In this case, -verifying that the the usage message is printed when an incorrect number of +verifying that the usage message is printed when an incorrect number of arguments are provided. Lastly, we have a function called ``do_test`` that runs the application and @@ -370,9 +370,9 @@ tutorial assume that they are not common. If the platform has ``log`` and ``exp`` then we will use them to compute the square root in the ``mysqrt`` function. We first test for the availability of -these functions using the ``CheckSymbolExists.cmake`` macro in the top-level -CMakeLists. We're going to use the new defines in ``TutorialConfig.h.in``, -so be sure to set them before that file is configured. +these functions using the ``CheckSymbolExists`` module in the top-level +``CMakeLists.txt``. We're going to use the new defines in +``TutorialConfig.h.in``, so be sure to set them before that file is configured. .. literalinclude:: Step6/MathFunctions/CMakeLists.txt :language: cmake @@ -405,9 +405,8 @@ You will notice that we're not using ``log`` and ``exp``, even if we think they should be available. We should realize quickly that we have forgotten to include ``TutorialConfig.h`` in ``mysqrt.cxx``. -We will also need to update MathFunctions/CMakeLists so ``mysqrt.cxx`` knows -where this file is located: - +We will also need to update ``MathFunctions/CMakeLists.txt`` so ``mysqrt.cxx`` +knows where this file is located: .. code-block:: cmake @@ -432,10 +431,10 @@ other than in ``TutorialConfig.h``? Let's try to use First, remove the defines from ``TutorialConfig.h.in``. We no longer need to include ``TutorialConfig.h`` from ``mysqrt.cxx`` or the extra include in -MathFunctions/CMakeLists. +``MathFunctions/CMakeLists.txt``. Next, we can move the check for ``HAVE_LOG`` and ``HAVE_EXP`` to -MathFunctions/CMakeLists and then add specify those values as ``PRIVATE`` +``MathFunctions/CMakeLists.txt`` and then specify those values as ``PRIVATE`` compile definitions. .. literalinclude:: Step6/MathFunctions/CMakeLists.txt @@ -444,7 +443,7 @@ compile definitions. :end-before: # install rules After making these updates, go ahead and build the project again. Run the -built Tutorial executable and verify that the results are same as earlier in +built Tutorial executable and verify that the results are same as earlier in this step. Adding a Custom Command and Generated File (Step 6) @@ -457,22 +456,23 @@ In this section, we will create the table as part of the build process, and then compile that table into our application. First, let's remove the check for the ``log`` and ``exp`` functions in -MathFunctions/CMakeLists. Then remove the check for ``HAVE_LOG`` and +``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and ``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove :code:`#include <cmath>`. -In the MathFunctions subdirectory, a new source file named ``MakeTable.cxx`` +In the ``MathFunctions`` subdirectory, a new source file named ``MakeTable.cxx`` has been provided to generate the table. After reviewing the file, we can see that the table is produced as valid C++ code and that the output filename is passed in as an argument. -The next step is to add the appropriate commands to MathFunctions CMakeLists -file to build the MakeTable executable and then run it as part of the build -process. A few commands are needed to accomplish this. +The next step is to add the appropriate commands to the +``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and +then run it as part of the build process. A few commands are needed to +accomplish this. -First, at the top of MathFunctions/CMakeLists, the executable for ``MakeTable`` -is added as any other executable would be added. +First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for +``MakeTable`` is added as any other executable would be added. .. literalinclude:: Step7/MathFunctions/CMakeLists.txt :language: cmake @@ -619,7 +619,7 @@ type must be specified:: Or, from an IDE, build the ``Experimental`` target. -Ctest will build and test the project and submit the results to the Kitware +``ctest`` will build and test the project and submit the results to the Kitware public dashboard. The results of your dashboard will be uploaded to Kitware's public dashboard here: https://my.cdash.org/index.php?project=CMakeTutorial. @@ -628,8 +628,8 @@ Mixing Static and Shared (Step 9) In this section we will show how by using the ``BUILD_SHARED_LIBS`` variable we can control the default behavior of ``add_library``, and allow control -over how libraries without an explicit type (STATIC/SHARED/MODULE/OBJECT) are -built. +over how libraries without an explicit type (``STATIC``, ``SHARED``, ``MODULE`` +or ``OBJECT``) are built. To accomplish this we need to add ``BUILD_SHARED_LIBS`` to the top-level ``CMakeLists.txt``. We use the ``option`` command as it allows users to @@ -678,10 +678,10 @@ Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines: :language: c++ At this point, if you build everything, you will notice that linking fails -as we are combining a static library without position enabled code with a -library that has position enabled code. The solution to this is to explicitly -set the ``POSITION_INDEPENDENT_CODE`` target property of SqrtLibrary to be -True no matter the build type. +as we are combining a static library without position independent code with a +library that has position independent code. The solution to this is to +explicitly set the ``POSITION_INDEPENDENT_CODE`` target property of SqrtLibrary +to be True no matter the build type. .. literalinclude:: Step10/MathFunctions/CMakeLists.txt :language: cmake @@ -718,7 +718,7 @@ string, and ``<1:...>`` results in the content of "...". They can also be nested. A common usage of generator expressions is to conditionally add compiler -flags, such as those as language levels or warnings. A nice pattern is +flags, such as those for language levels or warnings. A nice pattern is to associate this information to an ``INTERFACE`` target allowing this information to propagate. Lets start by constructing an ``INTERFACE`` target and specifying the required C++ standard level of ``11`` instead @@ -816,19 +816,19 @@ directory and from an install / package. This means converting the :start-after: # to find MathFunctions.h, while we don't. :end-before: # should we use our own math functions -Once this has been updated, we can re-run CMake and see verify that it doesn't +Once this has been updated, we can re-run CMake and verify that it doesn't warn anymore. At this point, we have CMake properly packaging the target information that is required but we will still need to generate a ``MathFunctionsConfig.cmake`` so -that the CMake ``find_package command`` can find our project. So let's go +that the CMake ``find_package`` command can find our project. So let's go ahead and add a new file to the top-level of the project called ``Config.cmake.in`` with the following contents: .. literalinclude:: Complete/Config.cmake.in Then, to properly configure and install that file, add the following to the -bottom of the top-level CMakeLists: +bottom of the top-level ``CMakeLists.txt``: .. literalinclude:: Complete/CMakeLists.txt :language: cmake @@ -838,7 +838,7 @@ bottom of the top-level CMakeLists: At this point, we have generated a relocatable CMake Configuration for our project that can be used after the project has been installed or packaged. If we want our project to also be used from a build directory we only have to add -the following to the bottom of the top level CMakeLists: +the following to the bottom of the top level ``CMakeLists.txt``: .. literalinclude:: Complete/CMakeLists.txt :language: cmake @@ -851,7 +851,7 @@ other projects, without needing it to be installed. Import a CMake Project (Consumer) ================================= -This examples shows how a project can find other CMake packages that +This example shows how a project can find other CMake packages that generate ``Config.cmake`` files. It also shows how to state a project's external dependencies when generating @@ -860,22 +860,24 @@ a ``Config.cmake``. Packaging Debug and Release (MultiPackage) ========================================== -By default CMake is model is that a build directory only contains a single +By default CMake's model is that a build directory only contains a single configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. But it is possible to setup CPack to bundle multiple build directories at the same time to build a package that contains multiple configurations of the same project. -First we need to ahead and construct a directory called ``multi_config`` this +First we need to construct a directory called ``multi_config``, which will contain all the builds that we want to package together. Second create a ``debug`` and ``release`` directory underneath ``multi_config``. At the end you should have a layout that looks like: -─ multi_config - ├── debug - └── release +.. code-block:: none + + ─ multi_config + ├── debug + └── release Now we need to setup debug and release builds, which would roughly entail the following: @@ -891,8 +893,9 @@ the following: cd .. -Now that both the debug and release builds are complete we can now use -the custom MultiCPackConfig to package both builds into a single release. +Now that both the debug and release builds are complete, we can use +a custom ``MultiCPackConfig.cmake`` file to package both builds into a single +release. .. code-block:: console |