diff options
Diffstat (limited to 'Modules/CMakeCSharpInformation.cmake')
-rw-r--r-- | Modules/CMakeCSharpInformation.cmake | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/Modules/CMakeCSharpInformation.cmake b/Modules/CMakeCSharpInformation.cmake new file mode 100644 index 0000000..48e1a1e --- /dev/null +++ b/Modules/CMakeCSharpInformation.cmake @@ -0,0 +1,67 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +# This file sets the basic flags for the C# language in CMake. +# It also loads the available platform file for the system-compiler +# if it exists. + +set(CMAKE_BASE_NAME) +get_filename_component(CMAKE_BASE_NAME "${CMAKE_CSharp_COMPILER}" NAME_WE) + +set(CMAKE_BUILD_TYPE_INIT Debug) + +set(CMAKE_CSharp_FLAGS_INIT "/define:TRACE /langversion:3") +set(CMAKE_CSharp_FLAGS_DEBUG_INIT "/debug:full /optimize- /warn:3 /errorreport:prompt /define:DEBUG") +set(CMAKE_CSharp_FLAGS_RELEASE_INIT "/debug:none /optimize /warn:1 /errorreport:queue") +set(CMAKE_CSharp_FLAGS_RELWITHDEBINFO_INIT "/debug:full /optimize-") +set(CMAKE_CSharp_FLAGS_MINSIZEREL_INIT "/debug:none /optimize") +set(CMAKE_CSharp_LINKER_SUPPORTS_PDB ON) + +set(CMAKE_CSharp_STANDARD_LIBRARIES_INIT "System") + +if(CMAKE_SIZEOF_VOID_P EQUAL 4) + set(CMAKE_CSharp_FLAGS_INIT "/platform:x86 ${CMAKE_CSharp_FLAGS_INIT}") +else() + set(CMAKE_CSharp_FLAGS_INIT "/platform:x64 ${CMAKE_CSharp_FLAGS_INIT}") +endif() + +# This should be included before the _INIT variables are +# used to initialize the cache. Since the rule variables +# have if blocks on them, users can still define them here. +# But, it should still be after the platform file so changes can +# be made to those values. + +# for most systems a module is the same as a shared library +# so unless the variable CMAKE_MODULE_EXISTS is set just +# copy the values from the LIBRARY variables +if(NOT CMAKE_MODULE_EXISTS) + set(CMAKE_SHARED_MODULE_CSharp_FLAGS ${CMAKE_SHARED_LIBRARY_CSharp_FLAGS}) + set(CMAKE_SHARED_MODULE_CREATE_CSharp_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_CSharp_FLAGS}) +endif() + +# add the flags to the cache based +# on the initial values computed in the platform/*.cmake files +# use _INIT variables so that this only happens the first time +# and you can set these flags in the cmake cache +set(CMAKE_CSharp_FLAGS_INIT "$ENV{CSFLAGS} ${CMAKE_CSharp_FLAGS_INIT}") + +cmake_initialize_per_config_variable(CMAKE_CSharp_FLAGS "Flags used by the C# compiler") + +if(CMAKE_CSharp_STANDARD_LIBRARIES_INIT) + set(CMAKE_CSharp_STANDARD_LIBRARIES "${CMAKE_CSharp_STANDARD_LIBRARIES_INIT}" + CACHE STRING "Libraries linked by default with all C# applications.") + mark_as_advanced(CMAKE_CSharp_STANDARD_LIBRARIES) +endif() + +# set missing flags (if they are not defined). This is needed in the +# unlikely case that you have only C# and no C/C++ targets in your +# project. +cmake_initialize_per_config_variable(CMAKE_EXE_LINKER_FLAGS "Flags used by the linker") +cmake_initialize_per_config_variable(CMAKE_SHARED_LINKER_FLAGS "Flags used by the linker during the creation of shared libraries") + +set(CMAKE_CSharp_CREATE_SHARED_LIBRARY "CSharp_NO_CREATE_SHARED_LIBRARY") +set(CMAKE_CSharp_CREATE_SHARED_MODULE "CSharp_NO_CREATE_SHARED_MODULE") +set(CMAKE_CSharp_LINK_EXECUTABLE "CSharp_NO_LINK_EXECUTABLE") + +set(CMAKE_CSharp_USE_RESPONSE_FILE_FOR_OBJECTS 1) +set(CMAKE_CSharp_INFORMATION_LOADED 1) |