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-rw-r--r--Help/manual/cmake-properties.7.rst2
-rw-r--r--Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst5
-rw-r--r--Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst5
-rw-r--r--Help/release/dev/add-vs-shader-properties.rst6
4 files changed, 18 insertions, 0 deletions
diff --git a/Help/manual/cmake-properties.7.rst b/Help/manual/cmake-properties.7.rst
index eadd00d..0adfff6 100644
--- a/Help/manual/cmake-properties.7.rst
+++ b/Help/manual/cmake-properties.7.rst
@@ -392,7 +392,9 @@ Properties on Source Files
/prop_sf/VS_SHADER_ENTRYPOINT
/prop_sf/VS_SHADER_FLAGS
/prop_sf/VS_SHADER_MODEL
+ /prop_sf/VS_SHADER_OUTPUT_HEADER_FILE
/prop_sf/VS_SHADER_TYPE
+ /prop_sf/VS_SHADER_VARIABLE_NAME
/prop_sf/VS_TOOL_OVERRIDE.rst
/prop_sf/VS_XAML_TYPE
/prop_sf/WRAP_EXCLUDE
diff --git a/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst
new file mode 100644
index 0000000..e6763d3
--- /dev/null
+++ b/Help/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE.rst
@@ -0,0 +1,5 @@
+VS_SHADER_OUTPUT_HEADER_FILE
+----------------------------
+
+Set filename for output header file containing object code of a ``.hlsl``
+source file.
diff --git a/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst
new file mode 100644
index 0000000..1a5e369
--- /dev/null
+++ b/Help/prop_sf/VS_SHADER_VARIABLE_NAME.rst
@@ -0,0 +1,5 @@
+VS_SHADER_VARIABLE_NAME
+-----------------------
+
+Set name of variable in header file containing object code of a ``.hlsl``
+source file.
diff --git a/Help/release/dev/add-vs-shader-properties.rst b/Help/release/dev/add-vs-shader-properties.rst
new file mode 100644
index 0000000..c48b984
--- /dev/null
+++ b/Help/release/dev/add-vs-shader-properties.rst
@@ -0,0 +1,6 @@
+add-vs-shader-properties
+------------------------
+
+* Source file properties :prop_sf:`VS_SHADER_OUTPUT_HEADER_FILE` and
+ :prop_sf:`VS_SHADER_VARIABLE_NAME` have been added to specify more
+ details of ``.hlsl`` sources with :ref:`Visual Studio Generators`.